mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-11-27 22:00:07 +00:00
58a6876cee
This CL rewrites the include guards to make PRESUBMIT.py include guard check happy.
266 lines
8.7 KiB
C++
266 lines
8.7 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_UTIL_ILIST_NODE_H_
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#define SOURCE_UTIL_ILIST_NODE_H_
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#include <cassert>
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namespace spvtools {
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namespace utils {
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template <class NodeType>
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class IntrusiveList;
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// IntrusiveNodeBase is the base class for nodes in an IntrusiveList.
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// See the comments in ilist.h on how to use the class.
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template <class NodeType>
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class IntrusiveNodeBase {
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public:
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// Creates a new node that is not in a list.
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inline IntrusiveNodeBase();
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inline IntrusiveNodeBase(const IntrusiveNodeBase&);
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inline IntrusiveNodeBase& operator=(const IntrusiveNodeBase&);
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inline IntrusiveNodeBase(IntrusiveNodeBase&& that);
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// Destroys a node. It is an error to destroy a node that is part of a
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// list, unless it is a sentinel.
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virtual ~IntrusiveNodeBase();
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IntrusiveNodeBase& operator=(IntrusiveNodeBase&& that);
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// Returns true if |this| is in a list.
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inline bool IsInAList() const;
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// Returns the node that comes after the given node in the list, if one
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// exists. If the given node is not in a list or is at the end of the list,
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// the return value is nullptr.
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inline NodeType* NextNode() const;
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// Returns the node that comes before the given node in the list, if one
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// exists. If the given node is not in a list or is at the start of the
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// list, the return value is nullptr.
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inline NodeType* PreviousNode() const;
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// Inserts the given node immediately before |pos| in the list.
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// If the given node is already in a list, it will first be removed
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// from that list.
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//
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// It is assumed that the given node is of type NodeType. It is an error if
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// |pos| is not already in a list.
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inline void InsertBefore(NodeType* pos);
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// Inserts the given node immediately after |pos| in the list.
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// If the given node is already in a list, it will first be removed
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// from that list.
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//
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// It is assumed that the given node is of type NodeType. It is an error if
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// |pos| is not already in a list, or if |pos| is equal to |this|.
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inline void InsertAfter(NodeType* pos);
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// Removes the given node from the list. It is assumed that the node is
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// in a list. Note that this does not free any storage related to the node,
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// it becomes the caller's responsibility to free the storage.
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inline void RemoveFromList();
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protected:
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// Replaces |this| with |target|. |this| is a sentinel if and only if
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// |target| is also a sentinel.
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//
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// If neither node is a sentinel, |target| takes
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// the place of |this|. It is assumed that |target| is not in a list.
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//
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// If both are sentinels, then it will cause all of the
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// nodes in the list containing |this| to be moved to the list containing
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// |target|. In this case, it is assumed that |target| is an empty list.
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//
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// No storage will be deleted.
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void ReplaceWith(NodeType* target);
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// Returns true if |this| is the sentinel node of an empty list.
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bool IsEmptyList();
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// The pointers to the next and previous nodes in the list.
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// If the current node is not part of a list, then |next_node_| and
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// |previous_node_| are equal to |nullptr|.
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NodeType* next_node_;
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NodeType* previous_node_;
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// Only true for the sentinel node stored in the list itself.
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bool is_sentinel_;
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friend IntrusiveList<NodeType>;
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};
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// Implementation of IntrusiveNodeBase
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template <class NodeType>
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inline IntrusiveNodeBase<NodeType>::IntrusiveNodeBase()
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: next_node_(nullptr), previous_node_(nullptr), is_sentinel_(false) {}
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template <class NodeType>
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inline IntrusiveNodeBase<NodeType>::IntrusiveNodeBase(
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const IntrusiveNodeBase&) {
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next_node_ = nullptr;
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previous_node_ = nullptr;
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is_sentinel_ = false;
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}
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template <class NodeType>
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inline IntrusiveNodeBase<NodeType>& IntrusiveNodeBase<NodeType>::operator=(
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const IntrusiveNodeBase&) {
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assert(!is_sentinel_);
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if (IsInAList()) {
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RemoveFromList();
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}
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return *this;
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}
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template <class NodeType>
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inline IntrusiveNodeBase<NodeType>::IntrusiveNodeBase(IntrusiveNodeBase&& that)
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: next_node_(nullptr),
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previous_node_(nullptr),
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is_sentinel_(that.is_sentinel_) {
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if (is_sentinel_) {
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next_node_ = this;
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previous_node_ = this;
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}
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that.ReplaceWith(this);
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}
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template <class NodeType>
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IntrusiveNodeBase<NodeType>::~IntrusiveNodeBase() {
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assert(is_sentinel_ || !IsInAList());
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}
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template <class NodeType>
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IntrusiveNodeBase<NodeType>& IntrusiveNodeBase<NodeType>::operator=(
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IntrusiveNodeBase&& that) {
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that.ReplaceWith(this);
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return *this;
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}
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template <class NodeType>
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inline bool IntrusiveNodeBase<NodeType>::IsInAList() const {
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return next_node_ != nullptr;
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}
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template <class NodeType>
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inline NodeType* IntrusiveNodeBase<NodeType>::NextNode() const {
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if (!next_node_->is_sentinel_) return next_node_;
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return nullptr;
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}
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template <class NodeType>
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inline NodeType* IntrusiveNodeBase<NodeType>::PreviousNode() const {
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if (!previous_node_->is_sentinel_) return previous_node_;
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return nullptr;
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}
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template <class NodeType>
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inline void IntrusiveNodeBase<NodeType>::InsertBefore(NodeType* pos) {
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assert(!this->is_sentinel_ && "Sentinel nodes cannot be moved around.");
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assert(pos->IsInAList() && "Pos should already be in a list.");
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if (this->IsInAList()) this->RemoveFromList();
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this->next_node_ = pos;
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this->previous_node_ = pos->previous_node_;
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pos->previous_node_ = static_cast<NodeType*>(this);
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this->previous_node_->next_node_ = static_cast<NodeType*>(this);
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}
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template <class NodeType>
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inline void IntrusiveNodeBase<NodeType>::InsertAfter(NodeType* pos) {
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assert(!this->is_sentinel_ && "Sentinel nodes cannot be moved around.");
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assert(pos->IsInAList() && "Pos should already be in a list.");
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assert(this != pos && "Can't insert a node after itself.");
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if (this->IsInAList()) {
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this->RemoveFromList();
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}
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this->previous_node_ = pos;
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this->next_node_ = pos->next_node_;
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pos->next_node_ = static_cast<NodeType*>(this);
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this->next_node_->previous_node_ = static_cast<NodeType*>(this);
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}
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template <class NodeType>
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inline void IntrusiveNodeBase<NodeType>::RemoveFromList() {
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assert(!this->is_sentinel_ && "Sentinel nodes cannot be moved around.");
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assert(this->IsInAList() &&
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"Cannot remove a node from a list if it is not in a list.");
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this->next_node_->previous_node_ = this->previous_node_;
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this->previous_node_->next_node_ = this->next_node_;
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this->next_node_ = nullptr;
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this->previous_node_ = nullptr;
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}
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template <class NodeType>
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void IntrusiveNodeBase<NodeType>::ReplaceWith(NodeType* target) {
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if (this->is_sentinel_) {
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assert(target->IsEmptyList() &&
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"If target is not an empty list, the nodes in that list would not "
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"be linked to a sentinel.");
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} else {
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assert(IsInAList() && "The node being replaced must be in a list.");
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assert(!target->is_sentinel_ &&
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"Cannot turn a sentinel node into one that is not.");
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}
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if (!this->IsEmptyList()) {
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// Link target into the same position that |this| was in.
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target->next_node_ = this->next_node_;
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target->previous_node_ = this->previous_node_;
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target->next_node_->previous_node_ = target;
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target->previous_node_->next_node_ = target;
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// Reset |this| to itself default value.
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if (!this->is_sentinel_) {
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// Reset |this| so that it is not in a list.
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this->next_node_ = nullptr;
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this->previous_node_ = nullptr;
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} else {
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// Set |this| so that it is the head of an empty list.
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// We cannot treat sentinel nodes like others because it is invalid for
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// a sentinel node to not be in a list.
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this->next_node_ = static_cast<NodeType*>(this);
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this->previous_node_ = static_cast<NodeType*>(this);
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}
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} else {
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// If |this| points to itself, it must be a sentinel node with an empty
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// list. Reset |this| so that it is the head of an empty list. We want
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// |target| to be the same. The asserts above guarantee that.
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}
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}
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template <class NodeType>
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bool IntrusiveNodeBase<NodeType>::IsEmptyList() {
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if (next_node_ == this) {
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assert(is_sentinel_ &&
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"None sentinel nodes should never point to themselves.");
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assert(previous_node_ == this &&
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"Inconsistency with the previous and next nodes.");
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return true;
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}
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return false;
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}
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} // namespace utils
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} // namespace spvtools
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#endif // SOURCE_UTIL_ILIST_NODE_H_
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