SPIRV-Tools/source/val
Ricardo Garcia aeb1c64d4a
spirv-val: Make it legal to use arrays of ray queries (#4938)
Private arrays of ray queries are legal to use. Several CTS tests check
they work properly but were being rejected by spirv-val.
2022-09-21 15:27:36 -04:00
..
basic_block.cpp Use structural reachability in CFG checks (#4849) 2022-07-06 17:43:32 -04:00
basic_block.h Use structural reachability in CFG checks (#4849) 2022-07-06 17:43:32 -04:00
construct.cpp Fix unreachable loop increment (#4836) 2022-06-30 13:52:50 -04:00
construct.h Allows breaks selection breaks to switches (#2605) 2019-05-21 22:49:37 -07:00
decoration.h spirv-val: Optimize struct field decoration lookup (#4809) 2022-06-02 11:32:38 -04:00
function.cpp Use structural dominance to validate cfg (#4832) 2022-06-29 23:32:20 -04:00
function.h Use structural dominance to validate cfg (#4832) 2022-06-29 23:32:20 -04:00
instruction.cpp Fix endianness of string literals (#4622) 2021-12-08 12:01:26 -05:00
instruction.h Fix endianness of string literals (#4622) 2021-12-08 12:01:26 -05:00
validate_adjacency.cpp spirv-opt: Switch from Vulkan.DebugInfo to Shader.DebugInfo (#4493) 2021-09-15 14:38:53 -04:00
validate_annotation.cpp spirv-val: Use lookup table for Decoration string (#4903) 2022-08-29 11:09:20 -04:00
validate_arithmetics.cpp Fix various source comment (doxygen) typos (#4680) 2022-01-26 15:13:08 -05:00
validate_atomics.cpp Implement tool changes for SPV_EXT_mesh_shader. (#4915) 2022-09-01 20:36:15 -04:00
validate_barriers.cpp Implement tool changes for SPV_EXT_mesh_shader. (#4915) 2022-09-01 20:36:15 -04:00
validate_bitwise.cpp spirv-val: Add Vulkan 32-bit bit op Base (#4758) 2022-03-23 13:55:42 -04:00
validate_builtins.cpp Implement tool changes for SPV_EXT_mesh_shader. (#4915) 2022-09-01 20:36:15 -04:00
validate_capability.cpp Remove WebGPU support (#4108) 2021-01-14 16:45:18 -05:00
validate_cfg.cpp spirv-val: consider OpEmitMeshTasksEXT a terminator instruction (#4923) 2022-09-07 15:12:07 -04:00
validate_composites.cpp Remove WebGPU support (#4108) 2021-01-14 16:45:18 -05:00
validate_constants.cpp Validate physical storage buffer restrictions (#2930) 2019-10-02 21:12:57 -04:00
validate_conversion.cpp spirv-val: Add OpConvertUToAccelerationStructureKHR (#4838) 2022-07-15 09:55:33 -04:00
validate_debug.cpp Permit the debug instructions in WebGPU SPIR-V (#3063) 2019-11-26 14:04:57 -05:00
validate_decorations.cpp spirv-val: Fix comment for checking extended alignments (#4937) 2022-09-16 14:51:48 -04:00
validate_derivatives.cpp Do not assume there are execution modes (#4555) 2021-09-30 19:20:28 -04:00
validate_execution_limitations.cpp Add validation for SPV_EXT_fragment_shader_interlock (#2650) 2019-06-03 10:55:07 -04:00
validate_extensions.cpp Implement tool changes for SPV_EXT_mesh_shader. (#4915) 2022-09-01 20:36:15 -04:00
validate_function.cpp spirv-val: Clean up VariablePointers logic (#4755) 2022-03-24 12:02:29 -04:00
validate_id.cpp Allow forward pointer to be used in types generally (#4044) 2020-12-08 08:46:47 -05:00
validate_image.cpp spirv-val: Remove ImageWrite Texel todo (#4899) 2022-08-17 11:37:05 -04:00
validate_instruction.cpp Implement SPV_NV_bindless_texture related changes (#4847) 2022-07-19 14:41:19 -04:00
validate_interfaces.cpp spirv-val: Add PerVertexKHR (#4807) 2022-05-26 13:11:05 -04:00
validate_layout.cpp Implement SPV_NV_bindless_texture related changes (#4847) 2022-07-19 14:41:19 -04:00
validate_literals.cpp Update diag() calls in validate_literals. (#1771) 2018-08-01 12:41:46 -04:00
validate_logicals.cpp Implement SPV_NV_bindless_texture related changes (#4847) 2022-07-19 14:41:19 -04:00
validate_memory_semantics.cpp spirv-val: Add Vulkan Invocation Sematics check (#4182) 2021-03-16 10:53:37 -04:00
validate_memory_semantics.h spirv-val: Add Vulkan Invocation Sematics check (#4182) 2021-03-16 10:53:37 -04:00
validate_memory.cpp spirv-val: Label VUID 07290 (#4927) 2022-09-16 14:05:40 -04:00
validate_misc.cpp spirv-val: Add OpConvertUToAccelerationStructureKHR (#4838) 2022-07-15 09:55:33 -04:00
validate_mode_setting.cpp Implement tool changes for SPV_EXT_mesh_shader. (#4915) 2022-09-01 20:36:15 -04:00
validate_non_uniform.cpp Add support for SPV_KHR_subgroup_rotate (#4786) 2022-05-05 08:58:05 -04:00
validate_primitives.cpp Refactor where opcodes are validated 2018-08-07 10:29:30 -04:00
validate_ray_query.cpp spirv-val: Make it legal to use arrays of ray queries (#4938) 2022-09-21 15:27:36 -04:00
validate_ray_tracing.cpp spirv-val: SBT Index for OpExecuteCallableKHR (#4900) 2022-08-18 13:42:25 -04:00
validate_scopes.cpp spirv-val: Update VUID from 1.3.228 Vulkan spec (#4936) 2022-09-16 14:51:36 -04:00
validate_scopes.h Re-enable OpReadClockKHR validation (#3013) 2019-11-07 09:51:38 -05:00
validate_small_type_uses.cpp Extra small storage validation (#2732) 2019-07-11 13:05:14 -04:00
validate_type.cpp Implement SPV_NV_bindless_texture related changes (#4847) 2022-07-19 14:41:19 -04:00
validate.cpp spirv-val: Add SPV_KHR_ray_tracing instructions (#4871) 2022-08-08 14:45:04 -04:00
validate.h spirv-val: Add SPV_KHR_ray_tracing instructions (#4871) 2022-08-08 14:45:04 -04:00
validation_state.cpp spirv-val: Update VUID from 1.3.228 Vulkan spec (#4936) 2022-09-16 14:51:36 -04:00
validation_state.h spirv-val: Use lookup table for Decoration string (#4903) 2022-08-29 11:09:20 -04:00