mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-10-20 03:50:05 +00:00
1b71e45338
With this pass, the fuzzer can split blocks in the input module. This is mainly useful in order to give other (future) transformations more opportunities to apply.
774 lines
25 KiB
C++
774 lines
25 KiB
C++
// Copyright (c) 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "source/fuzz/transformation_split_block.h"
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#include "test/fuzz/fuzz_test_util.h"
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namespace spvtools {
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namespace fuzz {
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namespace {
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TEST(TransformationSplitBlockTest, NotApplicable) {
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// The SPIR-V in this test came from the following fragment shader, with
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// local store elimination applied to get some OpPhi instructions.
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//
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// void main() {
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// int x;
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// int i;
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// for (i = 0; i < 100; i++) {
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// x += i;
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// }
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// }
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "i"
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OpName %19 "x"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %19 RelaxedPrecision
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OpDecorate %22 RelaxedPrecision
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OpDecorate %25 RelaxedPrecision
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OpDecorate %26 RelaxedPrecision
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OpDecorate %27 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%9 = OpConstant %6 0
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%16 = OpConstant %6 100
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%17 = OpTypeBool
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%24 = OpConstant %6 1
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%28 = OpUndef %6
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%19 = OpVariable %7 Function
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OpStore %8 %9
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OpBranch %10
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%10 = OpLabel
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%27 = OpPhi %6 %28 %5 %22 %13
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%26 = OpPhi %6 %9 %5 %25 %13
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OpLoopMerge %12 %13 None
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OpBranch %14
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%14 = OpLabel
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%18 = OpSLessThan %17 %26 %16
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OpBranchConditional %18 %11 %12
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%11 = OpLabel
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%22 = OpIAdd %6 %27 %26
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OpStore %19 %22
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OpBranch %13
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%13 = OpLabel
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%25 = OpIAdd %6 %26 %24
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OpStore %8 %25
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OpBranch %10
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%12 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_3;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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FactManager fact_manager;
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// No split before OpVariable
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(8, 0, 100), context.get(),
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fact_manager));
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(8, 1, 100), context.get(),
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fact_manager));
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// No split before OpLabel
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(14, 0, 100), context.get(),
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fact_manager));
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// No split if base instruction is outside a function
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(1, 0, 100), context.get(),
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fact_manager));
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(1, 4, 100), context.get(),
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fact_manager));
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(1, 35, 100), context.get(),
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fact_manager));
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// No split if block is loop header
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(27, 0, 100), context.get(),
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fact_manager));
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(27, 1, 100), context.get(),
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fact_manager));
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// No split if base instruction does not exist
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(88, 0, 100), context.get(),
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fact_manager));
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(88, 22, 100), context.get(),
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fact_manager));
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// No split if offset is too large (goes into another block)
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(18, 3, 100), context.get(),
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fact_manager));
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// No split if id in use
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(18, 0, 27), context.get(),
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fact_manager));
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(18, 0, 14), context.get(),
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fact_manager));
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}
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TEST(TransformationSplitBlockTest, SplitBlockSeveralTimes) {
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// The SPIR-V in this test came from the following fragment shader:
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//
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// void main() {
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// int a;
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// int b;
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// a = 1;
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// b = a;
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// a = b;
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// b = 2;
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// b++;
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// }
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "a"
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OpName %10 "b"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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OpDecorate %12 RelaxedPrecision
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OpDecorate %14 RelaxedPrecision
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OpDecorate %15 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%9 = OpConstant %6 1
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%13 = OpConstant %6 2
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%10 = OpVariable %7 Function
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OpStore %8 %9
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%11 = OpLoad %6 %8
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OpStore %10 %11
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%12 = OpLoad %6 %10
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OpStore %8 %12
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OpStore %10 %13
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%14 = OpLoad %6 %10
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%15 = OpIAdd %6 %14 %9
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OpStore %10 %15
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_3;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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FactManager fact_manager;
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auto split_1 = transformation::MakeTransformationSplitBlock(5, 3, 100);
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ASSERT_TRUE(
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transformation::IsApplicable(split_1, context.get(), fact_manager));
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transformation::Apply(split_1, context.get(), &fact_manager);
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ASSERT_TRUE(IsValid(env, context.get()));
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std::string after_split_1 = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "a"
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OpName %10 "b"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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OpDecorate %12 RelaxedPrecision
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OpDecorate %14 RelaxedPrecision
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OpDecorate %15 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%9 = OpConstant %6 1
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%13 = OpConstant %6 2
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%10 = OpVariable %7 Function
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OpBranch %100
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%100 = OpLabel
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OpStore %8 %9
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%11 = OpLoad %6 %8
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OpStore %10 %11
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%12 = OpLoad %6 %10
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OpStore %8 %12
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OpStore %10 %13
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%14 = OpLoad %6 %10
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%15 = OpIAdd %6 %14 %9
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OpStore %10 %15
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OpReturn
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsEqual(env, after_split_1, context.get()));
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auto split_2 = transformation::MakeTransformationSplitBlock(11, 1, 101);
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ASSERT_TRUE(
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transformation::IsApplicable(split_2, context.get(), fact_manager));
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transformation::Apply(split_2, context.get(), &fact_manager);
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ASSERT_TRUE(IsValid(env, context.get()));
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std::string after_split_2 = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "a"
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OpName %10 "b"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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OpDecorate %12 RelaxedPrecision
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OpDecorate %14 RelaxedPrecision
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OpDecorate %15 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%9 = OpConstant %6 1
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%13 = OpConstant %6 2
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%10 = OpVariable %7 Function
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OpBranch %100
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%100 = OpLabel
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OpStore %8 %9
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%11 = OpLoad %6 %8
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OpBranch %101
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%101 = OpLabel
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OpStore %10 %11
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%12 = OpLoad %6 %10
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OpStore %8 %12
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OpStore %10 %13
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%14 = OpLoad %6 %10
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%15 = OpIAdd %6 %14 %9
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OpStore %10 %15
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OpReturn
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsEqual(env, after_split_2, context.get()));
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auto split_3 = transformation::MakeTransformationSplitBlock(14, 0, 102);
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ASSERT_TRUE(
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transformation::IsApplicable(split_3, context.get(), fact_manager));
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transformation::Apply(split_3, context.get(), &fact_manager);
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ASSERT_TRUE(IsValid(env, context.get()));
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std::string after_split_3 = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "a"
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OpName %10 "b"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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OpDecorate %12 RelaxedPrecision
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OpDecorate %14 RelaxedPrecision
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OpDecorate %15 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%9 = OpConstant %6 1
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%13 = OpConstant %6 2
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%10 = OpVariable %7 Function
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OpBranch %100
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%100 = OpLabel
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OpStore %8 %9
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%11 = OpLoad %6 %8
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OpBranch %101
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%101 = OpLabel
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OpStore %10 %11
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%12 = OpLoad %6 %10
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OpStore %8 %12
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OpStore %10 %13
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OpBranch %102
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%102 = OpLabel
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%14 = OpLoad %6 %10
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%15 = OpIAdd %6 %14 %9
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OpStore %10 %15
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OpReturn
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsEqual(env, after_split_3, context.get()));
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}
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TEST(TransformationSplitBlockTest, SplitBlockBeforeSelectBranch) {
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// The SPIR-V in this test came from the following fragment shader:
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//
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// void main() {
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// int x, y;
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// x = 2;
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// if (x < y) {
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// y = 3;
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// } else {
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// y = 4;
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// }
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// }
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "x"
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OpName %11 "y"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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OpDecorate %12 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%9 = OpConstant %6 2
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%13 = OpTypeBool
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%17 = OpConstant %6 3
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%19 = OpConstant %6 4
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%11 = OpVariable %7 Function
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OpStore %8 %9
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%10 = OpLoad %6 %8
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%12 = OpLoad %6 %11
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%14 = OpSLessThan %13 %10 %12
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OpSelectionMerge %16 None
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OpBranchConditional %14 %15 %18
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%15 = OpLabel
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OpStore %11 %17
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OpBranch %16
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%18 = OpLabel
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OpStore %11 %19
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OpBranch %16
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%16 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_3;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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FactManager fact_manager;
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// Illegal to split between the merge and the conditional branch.
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(14, 2, 100), context.get(),
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fact_manager));
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ASSERT_FALSE(transformation::IsApplicable(
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transformation::MakeTransformationSplitBlock(12, 3, 100), context.get(),
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fact_manager));
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auto split = transformation::MakeTransformationSplitBlock(14, 1, 100);
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ASSERT_TRUE(transformation::IsApplicable(split, context.get(), fact_manager));
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transformation::Apply(split, context.get(), &fact_manager);
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ASSERT_TRUE(IsValid(env, context.get()));
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std::string after_split = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "x"
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OpName %11 "y"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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OpDecorate %12 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%9 = OpConstant %6 2
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%13 = OpTypeBool
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%17 = OpConstant %6 3
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%19 = OpConstant %6 4
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%11 = OpVariable %7 Function
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OpStore %8 %9
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%10 = OpLoad %6 %8
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%12 = OpLoad %6 %11
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%14 = OpSLessThan %13 %10 %12
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OpBranch %100
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%100 = OpLabel
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OpSelectionMerge %16 None
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OpBranchConditional %14 %15 %18
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%15 = OpLabel
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OpStore %11 %17
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OpBranch %16
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%18 = OpLabel
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OpStore %11 %19
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OpBranch %16
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%16 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsEqual(env, after_split, context.get()));
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}
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TEST(TransformationSplitBlockTest, SplitBlockBeforeSwitchBranch) {
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// The SPIR-V in this test came from the following fragment shader:
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//
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// void main() {
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// int x, y;
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// switch (y) {
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// case 1:
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// x = 2;
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// case 2:
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// break;
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// case 3:
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// x = 4;
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// default:
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// x = 6;
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// }
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// }
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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OpName %8 "y"
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OpName %15 "x"
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OpDecorate %8 RelaxedPrecision
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OpDecorate %9 RelaxedPrecision
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OpDecorate %15 RelaxedPrecision
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 1
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%7 = OpTypePointer Function %6
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%16 = OpConstant %6 2
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%18 = OpConstant %6 4
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%19 = OpConstant %6 6
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%4 = OpFunction %2 None %3
|
|
%5 = OpLabel
|
|
%8 = OpVariable %7 Function
|
|
%15 = OpVariable %7 Function
|
|
%9 = OpLoad %6 %8
|
|
OpSelectionMerge %14 None
|
|
OpSwitch %9 %13 1 %10 2 %11 3 %12
|
|
%13 = OpLabel
|
|
OpStore %15 %19
|
|
OpBranch %14
|
|
%10 = OpLabel
|
|
OpStore %15 %16
|
|
OpBranch %11
|
|
%11 = OpLabel
|
|
OpBranch %14
|
|
%12 = OpLabel
|
|
OpStore %15 %18
|
|
OpBranch %13
|
|
%14 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
const auto env = SPV_ENV_UNIVERSAL_1_3;
|
|
const auto consumer = nullptr;
|
|
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
|
|
|
|
FactManager fact_manager;
|
|
|
|
// Illegal to split between the merge and the conditional branch.
|
|
ASSERT_FALSE(transformation::IsApplicable(
|
|
transformation::MakeTransformationSplitBlock(9, 2, 100), context.get(),
|
|
fact_manager));
|
|
ASSERT_FALSE(transformation::IsApplicable(
|
|
transformation::MakeTransformationSplitBlock(15, 3, 100), context.get(),
|
|
fact_manager));
|
|
|
|
auto split = transformation::MakeTransformationSplitBlock(9, 1, 100);
|
|
ASSERT_TRUE(transformation::IsApplicable(split, context.get(), fact_manager));
|
|
transformation::Apply(split, context.get(), &fact_manager);
|
|
ASSERT_TRUE(IsValid(env, context.get()));
|
|
|
|
std::string after_split = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Fragment %4 "main"
|
|
OpExecutionMode %4 OriginUpperLeft
|
|
OpSource ESSL 310
|
|
OpName %4 "main"
|
|
OpName %8 "y"
|
|
OpName %15 "x"
|
|
OpDecorate %8 RelaxedPrecision
|
|
OpDecorate %9 RelaxedPrecision
|
|
OpDecorate %15 RelaxedPrecision
|
|
%2 = OpTypeVoid
|
|
%3 = OpTypeFunction %2
|
|
%6 = OpTypeInt 32 1
|
|
%7 = OpTypePointer Function %6
|
|
%16 = OpConstant %6 2
|
|
%18 = OpConstant %6 4
|
|
%19 = OpConstant %6 6
|
|
%4 = OpFunction %2 None %3
|
|
%5 = OpLabel
|
|
%8 = OpVariable %7 Function
|
|
%15 = OpVariable %7 Function
|
|
%9 = OpLoad %6 %8
|
|
OpBranch %100
|
|
%100 = OpLabel
|
|
OpSelectionMerge %14 None
|
|
OpSwitch %9 %13 1 %10 2 %11 3 %12
|
|
%13 = OpLabel
|
|
OpStore %15 %19
|
|
OpBranch %14
|
|
%10 = OpLabel
|
|
OpStore %15 %16
|
|
OpBranch %11
|
|
%11 = OpLabel
|
|
OpBranch %14
|
|
%12 = OpLabel
|
|
OpStore %15 %18
|
|
OpBranch %13
|
|
%14 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
ASSERT_TRUE(IsEqual(env, after_split, context.get()));
|
|
}
|
|
|
|
TEST(TransformationSplitBlockTest, NoSplitDuringOpPhis) {
|
|
// The SPIR-V in this test came from the following fragment shader, with
|
|
// local store elimination applied to get some OpPhi instructions.
|
|
//
|
|
// void main() {
|
|
// int x;
|
|
// int i;
|
|
// for (i = 0; i < 100; i++) {
|
|
// x += i;
|
|
// }
|
|
// }
|
|
|
|
std::string shader = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Fragment %4 "main"
|
|
OpExecutionMode %4 OriginUpperLeft
|
|
OpSource ESSL 310
|
|
OpName %4 "main"
|
|
OpName %8 "i"
|
|
OpName %19 "x"
|
|
OpDecorate %8 RelaxedPrecision
|
|
OpDecorate %19 RelaxedPrecision
|
|
OpDecorate %22 RelaxedPrecision
|
|
OpDecorate %25 RelaxedPrecision
|
|
OpDecorate %26 RelaxedPrecision
|
|
OpDecorate %27 RelaxedPrecision
|
|
%2 = OpTypeVoid
|
|
%3 = OpTypeFunction %2
|
|
%6 = OpTypeInt 32 1
|
|
%7 = OpTypePointer Function %6
|
|
%9 = OpConstant %6 0
|
|
%16 = OpConstant %6 100
|
|
%17 = OpTypeBool
|
|
%24 = OpConstant %6 1
|
|
%28 = OpUndef %6
|
|
%4 = OpFunction %2 None %3
|
|
%5 = OpLabel
|
|
%8 = OpVariable %7 Function
|
|
%19 = OpVariable %7 Function
|
|
OpStore %8 %9
|
|
OpBranch %10
|
|
%10 = OpLabel
|
|
%27 = OpPhi %6 %28 %5 %22 %13
|
|
%26 = OpPhi %6 %9 %5 %25 %13
|
|
OpBranch %50
|
|
%50 = OpLabel
|
|
OpLoopMerge %12 %13 None
|
|
OpBranch %14
|
|
%14 = OpLabel
|
|
%18 = OpSLessThan %17 %26 %16
|
|
OpBranchConditional %18 %11 %12
|
|
%11 = OpLabel
|
|
%22 = OpIAdd %6 %27 %26
|
|
OpStore %19 %22
|
|
OpBranch %13
|
|
%13 = OpLabel
|
|
%25 = OpIAdd %6 %26 %24
|
|
OpStore %8 %25
|
|
OpBranch %50
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
const auto env = SPV_ENV_UNIVERSAL_1_3;
|
|
const auto consumer = nullptr;
|
|
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
|
|
|
|
FactManager fact_manager;
|
|
|
|
// We cannot split before OpPhi instructions, since the number of incoming
|
|
// blocks may not appropriately match after splitting.
|
|
ASSERT_FALSE(transformation::IsApplicable(
|
|
transformation::MakeTransformationSplitBlock(26, 0, 100), context.get(),
|
|
fact_manager));
|
|
ASSERT_FALSE(transformation::IsApplicable(
|
|
transformation::MakeTransformationSplitBlock(27, 0, 100), context.get(),
|
|
fact_manager));
|
|
ASSERT_FALSE(transformation::IsApplicable(
|
|
transformation::MakeTransformationSplitBlock(27, 1, 100), context.get(),
|
|
fact_manager));
|
|
}
|
|
|
|
TEST(TransformationSplitBlockTest, SplitOpPhiWithSinglePredecessor) {
|
|
std::string shader = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Fragment %4 "main"
|
|
OpExecutionMode %4 OriginUpperLeft
|
|
OpSource ESSL 310
|
|
OpName %4 "main"
|
|
OpName %8 "x"
|
|
OpName %10 "y"
|
|
OpDecorate %8 RelaxedPrecision
|
|
OpDecorate %10 RelaxedPrecision
|
|
OpDecorate %11 RelaxedPrecision
|
|
%2 = OpTypeVoid
|
|
%3 = OpTypeFunction %2
|
|
%6 = OpTypeInt 32 1
|
|
%7 = OpTypePointer Function %6
|
|
%9 = OpConstant %6 1
|
|
%4 = OpFunction %2 None %3
|
|
%5 = OpLabel
|
|
%8 = OpVariable %7 Function
|
|
%10 = OpVariable %7 Function
|
|
OpStore %8 %9
|
|
%11 = OpLoad %6 %8
|
|
OpBranch %20
|
|
%20 = OpLabel
|
|
%21 = OpPhi %6 %11 %5
|
|
OpStore %10 %21
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
const auto env = SPV_ENV_UNIVERSAL_1_3;
|
|
const auto consumer = nullptr;
|
|
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
|
|
|
|
FactManager fact_manager;
|
|
|
|
ASSERT_TRUE(transformation::IsApplicable(
|
|
transformation::MakeTransformationSplitBlock(21, 0, 100), context.get(),
|
|
fact_manager));
|
|
auto split = transformation::MakeTransformationSplitBlock(20, 1, 100);
|
|
ASSERT_TRUE(transformation::IsApplicable(split, context.get(), fact_manager));
|
|
transformation::Apply(split, context.get(), &fact_manager);
|
|
ASSERT_TRUE(IsValid(env, context.get()));
|
|
|
|
std::string after_split = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Fragment %4 "main"
|
|
OpExecutionMode %4 OriginUpperLeft
|
|
OpSource ESSL 310
|
|
OpName %4 "main"
|
|
OpName %8 "x"
|
|
OpName %10 "y"
|
|
OpDecorate %8 RelaxedPrecision
|
|
OpDecorate %10 RelaxedPrecision
|
|
OpDecorate %11 RelaxedPrecision
|
|
%2 = OpTypeVoid
|
|
%3 = OpTypeFunction %2
|
|
%6 = OpTypeInt 32 1
|
|
%7 = OpTypePointer Function %6
|
|
%9 = OpConstant %6 1
|
|
%4 = OpFunction %2 None %3
|
|
%5 = OpLabel
|
|
%8 = OpVariable %7 Function
|
|
%10 = OpVariable %7 Function
|
|
OpStore %8 %9
|
|
%11 = OpLoad %6 %8
|
|
OpBranch %20
|
|
%20 = OpLabel
|
|
OpBranch %100
|
|
%100 = OpLabel
|
|
%21 = OpPhi %6 %11 %20
|
|
OpStore %10 %21
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
ASSERT_TRUE(IsEqual(env, after_split, context.get()));
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace fuzz
|
|
} // namespace spvtools
|