mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-11-28 22:21:03 +00:00
f33d152400
Co-authored-by: Pankaj Mistry <pmistry@nvidia.com>
599 lines
20 KiB
C++
599 lines
20 KiB
C++
// Copyright (c) 2022 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Tests instructions from SPV_NV_shader_invocation_reorder.
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#include <sstream>
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#include <string>
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#include "gmock/gmock.h"
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#include "test/val/val_fixtures.h"
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namespace spvtools {
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namespace val {
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namespace {
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using ::testing::HasSubstr;
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using ::testing::Values;
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using ValidateRayTracingReorderNV = spvtest::ValidateBase<bool>;
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std::string GenerateReorderThreadCode(const std::string& body = "",
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const std::string& declarations = "") {
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std::ostringstream ss;
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ss << R"(
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OpCapability RayTracingKHR
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OpCapability ShaderInvocationReorderNV
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OpExtension "SPV_KHR_ray_tracing"
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OpExtension "SPV_NV_shader_invocation_reorder"
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint RayGenerationNV %main "main" %hObj
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OpSourceExtension "GL_EXT_ray_tracing"
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OpSourceExtension "GL_NV_shader_invocation_reorder"
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OpName %main "main"
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%6 = OpTypeHitObjectNV
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%_ptr_Private_6 = OpTypePointer Private %6
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%hObj = OpVariable %_ptr_Private_6 Private
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)";
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ss << declarations;
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ss << R"(
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%main = OpFunction %void None %3
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%5 = OpLabel
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)";
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ss << body;
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ss << R"(
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OpReturn
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OpFunctionEnd
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)";
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return ss.str();
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}
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TEST_F(ValidateRayTracingReorderNV, ReorderThreadWithHintNV) {
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const std::string declarations = R"(
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%uint = OpTypeInt 32 0
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%uint_4 = OpConstant %uint 4
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)";
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const std::string body = R"(
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OpReorderThreadWithHintNV %uint_4 %uint_4
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)";
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CompileSuccessfully(GenerateReorderThreadCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, ReorderThreadWithHitObjectNV) {
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const std::string declarations = R"(
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%uint = OpTypeInt 32 0
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%uint_4 = OpConstant %uint 4
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%uint_2 = OpConstant %uint 2
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)";
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const std::string body = R"(
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OpReorderThreadWithHitObjectNV %hObj
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OpReorderThreadWithHitObjectNV %hObj %uint_4 %uint_2
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)";
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CompileSuccessfully(GenerateReorderThreadCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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std::string GenerateReorderShaderCode(
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const std::string& body = "", const std::string& declarations = "",
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const std::string execution_model = "RayGenerationKHR") {
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std::ostringstream ss;
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ss << R"(
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OpCapability RayTracingKHR
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OpCapability ShaderInvocationReorderNV
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OpExtension "SPV_KHR_ray_tracing"
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OpExtension "SPV_NV_shader_invocation_reorder"
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint )"
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<< execution_model
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<< R"( %main "main" %attr %_ %hObj %payload %__0 %as %__1
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OpSource GLSL 460
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OpSourceExtension "GL_EXT_ray_tracing"
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OpSourceExtension "GL_NV_shader_invocation_reorder"
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OpName %main "main"
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OpName %attr "attr"
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OpName %hBlock "hBlock"
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OpMemberName %hBlock 0 "attrval"
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OpName %_ ""
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OpName %hObj "hObj"
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OpName %payload "payload"
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OpName %pBlock "pBlock"
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OpMemberName %pBlock 0 "val1"
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OpMemberName %pBlock 1 "val2"
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OpName %__0 ""
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OpName %as "as"
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OpName %block "block"
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OpMemberName %block 0 "op"
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OpName %__1 ""
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OpDecorate %hBlock Block
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OpDecorate %pBlock Block
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OpDecorate %as DescriptorSet 0
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OpDecorate %as Binding 0
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OpMemberDecorate %block 0 Offset 0
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OpDecorate %block Block
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OpDecorate %__1 DescriptorSet 0
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OpDecorate %__1 Binding 1
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v2float = OpTypeVector %float 2
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%_ptr_HitObjectAttributeNV_v2float = OpTypePointer HitObjectAttributeNV %v2float
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%attr = OpVariable %_ptr_HitObjectAttributeNV_v2float HitObjectAttributeNV
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%float_1 = OpConstant %float 1
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%11 = OpConstantComposite %v2float %float_1 %float_1
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%hBlock = OpTypeStruct %float
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%_ptr_HitObjectAttributeNV_hBlock = OpTypePointer HitObjectAttributeNV %hBlock
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%_ = OpVariable %_ptr_HitObjectAttributeNV_hBlock HitObjectAttributeNV
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%float_2 = OpConstant %float 2
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%_ptr_HitObjectAttributeNV_float = OpTypePointer HitObjectAttributeNV %float
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%20 = OpTypeHitObjectNV
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%_ptr_Private_20 = OpTypePointer Private %20
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%hObj = OpVariable %_ptr_Private_20 Private
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%23 = OpTypeAccelerationStructureKHR
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%_ptr_UniformConstant_23 = OpTypePointer UniformConstant %23
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%as = OpVariable %_ptr_UniformConstant_23 UniformConstant
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%v4float = OpTypeVector %float 4
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%_ptr_RayPayloadNV_v4float = OpTypePointer RayPayloadNV %v4float
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%payload = OpVariable %_ptr_RayPayloadNV_v4float RayPayloadNV
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%pBlock = OpTypeStruct %v2float %v2float
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%_ptr_RayPayloadNV_pBlock = OpTypePointer RayPayloadNV %pBlock
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%__0 = OpVariable %_ptr_RayPayloadNV_pBlock RayPayloadNV
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%block = OpTypeStruct %float
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%_ptr_StorageBuffer_block = OpTypePointer StorageBuffer %block
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%__1 = OpVariable %_ptr_StorageBuffer_block StorageBuffer
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)";
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ss << declarations;
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ss << R"(
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%main = OpFunction %void None %3
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%5 = OpLabel
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)";
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ss << body;
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ss << R"(
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OpReturn
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OpFunctionEnd)";
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return ss.str();
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectTraceRayNV) {
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const std::string declarations = R"(
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%v3float = OpTypeVector %float 3
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%float_0_5 = OpConstant %float 0.5
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%31 = OpConstantComposite %v3float %float_0_5 %float_0_5 %float_0_5
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%32 = OpConstantComposite %v3float %float_1 %float_1 %float_1
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%int_1 = OpConstant %int 1
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)";
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const std::string body = R"(
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OpStore %attr %11
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%26 = OpLoad %23 %as
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OpHitObjectTraceRayNV %hObj %26 %uint_1 %uint_1 %uint_1 %uint_1 %uint_1 %31 %float_0_5 %32 %float_1 %payload
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectTraceRayMotionNV) {
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const std::string declarations = R"(
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%v3float = OpTypeVector %float 3
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%float_0_5 = OpConstant %float 0.5
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%31 = OpConstantComposite %v3float %float_0_5 %float_0_5 %float_0_5
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%32 = OpConstantComposite %v3float %float_1 %float_1 %float_1
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%float_10 = OpConstant %float 10
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%int_2 = OpConstant %int 2
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)";
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const std::string body = R"(
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OpStore %attr %11
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%26 = OpLoad %23 %as
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OpHitObjectTraceRayMotionNV %hObj %26 %uint_1 %uint_1 %uint_1 %uint_1 %uint_1 %31 %float_0_5 %32 %float_1 %float_10 %__0
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectRecordHitNV) {
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const std::string declarations = R"(
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%int_1 = OpConstant %int 1
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%uint = OpTypeInt 32 0
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%uint_2 = OpConstant %uint 2
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%v3float = OpTypeVector %float 3
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%float_0_5 = OpConstant %float 0.5
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%31 = OpConstantComposite %v3float %float_0_5 %float_0_5 %float_0_5
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%32 = OpConstantComposite %v3float %float_1 %float_1 %float_1
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%float_10 = OpConstant %float 10
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%int_2 = OpConstant %int 2
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)";
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const std::string body = R"(
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OpStore %attr %11
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%26 = OpLoad %23 %as
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OpHitObjectRecordHitNV %hObj %26 %int_1 %int_1 %int_1 %uint_2 %uint_2 %uint_2 %31 %float_1 %32 %float_2 %attr
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectRecordHitWithIndexNV) {
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const std::string declarations = R"(
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%int_1 = OpConstant %int 1
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%uint = OpTypeInt 32 0
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%uint_2 = OpConstant %uint 2
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%v3float = OpTypeVector %float 3
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%float_0_5 = OpConstant %float 0.5
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%31 = OpConstantComposite %v3float %float_0_5 %float_0_5 %float_0_5
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%32 = OpConstantComposite %v3float %float_1 %float_1 %float_1
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%float_10 = OpConstant %float 10
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%int_2 = OpConstant %int 2
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)";
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const std::string body = R"(
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OpStore %attr %11
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%26 = OpLoad %23 %as
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OpHitObjectRecordHitWithIndexNV %hObj %26 %int_1 %int_1 %int_1 %uint_2 %uint_2 %31 %float_1 %32 %float_2 %_
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectRecordEmptyNV) {
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const std::string body = R"(
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OpHitObjectRecordEmptyNV %hObj
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectRecordMissNV) {
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const std::string declarations = R"(
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%v3float = OpTypeVector %float 3
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%float_0_5 = OpConstant %float 0.5
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%29 = OpConstantComposite %v3float %float_0_5 %float_0_5 %float_0_5
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%float_1_5 = OpConstant %float 1.5
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%31 = OpConstantComposite %v3float %float_1_5 %float_1_5 %float_1_5
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%float_5 = OpConstant %float 5
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)";
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const std::string body = R"(
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OpHitObjectRecordMissNV %hObj %uint_1 %29 %float_2 %31 %float_5
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectIsHitNV) {
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const std::string declarations = R"(
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%bool = OpTypeBool
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%_ptr_StorageBuffer_float = OpTypePointer StorageBuffer %float
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)";
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const std::string body = R"(
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%26 = OpHitObjectIsHitNV %bool %hObj
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OpSelectionMerge %28 None
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OpBranchConditional %26 %27 %28
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%27 = OpLabel
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%33 = OpAccessChain %_ptr_StorageBuffer_float %__1 %int_0
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OpStore %33 %float_1
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OpBranch %28
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%28 = OpLabel
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetRayTMaxNV) {
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const std::string declarations = R"(
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%_ptr_Function_float = OpTypePointer Function %float
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)";
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const std::string body = R"(
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%tmin = OpVariable %_ptr_Function_float Function
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%12 = OpHitObjectGetRayTMaxNV %float %hObj
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OpStore %tmin %12
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetRayTMinNV) {
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const std::string declarations = R"(
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%_ptr_Function_float = OpTypePointer Function %float
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)";
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const std::string body = R"(
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%tmin = OpVariable %_ptr_Function_float Function
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%12 = OpHitObjectGetRayTMinNV %float %hObj
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OpStore %tmin %12
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetWorldRayOriginNV) {
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const std::string declarations = R"(
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%v3float = OpTypeVector %float 3
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%_ptr_Function_v3float = OpTypePointer Function %v3float
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)";
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const std::string body = R"(
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%orig = OpVariable %_ptr_Function_v3float Function
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%13 = OpHitObjectGetWorldRayOriginNV %v3float %hObj
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OpStore %orig %13
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetObjectRayOriginNV) {
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const std::string declarations = R"(
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%v3float = OpTypeVector %float 3
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%_ptr_Function_v3float = OpTypePointer Function %v3float
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)";
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const std::string body = R"(
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%oorig = OpVariable %_ptr_Function_v3float Function
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%13 = OpHitObjectGetObjectRayOriginNV %v3float %hObj
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OpStore %oorig %13
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetWorldRayDirectionNV) {
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const std::string declarations = R"(
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%v3float = OpTypeVector %float 3
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%_ptr_Function_v3float = OpTypePointer Function %v3float
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)";
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const std::string body = R"(
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%dir = OpVariable %_ptr_Function_v3float Function
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%13 = OpHitObjectGetWorldRayDirectionNV %v3float %hObj
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OpStore %dir %13
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetObjectRayDirectionNV) {
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const std::string declarations = R"(
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%v3float = OpTypeVector %float 3
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%_ptr_Function_v3float = OpTypePointer Function %v3float
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)";
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const std::string body = R"(
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%odir = OpVariable %_ptr_Function_v3float Function
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%13 = OpHitObjectGetObjectRayDirectionNV %v3float %hObj
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OpStore %odir %13
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetObjectToWorldNV) {
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const std::string declarations = R"(
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%v3float = OpTypeVector %float 3
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%mat4v3float = OpTypeMatrix %v3float 4
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%_ptr_Function_mat4v3float = OpTypePointer Function %mat4v3float
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)";
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const std::string body = R"(
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%otw = OpVariable %_ptr_Function_mat4v3float Function
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%14 = OpHitObjectGetObjectToWorldNV %mat4v3float %hObj
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OpStore %otw %14
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)";
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CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
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SPV_ENV_VULKAN_1_2);
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EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
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}
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TEST_F(ValidateRayTracingReorderNV, HitObjectGetWorldToObjectNV) {
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const std::string declarations = R"(
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%v3float = OpTypeVector %float 3
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%mat4v3float = OpTypeMatrix %v3float 4
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%_ptr_Function_mat4v3float = OpTypePointer Function %mat4v3float
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%wto = OpVariable %_ptr_Function_mat4v3float Function
|
|
%14 = OpHitObjectGetWorldToObjectNV %mat4v3float %hObj
|
|
OpStore %wto %14
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV, HitObjectGetInstanceCustomIndexNV) {
|
|
const std::string declarations = R"(
|
|
%_ptr_Function_int = OpTypePointer Function %int
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%id = OpVariable %_ptr_Function_int Function
|
|
%12 = OpHitObjectGetInstanceCustomIndexNV %int %hObj
|
|
OpStore %id %12
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV, HitObjectGetInstanceIdNV) {
|
|
const std::string declarations = R"(
|
|
%_ptr_Function_int = OpTypePointer Function %int
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%id = OpVariable %_ptr_Function_int Function
|
|
%12 = OpHitObjectGetInstanceIdNV %int %hObj
|
|
OpStore %id %12
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV, HitObjectGetPrimitiveIndexNV) {
|
|
const std::string declarations = R"(
|
|
%_ptr_Function_int = OpTypePointer Function %int
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%id = OpVariable %_ptr_Function_int Function
|
|
%12 = OpHitObjectGetPrimitiveIndexNV %int %hObj
|
|
OpStore %id %12
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV, HitObjectGetGeometryIndexNV) {
|
|
const std::string declarations = R"(
|
|
%_ptr_Function_int = OpTypePointer Function %int
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%id = OpVariable %_ptr_Function_int Function
|
|
%12 = OpHitObjectGetGeometryIndexNV %int %hObj
|
|
OpStore %id %12
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV, HitObjectGetHitKindNV) {
|
|
const std::string declarations = R"(
|
|
%uint = OpTypeInt 32 0
|
|
%_ptr_Function_uint = OpTypePointer Function %uint
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%uid = OpVariable %_ptr_Function_uint Function
|
|
%12 = OpHitObjectGetHitKindNV %uint %hObj
|
|
OpStore %uid %12
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV, HitObjectGetAttributesNV) {
|
|
const std::string body = R"(
|
|
OpHitObjectGetAttributesNV %hObj %attr
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV, HitObjectGetShaderRecordBufferHandleNV) {
|
|
const std::string declarations = R"(
|
|
%uint = OpTypeInt 32 0
|
|
%v2uint = OpTypeVector %uint 2
|
|
%_ptr_Function_v2uint = OpTypePointer Function %v2uint
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%handle = OpVariable %_ptr_Function_v2uint Function
|
|
%13 = OpHitObjectGetShaderRecordBufferHandleNV %v2uint %hObj
|
|
OpStore %handle %13
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
TEST_F(ValidateRayTracingReorderNV,
|
|
HitObjectGetShaderBindingTableRecordIndexNV) {
|
|
const std::string declarations = R"(
|
|
%uint = OpTypeInt 32 0
|
|
%_ptr_Function_uint = OpTypePointer Function %uint
|
|
)";
|
|
|
|
const std::string body = R"(
|
|
%rid = OpVariable %_ptr_Function_uint Function
|
|
%12 = OpHitObjectGetShaderBindingTableRecordIndexNV %uint %hObj
|
|
OpStore %rid %12
|
|
)";
|
|
|
|
CompileSuccessfully(GenerateReorderShaderCode(body, declarations).c_str(),
|
|
SPV_ENV_VULKAN_1_2);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateInstructions(SPV_ENV_VULKAN_1_2));
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace val
|
|
} // namespace spvtools
|