mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-11-27 13:50:07 +00:00
83228137e1
Re-formatted the source tree with the command: $ /usr/bin/clang-format -style=file -i \ $(find include source tools test utils -name '*.cpp' -or -name '*.h') This required a fix to source/val/decoration.h. It was not including spirv.h, which broke builds when the #include headers were re-ordered by clang-format.
285 lines
11 KiB
C++
285 lines
11 KiB
C++
// Copyright (c) 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "assembly_builder.h"
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#include "pass_fixture.h"
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#include "pass_utils.h"
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namespace {
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using namespace spvtools;
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using AssemblyBuilderTest = PassTest<::testing::Test>;
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TEST_F(AssemblyBuilderTest, MinimalShader) {
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AssemblyBuilder builder;
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std::vector<const char*> expected = {
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// clang-format off
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"OpCapability Shader",
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"OpCapability Float64",
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"%1 = OpExtInstImport \"GLSL.std.450\"",
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"OpMemoryModel Logical GLSL450",
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"OpEntryPoint Vertex %main \"main\"",
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"OpName %void \"void\"",
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"OpName %main_func_type \"main_func_type\"",
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"OpName %main \"main\"",
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"OpName %main_func_entry_block \"main_func_entry_block\"",
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"%void = OpTypeVoid",
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"%main_func_type = OpTypeFunction %void",
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"%main = OpFunction %void None %main_func_type",
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"%main_func_entry_block = OpLabel",
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"OpReturn",
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"OpFunctionEnd",
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// clang-format on
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};
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SinglePassRunAndCheck<opt::NullPass>(builder.GetCode(),
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JoinAllInsts(expected),
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/* skip_nop = */ false);
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}
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TEST_F(AssemblyBuilderTest, ShaderWithConstants) {
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AssemblyBuilder builder;
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builder
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.AppendTypesConstantsGlobals({
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// clang-format off
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"%bool = OpTypeBool",
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"%_PF_bool = OpTypePointer Function %bool",
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"%bt = OpConstantTrue %bool",
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"%bf = OpConstantFalse %bool",
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"%int = OpTypeInt 32 1",
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"%_PF_int = OpTypePointer Function %int",
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"%si = OpConstant %int 1",
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"%uint = OpTypeInt 32 0",
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"%_PF_uint = OpTypePointer Function %uint",
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"%ui = OpConstant %uint 2",
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"%float = OpTypeFloat 32",
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"%_PF_float = OpTypePointer Function %float",
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"%f = OpConstant %float 3.14",
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"%double = OpTypeFloat 64",
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"%_PF_double = OpTypePointer Function %double",
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"%d = OpConstant %double 3.14159265358979",
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// clang-format on
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})
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.AppendInMain({
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// clang-format off
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"%btv = OpVariable %_PF_bool Function",
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"%bfv = OpVariable %_PF_bool Function",
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"%iv = OpVariable %_PF_int Function",
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"%uv = OpVariable %_PF_uint Function",
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"%fv = OpVariable %_PF_float Function",
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"%dv = OpVariable %_PF_double Function",
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"OpStore %btv %bt",
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"OpStore %bfv %bf",
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"OpStore %iv %si",
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"OpStore %uv %ui",
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"OpStore %fv %f",
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"OpStore %dv %d",
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// clang-format on
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});
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std::vector<const char*> expected = {
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// clang-format off
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"OpCapability Shader",
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"OpCapability Float64",
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"%1 = OpExtInstImport \"GLSL.std.450\"",
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"OpMemoryModel Logical GLSL450",
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"OpEntryPoint Vertex %main \"main\"",
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"OpName %void \"void\"",
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"OpName %main_func_type \"main_func_type\"",
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"OpName %main \"main\"",
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"OpName %main_func_entry_block \"main_func_entry_block\"",
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"OpName %bool \"bool\"",
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"OpName %_PF_bool \"_PF_bool\"",
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"OpName %bt \"bt\"",
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"OpName %bf \"bf\"",
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"OpName %int \"int\"",
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"OpName %_PF_int \"_PF_int\"",
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"OpName %si \"si\"",
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"OpName %uint \"uint\"",
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"OpName %_PF_uint \"_PF_uint\"",
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"OpName %ui \"ui\"",
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"OpName %float \"float\"",
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"OpName %_PF_float \"_PF_float\"",
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"OpName %f \"f\"",
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"OpName %double \"double\"",
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"OpName %_PF_double \"_PF_double\"",
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"OpName %d \"d\"",
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"OpName %btv \"btv\"",
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"OpName %bfv \"bfv\"",
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"OpName %iv \"iv\"",
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"OpName %uv \"uv\"",
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"OpName %fv \"fv\"",
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"OpName %dv \"dv\"",
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"%void = OpTypeVoid",
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"%main_func_type = OpTypeFunction %void",
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"%bool = OpTypeBool",
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"%_PF_bool = OpTypePointer Function %bool",
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"%bt = OpConstantTrue %bool",
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"%bf = OpConstantFalse %bool",
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"%int = OpTypeInt 32 1",
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"%_PF_int = OpTypePointer Function %int",
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"%si = OpConstant %int 1",
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"%uint = OpTypeInt 32 0",
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"%_PF_uint = OpTypePointer Function %uint",
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"%ui = OpConstant %uint 2",
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"%float = OpTypeFloat 32",
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"%_PF_float = OpTypePointer Function %float",
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"%f = OpConstant %float 3.14",
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"%double = OpTypeFloat 64",
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"%_PF_double = OpTypePointer Function %double",
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"%d = OpConstant %double 3.14159265358979",
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"%main = OpFunction %void None %main_func_type",
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"%main_func_entry_block = OpLabel",
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"%btv = OpVariable %_PF_bool Function",
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"%bfv = OpVariable %_PF_bool Function",
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"%iv = OpVariable %_PF_int Function",
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"%uv = OpVariable %_PF_uint Function",
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"%fv = OpVariable %_PF_float Function",
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"%dv = OpVariable %_PF_double Function",
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"OpStore %btv %bt",
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"OpStore %bfv %bf",
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"OpStore %iv %si",
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"OpStore %uv %ui",
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"OpStore %fv %f",
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"OpStore %dv %d",
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"OpReturn",
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"OpFunctionEnd",
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// clang-format on
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};
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SinglePassRunAndCheck<opt::NullPass>(builder.GetCode(),
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JoinAllInsts(expected),
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/* skip_nop = */ false);
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}
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TEST_F(AssemblyBuilderTest, SpecConstants) {
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AssemblyBuilder builder;
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builder.AppendTypesConstantsGlobals({
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"%bool = OpTypeBool",
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"%uint = OpTypeInt 32 0",
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"%int = OpTypeInt 32 1",
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"%float = OpTypeFloat 32",
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"%double = OpTypeFloat 64",
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"%v2int = OpTypeVector %int 2",
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"%spec_true = OpSpecConstantTrue %bool",
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"%spec_false = OpSpecConstantFalse %bool",
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"%spec_uint = OpSpecConstant %uint 1",
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"%spec_int = OpSpecConstant %int 1",
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"%spec_float = OpSpecConstant %float 1.2",
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"%spec_double = OpSpecConstant %double 1.23456789",
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// Spec constants defined below should not have SpecID.
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"%spec_add_op = OpSpecConstantOp %int IAdd %spec_int %spec_int",
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"%spec_vec = OpSpecConstantComposite %v2int %spec_int %spec_int",
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"%spec_vec_x = OpSpecConstantOp %int CompositeExtract %spec_vec 0",
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});
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std::vector<const char*> expected = {
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// clang-format off
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"OpCapability Shader",
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"OpCapability Float64",
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"%1 = OpExtInstImport \"GLSL.std.450\"",
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"OpMemoryModel Logical GLSL450",
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"OpEntryPoint Vertex %main \"main\"",
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"OpName %void \"void\"",
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"OpName %main_func_type \"main_func_type\"",
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"OpName %main \"main\"",
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"OpName %main_func_entry_block \"main_func_entry_block\"",
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"OpName %bool \"bool\"",
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"OpName %uint \"uint\"",
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"OpName %int \"int\"",
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"OpName %float \"float\"",
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"OpName %double \"double\"",
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"OpName %v2int \"v2int\"",
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"OpName %spec_true \"spec_true\"",
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"OpName %spec_false \"spec_false\"",
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"OpName %spec_uint \"spec_uint\"",
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"OpName %spec_int \"spec_int\"",
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"OpName %spec_float \"spec_float\"",
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"OpName %spec_double \"spec_double\"",
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"OpName %spec_add_op \"spec_add_op\"",
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"OpName %spec_vec \"spec_vec\"",
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"OpName %spec_vec_x \"spec_vec_x\"",
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"OpDecorate %spec_true SpecId 200",
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"OpDecorate %spec_false SpecId 201",
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"OpDecorate %spec_uint SpecId 202",
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"OpDecorate %spec_int SpecId 203",
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"OpDecorate %spec_float SpecId 204",
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"OpDecorate %spec_double SpecId 205",
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"%void = OpTypeVoid",
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"%main_func_type = OpTypeFunction %void",
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"%bool = OpTypeBool",
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"%uint = OpTypeInt 32 0",
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"%int = OpTypeInt 32 1",
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"%float = OpTypeFloat 32",
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"%double = OpTypeFloat 64",
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"%v2int = OpTypeVector %int 2",
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"%spec_true = OpSpecConstantTrue %bool",
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"%spec_false = OpSpecConstantFalse %bool",
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"%spec_uint = OpSpecConstant %uint 1",
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"%spec_int = OpSpecConstant %int 1",
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"%spec_float = OpSpecConstant %float 1.2",
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"%spec_double = OpSpecConstant %double 1.23456789",
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"%spec_add_op = OpSpecConstantOp %int IAdd %spec_int %spec_int",
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"%spec_vec = OpSpecConstantComposite %v2int %spec_int %spec_int",
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"%spec_vec_x = OpSpecConstantOp %int CompositeExtract %spec_vec 0",
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"%main = OpFunction %void None %main_func_type",
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"%main_func_entry_block = OpLabel",
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"OpReturn",
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"OpFunctionEnd",
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// clang-format on
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};
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SinglePassRunAndCheck<opt::NullPass>(builder.GetCode(),
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JoinAllInsts(expected),
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/* skip_nop = */ false);
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}
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TEST_F(AssemblyBuilderTest, AppendNames) {
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AssemblyBuilder builder;
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builder.AppendNames({
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"OpName %void \"another_name_for_void\"",
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"I am an invalid OpName instruction and should not be added",
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"OpName %main \"another name for main\"",
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});
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std::vector<const char*> expected = {
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// clang-format off
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"OpCapability Shader",
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"OpCapability Float64",
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"%1 = OpExtInstImport \"GLSL.std.450\"",
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"OpMemoryModel Logical GLSL450",
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"OpEntryPoint Vertex %main \"main\"",
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"OpName %void \"void\"",
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"OpName %main_func_type \"main_func_type\"",
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"OpName %main \"main\"",
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"OpName %main_func_entry_block \"main_func_entry_block\"",
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"OpName %void \"another_name_for_void\"",
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"OpName %main \"another name for main\"",
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"%void = OpTypeVoid",
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"%main_func_type = OpTypeFunction %void",
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"%main = OpFunction %void None %main_func_type",
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"%main_func_entry_block = OpLabel",
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"OpReturn",
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"OpFunctionEnd",
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// clang-format on
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};
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SinglePassRunAndCheck<opt::NullPass>(builder.GetCode(),
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JoinAllInsts(expected),
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/* skip_nop = */ false);
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}
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} // anonymous namespace
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