SPIRV-Tools/source/val/validate_decorations.cpp
Alejandro Lopez de797ddcb5 Check that certain decorations cannot be used more than once and/or are mutually exclusive (#2171)
Fixes #1636

* Add a hash functor for decoration types for c++11 compliance
* Change non-POD static variables and add test for Block+BufferBlock
2018-12-07 12:46:27 -05:00

1233 lines
51 KiB
C++

// Copyright (c) 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/val/validate.h"
#include <algorithm>
#include <cassert>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#include "source/diagnostic.h"
#include "source/opcode.h"
#include "source/spirv_target_env.h"
#include "source/spirv_validator_options.h"
#include "source/val/validation_state.h"
namespace spvtools {
namespace val {
namespace {
// Distinguish between row and column major matrix layouts.
enum MatrixLayout { kRowMajor, kColumnMajor };
// A functor for hashing a pair of integers.
struct PairHash {
std::size_t operator()(const std::pair<uint32_t, uint32_t> pair) const {
const uint32_t a = pair.first;
const uint32_t b = pair.second;
const uint32_t rotated_b = (b >> 2) | ((b & 3) << 30);
return a ^ rotated_b;
}
};
// A functor for hashing decoration types.
struct SpvDecorationHash {
std::size_t operator()(SpvDecoration dec) const {
return static_cast<std::size_t>(dec);
}
};
// Struct member layout attributes that are inherited through arrays.
struct LayoutConstraints {
explicit LayoutConstraints(
MatrixLayout the_majorness = MatrixLayout::kColumnMajor,
uint32_t stride = 0)
: majorness(the_majorness), matrix_stride(stride) {}
MatrixLayout majorness;
uint32_t matrix_stride;
};
// A type for mapping (struct id, member id) to layout constraints.
using MemberConstraints = std::unordered_map<std::pair<uint32_t, uint32_t>,
LayoutConstraints, PairHash>;
// Returns the array stride of the given array type.
uint32_t GetArrayStride(uint32_t array_id, ValidationState_t& vstate) {
for (auto& decoration : vstate.id_decorations(array_id)) {
if (SpvDecorationArrayStride == decoration.dec_type()) {
return decoration.params()[0];
}
}
return 0;
}
// Returns true if the given variable has a BuiltIn decoration.
bool isBuiltInVar(uint32_t var_id, ValidationState_t& vstate) {
const auto& decorations = vstate.id_decorations(var_id);
return std::any_of(
decorations.begin(), decorations.end(),
[](const Decoration& d) { return SpvDecorationBuiltIn == d.dec_type(); });
}
// Returns true if the given structure type has any members with BuiltIn
// decoration.
bool isBuiltInStruct(uint32_t struct_id, ValidationState_t& vstate) {
const auto& decorations = vstate.id_decorations(struct_id);
return std::any_of(
decorations.begin(), decorations.end(), [](const Decoration& d) {
return SpvDecorationBuiltIn == d.dec_type() &&
Decoration::kInvalidMember != d.struct_member_index();
});
}
// Returns true if the given ID has the Import LinkageAttributes decoration.
bool hasImportLinkageAttribute(uint32_t id, ValidationState_t& vstate) {
const auto& decorations = vstate.id_decorations(id);
return std::any_of(decorations.begin(), decorations.end(),
[](const Decoration& d) {
return SpvDecorationLinkageAttributes == d.dec_type() &&
d.params().size() >= 2u &&
d.params().back() == SpvLinkageTypeImport;
});
}
// Returns a vector of all members of a structure.
std::vector<uint32_t> getStructMembers(uint32_t struct_id,
ValidationState_t& vstate) {
const auto inst = vstate.FindDef(struct_id);
return std::vector<uint32_t>(inst->words().begin() + 2, inst->words().end());
}
// Returns a vector of all members of a structure that have specific type.
std::vector<uint32_t> getStructMembers(uint32_t struct_id, SpvOp type,
ValidationState_t& vstate) {
std::vector<uint32_t> members;
for (auto id : getStructMembers(struct_id, vstate)) {
if (type == vstate.FindDef(id)->opcode()) {
members.push_back(id);
}
}
return members;
}
// Returns whether the given structure is missing Offset decoration for any
// member. Handles also nested structures.
bool isMissingOffsetInStruct(uint32_t struct_id, ValidationState_t& vstate) {
std::vector<bool> hasOffset(getStructMembers(struct_id, vstate).size(),
false);
// Check offsets of member decorations
for (auto& decoration : vstate.id_decorations(struct_id)) {
if (SpvDecorationOffset == decoration.dec_type() &&
Decoration::kInvalidMember != decoration.struct_member_index()) {
hasOffset[decoration.struct_member_index()] = true;
}
}
// Check also nested structures
bool nestedStructsMissingOffset = false;
for (auto id : getStructMembers(struct_id, SpvOpTypeStruct, vstate)) {
if (isMissingOffsetInStruct(id, vstate)) {
nestedStructsMissingOffset = true;
break;
}
}
return nestedStructsMissingOffset ||
!std::all_of(hasOffset.begin(), hasOffset.end(),
[](const bool b) { return b; });
}
// Rounds x up to the next alignment. Assumes alignment is a power of two.
uint32_t align(uint32_t x, uint32_t alignment) {
return (x + alignment - 1) & ~(alignment - 1);
}
// Returns base alignment of struct member. If |roundUp| is true, also
// ensure that structs and arrays are aligned at least to a multiple of 16
// bytes.
uint32_t getBaseAlignment(uint32_t member_id, bool roundUp,
const LayoutConstraints& inherited,
MemberConstraints& constraints,
ValidationState_t& vstate) {
const auto inst = vstate.FindDef(member_id);
const auto& words = inst->words();
// Minimal alignment is byte-aligned.
uint32_t baseAlignment = 1;
switch (inst->opcode()) {
case SpvOpTypeInt:
case SpvOpTypeFloat:
baseAlignment = words[2] / 8;
break;
case SpvOpTypeVector: {
const auto componentId = words[2];
const auto numComponents = words[3];
const auto componentAlignment = getBaseAlignment(
componentId, roundUp, inherited, constraints, vstate);
baseAlignment =
componentAlignment * (numComponents == 3 ? 4 : numComponents);
break;
}
case SpvOpTypeMatrix: {
const auto column_type = words[2];
if (inherited.majorness == kColumnMajor) {
baseAlignment = getBaseAlignment(column_type, roundUp, inherited,
constraints, vstate);
} else {
// A row-major matrix of C columns has a base alignment equal to the
// base alignment of a vector of C matrix components.
const auto num_columns = words[3];
const auto component_inst = vstate.FindDef(column_type);
const auto component_id = component_inst->words()[2];
const auto componentAlignment = getBaseAlignment(
component_id, roundUp, inherited, constraints, vstate);
baseAlignment =
componentAlignment * (num_columns == 3 ? 4 : num_columns);
}
} break;
case SpvOpTypeArray:
case SpvOpTypeRuntimeArray:
baseAlignment =
getBaseAlignment(words[2], roundUp, inherited, constraints, vstate);
if (roundUp) baseAlignment = align(baseAlignment, 16u);
break;
case SpvOpTypeStruct: {
const auto members = getStructMembers(member_id, vstate);
for (uint32_t memberIdx = 0, numMembers = uint32_t(members.size());
memberIdx < numMembers; ++memberIdx) {
const auto id = members[memberIdx];
const auto& constraint =
constraints[std::make_pair(member_id, memberIdx)];
baseAlignment = std::max(
baseAlignment,
getBaseAlignment(id, roundUp, constraint, constraints, vstate));
}
if (roundUp) baseAlignment = align(baseAlignment, 16u);
break;
}
default:
assert(0);
break;
}
return baseAlignment;
}
// Returns scalar alignment of a type.
uint32_t getScalarAlignment(uint32_t type_id, ValidationState_t& vstate) {
const auto inst = vstate.FindDef(type_id);
const auto& words = inst->words();
switch (inst->opcode()) {
case SpvOpTypeInt:
case SpvOpTypeFloat:
return words[2] / 8;
case SpvOpTypeVector:
case SpvOpTypeMatrix:
case SpvOpTypeArray:
case SpvOpTypeRuntimeArray: {
const auto compositeMemberTypeId = words[2];
return getScalarAlignment(compositeMemberTypeId, vstate);
}
case SpvOpTypeStruct: {
const auto members = getStructMembers(type_id, vstate);
uint32_t max_member_alignment = 1;
for (uint32_t memberIdx = 0, numMembers = uint32_t(members.size());
memberIdx < numMembers; ++memberIdx) {
const auto id = members[memberIdx];
uint32_t member_alignment = getScalarAlignment(id, vstate);
if (member_alignment > max_member_alignment) {
max_member_alignment = member_alignment;
}
}
return max_member_alignment;
} break;
default:
assert(0);
break;
}
return 1;
}
// Returns size of a struct member. Doesn't include padding at the end of struct
// or array. Assumes that in the struct case, all members have offsets.
uint32_t getSize(uint32_t member_id, const LayoutConstraints& inherited,
MemberConstraints& constraints, ValidationState_t& vstate) {
const auto inst = vstate.FindDef(member_id);
const auto& words = inst->words();
switch (inst->opcode()) {
case SpvOpTypeInt:
case SpvOpTypeFloat:
return words[2] / 8;
case SpvOpTypeVector: {
const auto componentId = words[2];
const auto numComponents = words[3];
const auto componentSize =
getSize(componentId, inherited, constraints, vstate);
const auto size = componentSize * numComponents;
return size;
}
case SpvOpTypeArray: {
const auto sizeInst = vstate.FindDef(words[3]);
if (spvOpcodeIsSpecConstant(sizeInst->opcode())) return 0;
assert(SpvOpConstant == sizeInst->opcode());
const uint32_t num_elem = sizeInst->words()[3];
const uint32_t elem_type = words[2];
const uint32_t elem_size =
getSize(elem_type, inherited, constraints, vstate);
// Account for gaps due to alignments in the first N-1 elements,
// then add the size of the last element.
const auto size =
(num_elem - 1) * GetArrayStride(member_id, vstate) + elem_size;
return size;
}
case SpvOpTypeRuntimeArray:
return 0;
case SpvOpTypeMatrix: {
const auto num_columns = words[3];
if (inherited.majorness == kColumnMajor) {
return num_columns * inherited.matrix_stride;
} else {
// Row major case.
const auto column_type = words[2];
const auto component_inst = vstate.FindDef(column_type);
const auto num_rows = component_inst->words()[3];
const auto scalar_elem_type = component_inst->words()[2];
const uint32_t scalar_elem_size =
getSize(scalar_elem_type, inherited, constraints, vstate);
return (num_rows - 1) * inherited.matrix_stride +
num_columns * scalar_elem_size;
}
}
case SpvOpTypeStruct: {
const auto& members = getStructMembers(member_id, vstate);
if (members.empty()) return 0;
const auto lastIdx = uint32_t(members.size() - 1);
const auto& lastMember = members.back();
uint32_t offset = 0xffffffff;
// Find the offset of the last element and add the size.
for (auto& decoration : vstate.id_decorations(member_id)) {
if (SpvDecorationOffset == decoration.dec_type() &&
decoration.struct_member_index() == (int)lastIdx) {
offset = decoration.params()[0];
}
}
// This check depends on the fact that all members have offsets. This
// has been checked earlier in the flow.
assert(offset != 0xffffffff);
const auto& constraint = constraints[std::make_pair(lastMember, lastIdx)];
return offset + getSize(lastMember, constraint, constraints, vstate);
}
default:
assert(0);
return 0;
}
}
// A member is defined to improperly straddle if either of the following are
// true:
// - It is a vector with total size less than or equal to 16 bytes, and has
// Offset decorations placing its first byte at F and its last byte at L, where
// floor(F / 16) != floor(L / 16).
// - It is a vector with total size greater than 16 bytes and has its Offset
// decorations placing its first byte at a non-integer multiple of 16.
bool hasImproperStraddle(uint32_t id, uint32_t offset,
const LayoutConstraints& inherited,
MemberConstraints& constraints,
ValidationState_t& vstate) {
const auto size = getSize(id, inherited, constraints, vstate);
const auto F = offset;
const auto L = offset + size - 1;
if (size <= 16) {
if ((F >> 4) != (L >> 4)) return true;
} else {
if (F % 16 != 0) return true;
}
return false;
}
// Returns true if |offset| satsifies an alignment to |alignment|. In the case
// of |alignment| of zero, the |offset| must also be zero.
bool IsAlignedTo(uint32_t offset, uint32_t alignment) {
if (alignment == 0) return offset == 0;
return 0 == (offset % alignment);
}
// Returns SPV_SUCCESS if the given struct satisfies standard layout rules for
// Block or BufferBlocks in Vulkan. Otherwise emits a diagnostic and returns
// something other than SPV_SUCCESS. Matrices inherit the specified column
// or row major-ness.
spv_result_t checkLayout(uint32_t struct_id, const char* storage_class_str,
const char* decoration_str, bool blockRules,
MemberConstraints& constraints,
ValidationState_t& vstate) {
if (vstate.options()->skip_block_layout) return SPV_SUCCESS;
// Relaxed layout and scalar layout can both be in effect at the same time.
// For example, relaxed layout is implied by Vulkan 1.1. But scalar layout
// is more permissive than relaxed layout.
const bool relaxed_block_layout = vstate.IsRelaxedBlockLayout();
const bool scalar_block_layout = vstate.options()->scalar_block_layout;
auto fail = [&vstate, struct_id, storage_class_str, decoration_str,
blockRules, relaxed_block_layout,
scalar_block_layout](uint32_t member_idx) -> DiagnosticStream {
DiagnosticStream ds =
std::move(vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(struct_id))
<< "Structure id " << struct_id << " decorated as "
<< decoration_str << " for variable in " << storage_class_str
<< " storage class must follow "
<< (scalar_block_layout
? "scalar "
: (relaxed_block_layout ? "relaxed " : "standard "))
<< (blockRules ? "uniform buffer" : "storage buffer")
<< " layout rules: member " << member_idx << " ");
return ds;
};
const auto& members = getStructMembers(struct_id, vstate);
// To check for member overlaps, we want to traverse the members in
// offset order.
struct MemberOffsetPair {
uint32_t member;
uint32_t offset;
};
std::vector<MemberOffsetPair> member_offsets;
member_offsets.reserve(members.size());
for (uint32_t memberIdx = 0, numMembers = uint32_t(members.size());
memberIdx < numMembers; memberIdx++) {
uint32_t offset = 0xffffffff;
for (auto& decoration : vstate.id_decorations(struct_id)) {
if (decoration.struct_member_index() == (int)memberIdx) {
switch (decoration.dec_type()) {
case SpvDecorationOffset:
offset = decoration.params()[0];
break;
default:
break;
}
}
}
member_offsets.push_back(MemberOffsetPair{memberIdx, offset});
}
std::stable_sort(
member_offsets.begin(), member_offsets.end(),
[](const MemberOffsetPair& lhs, const MemberOffsetPair& rhs) {
return lhs.offset < rhs.offset;
});
// Now scan from lowest offest to highest offset.
uint32_t nextValidOffset = 0;
for (size_t ordered_member_idx = 0;
ordered_member_idx < member_offsets.size(); ordered_member_idx++) {
const auto& member_offset = member_offsets[ordered_member_idx];
const auto memberIdx = member_offset.member;
const auto offset = member_offset.offset;
auto id = members[member_offset.member];
const LayoutConstraints& constraint =
constraints[std::make_pair(struct_id, uint32_t(memberIdx))];
// Scalar layout takes precedence because it's more permissive, and implying
// an alignment that divides evenly into the alignment that would otherwise
// be used.
const auto alignment =
scalar_block_layout
? getScalarAlignment(id, vstate)
: getBaseAlignment(id, blockRules, constraint, constraints, vstate);
const auto inst = vstate.FindDef(id);
const auto opcode = inst->opcode();
const auto size = getSize(id, constraint, constraints, vstate);
// Check offset.
if (offset == 0xffffffff)
return fail(memberIdx) << "is missing an Offset decoration";
if (!scalar_block_layout && relaxed_block_layout &&
opcode == SpvOpTypeVector) {
// In relaxed block layout, the vector offset must be aligned to the
// vector's scalar element type.
const auto componentId = inst->words()[2];
const auto scalar_alignment = getScalarAlignment(componentId, vstate);
if (!IsAlignedTo(offset, scalar_alignment)) {
return fail(memberIdx)
<< "at offset " << offset
<< " is not aligned to scalar element size " << scalar_alignment;
}
} else {
// Without relaxed block layout, the offset must be divisible by the
// alignment requirement.
if (!IsAlignedTo(offset, alignment)) {
return fail(memberIdx)
<< "at offset " << offset << " is not aligned to " << alignment;
}
}
if (offset < nextValidOffset)
return fail(memberIdx) << "at offset " << offset
<< " overlaps previous member ending at offset "
<< nextValidOffset - 1;
if (!scalar_block_layout && relaxed_block_layout) {
// Check improper straddle of vectors.
if (SpvOpTypeVector == opcode &&
hasImproperStraddle(id, offset, constraint, constraints, vstate))
return fail(memberIdx)
<< "is an improperly straddling vector at offset " << offset;
}
// Check struct members recursively.
spv_result_t recursive_status = SPV_SUCCESS;
if (SpvOpTypeStruct == opcode &&
SPV_SUCCESS != (recursive_status =
checkLayout(id, storage_class_str, decoration_str,
blockRules, constraints, vstate)))
return recursive_status;
// Check matrix stride.
if (SpvOpTypeMatrix == opcode) {
for (auto& decoration : vstate.id_decorations(id)) {
if (SpvDecorationMatrixStride == decoration.dec_type() &&
!IsAlignedTo(decoration.params()[0], alignment))
return fail(memberIdx)
<< "is a matrix with stride " << decoration.params()[0]
<< " not satisfying alignment to " << alignment;
}
}
// Check arrays and runtime arrays.
if (SpvOpTypeArray == opcode || SpvOpTypeRuntimeArray == opcode) {
const auto typeId = inst->word(2);
const auto arrayInst = vstate.FindDef(typeId);
if (SpvOpTypeStruct == arrayInst->opcode() &&
SPV_SUCCESS != (recursive_status = checkLayout(
typeId, storage_class_str, decoration_str,
blockRules, constraints, vstate)))
return recursive_status;
// Check array stride.
for (auto& decoration : vstate.id_decorations(id)) {
if (SpvDecorationArrayStride == decoration.dec_type() &&
!IsAlignedTo(decoration.params()[0], alignment))
return fail(memberIdx)
<< "is an array with stride " << decoration.params()[0]
<< " not satisfying alignment to " << alignment;
}
}
nextValidOffset = offset + size;
if (!scalar_block_layout && blockRules &&
(SpvOpTypeArray == opcode || SpvOpTypeStruct == opcode)) {
// Uniform block rules don't permit anything in the padding of a struct
// or array.
nextValidOffset = align(nextValidOffset, alignment);
}
}
return SPV_SUCCESS;
}
// Returns true if variable or structure id has given decoration. Handles also
// nested structures.
bool hasDecoration(uint32_t id, SpvDecoration decoration,
ValidationState_t& vstate) {
for (auto& dec : vstate.id_decorations(id)) {
if (decoration == dec.dec_type()) return true;
}
if (SpvOpTypeStruct != vstate.FindDef(id)->opcode()) {
return false;
}
for (auto member_id : getStructMembers(id, SpvOpTypeStruct, vstate)) {
if (hasDecoration(member_id, decoration, vstate)) {
return true;
}
}
return false;
}
// Returns true if all ids of given type have a specified decoration.
bool checkForRequiredDecoration(uint32_t struct_id, SpvDecoration decoration,
SpvOp type, ValidationState_t& vstate) {
const auto& members = getStructMembers(struct_id, vstate);
for (size_t memberIdx = 0; memberIdx < members.size(); memberIdx++) {
const auto id = members[memberIdx];
if (type != vstate.FindDef(id)->opcode()) continue;
bool found = false;
for (auto& dec : vstate.id_decorations(id)) {
if (decoration == dec.dec_type()) found = true;
}
for (auto& dec : vstate.id_decorations(struct_id)) {
if (decoration == dec.dec_type() &&
(int)memberIdx == dec.struct_member_index()) {
found = true;
}
}
if (!found) {
return false;
}
}
for (auto id : getStructMembers(struct_id, SpvOpTypeStruct, vstate)) {
if (!checkForRequiredDecoration(id, decoration, type, vstate)) {
return false;
}
}
return true;
}
spv_result_t CheckLinkageAttrOfFunctions(ValidationState_t& vstate) {
for (const auto& function : vstate.functions()) {
if (function.block_count() == 0u) {
// A function declaration (an OpFunction with no basic blocks), must have
// a Linkage Attributes Decoration with the Import Linkage Type.
if (!hasImportLinkageAttribute(function.id(), vstate)) {
return vstate.diag(SPV_ERROR_INVALID_BINARY,
vstate.FindDef(function.id()))
<< "Function declaration (id " << function.id()
<< ") must have a LinkageAttributes decoration with the Import "
"Linkage type.";
}
} else {
if (hasImportLinkageAttribute(function.id(), vstate)) {
return vstate.diag(SPV_ERROR_INVALID_BINARY,
vstate.FindDef(function.id()))
<< "Function definition (id " << function.id()
<< ") may not be decorated with Import Linkage type.";
}
}
}
return SPV_SUCCESS;
}
// Checks whether an imported variable is initialized by this module.
spv_result_t CheckImportedVariableInitialization(ValidationState_t& vstate) {
// According the SPIR-V Spec 2.16.1, it is illegal to initialize an imported
// variable. This means that a module-scope OpVariable with initialization
// value cannot be marked with the Import Linkage Type (import type id = 1).
for (auto global_var_id : vstate.global_vars()) {
// Initializer <id> is an optional argument for OpVariable. If initializer
// <id> is present, the instruction will have 5 words.
auto variable_instr = vstate.FindDef(global_var_id);
if (variable_instr->words().size() == 5u &&
hasImportLinkageAttribute(global_var_id, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, variable_instr)
<< "A module-scope OpVariable with initialization value "
"cannot be marked with the Import Linkage Type.";
}
}
return SPV_SUCCESS;
}
// Checks whether a builtin variable is valid.
spv_result_t CheckBuiltInVariable(uint32_t var_id, ValidationState_t& vstate) {
const auto& decorations = vstate.id_decorations(var_id);
for (const auto& d : decorations) {
if (spvIsVulkanEnv(vstate.context()->target_env)) {
if (d.dec_type() == SpvDecorationLocation ||
d.dec_type() == SpvDecorationComponent) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(var_id))
<< "A BuiltIn variable (id " << var_id
<< ") cannot have any Location or Component decorations";
}
}
}
return SPV_SUCCESS;
}
// Checks whether proper decorations have been appied to the entry points.
spv_result_t CheckDecorationsOfEntryPoints(ValidationState_t& vstate) {
for (uint32_t entry_point : vstate.entry_points()) {
const auto& descs = vstate.entry_point_descriptions(entry_point);
int num_builtin_inputs = 0;
int num_builtin_outputs = 0;
for (const auto& desc : descs) {
for (auto interface : desc.interfaces) {
Instruction* var_instr = vstate.FindDef(interface);
if (!var_instr || SpvOpVariable != var_instr->opcode()) {
return vstate.diag(SPV_ERROR_INVALID_ID, var_instr)
<< "Interfaces passed to OpEntryPoint must be of type "
"OpTypeVariable. Found Op"
<< spvOpcodeString(var_instr->opcode()) << ".";
}
const SpvStorageClass storage_class =
var_instr->GetOperandAs<SpvStorageClass>(2);
if (storage_class != SpvStorageClassInput &&
storage_class != SpvStorageClassOutput) {
return vstate.diag(SPV_ERROR_INVALID_ID, var_instr)
<< "OpEntryPoint interfaces must be OpVariables with "
"Storage Class of Input(1) or Output(3). Found Storage "
"Class "
<< storage_class << " for Entry Point id " << entry_point
<< ".";
}
const uint32_t ptr_id = var_instr->word(1);
Instruction* ptr_instr = vstate.FindDef(ptr_id);
// It is guaranteed (by validator ID checks) that ptr_instr is
// OpTypePointer. Word 3 of this instruction is the type being pointed
// to.
const uint32_t type_id = ptr_instr->word(3);
Instruction* type_instr = vstate.FindDef(type_id);
if (type_instr && SpvOpTypeStruct == type_instr->opcode() &&
isBuiltInStruct(type_id, vstate)) {
if (storage_class == SpvStorageClassInput) ++num_builtin_inputs;
if (storage_class == SpvStorageClassOutput) ++num_builtin_outputs;
if (num_builtin_inputs > 1 || num_builtin_outputs > 1) break;
if (auto error = CheckBuiltInVariable(interface, vstate))
return error;
} else if (isBuiltInVar(interface, vstate)) {
if (auto error = CheckBuiltInVariable(interface, vstate))
return error;
}
}
if (num_builtin_inputs > 1 || num_builtin_outputs > 1) {
return vstate.diag(SPV_ERROR_INVALID_BINARY,
vstate.FindDef(entry_point))
<< "There must be at most one object per Storage Class that can "
"contain a structure type containing members decorated with "
"BuiltIn, consumed per entry-point. Entry Point id "
<< entry_point << " does not meet this requirement.";
}
// The LinkageAttributes Decoration cannot be applied to functions
// targeted by an OpEntryPoint instruction
for (auto& decoration : vstate.id_decorations(entry_point)) {
if (SpvDecorationLinkageAttributes == decoration.dec_type()) {
const char* linkage_name =
reinterpret_cast<const char*>(&decoration.params()[0]);
return vstate.diag(SPV_ERROR_INVALID_BINARY,
vstate.FindDef(entry_point))
<< "The LinkageAttributes Decoration (Linkage name: "
<< linkage_name << ") cannot be applied to function id "
<< entry_point
<< " because it is targeted by an OpEntryPoint instruction.";
}
}
}
}
return SPV_SUCCESS;
}
// Load |constraints| with all the member constraints for structs contained
// within the given array type.
void ComputeMemberConstraintsForArray(MemberConstraints* constraints,
uint32_t array_id,
const LayoutConstraints& inherited,
ValidationState_t& vstate);
// Load |constraints| with all the member constraints for the given struct,
// and all its contained structs.
void ComputeMemberConstraintsForStruct(MemberConstraints* constraints,
uint32_t struct_id,
const LayoutConstraints& inherited,
ValidationState_t& vstate) {
assert(constraints);
const auto& members = getStructMembers(struct_id, vstate);
for (uint32_t memberIdx = 0, numMembers = uint32_t(members.size());
memberIdx < numMembers; memberIdx++) {
LayoutConstraints& constraint =
(*constraints)[std::make_pair(struct_id, memberIdx)];
constraint = inherited;
for (auto& decoration : vstate.id_decorations(struct_id)) {
if (decoration.struct_member_index() == (int)memberIdx) {
switch (decoration.dec_type()) {
case SpvDecorationRowMajor:
constraint.majorness = kRowMajor;
break;
case SpvDecorationColMajor:
constraint.majorness = kColumnMajor;
break;
case SpvDecorationMatrixStride:
constraint.matrix_stride = decoration.params()[0];
break;
default:
break;
}
}
}
// Now recurse
auto member_type_id = members[memberIdx];
const auto member_type_inst = vstate.FindDef(member_type_id);
const auto opcode = member_type_inst->opcode();
switch (opcode) {
case SpvOpTypeArray:
case SpvOpTypeRuntimeArray:
ComputeMemberConstraintsForArray(constraints, member_type_id, inherited,
vstate);
break;
case SpvOpTypeStruct:
ComputeMemberConstraintsForStruct(constraints, member_type_id,
inherited, vstate);
break;
default:
break;
}
}
}
void ComputeMemberConstraintsForArray(MemberConstraints* constraints,
uint32_t array_id,
const LayoutConstraints& inherited,
ValidationState_t& vstate) {
assert(constraints);
auto elem_type_id = vstate.FindDef(array_id)->words()[2];
const auto elem_type_inst = vstate.FindDef(elem_type_id);
const auto opcode = elem_type_inst->opcode();
switch (opcode) {
case SpvOpTypeArray:
case SpvOpTypeRuntimeArray:
ComputeMemberConstraintsForArray(constraints, elem_type_id, inherited,
vstate);
break;
case SpvOpTypeStruct:
ComputeMemberConstraintsForStruct(constraints, elem_type_id, inherited,
vstate);
break;
default:
break;
}
}
spv_result_t CheckDecorationsOfBuffers(ValidationState_t& vstate) {
// Set of entry points that are known to use a push constant.
std::unordered_set<uint32_t> uses_push_constant;
for (const auto& inst : vstate.ordered_instructions()) {
const auto& words = inst.words();
if (SpvOpVariable == inst.opcode()) {
const auto var_id = inst.id();
// For storage class / decoration combinations, see Vulkan 14.5.4 "Offset
// and Stride Assignment".
const auto storageClass = words[3];
const bool uniform = storageClass == SpvStorageClassUniform;
const bool uniform_constant =
storageClass == SpvStorageClassUniformConstant;
const bool push_constant = storageClass == SpvStorageClassPushConstant;
const bool storage_buffer = storageClass == SpvStorageClassStorageBuffer;
if (spvIsVulkanEnv(vstate.context()->target_env)) {
// Vulkan 14.5.1: There must be no more than one PushConstant block
// per entry point.
if (push_constant) {
auto entry_points = vstate.EntryPointReferences(var_id);
for (auto ep_id : entry_points) {
const bool already_used = !uses_push_constant.insert(ep_id).second;
if (already_used) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(var_id))
<< "Entry point id '" << ep_id
<< "' uses more than one PushConstant interface.\n"
<< "From Vulkan spec, section 14.5.1:\n"
<< "There must be no more than one push constant block "
<< "statically used per shader entry point.";
}
}
}
// Vulkan 14.5.2: Check DescriptorSet and Binding decoration for
// UniformConstant which cannot be a struct.
if (uniform_constant) {
auto entry_points = vstate.EntryPointReferences(var_id);
if (!entry_points.empty() &&
!hasDecoration(var_id, SpvDecorationDescriptorSet, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(var_id))
<< "UniformConstant id '" << var_id
<< "' is missing DescriptorSet decoration.\n"
<< "From Vulkan spec, section 14.5.2:\n"
<< "These variables must have DescriptorSet and Binding "
"decorations specified";
}
if (!entry_points.empty() &&
!hasDecoration(var_id, SpvDecorationBinding, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(var_id))
<< "UniformConstant id '" << var_id
<< "' is missing Binding decoration.\n"
<< "From Vulkan spec, section 14.5.2:\n"
<< "These variables must have DescriptorSet and Binding "
"decorations specified";
}
}
}
if (uniform || push_constant || storage_buffer) {
const auto ptrInst = vstate.FindDef(words[1]);
assert(SpvOpTypePointer == ptrInst->opcode());
const auto id = ptrInst->words()[3];
if (SpvOpTypeStruct != vstate.FindDef(id)->opcode()) continue;
MemberConstraints constraints;
ComputeMemberConstraintsForStruct(&constraints, id, LayoutConstraints(),
vstate);
// Prepare for messages
const char* sc_str =
uniform ? "Uniform"
: (push_constant ? "PushConstant" : "StorageBuffer");
if (spvIsVulkanEnv(vstate.context()->target_env)) {
// Vulkan 14.5.1: Check Block decoration for PushConstant variables.
if (push_constant && !hasDecoration(id, SpvDecorationBlock, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "PushConstant id '" << id
<< "' is missing Block decoration.\n"
<< "From Vulkan spec, section 14.5.1:\n"
<< "Such variables must be identified with a Block "
"decoration";
}
// Vulkan 14.5.2: Check DescriptorSet and Binding decoration for
// Uniform and StorageBuffer variables.
if (uniform || storage_buffer) {
auto entry_points = vstate.EntryPointReferences(var_id);
if (!entry_points.empty() &&
!hasDecoration(var_id, SpvDecorationDescriptorSet, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(var_id))
<< sc_str << " id '" << var_id
<< "' is missing DescriptorSet decoration.\n"
<< "From Vulkan spec, section 14.5.2:\n"
<< "These variables must have DescriptorSet and Binding "
"decorations specified";
}
if (!entry_points.empty() &&
!hasDecoration(var_id, SpvDecorationBinding, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(var_id))
<< sc_str << " id '" << var_id
<< "' is missing Binding decoration.\n"
<< "From Vulkan spec, section 14.5.2:\n"
<< "These variables must have DescriptorSet and Binding "
"decorations specified";
}
}
}
for (const auto& dec : vstate.id_decorations(id)) {
const bool blockDeco = SpvDecorationBlock == dec.dec_type();
const bool bufferDeco = SpvDecorationBufferBlock == dec.dec_type();
const bool blockRules = uniform && blockDeco;
const bool bufferRules = (uniform && bufferDeco) ||
(push_constant && blockDeco) ||
(storage_buffer && blockDeco);
if (blockRules || bufferRules) {
const char* deco_str = blockDeco ? "Block" : "BufferBlock";
spv_result_t recursive_status = SPV_SUCCESS;
if (isMissingOffsetInStruct(id, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "Structure id " << id << " decorated as " << deco_str
<< " must be explicitly laid out with Offset "
"decorations.";
} else if (hasDecoration(id, SpvDecorationGLSLShared, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "Structure id " << id << " decorated as " << deco_str
<< " must not use GLSLShared decoration.";
} else if (hasDecoration(id, SpvDecorationGLSLPacked, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "Structure id " << id << " decorated as " << deco_str
<< " must not use GLSLPacked decoration.";
} else if (!checkForRequiredDecoration(id, SpvDecorationArrayStride,
SpvOpTypeArray, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "Structure id " << id << " decorated as " << deco_str
<< " must be explicitly laid out with ArrayStride "
"decorations.";
} else if (!checkForRequiredDecoration(id,
SpvDecorationMatrixStride,
SpvOpTypeMatrix, vstate)) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "Structure id " << id << " decorated as " << deco_str
<< " must be explicitly laid out with MatrixStride "
"decorations.";
} else if (blockRules &&
(SPV_SUCCESS != (recursive_status = checkLayout(
id, sc_str, deco_str, true,
constraints, vstate)))) {
return recursive_status;
} else if (bufferRules &&
(SPV_SUCCESS != (recursive_status = checkLayout(
id, sc_str, deco_str, false,
constraints, vstate)))) {
return recursive_status;
}
}
}
}
}
}
return SPV_SUCCESS;
}
spv_result_t CheckDecorationsCompatibility(ValidationState_t& vstate) {
using AtMostOnceSet = std::unordered_set<SpvDecoration, SpvDecorationHash>;
using MutuallyExclusiveSets =
std::vector<std::unordered_set<SpvDecoration, SpvDecorationHash>>;
using PerIDKey = std::tuple<SpvDecoration, uint32_t>;
using PerMemberKey = std::tuple<SpvDecoration, uint32_t, uint32_t>;
using DecorationNameTable =
std::unordered_map<SpvDecoration, std::string, SpvDecorationHash>;
static const auto* const at_most_once_per_id = new AtMostOnceSet{
SpvDecorationArrayStride,
};
static const auto* const at_most_once_per_member = new AtMostOnceSet{
SpvDecorationOffset,
SpvDecorationMatrixStride,
SpvDecorationRowMajor,
SpvDecorationColMajor,
};
static const auto* const mutually_exclusive_per_id =
new MutuallyExclusiveSets{
{SpvDecorationBlock, SpvDecorationBufferBlock},
};
static const auto* const mutually_exclusive_per_member =
new MutuallyExclusiveSets{
{SpvDecorationRowMajor, SpvDecorationColMajor},
};
// For printing the decoration name.
static const auto* const decoration_name = new DecorationNameTable{
{SpvDecorationArrayStride, "ArrayStride"},
{SpvDecorationOffset, "Offset"},
{SpvDecorationMatrixStride, "MatrixStride"},
{SpvDecorationRowMajor, "RowMajor"},
{SpvDecorationColMajor, "ColMajor"},
{SpvDecorationBlock, "Block"},
{SpvDecorationBufferBlock, "BufferBlock"},
};
std::set<PerIDKey> seen_per_id;
std::set<PerMemberKey> seen_per_member;
for (const auto& inst : vstate.ordered_instructions()) {
const auto& words = inst.words();
if (SpvOpDecorate == inst.opcode()) {
const auto id = words[1];
const auto dec_type = static_cast<SpvDecoration>(words[2]);
const auto k = PerIDKey(dec_type, id);
const auto already_used = !seen_per_id.insert(k).second;
if (already_used &&
at_most_once_per_id->find(dec_type) != at_most_once_per_id->end()) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "ID '" << id << "' decorated with "
<< decoration_name->at(dec_type)
<< " multiple times is not allowed.";
}
// Verify certain mutually exclusive decorations are not both applied on
// an ID.
for (const auto& s : *mutually_exclusive_per_id) {
if (s.find(dec_type) == s.end()) continue;
for (auto excl_dec_type : s) {
if (excl_dec_type == dec_type) continue;
const auto excl_k = PerIDKey(excl_dec_type, id);
if (seen_per_id.find(excl_k) != seen_per_id.end()) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "ID '" << id << "' decorated with both "
<< decoration_name->at(dec_type) << " and "
<< decoration_name->at(excl_dec_type) << " is not allowed.";
}
}
}
} else if (SpvOpMemberDecorate == inst.opcode()) {
const auto id = words[1];
const auto member_id = words[2];
const auto dec_type = static_cast<SpvDecoration>(words[3]);
const auto k = PerMemberKey(dec_type, id, member_id);
const auto already_used = !seen_per_member.insert(k).second;
if (already_used && at_most_once_per_member->find(dec_type) !=
at_most_once_per_member->end()) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "ID '" << id << "', member '" << member_id
<< "' decorated with " << decoration_name->at(dec_type)
<< " multiple times is not allowed.";
}
// Verify certain mutually exclusive decorations are not both applied on
// a (ID, member) tuple.
for (const auto& s : *mutually_exclusive_per_member) {
if (s.find(dec_type) == s.end()) continue;
for (auto excl_dec_type : s) {
if (excl_dec_type == dec_type) continue;
const auto excl_k = PerMemberKey(excl_dec_type, id, member_id);
if (seen_per_member.find(excl_k) != seen_per_member.end()) {
return vstate.diag(SPV_ERROR_INVALID_ID, vstate.FindDef(id))
<< "ID '" << id << "', member '" << member_id
<< "' decorated with both " << decoration_name->at(dec_type)
<< " and " << decoration_name->at(excl_dec_type)
<< " is not allowed.";
}
}
}
}
}
return SPV_SUCCESS;
}
spv_result_t CheckVulkanMemoryModelDeprecatedDecorations(
ValidationState_t& vstate) {
if (vstate.memory_model() != SpvMemoryModelVulkanKHR) return SPV_SUCCESS;
std::string msg;
std::ostringstream str(msg);
for (const auto& def : vstate.all_definitions()) {
const auto inst = def.second;
const auto id = inst->id();
for (const auto& dec : vstate.id_decorations(id)) {
const auto member = dec.struct_member_index();
if (dec.dec_type() == SpvDecorationCoherent ||
dec.dec_type() == SpvDecorationVolatile) {
str << (dec.dec_type() == SpvDecorationCoherent ? "Coherent"
: "Volatile");
str << " decoration targeting " << vstate.getIdName(id);
if (member != Decoration::kInvalidMember) {
str << " (member index " << member << ")";
}
str << " is banned when using the Vulkan memory model.";
return vstate.diag(SPV_ERROR_INVALID_ID, inst) << str.str();
}
}
}
return SPV_SUCCESS;
}
// Returns SPV_SUCCESS if validation rules are satisfied for FPRoundingMode
// decorations. Otherwise emits a diagnostic and returns something other than
// SPV_SUCCESS.
spv_result_t CheckFPRoundingModeForShaders(ValidationState_t& vstate,
const Instruction& inst) {
// Validates width-only conversion instruction for floating-point object
// i.e., OpFConvert
if (inst.opcode() != SpvOpFConvert) {
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "FPRoundingMode decoration can be applied only to a "
"width-only conversion instruction for floating-point "
"object.";
}
// Validates Object operand of an OpStore
for (const auto& use : inst.uses()) {
const auto store = use.first;
if (store->opcode() != SpvOpStore) {
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "FPRoundingMode decoration can be applied only to the "
"Object operand of an OpStore.";
}
if (use.second != 2) {
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "FPRoundingMode decoration can be applied only to the "
"Object operand of an OpStore.";
}
const auto ptr_inst = vstate.FindDef(store->GetOperandAs<uint32_t>(0));
const auto ptr_type = vstate.FindDef(ptr_inst->GetOperandAs<uint32_t>(0));
const auto half_float_id = ptr_type->GetOperandAs<uint32_t>(2);
if (!vstate.IsFloatScalarOrVectorType(half_float_id) ||
vstate.GetBitWidth(half_float_id) != 16) {
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "FPRoundingMode decoration can be applied only to the "
"Object operand of an OpStore storing through a pointer "
"to "
"a 16-bit floating-point scalar or vector object.";
}
// Validates storage class of the pointer to the OpStore
const auto storage = ptr_type->GetOperandAs<uint32_t>(1);
if (storage != SpvStorageClassStorageBuffer &&
storage != SpvStorageClassUniform &&
storage != SpvStorageClassPushConstant &&
storage != SpvStorageClassInput && storage != SpvStorageClassOutput) {
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "FPRoundingMode decoration can be applied only to the "
"Object operand of an OpStore in the StorageBuffer, "
"Uniform, PushConstant, Input, or Output Storage "
"Classes.";
}
}
return SPV_SUCCESS;
}
// Returns SPV_SUCCESS if validation rules are satisfied for Uniform
// decorations. Otherwise emits a diagnostic and returns something other than
// SPV_SUCCESS. Assumes each decoration on a group has been propagated down to
// the group members.
spv_result_t CheckUniformDecoration(ValidationState_t& vstate,
const Instruction& inst,
const Decoration&) {
// Uniform must decorate an "object"
// - has a result ID
// - is an instantiation of a non-void type. So it has a type ID, and that
// type is not void.
// We already know the result ID is non-zero.
if (inst.type_id() == 0) {
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "Uniform decoration applied to a non-object";
}
if (Instruction* type_inst = vstate.FindDef(inst.type_id())) {
if (type_inst->opcode() == SpvOpTypeVoid) {
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "Uniform decoration applied to a value with void type";
}
} else {
// We might never get here because this would have been rejected earlier in
// the flow.
return vstate.diag(SPV_ERROR_INVALID_ID, &inst)
<< "Uniform decoration applied to an object with invalid type";
}
return SPV_SUCCESS;
}
#define PASS_OR_BAIL_AT_LINE(X, LINE) \
{ \
spv_result_t e##LINE = (X); \
if (e##LINE != SPV_SUCCESS) return e##LINE; \
}
#define PASS_OR_BAIL(X) PASS_OR_BAIL_AT_LINE(X, __LINE__)
// Check rules for decorations where we start from the decoration rather
// than the decorated object. Assumes each decoration on a group have been
// propagated down to the group members.
spv_result_t CheckDecorationsFromDecoration(ValidationState_t& vstate) {
// Some rules are only checked for shaders.
const bool is_shader = vstate.HasCapability(SpvCapabilityShader);
for (const auto& kv : vstate.id_decorations()) {
const uint32_t id = kv.first;
const auto& decorations = kv.second;
if (decorations.empty()) continue;
const Instruction* inst = vstate.FindDef(id);
assert(inst);
// We assume the decorations applied to a decoration group have already
// been propagated down to the group members.
if (inst->opcode() == SpvOpDecorationGroup) continue;
// Validates FPRoundingMode decoration
for (const auto& decoration : decorations) {
switch (decoration.dec_type()) {
case SpvDecorationFPRoundingMode:
if (is_shader)
PASS_OR_BAIL(CheckFPRoundingModeForShaders(vstate, *inst));
break;
case SpvDecorationUniform:
PASS_OR_BAIL(CheckUniformDecoration(vstate, *inst, decoration));
break;
default:
break;
}
}
}
return SPV_SUCCESS;
}
} // namespace
spv_result_t ValidateDecorations(ValidationState_t& vstate) {
if (auto error = CheckImportedVariableInitialization(vstate)) return error;
if (auto error = CheckDecorationsOfEntryPoints(vstate)) return error;
if (auto error = CheckDecorationsOfBuffers(vstate)) return error;
if (auto error = CheckDecorationsCompatibility(vstate)) return error;
if (auto error = CheckLinkageAttrOfFunctions(vstate)) return error;
if (auto error = CheckVulkanMemoryModelDeprecatedDecorations(vstate))
return error;
if (auto error = CheckDecorationsFromDecoration(vstate)) return error;
return SPV_SUCCESS;
}
} // namespace val
} // namespace spvtools