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8a0ebd40f8
When we update OpenCL.DebugInfo.100 lexical scopes e.g., DebugFunction, we have to replace DebugScope of each instruction that uses the lexical scope correctly.
868 lines
32 KiB
C++
868 lines
32 KiB
C++
// Copyright (c) 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_INSTRUCTION_H_
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#define SOURCE_OPT_INSTRUCTION_H_
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#include <cassert>
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#include <functional>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "OpenCLDebugInfo100.h"
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#include "source/latest_version_glsl_std_450_header.h"
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#include "source/latest_version_spirv_header.h"
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#include "source/opcode.h"
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#include "source/operand.h"
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#include "source/opt/reflect.h"
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#include "source/util/ilist_node.h"
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#include "source/util/small_vector.h"
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#include "spirv-tools/libspirv.h"
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const uint32_t kNoDebugScope = 0;
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const uint32_t kNoInlinedAt = 0;
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namespace spvtools {
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namespace opt {
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class Function;
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class IRContext;
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class Module;
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class InstructionList;
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// Relaxed logical addressing:
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//
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// In the logical addressing model, pointers cannot be stored or loaded. This
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// is a useful assumption because it simplifies the aliasing significantly.
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// However, for the purpose of legalizing code generated from HLSL, we will have
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// to allow storing and loading of pointers to opaque objects and runtime
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// arrays. This relaxation of the rule still implies that function and private
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// scope variables do not have any aliasing, so we can treat them as before.
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// This will be call the relaxed logical addressing model.
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//
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// This relaxation of the rule will be allowed by |GetBaseAddress|, but it will
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// enforce that no other pointers are stored or loaded.
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// About operand:
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//
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// In the SPIR-V specification, the term "operand" is used to mean any single
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// SPIR-V word following the leading wordcount-opcode word. Here, the term
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// "operand" is used to mean a *logical* operand. A logical operand may consist
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// of multiple SPIR-V words, which together make up the same component. For
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// example, a logical operand of a 64-bit integer needs two words to express.
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//
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// Further, we categorize logical operands into *in* and *out* operands.
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// In operands are operands actually serve as input to operations, while out
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// operands are operands that represent ids generated from operations (result
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// type id or result id). For example, for "OpIAdd %rtype %rid %inop1 %inop2",
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// "%inop1" and "%inop2" are in operands, while "%rtype" and "%rid" are out
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// operands.
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// A *logical* operand to a SPIR-V instruction. It can be the type id, result
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// id, or other additional operands carried in an instruction.
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struct Operand {
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using OperandData = utils::SmallVector<uint32_t, 2>;
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Operand(spv_operand_type_t t, OperandData&& w)
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: type(t), words(std::move(w)) {}
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Operand(spv_operand_type_t t, const OperandData& w) : type(t), words(w) {}
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spv_operand_type_t type; // Type of this logical operand.
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OperandData words; // Binary segments of this logical operand.
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// Returns a string operand as a C-style string.
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const char* AsCString() const {
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assert(type == SPV_OPERAND_TYPE_LITERAL_STRING);
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return reinterpret_cast<const char*>(words.data());
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}
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// Returns a string operand as a std::string.
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std::string AsString() const { return AsCString(); }
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// Returns a literal integer operand as a uint64_t
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uint64_t AsLiteralUint64() const {
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assert(type == SPV_OPERAND_TYPE_TYPED_LITERAL_NUMBER);
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assert(1 <= words.size());
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assert(words.size() <= 2);
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// Load the low word.
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uint64_t result = uint64_t(words[0]);
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if (words.size() > 1) {
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result = result | (uint64_t(words[1]) << 32);
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}
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return result;
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}
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friend bool operator==(const Operand& o1, const Operand& o2) {
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return o1.type == o2.type && o1.words == o2.words;
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}
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// TODO(antiagainst): create fields for literal number kind, width, etc.
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};
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inline bool operator!=(const Operand& o1, const Operand& o2) {
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return !(o1 == o2);
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}
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// This structure is used to represent a DebugScope instruction from
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// the OpenCL.100.DebugInfo extened instruction set. Note that we can
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// ignore the result id of DebugScope instruction because it is not
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// used for anything. We do not keep it to reduce the size of
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// structure.
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// TODO: Let validator check that the result id is not used anywhere.
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class DebugScope {
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public:
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DebugScope(uint32_t lexical_scope, uint32_t inlined_at)
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: lexical_scope_(lexical_scope), inlined_at_(inlined_at) {}
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inline bool operator!=(const DebugScope& d) const {
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return lexical_scope_ != d.lexical_scope_ || inlined_at_ != d.inlined_at_;
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}
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// Accessor functions for |lexical_scope_|.
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uint32_t GetLexicalScope() const { return lexical_scope_; }
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void SetLexicalScope(uint32_t scope) { lexical_scope_ = scope; }
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// Accessor functions for |inlined_at_|.
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uint32_t GetInlinedAt() const { return inlined_at_; }
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void SetInlinedAt(uint32_t at) { inlined_at_ = at; }
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// Pushes the binary segments for this DebugScope instruction into
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// the back of *|binary|.
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void ToBinary(uint32_t type_id, uint32_t result_id, uint32_t ext_set,
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std::vector<uint32_t>* binary) const;
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private:
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// The result id of the lexical scope in which this debug scope is
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// contained. The value is kNoDebugScope if there is no scope.
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uint32_t lexical_scope_;
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// The result id of DebugInlinedAt if instruction in this debug scope
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// is inlined. The value is kNoInlinedAt if it is not inlined.
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uint32_t inlined_at_;
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};
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// A SPIR-V instruction. It contains the opcode and any additional logical
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// operand, including the result id (if any) and result type id (if any). It
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// may also contain line-related debug instruction (OpLine, OpNoLine) directly
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// appearing before this instruction. Note that the result id of an instruction
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// should never change after the instruction being built. If the result id
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// needs to change, the user should create a new instruction instead.
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class Instruction : public utils::IntrusiveNodeBase<Instruction> {
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public:
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using OperandList = std::vector<Operand>;
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using iterator = OperandList::iterator;
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using const_iterator = OperandList::const_iterator;
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// Creates a default OpNop instruction.
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// This exists solely for containers that can't do without. Should be removed.
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Instruction()
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: utils::IntrusiveNodeBase<Instruction>(),
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context_(nullptr),
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opcode_(SpvOpNop),
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has_type_id_(false),
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has_result_id_(false),
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unique_id_(0),
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dbg_scope_(kNoDebugScope, kNoInlinedAt) {}
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// Creates a default OpNop instruction.
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Instruction(IRContext*);
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// Creates an instruction with the given opcode |op| and no additional logical
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// operands.
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Instruction(IRContext*, SpvOp);
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// Creates an instruction using the given spv_parsed_instruction_t |inst|. All
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// the data inside |inst| will be copied and owned in this instance. And keep
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// record of line-related debug instructions |dbg_line| ahead of this
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// instruction, if any.
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Instruction(IRContext* c, const spv_parsed_instruction_t& inst,
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std::vector<Instruction>&& dbg_line = {});
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Instruction(IRContext* c, const spv_parsed_instruction_t& inst,
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const DebugScope& dbg_scope);
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// Creates an instruction with the given opcode |op|, type id: |ty_id|,
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// result id: |res_id| and input operands: |in_operands|.
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Instruction(IRContext* c, SpvOp op, uint32_t ty_id, uint32_t res_id,
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const OperandList& in_operands);
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// TODO: I will want to remove these, but will first have to remove the use of
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// std::vector<Instruction>.
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Instruction(const Instruction&) = default;
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Instruction& operator=(const Instruction&) = default;
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Instruction(Instruction&&);
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Instruction& operator=(Instruction&&);
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virtual ~Instruction() = default;
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// Returns a newly allocated instruction that has the same operands, result,
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// and type as |this|. The new instruction is not linked into any list.
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// It is the responsibility of the caller to make sure that the storage is
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// removed. It is the caller's responsibility to make sure that there is only
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// one instruction for each result id.
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Instruction* Clone(IRContext* c) const;
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IRContext* context() const { return context_; }
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SpvOp opcode() const { return opcode_; }
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// Sets the opcode of this instruction to a specific opcode. Note this may
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// invalidate the instruction.
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// TODO(qining): Remove this function when instruction building and insertion
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// is well implemented.
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void SetOpcode(SpvOp op) { opcode_ = op; }
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uint32_t type_id() const {
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return has_type_id_ ? GetSingleWordOperand(0) : 0;
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}
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uint32_t result_id() const {
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return has_result_id_ ? GetSingleWordOperand(has_type_id_ ? 1 : 0) : 0;
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}
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uint32_t unique_id() const {
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assert(unique_id_ != 0);
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return unique_id_;
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}
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// Returns the vector of line-related debug instructions attached to this
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// instruction and the caller can directly modify them.
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std::vector<Instruction>& dbg_line_insts() { return dbg_line_insts_; }
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const std::vector<Instruction>& dbg_line_insts() const {
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return dbg_line_insts_;
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}
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const Instruction* dbg_line_inst() const {
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return dbg_line_insts_.empty() ? nullptr : &dbg_line_insts_[0];
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}
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// Clear line-related debug instructions attached to this instruction.
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void clear_dbg_line_insts() { dbg_line_insts_.clear(); }
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// Set line-related debug instructions.
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void set_dbg_line_insts(const std::vector<Instruction>& lines) {
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dbg_line_insts_ = lines;
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}
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// Same semantics as in the base class except the list the InstructionList
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// containing |pos| will now assume ownership of |this|.
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// inline void MoveBefore(Instruction* pos);
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// inline void InsertAfter(Instruction* pos);
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// Begin and end iterators for operands.
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iterator begin() { return operands_.begin(); }
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iterator end() { return operands_.end(); }
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const_iterator begin() const { return operands_.cbegin(); }
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const_iterator end() const { return operands_.cend(); }
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// Const begin and end iterators for operands.
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const_iterator cbegin() const { return operands_.cbegin(); }
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const_iterator cend() const { return operands_.cend(); }
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// Gets the number of logical operands.
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uint32_t NumOperands() const {
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return static_cast<uint32_t>(operands_.size());
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}
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// Gets the number of SPIR-V words occupied by all logical operands.
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uint32_t NumOperandWords() const {
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return NumInOperandWords() + TypeResultIdCount();
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}
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// Gets the |index|-th logical operand.
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inline Operand& GetOperand(uint32_t index);
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inline const Operand& GetOperand(uint32_t index) const;
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// Adds |operand| to the list of operands of this instruction.
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// It is the responsibility of the caller to make sure
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// that the instruction remains valid.
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inline void AddOperand(Operand&& operand);
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// Gets the |index|-th logical operand as a single SPIR-V word. This method is
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// not expected to be used with logical operands consisting of multiple SPIR-V
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// words.
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uint32_t GetSingleWordOperand(uint32_t index) const;
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// Sets the |index|-th in-operand's data to the given |data|.
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inline void SetInOperand(uint32_t index, Operand::OperandData&& data);
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// Sets the |index|-th operand's data to the given |data|.
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// This is for in-operands modification only, but with |index| expressed in
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// terms of operand index rather than in-operand index.
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inline void SetOperand(uint32_t index, Operand::OperandData&& data);
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// Replace all of the in operands with those in |new_operands|.
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inline void SetInOperands(OperandList&& new_operands);
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// Sets the result type id.
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inline void SetResultType(uint32_t ty_id);
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// Sets the result id
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inline void SetResultId(uint32_t res_id);
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inline bool HasResultId() const { return has_result_id_; }
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// Sets DebugScope.
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inline void SetDebugScope(const DebugScope& scope);
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inline const DebugScope& GetDebugScope() const { return dbg_scope_; }
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// Updates DebugInlinedAt of DebugScope and OpLine.
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void UpdateDebugInlinedAt(uint32_t new_inlined_at);
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inline uint32_t GetDebugInlinedAt() const {
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return dbg_scope_.GetInlinedAt();
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}
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// Updates lexical scope of DebugScope and OpLine.
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void UpdateLexicalScope(uint32_t scope);
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// Updates OpLine and DebugScope based on the information of |from|.
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void UpdateDebugInfoFrom(const Instruction* from);
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// Remove the |index|-th operand
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void RemoveOperand(uint32_t index) {
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operands_.erase(operands_.begin() + index);
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}
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// Insert an operand before the |index|-th operand
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void InsertOperand(uint32_t index, Operand&& operand) {
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operands_.insert(operands_.begin() + index, operand);
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}
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// The following methods are similar to the above, but are for in operands.
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uint32_t NumInOperands() const {
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return static_cast<uint32_t>(operands_.size() - TypeResultIdCount());
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}
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uint32_t NumInOperandWords() const;
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Operand& GetInOperand(uint32_t index) {
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return GetOperand(index + TypeResultIdCount());
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}
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const Operand& GetInOperand(uint32_t index) const {
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return GetOperand(index + TypeResultIdCount());
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}
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uint32_t GetSingleWordInOperand(uint32_t index) const {
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return GetSingleWordOperand(index + TypeResultIdCount());
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}
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void RemoveInOperand(uint32_t index) {
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operands_.erase(operands_.begin() + index + TypeResultIdCount());
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}
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// Returns true if this instruction is OpNop.
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inline bool IsNop() const;
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// Turns this instruction to OpNop. This does not clear out all preceding
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// line-related debug instructions.
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inline void ToNop();
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// Runs the given function |f| on this instruction and optionally on the
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// preceding debug line instructions. The function will always be run
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// if this is itself a debug line instruction.
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inline void ForEachInst(const std::function<void(Instruction*)>& f,
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bool run_on_debug_line_insts = false);
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inline void ForEachInst(const std::function<void(const Instruction*)>& f,
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bool run_on_debug_line_insts = false) const;
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// Runs the given function |f| on this instruction and optionally on the
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// preceding debug line instructions. The function will always be run
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// if this is itself a debug line instruction. If |f| returns false,
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// iteration is terminated and this function returns false.
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inline bool WhileEachInst(const std::function<bool(Instruction*)>& f,
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bool run_on_debug_line_insts = false);
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inline bool WhileEachInst(const std::function<bool(const Instruction*)>& f,
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bool run_on_debug_line_insts = false) const;
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// Runs the given function |f| on all operand ids.
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//
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// |f| should not transform an ID into 0, as 0 is an invalid ID.
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inline void ForEachId(const std::function<void(uint32_t*)>& f);
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inline void ForEachId(const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operand ids.
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inline void ForEachInId(const std::function<void(uint32_t*)>& f);
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inline void ForEachInId(const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operand ids. If |f| returns false,
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// iteration is terminated and this function returns false.
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inline bool WhileEachInId(const std::function<bool(uint32_t*)>& f);
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inline bool WhileEachInId(
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const std::function<bool(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operands.
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inline void ForEachInOperand(const std::function<void(uint32_t*)>& f);
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inline void ForEachInOperand(
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const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operands. If |f| returns false,
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// iteration is terminated and this function return false.
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inline bool WhileEachInOperand(const std::function<bool(uint32_t*)>& f);
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inline bool WhileEachInOperand(
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const std::function<bool(const uint32_t*)>& f) const;
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// Returns true if it's an OpBranchConditional instruction
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// with branch weights.
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bool HasBranchWeights() const;
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// Returns true if any operands can be labels
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inline bool HasLabels() const;
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// Pushes the binary segments for this instruction into the back of *|binary|.
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void ToBinaryWithoutAttachedDebugInsts(std::vector<uint32_t>* binary) const;
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// Replaces the operands to the instruction with |new_operands|. The caller
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// is responsible for building a complete and valid list of operands for
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// this instruction.
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void ReplaceOperands(const OperandList& new_operands);
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// Returns true if the instruction annotates an id with a decoration.
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inline bool IsDecoration() const;
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// Returns true if the instruction is known to be a load from read-only
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// memory.
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bool IsReadOnlyLoad() const;
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// Returns the instruction that gives the base address of an address
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// calculation. The instruction must be a load, as defined by |IsLoad|,
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// store, copy, or access chain instruction. In logical addressing mode, will
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// return an OpVariable or OpFunctionParameter instruction. For relaxed
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// logical addressing, it would also return a load of a pointer to an opaque
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// object. For physical addressing mode, could return other types of
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// instructions.
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Instruction* GetBaseAddress() const;
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// Returns true if the instruction loads from memory or samples an image, and
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// stores the result into an id. It considers only core instructions.
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// Memory-to-memory instructions are not considered loads.
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inline bool IsLoad() const;
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// Returns true if the instruction generates a pointer that is definitely
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// read-only. This is determined by analysing the pointer type's storage
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// class and decorations that target the pointer's id. It does not analyse
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// other instructions that the pointer may be derived from. Thus if 'true' is
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// returned, the pointer is definitely read-only, while if 'false' is returned
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// it is possible that the pointer may actually be read-only if it is derived
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// from another pointer that is decorated as read-only.
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bool IsReadOnlyPointer() const;
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// The following functions check for the various descriptor types defined in
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// the Vulkan specification section 13.1.
|
|
|
|
// Returns true if the instruction defines a pointer type that points to a
|
|
// storage image.
|
|
bool IsVulkanStorageImage() const;
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|
|
|
// Returns true if the instruction defines a pointer type that points to a
|
|
// sampled image.
|
|
bool IsVulkanSampledImage() const;
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|
|
|
// Returns true if the instruction defines a pointer type that points to a
|
|
// storage texel buffer.
|
|
bool IsVulkanStorageTexelBuffer() const;
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|
|
// Returns true if the instruction defines a pointer type that points to a
|
|
// storage buffer.
|
|
bool IsVulkanStorageBuffer() const;
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|
|
// Returns true if the instruction defines a pointer type that points to a
|
|
// uniform buffer.
|
|
bool IsVulkanUniformBuffer() const;
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|
|
// Returns true if the instruction is an atom operation that uses original
|
|
// value.
|
|
inline bool IsAtomicWithLoad() const;
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|
|
// Returns true if the instruction is an atom operation.
|
|
inline bool IsAtomicOp() const;
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|
|
// Returns true if this instruction is a branch or switch instruction (either
|
|
// conditional or not).
|
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bool IsBranch() const { return spvOpcodeIsBranch(opcode()); }
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|
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// Returns true if this instruction causes the function to finish execution
|
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// and return to its caller
|
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bool IsReturn() const { return spvOpcodeIsReturn(opcode()); }
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|
|
// Returns true if this instruction exits this function or aborts execution.
|
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bool IsReturnOrAbort() const { return spvOpcodeIsReturnOrAbort(opcode()); }
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|
|
// Returns the id for the |element|'th subtype. If the |this| is not a
|
|
// composite type, this function returns 0.
|
|
uint32_t GetTypeComponent(uint32_t element) const;
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|
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// Returns true if this instruction is a basic block terminator.
|
|
bool IsBlockTerminator() const {
|
|
return spvOpcodeIsBlockTerminator(opcode());
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|
}
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|
|
// Returns true if |this| is an instruction that define an opaque type. Since
|
|
// runtime array have similar characteristics they are included as opaque
|
|
// types.
|
|
bool IsOpaqueType() const;
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|
|
// Returns true if |this| is an instruction which could be folded into a
|
|
// constant value.
|
|
bool IsFoldable() const;
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|
|
// Returns true if |this| is an instruction which could be folded into a
|
|
// constant value by |FoldScalar|.
|
|
bool IsFoldableByFoldScalar() const;
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|
|
// Returns true if we are allowed to fold or otherwise manipulate the
|
|
// instruction that defines |id| in the given context. This includes not
|
|
// handling NaN values.
|
|
bool IsFloatingPointFoldingAllowed() const;
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|
|
inline bool operator==(const Instruction&) const;
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|
inline bool operator!=(const Instruction&) const;
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|
inline bool operator<(const Instruction&) const;
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|
|
// Takes ownership of the instruction owned by |i| and inserts it immediately
|
|
// before |this|. Returns the inserted instruction.
|
|
Instruction* InsertBefore(std::unique_ptr<Instruction>&& i);
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|
// Takes ownership of the instructions in |list| and inserts them in order
|
|
// immediately before |this|. Returns the first inserted instruction.
|
|
// Assumes the list is non-empty.
|
|
Instruction* InsertBefore(std::vector<std::unique_ptr<Instruction>>&& list);
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|
using utils::IntrusiveNodeBase<Instruction>::InsertBefore;
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|
|
// Returns true if |this| is an instruction defining a constant, but not a
|
|
// Spec constant.
|
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inline bool IsConstant() const;
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|
|
// Returns true if |this| is an instruction with an opcode safe to move
|
|
bool IsOpcodeCodeMotionSafe() const;
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|
|
// Pretty-prints |inst|.
|
|
//
|
|
// Provides the disassembly of a specific instruction. Utilizes |inst|'s
|
|
// context to provide the correct interpretation of types, constants, etc.
|
|
//
|
|
// |options| are the disassembly options. SPV_BINARY_TO_TEXT_OPTION_NO_HEADER
|
|
// is always added to |options|.
|
|
std::string PrettyPrint(uint32_t options = 0u) const;
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|
|
// Returns true if the result can be a vector and the result of each component
|
|
// depends on the corresponding component of any vector inputs.
|
|
bool IsScalarizable() const;
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|
|
// Return true if the only effect of this instructions is the result.
|
|
bool IsOpcodeSafeToDelete() const;
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|
|
// Returns true if it is valid to use the result of |inst| as the base
|
|
// pointer for a load or store. In this case, valid is defined by the relaxed
|
|
// logical addressing rules when using logical addressing. Normal validation
|
|
// rules for physical addressing.
|
|
bool IsValidBasePointer() const;
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|
|
|
// Returns debug opcode of an OpenCL.100.DebugInfo instruction. If
|
|
// it is not an OpenCL.100.DebugInfo instruction, just returns
|
|
// OpenCLDebugInfo100InstructionsMax.
|
|
OpenCLDebugInfo100Instructions GetOpenCL100DebugOpcode() const;
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|
|
// Returns true if it is an OpenCL.DebugInfo.100 instruction.
|
|
bool IsOpenCL100DebugInstr() const {
|
|
return GetOpenCL100DebugOpcode() != OpenCLDebugInfo100InstructionsMax;
|
|
}
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|
|
// Returns true if this instructions a non-semantic instruction.
|
|
bool IsNonSemanticInstruction() const;
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|
|
// Dump this instruction on stderr. Useful when running interactive
|
|
// debuggers.
|
|
void Dump() const;
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|
|
private:
|
|
// Returns the total count of result type id and result id.
|
|
uint32_t TypeResultIdCount() const {
|
|
if (has_type_id_ && has_result_id_) return 2;
|
|
if (has_type_id_ || has_result_id_) return 1;
|
|
return 0;
|
|
}
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|
|
|
// Returns true if the instruction generates a read-only pointer, with the
|
|
// same caveats documented in the comment for IsReadOnlyPointer. The first
|
|
// version assumes the module is a shader module. The second assumes a
|
|
// kernel.
|
|
bool IsReadOnlyPointerShaders() const;
|
|
bool IsReadOnlyPointerKernel() const;
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|
|
|
// Returns true if the result of |inst| can be used as the base image for an
|
|
// instruction that samples a image, reads an image, or writes to an image.
|
|
bool IsValidBaseImage() const;
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|
|
|
IRContext* context_; // IR Context
|
|
SpvOp opcode_; // Opcode
|
|
bool has_type_id_; // True if the instruction has a type id
|
|
bool has_result_id_; // True if the instruction has a result id
|
|
uint32_t unique_id_; // Unique instruction id
|
|
// All logical operands, including result type id and result id.
|
|
OperandList operands_;
|
|
// Opline and OpNoLine instructions preceding this instruction. Note that for
|
|
// Instructions representing OpLine or OpNonLine itself, this field should be
|
|
// empty.
|
|
std::vector<Instruction> dbg_line_insts_;
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|
|
|
// DebugScope that wraps this instruction.
|
|
DebugScope dbg_scope_;
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|
|
|
friend InstructionList;
|
|
};
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|
|
|
// Pretty-prints |inst| to |str| and returns |str|.
|
|
//
|
|
// Provides the disassembly of a specific instruction. Utilizes |inst|'s context
|
|
// to provide the correct interpretation of types, constants, etc.
|
|
//
|
|
// Disassembly uses raw ids (not pretty printed names).
|
|
std::ostream& operator<<(std::ostream& str, const Instruction& inst);
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|
|
|
inline bool Instruction::operator==(const Instruction& other) const {
|
|
return unique_id() == other.unique_id();
|
|
}
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|
|
|
inline bool Instruction::operator!=(const Instruction& other) const {
|
|
return !(*this == other);
|
|
}
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|
|
|
inline bool Instruction::operator<(const Instruction& other) const {
|
|
return unique_id() < other.unique_id();
|
|
}
|
|
|
|
inline Operand& Instruction::GetOperand(uint32_t index) {
|
|
assert(index < operands_.size() && "operand index out of bound");
|
|
return operands_[index];
|
|
}
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|
|
|
inline const Operand& Instruction::GetOperand(uint32_t index) const {
|
|
assert(index < operands_.size() && "operand index out of bound");
|
|
return operands_[index];
|
|
}
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|
|
|
inline void Instruction::AddOperand(Operand&& operand) {
|
|
operands_.push_back(std::move(operand));
|
|
}
|
|
|
|
inline void Instruction::SetInOperand(uint32_t index,
|
|
Operand::OperandData&& data) {
|
|
SetOperand(index + TypeResultIdCount(), std::move(data));
|
|
}
|
|
|
|
inline void Instruction::SetOperand(uint32_t index,
|
|
Operand::OperandData&& data) {
|
|
assert(index < operands_.size() && "operand index out of bound");
|
|
assert(index >= TypeResultIdCount() && "operand is not a in-operand");
|
|
operands_[index].words = std::move(data);
|
|
}
|
|
|
|
inline void Instruction::SetInOperands(OperandList&& new_operands) {
|
|
// Remove the old in operands.
|
|
operands_.erase(operands_.begin() + TypeResultIdCount(), operands_.end());
|
|
// Add the new in operands.
|
|
operands_.insert(operands_.end(), new_operands.begin(), new_operands.end());
|
|
}
|
|
|
|
inline void Instruction::SetResultId(uint32_t res_id) {
|
|
// TODO(dsinclair): Allow setting a result id if there wasn't one
|
|
// previously. Need to make room in the operands_ array to place the result,
|
|
// and update the has_result_id_ flag.
|
|
assert(has_result_id_);
|
|
|
|
// TODO(dsinclair): Allow removing the result id. This needs to make sure,
|
|
// if there was a result id previously to remove it from the operands_ array
|
|
// and reset the has_result_id_ flag.
|
|
assert(res_id != 0);
|
|
|
|
auto ridx = has_type_id_ ? 1 : 0;
|
|
operands_[ridx].words = {res_id};
|
|
}
|
|
|
|
inline void Instruction::SetDebugScope(const DebugScope& scope) {
|
|
dbg_scope_ = scope;
|
|
for (auto& i : dbg_line_insts_) {
|
|
i.dbg_scope_ = scope;
|
|
}
|
|
}
|
|
|
|
inline void Instruction::SetResultType(uint32_t ty_id) {
|
|
// TODO(dsinclair): Allow setting a type id if there wasn't one
|
|
// previously. Need to make room in the operands_ array to place the result,
|
|
// and update the has_type_id_ flag.
|
|
assert(has_type_id_);
|
|
|
|
// TODO(dsinclair): Allow removing the type id. This needs to make sure,
|
|
// if there was a type id previously to remove it from the operands_ array
|
|
// and reset the has_type_id_ flag.
|
|
assert(ty_id != 0);
|
|
|
|
operands_.front().words = {ty_id};
|
|
}
|
|
|
|
inline bool Instruction::IsNop() const {
|
|
return opcode_ == SpvOpNop && !has_type_id_ && !has_result_id_ &&
|
|
operands_.empty();
|
|
}
|
|
|
|
inline void Instruction::ToNop() {
|
|
opcode_ = SpvOpNop;
|
|
has_type_id_ = false;
|
|
has_result_id_ = false;
|
|
operands_.clear();
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInst(
|
|
const std::function<bool(Instruction*)>& f, bool run_on_debug_line_insts) {
|
|
if (run_on_debug_line_insts) {
|
|
for (auto& dbg_line : dbg_line_insts_) {
|
|
if (!f(&dbg_line)) return false;
|
|
}
|
|
}
|
|
return f(this);
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInst(
|
|
const std::function<bool(const Instruction*)>& f,
|
|
bool run_on_debug_line_insts) const {
|
|
if (run_on_debug_line_insts) {
|
|
for (auto& dbg_line : dbg_line_insts_) {
|
|
if (!f(&dbg_line)) return false;
|
|
}
|
|
}
|
|
return f(this);
|
|
}
|
|
|
|
inline void Instruction::ForEachInst(const std::function<void(Instruction*)>& f,
|
|
bool run_on_debug_line_insts) {
|
|
WhileEachInst(
|
|
[&f](Instruction* inst) {
|
|
f(inst);
|
|
return true;
|
|
},
|
|
run_on_debug_line_insts);
|
|
}
|
|
|
|
inline void Instruction::ForEachInst(
|
|
const std::function<void(const Instruction*)>& f,
|
|
bool run_on_debug_line_insts) const {
|
|
WhileEachInst(
|
|
[&f](const Instruction* inst) {
|
|
f(inst);
|
|
return true;
|
|
},
|
|
run_on_debug_line_insts);
|
|
}
|
|
|
|
inline void Instruction::ForEachId(const std::function<void(uint32_t*)>& f) {
|
|
for (auto& operand : operands_)
|
|
if (spvIsIdType(operand.type)) f(&operand.words[0]);
|
|
}
|
|
|
|
inline void Instruction::ForEachId(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
for (const auto& operand : operands_)
|
|
if (spvIsIdType(operand.type)) f(&operand.words[0]);
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInId(
|
|
const std::function<bool(uint32_t*)>& f) {
|
|
for (auto& operand : operands_) {
|
|
if (spvIsInIdType(operand.type) && !f(&operand.words[0])) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInId(
|
|
const std::function<bool(const uint32_t*)>& f) const {
|
|
for (const auto& operand : operands_) {
|
|
if (spvIsInIdType(operand.type) && !f(&operand.words[0])) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline void Instruction::ForEachInId(const std::function<void(uint32_t*)>& f) {
|
|
WhileEachInId([&f](uint32_t* id) {
|
|
f(id);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline void Instruction::ForEachInId(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
WhileEachInId([&f](const uint32_t* id) {
|
|
f(id);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInOperand(
|
|
const std::function<bool(uint32_t*)>& f) {
|
|
for (auto& operand : operands_) {
|
|
switch (operand.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
if (!f(&operand.words[0])) return false;
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInOperand(
|
|
const std::function<bool(const uint32_t*)>& f) const {
|
|
for (const auto& operand : operands_) {
|
|
switch (operand.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
if (!f(&operand.words[0])) return false;
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline void Instruction::ForEachInOperand(
|
|
const std::function<void(uint32_t*)>& f) {
|
|
WhileEachInOperand([&f](uint32_t* operand) {
|
|
f(operand);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline void Instruction::ForEachInOperand(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
WhileEachInOperand([&f](const uint32_t* operand) {
|
|
f(operand);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline bool Instruction::HasLabels() const {
|
|
switch (opcode_) {
|
|
case SpvOpSelectionMerge:
|
|
case SpvOpBranch:
|
|
case SpvOpLoopMerge:
|
|
case SpvOpBranchConditional:
|
|
case SpvOpSwitch:
|
|
case SpvOpPhi:
|
|
return true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Instruction::IsDecoration() const {
|
|
return spvOpcodeIsDecoration(opcode());
|
|
}
|
|
|
|
bool Instruction::IsLoad() const { return spvOpcodeIsLoad(opcode()); }
|
|
|
|
bool Instruction::IsAtomicWithLoad() const {
|
|
return spvOpcodeIsAtomicWithLoad(opcode());
|
|
}
|
|
|
|
bool Instruction::IsAtomicOp() const { return spvOpcodeIsAtomicOp(opcode()); }
|
|
|
|
bool Instruction::IsConstant() const {
|
|
return IsCompileTimeConstantInst(opcode());
|
|
}
|
|
} // namespace opt
|
|
} // namespace spvtools
|
|
|
|
#endif // SOURCE_OPT_INSTRUCTION_H_
|