SPIRV-Tools/test/fuzz/transformation_add_constant_boolean_test.cpp
Alastair Donaldson 620197bd65
Add fuzzer pass that adds useful constructs to a module (#2647)
This new pass adds some basic ingredients to a module on which future
passes are likely to depend, such as boolean constants and some
specfic integer and floating-point values.  This is not a fuzzer pass
in the true sense in that it does not employ randomization, but it
makes sense to define it as a fuzzer pass since it is the first of a
number of transformations passes that the fuzzer will run on a module.
2019-06-04 14:55:00 +01:00

156 lines
5.6 KiB
C++

// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/transformation_add_constant_boolean.h"
#include "test/fuzz/fuzz_test_util.h"
namespace spvtools {
namespace fuzz {
namespace {
TEST(TransformationAddConstantBooleanTest, NeitherPresentInitiallyAddBoth) {
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
%2 = OpTypeVoid
%6 = OpTypeBool
%3 = OpTypeFunction %2
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto env = SPV_ENV_UNIVERSAL_1_3;
const auto consumer = nullptr;
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
ASSERT_TRUE(IsValid(env, context.get()));
FactManager fact_manager;
// True and false can both be added as neither is present.
ASSERT_TRUE(transformation::IsApplicable(
transformation::MakeTransformationAddConstantBoolean(7, true),
context.get(), fact_manager));
ASSERT_TRUE(transformation::IsApplicable(
transformation::MakeTransformationAddConstantBoolean(7, false),
context.get(), fact_manager));
// Id 5 is already taken.
ASSERT_FALSE(transformation::IsApplicable(
transformation::MakeTransformationAddConstantBoolean(5, true),
context.get(), fact_manager));
auto add_true = transformation::MakeTransformationAddConstantBoolean(7, true);
auto add_false =
transformation::MakeTransformationAddConstantBoolean(8, false);
ASSERT_TRUE(
transformation::IsApplicable(add_true, context.get(), fact_manager));
transformation::Apply(add_true, context.get(), &fact_manager);
ASSERT_TRUE(IsValid(env, context.get()));
// Having added true, we cannot add it again with the same id.
ASSERT_FALSE(
transformation::IsApplicable(add_true, context.get(), fact_manager));
// But we can add it with a different id.
auto add_true_again =
transformation::MakeTransformationAddConstantBoolean(100, true);
ASSERT_TRUE(transformation::IsApplicable(add_true_again, context.get(),
fact_manager));
transformation::Apply(add_true_again, context.get(), &fact_manager);
ASSERT_TRUE(IsValid(env, context.get()));
ASSERT_TRUE(
transformation::IsApplicable(add_false, context.get(), fact_manager));
transformation::Apply(add_false, context.get(), &fact_manager);
ASSERT_TRUE(IsValid(env, context.get()));
// Having added false, we cannot add it again with the same id.
ASSERT_FALSE(
transformation::IsApplicable(add_false, context.get(), fact_manager));
// But we can add it with a different id.
auto add_false_again =
transformation::MakeTransformationAddConstantBoolean(101, false);
ASSERT_TRUE(transformation::IsApplicable(add_false_again, context.get(),
fact_manager));
transformation::Apply(add_false_again, context.get(), &fact_manager);
ASSERT_TRUE(IsValid(env, context.get()));
std::string after_transformation = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
%2 = OpTypeVoid
%6 = OpTypeBool
%3 = OpTypeFunction %2
%7 = OpConstantTrue %6
%100 = OpConstantTrue %6
%8 = OpConstantFalse %6
%101 = OpConstantFalse %6
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
ASSERT_TRUE(IsEqual(env, after_transformation, context.get()));
}
TEST(TransformationAddConstantBooleanTest, NoOpTypeBoolPresent) {
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto env = SPV_ENV_UNIVERSAL_1_3;
const auto consumer = nullptr;
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
ASSERT_TRUE(IsValid(env, context.get()));
FactManager fact_manager;
// Neither true nor false can be added as OpTypeBool is not present.
ASSERT_FALSE(transformation::IsApplicable(
transformation::MakeTransformationAddConstantBoolean(6, true),
context.get(), fact_manager));
ASSERT_FALSE(transformation::IsApplicable(
transformation::MakeTransformationAddConstantBoolean(6, false),
context.get(), fact_manager));
}
} // namespace
} // namespace fuzz
} // namespace spvtools