mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-12-27 02:10:15 +00:00
eda2cfbe12
This Cl cleans up the include paths to be relative to the top level directory. Various include-what-you-use fixes have been added.
366 lines
11 KiB
C++
366 lines
11 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_UTIL_ILIST_H_
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#define SOURCE_UTIL_ILIST_H_
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#include <cassert>
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#include <memory>
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#include <type_traits>
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#include <vector>
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#include "source/util/ilist_node.h"
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namespace spvtools {
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namespace utils {
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// An IntrusiveList is a generic implementation of a doubly-linked list. The
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// intended convention for using this container is:
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//
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// class Node : public IntrusiveNodeBase<Node> {
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// // Note that "Node", the class being defined is the template.
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// // Must have a default constructor accessible to List.
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// // Add whatever data is needed in the node
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// };
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//
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// using List = IntrusiveList<Node>;
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//
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// You can also inherit from IntrusiveList instead of a typedef if you want to
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// add more functionality.
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//
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// The condition on the template for IntrusiveNodeBase is there to add some type
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// checking to the container. The compiler will still allow inserting elements
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// of type IntrusiveNodeBase<Node>, but that would be an error. This assumption
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// allows NextNode and PreviousNode to return pointers to Node, and casting will
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// not be required by the user.
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template <class NodeType>
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class IntrusiveList {
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public:
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static_assert(
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std::is_base_of<IntrusiveNodeBase<NodeType>, NodeType>::value,
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"The type from the node must be derived from IntrusiveNodeBase, with "
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"itself in the template.");
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// Creates an empty list.
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inline IntrusiveList();
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// Moves the contents of the given list to the list being constructed.
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IntrusiveList(IntrusiveList&&);
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// Destorys the list. Note that the elements of the list will not be deleted,
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// but they will be removed from the list.
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virtual ~IntrusiveList();
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// Moves all of the elements in the list on the RHS to the list on the LHS.
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IntrusiveList& operator=(IntrusiveList&&);
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// Basetype for iterators so an IntrusiveList can be traversed like STL
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// containers.
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template <class T>
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class iterator_template {
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public:
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iterator_template(const iterator_template& i) : node_(i.node_) {}
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iterator_template& operator++() {
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node_ = node_->next_node_;
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return *this;
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}
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iterator_template& operator--() {
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node_ = node_->previous_node_;
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return *this;
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}
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iterator_template& operator=(const iterator_template& i) {
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node_ = i.node_;
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return *this;
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}
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T& operator*() const { return *node_; }
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T* operator->() const { return node_; }
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friend inline bool operator==(const iterator_template& lhs,
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const iterator_template& rhs) {
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return lhs.node_ == rhs.node_;
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}
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friend inline bool operator!=(const iterator_template& lhs,
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const iterator_template& rhs) {
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return !(lhs == rhs);
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}
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// Moves the nodes in |list| to the list that |this| points to. The
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// positions of the nodes will be immediately before the element pointed to
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// by the iterator. The return value will be an iterator pointing to the
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// first of the newly inserted elements.
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iterator_template MoveBefore(IntrusiveList* list) {
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if (list->empty()) return *this;
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NodeType* first_node = list->sentinel_.next_node_;
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NodeType* last_node = list->sentinel_.previous_node_;
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this->node_->previous_node_->next_node_ = first_node;
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first_node->previous_node_ = this->node_->previous_node_;
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last_node->next_node_ = this->node_;
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this->node_->previous_node_ = last_node;
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list->sentinel_.next_node_ = &list->sentinel_;
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list->sentinel_.previous_node_ = &list->sentinel_;
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return iterator(first_node);
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}
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// Define standard iterator types needs so this class can be
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// used with <algorithms>.
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using iterator_category = std::bidirectional_iterator_tag;
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using difference_type = std::ptrdiff_t;
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using value_type = T;
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using pointer = T*;
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using const_pointer = const T*;
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using reference = T&;
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using const_reference = const T&;
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using size_type = size_t;
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protected:
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iterator_template() = delete;
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inline iterator_template(T* node) { node_ = node; }
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T* node_;
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friend IntrusiveList;
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};
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using iterator = iterator_template<NodeType>;
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using const_iterator = iterator_template<const NodeType>;
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// Various types of iterators for the start (begin) and one past the end (end)
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// of the list.
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//
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// Decrementing |end()| iterator will give and iterator pointing to the last
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// element in the list, if one exists.
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//
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// Incrementing |end()| iterator will give |begin()|.
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//
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// Decrementing |begin()| will give |end()|.
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//
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// TODO: Not marking these functions as noexcept because Visual Studio 2013
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// does not support it. When we no longer care about that compiler, we should
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// mark these as noexcept.
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iterator begin();
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iterator end();
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const_iterator begin() const;
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const_iterator end() const;
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const_iterator cbegin() const;
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const_iterator cend() const;
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// Appends |node| to the end of the list. If |node| is already in a list, it
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// will be removed from that list first.
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void push_back(NodeType* node);
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// Returns true if the list is empty.
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bool empty() const;
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// Makes the current list empty.
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inline void clear();
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// Returns references to the first or last element in the list. It is an
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// error to call these functions on an empty list.
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NodeType& front();
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NodeType& back();
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const NodeType& front() const;
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const NodeType& back() const;
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// Transfers [|first|, |last|) from |other| into the list at |where|.
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//
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// If |other| is |this|, no change is made.
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void Splice(iterator where, IntrusiveList<NodeType>* other, iterator first,
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iterator last);
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protected:
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// Doing a deep copy of the list does not make sense if the list does not own
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// the data. It is not clear who will own the newly created data. Making
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// copies illegal for that reason.
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IntrusiveList(const IntrusiveList&) = delete;
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IntrusiveList& operator=(const IntrusiveList&) = delete;
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// This function will assert if it finds the list containing |node| is not in
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// a valid state.
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static void Check(NodeType* node);
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// A special node used to represent both the start and end of the list,
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// without being part of the list.
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NodeType sentinel_;
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};
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// Implementation of IntrusiveList
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template <class NodeType>
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inline IntrusiveList<NodeType>::IntrusiveList() : sentinel_() {
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sentinel_.next_node_ = &sentinel_;
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sentinel_.previous_node_ = &sentinel_;
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sentinel_.is_sentinel_ = true;
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}
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template <class NodeType>
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IntrusiveList<NodeType>::IntrusiveList(IntrusiveList&& list) : sentinel_() {
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sentinel_.next_node_ = &sentinel_;
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sentinel_.previous_node_ = &sentinel_;
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sentinel_.is_sentinel_ = true;
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list.sentinel_.ReplaceWith(&sentinel_);
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}
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template <class NodeType>
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IntrusiveList<NodeType>::~IntrusiveList() {
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clear();
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}
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template <class NodeType>
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IntrusiveList<NodeType>& IntrusiveList<NodeType>::operator=(
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IntrusiveList<NodeType>&& list) {
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list.sentinel_.ReplaceWith(&sentinel_);
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return *this;
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}
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template <class NodeType>
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inline typename IntrusiveList<NodeType>::iterator
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IntrusiveList<NodeType>::begin() {
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return iterator(sentinel_.next_node_);
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}
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template <class NodeType>
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inline typename IntrusiveList<NodeType>::iterator
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IntrusiveList<NodeType>::end() {
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return iterator(&sentinel_);
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}
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template <class NodeType>
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inline typename IntrusiveList<NodeType>::const_iterator
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IntrusiveList<NodeType>::begin() const {
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return const_iterator(sentinel_.next_node_);
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}
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template <class NodeType>
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inline typename IntrusiveList<NodeType>::const_iterator
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IntrusiveList<NodeType>::end() const {
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return const_iterator(&sentinel_);
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}
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template <class NodeType>
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inline typename IntrusiveList<NodeType>::const_iterator
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IntrusiveList<NodeType>::cbegin() const {
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return const_iterator(sentinel_.next_node_);
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}
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template <class NodeType>
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inline typename IntrusiveList<NodeType>::const_iterator
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IntrusiveList<NodeType>::cend() const {
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return const_iterator(&sentinel_);
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}
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template <class NodeType>
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void IntrusiveList<NodeType>::push_back(NodeType* node) {
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node->InsertBefore(&sentinel_);
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}
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template <class NodeType>
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bool IntrusiveList<NodeType>::empty() const {
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return sentinel_.NextNode() == nullptr;
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}
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template <class NodeType>
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void IntrusiveList<NodeType>::clear() {
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while (!empty()) {
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front().RemoveFromList();
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}
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}
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template <class NodeType>
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NodeType& IntrusiveList<NodeType>::front() {
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NodeType* node = sentinel_.NextNode();
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assert(node != nullptr && "Can't get the front of an empty list.");
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return *node;
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}
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template <class NodeType>
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NodeType& IntrusiveList<NodeType>::back() {
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NodeType* node = sentinel_.PreviousNode();
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assert(node != nullptr && "Can't get the back of an empty list.");
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return *node;
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}
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template <class NodeType>
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const NodeType& IntrusiveList<NodeType>::front() const {
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NodeType* node = sentinel_.NextNode();
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assert(node != nullptr && "Can't get the front of an empty list.");
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return *node;
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}
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template <class NodeType>
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const NodeType& IntrusiveList<NodeType>::back() const {
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NodeType* node = sentinel_.PreviousNode();
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assert(node != nullptr && "Can't get the back of an empty list.");
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return *node;
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}
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template <class NodeType>
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void IntrusiveList<NodeType>::Splice(iterator where,
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IntrusiveList<NodeType>* other,
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iterator first, iterator last) {
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if (first == last) return;
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if (other == this) return;
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NodeType* first_prev = first.node_->previous_node_;
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NodeType* where_next = where.node_->next_node_;
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// Attach first.
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where.node_->next_node_ = first.node_;
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first.node_->previous_node_ = where.node_;
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// Attach last.
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where_next->previous_node_ = last.node_->previous_node_;
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last.node_->previous_node_->next_node_ = where_next;
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// Fixup other.
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first_prev->next_node_ = last.node_;
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last.node_->previous_node_ = first_prev;
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}
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template <class NodeType>
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void IntrusiveList<NodeType>::Check(NodeType* start) {
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int sentinel_count = 0;
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NodeType* p = start;
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do {
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assert(p != nullptr);
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assert(p->next_node_->previous_node_ == p);
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assert(p->previous_node_->next_node_ == p);
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if (p->is_sentinel_) sentinel_count++;
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p = p->next_node_;
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} while (p != start);
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assert(sentinel_count == 1 && "List should have exactly 1 sentinel node.");
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p = start;
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do {
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assert(p != nullptr);
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assert(p->previous_node_->next_node_ == p);
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assert(p->next_node_->previous_node_ == p);
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if (p->is_sentinel_) sentinel_count++;
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p = p->previous_node_;
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} while (p != start);
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}
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} // namespace utils
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} // namespace spvtools
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#endif // SOURCE_UTIL_ILIST_H_
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