SPIRV-Tools/utils
David Neto cd590fa334
Update MeshShadingNV dependencies (and land Ray tracing updates) (#4028)
* Update to final ray tracing extensions

Drop Provisional from ray tracing enums
    sed -ie 's/RayQueryProvisionalKHR/RayQueryKHR/g' **/*
    sed -ie 's/RayTracingProvisionalKHR/RayTracingKHR/g' **/*
Add terminator support for SpvOpIgnoreIntersectionKHR and SpvOpTerminateRayKHR
Update deps for SPIRV-Headers

* Update capability dependencies for MeshShadingNV

Accommodate https://github.com/KhronosGroup/SPIRV-Headers/pull/180

MeshShadingNV: enables PrimitiveId, Layer, and ViewportIndex

Co-authored-by: Daniel Koch <dkoch@nvidia.com>
2020-11-23 12:23:54 -05:00
..
vscode Update MeshShadingNV dependencies (and land Ray tracing updates) (#4028) 2020-11-23 12:23:54 -05:00
check_code_format.sh Enable the base branch to be overridden in the code format check script (#2607) 2019-05-24 14:33:43 -04:00
check_copyright.py Implement transformation to record synonymous constants. (#3494) 2020-07-10 14:02:14 +01:00
check_symbol_exports.py Update access control lists. (#3433) 2020-06-15 13:20:40 -04:00
fixup_fuzz_result.py Script to fixup fuzzer results (#1792) 2018-08-02 20:28:40 -04:00
generate_grammar_tables.py Fix GN build for OpenCL.DebugInfo.100 update (#3134) 2020-01-08 17:27:38 -05:00
generate_language_headers.py Combine extinst-name and extinst-output-base into one arg. (#3200) 2020-02-25 00:46:52 -05:00
generate_registry_tables.py Avoid use of Python distutils.dir_util (#3203) 2020-02-28 16:50:06 -05:00
generate_vim_syntax.py Remove unneeded future imports (#2739) 2019-07-24 15:29:38 -04:00
git-sync-deps Add infrastructure for maintaining and using DEPS (#2684) 2019-06-20 14:57:28 -04:00
roll_deps.sh Change DEPS rolling script to point at external/ (#3584) 2020-07-23 16:40:05 -04:00
update_build_version.py Python 3: remove deprecated U qualifier on 'open' (#3019) 2019-11-07 08:39:09 -05:00