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https://github.com/KhronosGroup/SPIRV-Tools
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ccb921dd2b
In value numbering, we treat loads and stores of images, ie OpImageLoad, as a memory operation where it is interested in the "base address" of the instruction. In those cases, it is an image instruction. The problem is that `Instruction::GetBaseAddress()` does not account for the image instructions, so the assert at the end to make sure it found a valid base address for its addressing mode fails. The solution is to look at the load/store instruction to determine how the assertion should be done. Fixes #1160.
552 lines
20 KiB
C++
552 lines
20 KiB
C++
// Copyright (c) 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef LIBSPIRV_OPT_INSTRUCTION_H_
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#define LIBSPIRV_OPT_INSTRUCTION_H_
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#include <cassert>
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#include <functional>
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#include <utility>
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#include <vector>
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#include "opcode.h"
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#include "operand.h"
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#include "util/ilist_node.h"
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#include "latest_version_spirv_header.h"
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#include "spirv-tools/libspirv.h"
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namespace spvtools {
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namespace ir {
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class Function;
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class IRContext;
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class Module;
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class InstructionList;
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// Relaxed logcial addressing:
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//
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// In the logical addressing model, pointers cannot be stored or loaded. This
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// is a useful assumption because it simplifies the aliasing significantly.
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// However, for the purpose of legalizing code generated from HLSL, we will have
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// to allow storing and loading of pointers to opaque objects and runtime
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// arrays. This relaxation of the rule still implies that function and private
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// scope variables do not have any aliasing, so we can treat them as before.
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// This will be call the relaxed logical addressing model.
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//
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// This relaxation of the rule will be allowed by |GetBaseAddress|, but it will
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// enforce that no other pointers are stored or loaded.
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// About operand:
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//
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// In the SPIR-V specification, the term "operand" is used to mean any single
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// SPIR-V word following the leading wordcount-opcode word. Here, the term
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// "operand" is used to mean a *logical* operand. A logical operand may consist
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// of multiple SPIR-V words, which together make up the same component. For
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// example, a logical operand of a 64-bit integer needs two words to express.
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//
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// Further, we categorize logical operands into *in* and *out* operands.
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// In operands are operands actually serve as input to operations, while out
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// operands are operands that represent ids generated from operations (result
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// type id or result id). For example, for "OpIAdd %rtype %rid %inop1 %inop2",
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// "%inop1" and "%inop2" are in operands, while "%rtype" and "%rid" are out
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// operands.
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// A *logical* operand to a SPIR-V instruction. It can be the type id, result
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// id, or other additional operands carried in an instruction.
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struct Operand {
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Operand(spv_operand_type_t t, std::vector<uint32_t>&& w)
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: type(t), words(std::move(w)) {}
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Operand(spv_operand_type_t t, const std::vector<uint32_t>& w)
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: type(t), words(w) {}
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spv_operand_type_t type; // Type of this logical operand.
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std::vector<uint32_t> words; // Binary segments of this logical operand.
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friend bool operator==(const Operand& o1, const Operand& o2) {
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return o1.type == o2.type && o1.words == o2.words;
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}
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// TODO(antiagainst): create fields for literal number kind, width, etc.
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};
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inline bool operator!=(const Operand& o1, const Operand& o2) {
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return !(o1 == o2);
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}
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// A SPIR-V instruction. It contains the opcode and any additional logical
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// operand, including the result id (if any) and result type id (if any). It
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// may also contain line-related debug instruction (OpLine, OpNoLine) directly
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// appearing before this instruction. Note that the result id of an instruction
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// should never change after the instruction being built. If the result id
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// needs to change, the user should create a new instruction instead.
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class Instruction : public utils::IntrusiveNodeBase<Instruction> {
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public:
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using iterator = std::vector<Operand>::iterator;
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using const_iterator = std::vector<Operand>::const_iterator;
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// Creates a default OpNop instruction.
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// This exists solely for containers that can't do without. Should be removed.
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Instruction()
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: utils::IntrusiveNodeBase<Instruction>(),
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context_(nullptr),
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opcode_(SpvOpNop),
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type_id_(0),
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result_id_(0),
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unique_id_(0) {}
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// Creates a default OpNop instruction.
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Instruction(IRContext*);
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// Creates an instruction with the given opcode |op| and no additional logical
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// operands.
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Instruction(IRContext*, SpvOp);
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// Creates an instruction using the given spv_parsed_instruction_t |inst|. All
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// the data inside |inst| will be copied and owned in this instance. And keep
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// record of line-related debug instructions |dbg_line| ahead of this
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// instruction, if any.
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Instruction(IRContext* c, const spv_parsed_instruction_t& inst,
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std::vector<Instruction>&& dbg_line = {});
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// Creates an instruction with the given opcode |op|, type id: |ty_id|,
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// result id: |res_id| and input operands: |in_operands|.
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Instruction(IRContext* c, SpvOp op, uint32_t ty_id, uint32_t res_id,
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const std::vector<Operand>& in_operands);
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// TODO: I will want to remove these, but will first have to remove the use of
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// std::vector<Instruction>.
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Instruction(const Instruction&) = default;
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Instruction& operator=(const Instruction&) = default;
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Instruction(Instruction&&);
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Instruction& operator=(Instruction&&);
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virtual ~Instruction() = default;
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// Returns a newly allocated instruction that has the same operands, result,
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// and type as |this|. The new instruction is not linked into any list.
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// It is the responsibility of the caller to make sure that the storage is
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// removed. It is the caller's responsibility to make sure that there is only
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// one instruction for each result id.
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Instruction* Clone(IRContext* c) const;
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IRContext* context() const { return context_; }
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SpvOp opcode() const { return opcode_; }
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// Sets the opcode of this instruction to a specific opcode. Note this may
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// invalidate the instruction.
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// TODO(qining): Remove this function when instruction building and insertion
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// is well implemented.
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void SetOpcode(SpvOp op) { opcode_ = op; }
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uint32_t type_id() const { return type_id_; }
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uint32_t result_id() const { return result_id_; }
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uint32_t unique_id() const {
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assert(unique_id_ != 0);
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return unique_id_;
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}
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// Returns the vector of line-related debug instructions attached to this
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// instruction and the caller can directly modify them.
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std::vector<Instruction>& dbg_line_insts() { return dbg_line_insts_; }
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const std::vector<Instruction>& dbg_line_insts() const {
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return dbg_line_insts_;
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}
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// Same semantics as in the base class except the list the InstructionList
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// containing |pos| will now assume ownership of |this|.
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// inline void MoveBefore(Instruction* pos);
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// inline void InsertAfter(Instruction* pos);
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// Begin and end iterators for operands.
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iterator begin() { return operands_.begin(); }
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iterator end() { return operands_.end(); }
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const_iterator begin() const { return operands_.cbegin(); }
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const_iterator end() const { return operands_.cend(); }
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// Const begin and end iterators for operands.
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const_iterator cbegin() const { return operands_.cbegin(); }
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const_iterator cend() const { return operands_.cend(); }
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// Gets the number of logical operands.
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uint32_t NumOperands() const {
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return static_cast<uint32_t>(operands_.size());
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}
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// Gets the number of SPIR-V words occupied by all logical operands.
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uint32_t NumOperandWords() const {
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return NumInOperandWords() + TypeResultIdCount();
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}
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// Gets the |index|-th logical operand.
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inline const Operand& GetOperand(uint32_t index) const;
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// Adds |operand| to the list of operands of this instruction.
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// It is the responsibility of the caller to make sure
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// that the instruction remains valid.
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inline void AddOperand(Operand&& operand);
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// Gets the |index|-th logical operand as a single SPIR-V word. This method is
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// not expected to be used with logical operands consisting of multiple SPIR-V
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// words.
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uint32_t GetSingleWordOperand(uint32_t index) const;
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// Sets the |index|-th in-operand's data to the given |data|.
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inline void SetInOperand(uint32_t index, std::vector<uint32_t>&& data);
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// Sets the result type id.
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inline void SetResultType(uint32_t ty_id);
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// Sets the result id
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inline void SetResultId(uint32_t res_id);
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// Remove the |index|-th operand
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void RemoveOperand(uint32_t index) {
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operands_.erase(operands_.begin() + index);
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}
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// The following methods are similar to the above, but are for in operands.
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uint32_t NumInOperands() const {
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return static_cast<uint32_t>(operands_.size() - TypeResultIdCount());
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}
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uint32_t NumInOperandWords() const;
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const Operand& GetInOperand(uint32_t index) const {
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return GetOperand(index + TypeResultIdCount());
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}
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uint32_t GetSingleWordInOperand(uint32_t index) const {
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return GetSingleWordOperand(index + TypeResultIdCount());
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}
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void RemoveInOperand(uint32_t index) {
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operands_.erase(operands_.begin() + index + TypeResultIdCount());
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}
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// Returns true if this instruction is OpNop.
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inline bool IsNop() const;
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// Turns this instruction to OpNop. This does not clear out all preceding
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// line-related debug instructions.
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inline void ToNop();
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// Runs the given function |f| on this instruction and optionally on the
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// preceding debug line instructions. The function will always be run
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// if this is itself a debug line instruction.
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inline void ForEachInst(const std::function<void(Instruction*)>& f,
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bool run_on_debug_line_insts = false);
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inline void ForEachInst(const std::function<void(const Instruction*)>& f,
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bool run_on_debug_line_insts = false) const;
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// Runs the given function |f| on all operand ids.
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//
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// |f| should not transform an ID into 0, as 0 is an invalid ID.
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inline void ForEachId(const std::function<void(uint32_t*)>& f);
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inline void ForEachId(const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operand ids
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inline void ForEachInId(const std::function<void(uint32_t*)>& f);
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inline void ForEachInId(const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operands
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inline void ForEachInOperand(const std::function<void(uint32_t*)>& f);
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inline void ForEachInOperand(
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const std::function<void(const uint32_t*)>& f) const;
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// Returns true if any operands can be labels
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inline bool HasLabels() const;
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// Pushes the binary segments for this instruction into the back of *|binary|.
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void ToBinaryWithoutAttachedDebugInsts(std::vector<uint32_t>* binary) const;
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// Replaces the operands to the instruction with |new_operands|. The caller
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// is responsible for building a complete and valid list of operands for
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// this instruction.
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void ReplaceOperands(const std::vector<Operand>& new_operands);
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// Returns true if the instruction annotates an id with a decoration.
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inline bool IsDecoration() const;
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// Returns true if the instruction is known to be a load from read-only
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// memory.
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bool IsReadOnlyLoad() const;
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// Returns the instruction that gives the base address of an address
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// calculation. The instruction must be a load, as defined by |IsLoad|,
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// store, copy, or access chain instruction. In logical addressing mode, will
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// return an OpVariable or OpFunctionParameter instruction. For relaxed
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// logical addressing, it would also return a load of a pointer to an opaque
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// object. For physical addressing mode, could return other types of
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// instructions.
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Instruction* GetBaseAddress() const;
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// Returns true if the instruction loads from memory or samples an image, and
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// stores the result into an id. It considers only core instructions.
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// Memory-to-memory instructions are not considered loads.
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inline bool IsLoad() const;
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// Returns true if the instruction declares a variable that is read-only.
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bool IsReadOnlyVariable() const;
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// The following functions check for the various descriptor types defined in
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// the Vulkan specification section 13.1.
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// Returns true if the instruction defines a pointer type that points to a
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// storage image.
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bool IsVulkanStorageImage() const;
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// Returns true if the instruction defines a pointer type that points to a
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// sampled image.
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bool IsVulkanSampledImage() const;
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// Returns true if the instruction defines a pointer type that points to a
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// storage texel buffer.
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bool IsVulkanStorageTexelBuffer() const;
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// Returns true if the instruction defines a pointer type that points to a
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// storage buffer.
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bool IsVulkanStorageBuffer() const;
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// Returns true if the instruction defines a pointer type that points to a
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// uniform buffer.
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bool IsVulkanUniformBuffer() const;
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// Returns true if the instruction is an atom operation.
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inline bool IsAtomicOp() const;
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// Returns true if this instruction is a branch or switch instruction (either
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// conditional or not).
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bool IsBranch() const { return spvOpcodeIsBranch(opcode()); }
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// Returns true if this instruction causes the function to finish execution
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// and return to its caller
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bool IsReturn() const { return spvOpcodeIsReturn(opcode()); }
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// Returns true if this instruction exits this function or aborts execution.
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bool IsReturnOrAbort() const { return spvOpcodeIsReturnOrAbort(opcode()); }
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// Returns the id for the |element|'th subtype. If the |this| is not a
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// composite type, this function returns 0.
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uint32_t GetTypeComponent(uint32_t element) const;
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// Returns true if this instruction is a basic block terminator.
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bool IsBlockTerminator() const {
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return spvOpcodeIsBlockTerminator(opcode());
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}
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// Returns true if |this| is an instruction that define an opaque type. Since
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// runtime array have similar characteristics they are included as opaque
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// types.
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bool IsOpaqueType() const;
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// Returns true if |this| is an instruction which could be folded into a
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// constant value.
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bool IsFoldable() const;
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inline bool operator==(const Instruction&) const;
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inline bool operator!=(const Instruction&) const;
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inline bool operator<(const Instruction&) const;
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Instruction* InsertBefore(std::vector<std::unique_ptr<Instruction>>&& list);
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Instruction* InsertBefore(std::unique_ptr<Instruction>&& i);
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using utils::IntrusiveNodeBase<Instruction>::InsertBefore;
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private:
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// Returns the total count of result type id and result id.
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uint32_t TypeResultIdCount() const {
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return (type_id_ != 0) + (result_id_ != 0);
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}
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// Returns true if the instruction declares a variable that is read-only. The
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// first version assumes the module is a shader module. The second assumes a
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// kernel.
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bool IsReadOnlyVariableShaders() const;
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bool IsReadOnlyVariableKernel() const;
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// Returns true if it is valid to use the result of |inst| as the base
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// pointer for a load or store. In this case, valid is defined by the relaxed
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// logical addressing rules when using logical addressing. Normal validation
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// rules for physical addressing.
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bool IsValidBasePointer() const;
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// Returns true if the result of |inst| can be used as the base image for an
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// instruction that samples a image, reads an image, or writes to an image.
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bool IsValidBaseImage() const;
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IRContext* context_; // IR Context
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SpvOp opcode_; // Opcode
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uint32_t type_id_; // Result type id. A value of 0 means no result type id.
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uint32_t result_id_; // Result id. A value of 0 means no result id.
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uint32_t unique_id_; // Unique instruction id
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// All logical operands, including result type id and result id.
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std::vector<Operand> operands_;
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// Opline and OpNoLine instructions preceding this instruction. Note that for
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// Instructions representing OpLine or OpNonLine itself, this field should be
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// empty.
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std::vector<Instruction> dbg_line_insts_;
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friend InstructionList;
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};
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inline bool Instruction::operator==(const Instruction& other) const {
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return unique_id() == other.unique_id();
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}
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inline bool Instruction::operator!=(const Instruction& other) const {
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return !(*this == other);
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}
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inline bool Instruction::operator<(const Instruction& other) const {
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return unique_id() < other.unique_id();
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}
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inline const Operand& Instruction::GetOperand(uint32_t index) const {
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assert(index < operands_.size() && "operand index out of bound");
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return operands_[index];
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};
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inline void Instruction::AddOperand(Operand&& operand) {
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operands_.push_back(std::move(operand));
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}
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inline void Instruction::SetInOperand(uint32_t index,
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std::vector<uint32_t>&& data) {
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assert(index + TypeResultIdCount() < operands_.size() &&
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"operand index out of bound");
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operands_[index + TypeResultIdCount()].words = std::move(data);
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}
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inline void Instruction::SetResultId(uint32_t res_id) {
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result_id_ = res_id;
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auto ridx = (type_id_ != 0) ? 1 : 0;
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assert(operands_[ridx].type == SPV_OPERAND_TYPE_RESULT_ID);
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operands_[ridx].words = {res_id};
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}
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inline void Instruction::SetResultType(uint32_t ty_id) {
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if (type_id_ != 0) {
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type_id_ = ty_id;
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assert(operands_.front().type == SPV_OPERAND_TYPE_TYPE_ID);
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operands_.front().words = {ty_id};
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}
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}
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inline bool Instruction::IsNop() const {
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return opcode_ == SpvOpNop && type_id_ == 0 && result_id_ == 0 &&
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operands_.empty();
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}
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inline void Instruction::ToNop() {
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opcode_ = SpvOpNop;
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type_id_ = result_id_ = 0;
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operands_.clear();
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}
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inline void Instruction::ForEachInst(const std::function<void(Instruction*)>& f,
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bool run_on_debug_line_insts) {
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if (run_on_debug_line_insts)
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for (auto& dbg_line : dbg_line_insts_) f(&dbg_line);
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f(this);
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}
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inline void Instruction::ForEachInst(
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const std::function<void(const Instruction*)>& f,
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bool run_on_debug_line_insts) const {
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if (run_on_debug_line_insts)
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for (auto& dbg_line : dbg_line_insts_) f(&dbg_line);
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f(this);
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}
|
|
|
|
inline void Instruction::ForEachId(const std::function<void(uint32_t*)>& f) {
|
|
for (auto& opnd : operands_)
|
|
if (spvIsIdType(opnd.type)) f(&opnd.words[0]);
|
|
if (type_id_ != 0u) type_id_ = GetSingleWordOperand(0u);
|
|
if (result_id_ != 0u)
|
|
result_id_ = GetSingleWordOperand(type_id_ == 0u ? 0u : 1u);
|
|
}
|
|
|
|
inline void Instruction::ForEachId(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
for (const auto& opnd : operands_)
|
|
if (spvIsIdType(opnd.type)) f(&opnd.words[0]);
|
|
}
|
|
|
|
inline void Instruction::ForEachInId(const std::function<void(uint32_t*)>& f) {
|
|
for (auto& opnd : operands_) {
|
|
switch (opnd.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
if (spvIsIdType(opnd.type)) f(&opnd.words[0]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void Instruction::ForEachInId(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
for (const auto& opnd : operands_) {
|
|
switch (opnd.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
if (spvIsIdType(opnd.type)) f(&opnd.words[0]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void Instruction::ForEachInOperand(
|
|
const std::function<void(uint32_t*)>& f) {
|
|
for (auto& opnd : operands_) {
|
|
switch (opnd.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
f(&opnd.words[0]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void Instruction::ForEachInOperand(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
for (const auto& opnd : operands_) {
|
|
switch (opnd.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
f(&opnd.words[0]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline bool Instruction::HasLabels() const {
|
|
switch (opcode_) {
|
|
case SpvOpSelectionMerge:
|
|
case SpvOpBranch:
|
|
case SpvOpLoopMerge:
|
|
case SpvOpBranchConditional:
|
|
case SpvOpSwitch:
|
|
case SpvOpPhi:
|
|
return true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Instruction::IsDecoration() const {
|
|
return spvOpcodeIsDecoration(opcode());
|
|
}
|
|
|
|
bool Instruction::IsLoad() const { return spvOpcodeIsLoad(opcode()); }
|
|
|
|
bool Instruction::IsAtomicOp() const { return spvOpcodeIsAtomicOp(opcode()); }
|
|
} // namespace ir
|
|
} // namespace spvtools
|
|
|
|
#endif // LIBSPIRV_OPT_INSTRUCTION_H_
|