SPIRV-Tools/source/fuzz/fuzzer_pass_add_dead_blocks.cpp
Alastair Donaldson 8013d477ae
spirv-fuzz: add dead blocks (#3135)
This adds a new kind of fact to the fact manager that knows whether a
block is dead - i.e. guaranteed to be statically unreachable - and a
new transformation for adding a selection construct to a CFG that
conditionally branches to a fresh, dead block, such that the branch
will never be dynamically taken. Transformations that may create new
blocks ('split block' and 'outline function') are updated to propagate
dead block facts to newly-created blocks where appropriate. A fuzzer
pass randomly adds dead blocks to the module.

Future transformations will be able to exploit the fact that such
blocks are known to be dead.
2020-01-13 22:04:01 +00:00

65 lines
2.6 KiB
C++

// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/fuzzer_pass_add_dead_blocks.h"
#include "source/fuzz/fuzzer_util.h"
#include "source/fuzz/transformation_add_dead_block.h"
namespace spvtools {
namespace fuzz {
FuzzerPassAddDeadBlocks::FuzzerPassAddDeadBlocks(
opt::IRContext* ir_context, FactManager* fact_manager,
FuzzerContext* fuzzer_context,
protobufs::TransformationSequence* transformations)
: FuzzerPass(ir_context, fact_manager, fuzzer_context, transformations) {}
FuzzerPassAddDeadBlocks::~FuzzerPassAddDeadBlocks() = default;
void FuzzerPassAddDeadBlocks::Apply() {
// We iterate over all blocks in the module collecting up those at which we
// might add a branch to a new dead block. We then loop over all such
// candidates and actually apply transformations. This separation is to
// avoid modifying the module as we traverse it.
std::vector<TransformationAddDeadBlock> candidate_transformations;
for (auto& function : *GetIRContext()->module()) {
for (auto& block : function) {
if (!GetFuzzerContext()->ChoosePercentage(
GetFuzzerContext()->GetChanceOfAddingDeadBlock())) {
continue;
}
// We speculatively create a transformation, and then apply it (below) if
// it turns out to be applicable. This avoids duplicating the logic for
// applicability checking.
//
// It means that fresh ids for transformations that turn out not to be
// applicable end up being unused.
candidate_transformations.emplace_back(TransformationAddDeadBlock(
GetFuzzerContext()->GetFreshId(), block.id(),
GetFuzzerContext()->ChooseEven()));
}
}
// Apply all those transformations that are in fact applicable.
for (auto& transformation : candidate_transformations) {
if (transformation.IsApplicable(GetIRContext(), *GetFactManager())) {
transformation.Apply(GetIRContext(), GetFactManager());
*GetTransformations()->add_transformation() = transformation.ToMessage();
}
}
}
} // namespace fuzz
} // namespace spvtools