SPIRV-Tools/test/opt/block_merge_test.cpp
Steven Perron 6d5f1bc2e8
Allow merge blocks to merge two header blocks in some cases. (#1890)
In merge blocks, we do not allow the merging of two blocks with merge
instructions.  This is because if the two block are merged only 1 of
those instructions can exists.  However, if the successor block is the
merge block of the predecessor, then we can delete the merge instruction
in the predecessor.  In this case, we are able to merge the blocks.
2018-09-14 13:37:18 -04:00

743 lines
18 KiB
C++

// Copyright (c) 2017 Valve Corporation
// Copyright (c) 2017 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <string>
#include "test/opt/pass_fixture.h"
#include "test/opt/pass_utils.h"
namespace spvtools {
namespace opt {
namespace {
using BlockMergeTest = PassTest<::testing::Test>;
TEST_F(BlockMergeTest, Simple) {
// Note: SPIR-V hand edited to insert block boundary
// between two statements in main.
//
// #version 140
//
// in vec4 BaseColor;
//
// void main()
// {
// vec4 v = BaseColor;
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%7 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %7
%13 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%14 = OpLoad %v4float %BaseColor
OpStore %v %14
OpBranch %15
%15 = OpLabel
%16 = OpLoad %v4float %v
OpStore %gl_FragColor %16
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%13 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%14 = OpLoad %v4float %BaseColor
OpStore %v %14
%16 = OpLoad %v4float %v
OpStore %gl_FragColor %16
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<BlockMergePass>(predefs + before, predefs + after, true,
true);
}
TEST_F(BlockMergeTest, EmptyBlock) {
// Note: SPIR-V hand edited to insert empty block
// after two statements in main.
//
// #version 140
//
// in vec4 BaseColor;
//
// void main()
// {
// vec4 v = BaseColor;
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%7 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %7
%13 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%14 = OpLoad %v4float %BaseColor
OpStore %v %14
OpBranch %15
%15 = OpLabel
%16 = OpLoad %v4float %v
OpStore %gl_FragColor %16
OpBranch %17
%17 = OpLabel
OpBranch %18
%18 = OpLabel
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%13 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%14 = OpLoad %v4float %BaseColor
OpStore %v %14
%16 = OpLoad %v4float %v
OpStore %gl_FragColor %16
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<BlockMergePass>(predefs + before, predefs + after, true,
true);
}
TEST_F(BlockMergeTest, NestedInControlFlow) {
// Note: SPIR-V hand edited to insert block boundary
// between OpFMul and OpStore in then-part.
//
// #version 140
// in vec4 BaseColor;
//
// layout(std140) uniform U_t
// {
// bool g_B ;
// } ;
//
// void main()
// {
// vec4 v = BaseColor;
// if (g_B)
// vec4 v = v * 0.25;
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %U_t "U_t"
OpMemberName %U_t 0 "g_B"
OpName %_ ""
OpName %v_0 "v"
OpName %gl_FragColor "gl_FragColor"
OpMemberDecorate %U_t 0 Offset 0
OpDecorate %U_t Block
OpDecorate %_ DescriptorSet 0
%void = OpTypeVoid
%10 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%uint = OpTypeInt 32 0
%U_t = OpTypeStruct %uint
%_ptr_Uniform_U_t = OpTypePointer Uniform %U_t
%_ = OpVariable %_ptr_Uniform_U_t Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%_ptr_Uniform_uint = OpTypePointer Uniform %uint
%bool = OpTypeBool
%uint_0 = OpConstant %uint 0
%float_0_25 = OpConstant %float 0.25
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %10
%24 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%v_0 = OpVariable %_ptr_Function_v4float Function
%25 = OpLoad %v4float %BaseColor
OpStore %v %25
%26 = OpAccessChain %_ptr_Uniform_uint %_ %int_0
%27 = OpLoad %uint %26
%28 = OpINotEqual %bool %27 %uint_0
OpSelectionMerge %29 None
OpBranchConditional %28 %30 %29
%30 = OpLabel
%31 = OpLoad %v4float %v
%32 = OpVectorTimesScalar %v4float %31 %float_0_25
OpBranch %33
%33 = OpLabel
OpStore %v_0 %32
OpBranch %29
%29 = OpLabel
%34 = OpLoad %v4float %v
OpStore %gl_FragColor %34
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %10
%24 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%v_0 = OpVariable %_ptr_Function_v4float Function
%25 = OpLoad %v4float %BaseColor
OpStore %v %25
%26 = OpAccessChain %_ptr_Uniform_uint %_ %int_0
%27 = OpLoad %uint %26
%28 = OpINotEqual %bool %27 %uint_0
OpSelectionMerge %29 None
OpBranchConditional %28 %30 %29
%30 = OpLabel
%31 = OpLoad %v4float %v
%32 = OpVectorTimesScalar %v4float %31 %float_0_25
OpStore %v_0 %32
OpBranch %29
%29 = OpLabel
%34 = OpLoad %v4float %v
OpStore %gl_FragColor %34
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<BlockMergePass>(predefs + before, predefs + after, true,
true);
}
#ifdef SPIRV_EFFCEE
TEST_F(BlockMergeTest, PhiInSuccessorOfMergedBlock) {
const std::string text = R"(
; CHECK: OpSelectionMerge [[merge:%\w+]] None
; CHECK-NEXT: OpBranchConditional {{%\w+}} [[then:%\w+]] [[else:%\w+]]
; CHECK: [[then]] = OpLabel
; CHECK-NEXT: OpBranch [[merge]]
; CHECK: [[else]] = OpLabel
; CHECK-NEXT: OpBranch [[merge]]
; CHECK: [[merge]] = OpLabel
; CHECK-NEXT: OpPhi {{%\w+}} %true [[then]] %false [[else]]
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%entry = OpLabel
OpSelectionMerge %merge None
OpBranchConditional %true %then %else
%then = OpLabel
OpBranch %then_next
%then_next = OpLabel
OpBranch %merge
%else = OpLabel
OpBranch %merge
%merge = OpLabel
%phi = OpPhi %bool %true %then_next %false %else
OpReturn
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, UpdateMergeInstruction) {
const std::string text = R"(
; CHECK: OpSelectionMerge [[merge:%\w+]] None
; CHECK-NEXT: OpBranchConditional {{%\w+}} [[then:%\w+]] [[else:%\w+]]
; CHECK: [[then]] = OpLabel
; CHECK-NEXT: OpBranch [[merge]]
; CHECK: [[else]] = OpLabel
; CHECK-NEXT: OpBranch [[merge]]
; CHECK: [[merge]] = OpLabel
; CHECK-NEXT: OpReturn
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%entry = OpLabel
OpSelectionMerge %real_merge None
OpBranchConditional %true %then %else
%then = OpLabel
OpBranch %merge
%else = OpLabel
OpBranch %merge
%merge = OpLabel
OpBranch %real_merge
%real_merge = OpLabel
OpReturn
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, TwoMergeBlocksCannotBeMerged) {
const std::string text = R"(
; CHECK: OpSelectionMerge [[outer_merge:%\w+]] None
; CHECK: OpSelectionMerge [[inner_merge:%\w+]] None
; CHECK: [[inner_merge]] = OpLabel
; CHECK-NEXT: OpBranch [[outer_merge]]
; CHECK: [[outer_merge]] = OpLabel
; CHECK-NEXT: OpReturn
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%entry = OpLabel
OpSelectionMerge %outer_merge None
OpBranchConditional %true %then %else
%then = OpLabel
OpBranch %inner_header
%else = OpLabel
OpBranch %inner_header
%inner_header = OpLabel
OpSelectionMerge %inner_merge None
OpBranchConditional %true %inner_then %inner_else
%inner_then = OpLabel
OpBranch %inner_merge
%inner_else = OpLabel
OpBranch %inner_merge
%inner_merge = OpLabel
OpBranch %outer_merge
%outer_merge = OpLabel
OpReturn
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, MergeContinue) {
const std::string text = R"(
; CHECK: OpBranch [[header:%\w+]]
; CHECK: [[header]] = OpLabel
; CHECK-NEXT: OpLogicalAnd
; CHECK-NEXT: OpLoopMerge {{%\w+}} [[header]] None
; CHECK-NEXT: OpBranch [[header]]
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%entry = OpLabel
OpBranch %header
%header = OpLabel
OpLoopMerge %merge %continue None
OpBranch %continue
%continue = OpLabel
%op = OpLogicalAnd %bool %true %false
OpBranch %header
%merge = OpLabel
OpUnreachable
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, TwoHeadersCannotBeMerged) {
const std::string text = R"(
; CHECK: OpBranch [[loop_header:%\w+]]
; CHECK: [[loop_header]] = OpLabel
; CHECK-NEXT: OpLoopMerge
; CHECK-NEXT: OpBranch [[if_header:%\w+]]
; CHECK: [[if_header]] = OpLabel
; CHECK-NEXT: OpSelectionMerge
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%entry = OpLabel
OpBranch %header
%header = OpLabel
OpLoopMerge %merge %continue None
OpBranch %inner_header
%inner_header = OpLabel
OpSelectionMerge %continue None
OpBranchConditional %true %then %continue
%then = OpLabel
OpBranch %continue
%continue = OpLabel
OpBranchConditional %false %merge %header
%merge = OpLabel
OpReturn
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, RemoveStructuredDeclaration) {
// Note: SPIR-V hand edited remove dead branch and add block
// before continue block
//
// #version 140
// in vec4 BaseColor;
//
// void main()
// {
// while (true) {
// break;
// }
// gl_FragColor = BaseColor;
// }
const std::string assembly =
R"(
; CHECK: OpLabel
; CHECK: [[header:%\w+]] = OpLabel
; CHECK-NOT: OpLoopMerge
; CHECK: OpReturn
; CHECK: [[continue:%\w+]] = OpLabel
; CHECK-NEXT: OpBranch [[header]]
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor %BaseColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %gl_FragColor "gl_FragColor"
OpName %BaseColor "BaseColor"
%void = OpTypeVoid
%6 = OpTypeFunction %void
%bool = OpTypeBool
%true = OpConstantTrue %bool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%main = OpFunction %void None %6
%13 = OpLabel
OpBranch %14
%14 = OpLabel
OpLoopMerge %15 %16 None
OpBranch %17
%17 = OpLabel
OpBranch %15
%18 = OpLabel
OpBranch %16
%16 = OpLabel
OpBranch %14
%15 = OpLabel
%19 = OpLoad %v4float %BaseColor
OpStore %gl_FragColor %19
OpReturn
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(assembly, true);
}
TEST_F(BlockMergeTest, DontMergeKill) {
const std::string text = R"(
; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None
; CHECK-NEXT: OpBranch [[ret:%\w+]]
; CHECK: [[ret:%\w+]] = OpLabel
; CHECK-NEXT: OpKill
; CHECK-DAG: [[cont]] = OpLabel
; CHECK-DAG: [[merge]] = OpLabel
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%1 = OpLabel
OpBranch %2
%2 = OpLabel
OpLoopMerge %3 %4 None
OpBranch %5
%5 = OpLabel
OpKill
%4 = OpLabel
OpBranch %2
%3 = OpLabel
OpUnreachable
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, DontMergeUnreachable) {
const std::string text = R"(
; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None
; CHECK-NEXT: OpBranch [[ret:%\w+]]
; CHECK: [[ret:%\w+]] = OpLabel
; CHECK-NEXT: OpUnreachable
; CHECK-DAG: [[cont]] = OpLabel
; CHECK-DAG: [[merge]] = OpLabel
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%1 = OpLabel
OpBranch %2
%2 = OpLabel
OpLoopMerge %3 %4 None
OpBranch %5
%5 = OpLabel
OpUnreachable
%4 = OpLabel
OpBranch %2
%3 = OpLabel
OpUnreachable
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, DontMergeReturn) {
const std::string text = R"(
; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None
; CHECK-NEXT: OpBranch [[ret:%\w+]]
; CHECK: [[ret:%\w+]] = OpLabel
; CHECK-NEXT: OpReturn
; CHECK-DAG: [[cont]] = OpLabel
; CHECK-DAG: [[merge]] = OpLabel
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%1 = OpLabel
OpBranch %2
%2 = OpLabel
OpLoopMerge %3 %4 None
OpBranch %5
%5 = OpLabel
OpReturn
%4 = OpLabel
OpBranch %2
%3 = OpLabel
OpUnreachable
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, DontMergeSwitch) {
const std::string text = R"(
; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None
; CHECK-NEXT: OpBranch [[ret:%\w+]]
; CHECK: [[ret:%\w+]] = OpLabel
; CHECK-NEXT: OpSwitch
; CHECK-DAG: [[cont]] = OpLabel
; CHECK-DAG: [[merge]] = OpLabel
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%functy = OpTypeFunction %void
%func = OpFunction %void None %functy
%1 = OpLabel
OpBranch %2
%2 = OpLabel
OpLoopMerge %3 %4 None
OpBranch %5
%5 = OpLabel
OpSwitch %int_0 %6
%6 = OpLabel
OpReturn
%4 = OpLabel
OpBranch %2
%3 = OpLabel
OpUnreachable
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, DontMergeReturnValue) {
const std::string text = R"(
; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None
; CHECK-NEXT: OpBranch [[ret:%\w+]]
; CHECK: [[ret:%\w+]] = OpLabel
; CHECK-NEXT: OpReturn
; CHECK-DAG: [[cont]] = OpLabel
; CHECK-DAG: [[merge]] = OpLabel
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%functy = OpTypeFunction %void
%otherfuncty = OpTypeFunction %bool
%true = OpConstantTrue %bool
%func = OpFunction %void None %functy
%1 = OpLabel
%2 = OpFunctionCall %bool %3
OpReturn
OpFunctionEnd
%3 = OpFunction %bool None %otherfuncty
%4 = OpLabel
OpBranch %5
%5 = OpLabel
OpLoopMerge %6 %7 None
OpBranch %8
%8 = OpLabel
OpReturnValue %true
%7 = OpLabel
OpBranch %5
%6 = OpLabel
OpUnreachable
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
TEST_F(BlockMergeTest, MergeHeaders) {
// Merge two headers when the second is the merge block of the first.
const std::string text = R"(
; CHECK: OpFunction
; CHECK-NEXT: OpLabel
; CHECK-NEXT: OpBranch [[header:%\w+]]
; CHECK-NEXT: [[header]] = OpLabel
; CHECK-NEXT: OpSelectionMerge [[merge:%\w+]]
; CHECK: [[merge]] = OpLabel
; CHEKC: OpReturn
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %func "func"
%void = OpTypeVoid
%bool = OpTypeBool
%functy = OpTypeFunction %void
%otherfuncty = OpTypeFunction %bool
%true = OpConstantTrue %bool
%func = OpFunction %void None %functy
%1 = OpLabel
OpBranch %5
%5 = OpLabel
OpLoopMerge %8 %7 None
OpBranch %8
%7 = OpLabel
OpBranch %5
%8 = OpLabel
OpSelectionMerge %m None
OpBranchConditional %true %a %m
%a = OpLabel
OpBranch %m
%m = OpLabel
OpReturn
OpFunctionEnd
)";
SinglePassRunAndMatch<BlockMergePass>(text, true);
}
#endif // SPIRV_EFFCEE
// TODO(greg-lunarg): Add tests to verify handling of these cases:
//
// More complex control flow
// Others?
} // namespace
} // namespace opt
} // namespace spvtools