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https://github.com/KhronosGroup/SPIRV-Tools
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250a235a8d
Add new "short descriptor" algorithm to MARK-V codec. Add three shader compression models: lite - fast, poor compression mid - balanced max - best compression
36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SPIRV_TOOLS_COMP_MARKV_MODEL_FACTORY_H_
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#define SPIRV_TOOLS_COMP_MARKV_MODEL_FACTORY_H_
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#include <memory>
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#include "source/comp/markv_model.h"
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namespace spvtools {
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enum MarkvModelType {
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kMarkvModelUnknown = 0,
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kMarkvModelShaderLite,
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kMarkvModelShaderMid,
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kMarkvModelShaderMax,
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};
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std::unique_ptr<MarkvModel> CreateMarkvModel(MarkvModelType type);
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} // namespace spvtools
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#endif // SPIRV_TOOLS_COMP_MARKV_MODEL_FACTORY_H_
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