SPIRV-Tools/source/fuzz/replayer.cpp
Alastair Donaldson 8d4261bc44
spirv-fuzz: Introduce TransformationContext (#3272)
Some transformations (e.g. TransformationAddFunction) rely on running
the validator to decide whether the transformation is applicable.  A
recent change allowed spirv-fuzz to take validator options, to cater
for the case where a module should be considered valid under
particular conditions.  However, validation during the checking of
transformations had no access to these validator options.

This change introduced TransformationContext, which currently consists
of a fact manager and a set of validator options, but could in the
future have other fields corresponding to other objects that it is
useful to have access to when applying transformations.  Now, instead
of checking and applying transformations in the context of a
FactManager, a TransformationContext is used.  This gives access to
the fact manager as before, and also access to the validator options
when they are needed.
2020-04-02 15:54:46 +01:00

144 lines
5.8 KiB
C++

// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/replayer.h"
#include <utility>
#include "source/fuzz/fact_manager.h"
#include "source/fuzz/protobufs/spirvfuzz_protobufs.h"
#include "source/fuzz/transformation.h"
#include "source/fuzz/transformation_add_constant_boolean.h"
#include "source/fuzz/transformation_add_constant_scalar.h"
#include "source/fuzz/transformation_add_dead_break.h"
#include "source/fuzz/transformation_add_type_boolean.h"
#include "source/fuzz/transformation_add_type_float.h"
#include "source/fuzz/transformation_add_type_int.h"
#include "source/fuzz/transformation_add_type_pointer.h"
#include "source/fuzz/transformation_context.h"
#include "source/fuzz/transformation_move_block_down.h"
#include "source/fuzz/transformation_replace_boolean_constant_with_constant_binary.h"
#include "source/fuzz/transformation_replace_constant_with_uniform.h"
#include "source/fuzz/transformation_split_block.h"
#include "source/opt/build_module.h"
#include "source/util/make_unique.h"
namespace spvtools {
namespace fuzz {
struct Replayer::Impl {
Impl(spv_target_env env, bool validate, spv_validator_options options)
: target_env(env),
validate_during_replay(validate),
validator_options(options) {}
const spv_target_env target_env; // Target environment.
MessageConsumer consumer; // Message consumer.
const bool validate_during_replay; // Controls whether the validator should
// be run after every replay step.
spv_validator_options validator_options; // Options to control
// validation
};
Replayer::Replayer(spv_target_env env, bool validate_during_replay,
spv_validator_options validator_options)
: impl_(MakeUnique<Impl>(env, validate_during_replay, validator_options)) {}
Replayer::~Replayer() = default;
void Replayer::SetMessageConsumer(MessageConsumer c) {
impl_->consumer = std::move(c);
}
Replayer::ReplayerResultStatus Replayer::Run(
const std::vector<uint32_t>& binary_in,
const protobufs::FactSequence& initial_facts,
const protobufs::TransformationSequence& transformation_sequence_in,
std::vector<uint32_t>* binary_out,
protobufs::TransformationSequence* transformation_sequence_out) const {
// Check compatibility between the library version being linked with and the
// header files being used.
GOOGLE_PROTOBUF_VERIFY_VERSION;
spvtools::SpirvTools tools(impl_->target_env);
if (!tools.IsValid()) {
impl_->consumer(SPV_MSG_ERROR, nullptr, {},
"Failed to create SPIRV-Tools interface; stopping.");
return Replayer::ReplayerResultStatus::kFailedToCreateSpirvToolsInterface;
}
// Initial binary should be valid.
if (!tools.Validate(&binary_in[0], binary_in.size(),
impl_->validator_options)) {
impl_->consumer(SPV_MSG_INFO, nullptr, {},
"Initial binary is invalid; stopping.");
return Replayer::ReplayerResultStatus::kInitialBinaryInvalid;
}
// Build the module from the input binary.
std::unique_ptr<opt::IRContext> ir_context = BuildModule(
impl_->target_env, impl_->consumer, binary_in.data(), binary_in.size());
assert(ir_context);
// For replay validation, we track the last valid SPIR-V binary that was
// observed. Initially this is the input binary.
std::vector<uint32_t> last_valid_binary;
if (impl_->validate_during_replay) {
last_valid_binary = binary_in;
}
FactManager fact_manager;
fact_manager.AddFacts(impl_->consumer, initial_facts, ir_context.get());
TransformationContext transformation_context(&fact_manager,
impl_->validator_options);
// Consider the transformation proto messages in turn.
for (auto& message : transformation_sequence_in.transformation()) {
auto transformation = Transformation::FromMessage(message);
// Check whether the transformation can be applied.
if (transformation->IsApplicable(ir_context.get(),
transformation_context)) {
// The transformation is applicable, so apply it, and copy it to the
// sequence of transformations that were applied.
transformation->Apply(ir_context.get(), &transformation_context);
*transformation_sequence_out->add_transformation() = message;
if (impl_->validate_during_replay) {
std::vector<uint32_t> binary_to_validate;
ir_context->module()->ToBinary(&binary_to_validate, false);
// Check whether the latest transformation led to a valid binary.
if (!tools.Validate(&binary_to_validate[0], binary_to_validate.size(),
impl_->validator_options)) {
impl_->consumer(SPV_MSG_INFO, nullptr, {},
"Binary became invalid during replay (set a "
"breakpoint to inspect); stopping.");
return Replayer::ReplayerResultStatus::kReplayValidationFailure;
}
// The binary was valid, so it becomes the latest valid binary.
last_valid_binary = std::move(binary_to_validate);
}
}
}
// Write out the module as a binary.
ir_context->module()->ToBinary(binary_out, false);
return Replayer::ReplayerResultStatus::kComplete;
}
} // namespace fuzz
} // namespace spvtools