SPIRV-Tools/test/fuzz/transformation_add_constant_boolean_test.cpp
Alastair Donaldson fcb22ecf0f
spirv-fuzz: Report fresh ids in transformations (#3856)
Adds a virtual method, GetFreshIds(), to Transformation. Every
transformation uses this to indicate which ids in its protobuf message
are fresh ids. This means that when replaying a sequence of
transformations the replayer can obtain a smallest id that is not in
use by the module already and that will not be used by any
transformation by necessity. Ids greater than or equal to this id
can be used as overflow ids.

Fixes #3851.
2020-09-29 22:12:49 +01:00

183 lines
7.4 KiB
C++

// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/transformation_add_constant_boolean.h"
#include "test/fuzz/fuzz_test_util.h"
namespace spvtools {
namespace fuzz {
namespace {
TEST(TransformationAddConstantBooleanTest, NeitherPresentInitiallyAddBoth) {
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
%2 = OpTypeVoid
%6 = OpTypeBool
%3 = OpTypeFunction %2
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto env = SPV_ENV_UNIVERSAL_1_3;
const auto consumer = nullptr;
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
ASSERT_TRUE(IsValid(env, context.get()));
spvtools::ValidatorOptions validator_options;
TransformationContext transformation_context(
MakeUnique<FactManager>(context.get()), validator_options);
// True and false can both be added as neither is present.
ASSERT_TRUE(TransformationAddConstantBoolean(7, true, false)
.IsApplicable(context.get(), transformation_context));
ASSERT_TRUE(TransformationAddConstantBoolean(7, false, false)
.IsApplicable(context.get(), transformation_context));
// Irrelevant true and false can both be added as neither is present.
ASSERT_TRUE(TransformationAddConstantBoolean(7, true, true)
.IsApplicable(context.get(), transformation_context));
ASSERT_TRUE(TransformationAddConstantBoolean(7, false, true)
.IsApplicable(context.get(), transformation_context));
// Id 5 is already taken.
ASSERT_FALSE(TransformationAddConstantBoolean(5, true, false)
.IsApplicable(context.get(), transformation_context));
auto add_true = TransformationAddConstantBoolean(7, true, false);
auto add_false = TransformationAddConstantBoolean(8, false, false);
ASSERT_TRUE(add_true.IsApplicable(context.get(), transformation_context));
ApplyAndCheckFreshIds(add_true, context.get(), &transformation_context);
ASSERT_TRUE(IsValid(env, context.get()));
// Having added true, we cannot add it again with the same id.
ASSERT_FALSE(add_true.IsApplicable(context.get(), transformation_context));
// But we can add it with a different id.
auto add_true_again = TransformationAddConstantBoolean(100, true, false);
ASSERT_TRUE(
add_true_again.IsApplicable(context.get(), transformation_context));
ApplyAndCheckFreshIds(add_true_again, context.get(), &transformation_context);
ASSERT_TRUE(IsValid(env, context.get()));
ASSERT_TRUE(add_false.IsApplicable(context.get(), transformation_context));
ApplyAndCheckFreshIds(add_false, context.get(), &transformation_context);
ASSERT_TRUE(IsValid(env, context.get()));
// Having added false, we cannot add it again with the same id.
ASSERT_FALSE(add_false.IsApplicable(context.get(), transformation_context));
// But we can add it with a different id.
auto add_false_again = TransformationAddConstantBoolean(101, false, false);
ASSERT_TRUE(
add_false_again.IsApplicable(context.get(), transformation_context));
ApplyAndCheckFreshIds(add_false_again, context.get(),
&transformation_context);
ASSERT_TRUE(IsValid(env, context.get()));
// We can create an irrelevant OpConstantTrue.
TransformationAddConstantBoolean irrelevant_true(102, true, true);
ASSERT_TRUE(
irrelevant_true.IsApplicable(context.get(), transformation_context));
ApplyAndCheckFreshIds(irrelevant_true, context.get(),
&transformation_context);
ASSERT_TRUE(IsValid(env, context.get()));
// We can create an irrelevant OpConstantFalse.
TransformationAddConstantBoolean irrelevant_false(103, false, true);
ASSERT_TRUE(
irrelevant_false.IsApplicable(context.get(), transformation_context));
ApplyAndCheckFreshIds(irrelevant_false, context.get(),
&transformation_context);
ASSERT_TRUE(IsValid(env, context.get()));
ASSERT_FALSE(transformation_context.GetFactManager()->IdIsIrrelevant(100));
ASSERT_FALSE(transformation_context.GetFactManager()->IdIsIrrelevant(101));
ASSERT_TRUE(transformation_context.GetFactManager()->IdIsIrrelevant(102));
ASSERT_TRUE(transformation_context.GetFactManager()->IdIsIrrelevant(103));
std::string after_transformation = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
%2 = OpTypeVoid
%6 = OpTypeBool
%3 = OpTypeFunction %2
%7 = OpConstantTrue %6
%100 = OpConstantTrue %6
%8 = OpConstantFalse %6
%101 = OpConstantFalse %6
%102 = OpConstantTrue %6
%103 = OpConstantFalse %6
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
ASSERT_TRUE(IsEqual(env, after_transformation, context.get()));
}
TEST(TransformationAddConstantBooleanTest, NoOpTypeBoolPresent) {
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto env = SPV_ENV_UNIVERSAL_1_3;
const auto consumer = nullptr;
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
ASSERT_TRUE(IsValid(env, context.get()));
spvtools::ValidatorOptions validator_options;
TransformationContext transformation_context(
MakeUnique<FactManager>(context.get()), validator_options);
// Neither true nor false can be added as OpTypeBool is not present.
ASSERT_FALSE(TransformationAddConstantBoolean(6, true, false)
.IsApplicable(context.get(), transformation_context));
ASSERT_FALSE(TransformationAddConstantBoolean(6, false, false)
.IsApplicable(context.get(), transformation_context));
// This does not depend on whether the constant is relevant or not.
ASSERT_FALSE(TransformationAddConstantBoolean(6, true, true)
.IsApplicable(context.get(), transformation_context));
ASSERT_FALSE(TransformationAddConstantBoolean(6, false, true)
.IsApplicable(context.get(), transformation_context));
}
} // namespace
} // namespace fuzz
} // namespace spvtools