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https://github.com/KhronosGroup/SPIRV-Tools
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* Update to final ray tracing extensions Drop Provisional from ray tracing enums sed -ie 's/RayQueryProvisionalKHR/RayQueryKHR/g' **/* sed -ie 's/RayTracingProvisionalKHR/RayTracingKHR/g' **/* Add terminator support for SpvOpIgnoreIntersectionKHR and SpvOpTerminateRayKHR Update deps for SPIRV-Headers * Update capability dependencies for MeshShadingNV Accommodate https://github.com/KhronosGroup/SPIRV-Headers/pull/180 MeshShadingNV: enables PrimitiveId, Layer, and ViewportIndex Co-authored-by: Daniel Koch <dkoch@nvidia.com> |
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.. | ||
vscode | ||
check_code_format.sh | ||
check_copyright.py | ||
check_symbol_exports.py | ||
fixup_fuzz_result.py | ||
generate_grammar_tables.py | ||
generate_language_headers.py | ||
generate_registry_tables.py | ||
generate_vim_syntax.py | ||
git-sync-deps | ||
roll_deps.sh | ||
update_build_version.py |