SPIRV-Tools/test/reduce/reducer_test.cpp
Hugues Evrard 4aeadc0199 Add RemoveOpNameInstruction reduction pass (#2187)
Add a spirv-reduce pass which removes OpName and OpMemberName instructions.

This is useful to enable other reduction passes, e.g. RemoveUnreferencedInstruction may not be able to remove an instruction creating an id whose only usage is an OpName for this id.
2018-12-10 11:53:31 -05:00

315 lines
10 KiB
C++

// Copyright (c) 2018 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "reduce_test_util.h"
#include "source/reduce/operand_to_const_reduction_pass.h"
#include "source/reduce/reducer.h"
#include "source/reduce/remove_opname_instruction_reduction_pass.h"
#include "source/reduce/remove_unreferenced_instruction_reduction_pass.h"
namespace spvtools {
namespace reduce {
namespace {
// Don't print reducer info during testing.
void NopDiagnostic(spv_message_level_t /*level*/, const char* /*source*/,
const spv_position_t& /*position*/,
const char* /*message*/) {}
// This changes its mind each time IsInteresting is invoked as to whether the
// binary is interesting, until some limit is reached after which the binary is
// always deemed interesting. This is useful to test that reduction passes
// interleave in interesting ways for a while, and then always succeed after
// some point; the latter is important to end up with a predictable final
// reduced binary for tests.
class PingPongInteresting {
public:
explicit PingPongInteresting(uint32_t always_interesting_after)
: is_interesting_(true),
always_interesting_after_(always_interesting_after),
count_(0) {}
bool IsInteresting(const std::vector<uint32_t>&) {
bool result;
if (count_ > always_interesting_after_) {
result = true;
} else {
result = is_interesting_;
is_interesting_ = !is_interesting_;
}
count_++;
return result;
}
private:
bool is_interesting_;
const uint32_t always_interesting_after_;
uint32_t count_;
};
TEST(ReducerTest, ExprToConstantAndRemoveUnreferenced) {
std::string original = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %60
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
OpName %16 "buf2"
OpMemberName %16 0 "i"
OpName %18 ""
OpName %25 "buf1"
OpMemberName %25 0 "f"
OpName %27 ""
OpName %60 "_GLF_color"
OpMemberDecorate %16 0 Offset 0
OpDecorate %16 Block
OpDecorate %18 DescriptorSet 0
OpDecorate %18 Binding 2
OpMemberDecorate %25 0 Offset 0
OpDecorate %25 Block
OpDecorate %27 DescriptorSet 0
OpDecorate %27 Binding 1
OpDecorate %60 Location 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeInt 32 1
%9 = OpConstant %6 0
%16 = OpTypeStruct %6
%17 = OpTypePointer Uniform %16
%18 = OpVariable %17 Uniform
%19 = OpTypePointer Uniform %6
%22 = OpTypeBool
%100 = OpConstantTrue %22
%24 = OpTypeFloat 32
%25 = OpTypeStruct %24
%26 = OpTypePointer Uniform %25
%27 = OpVariable %26 Uniform
%28 = OpTypePointer Uniform %24
%31 = OpConstant %24 2
%56 = OpConstant %6 1
%58 = OpTypeVector %24 4
%59 = OpTypePointer Output %58
%60 = OpVariable %59 Output
%72 = OpUndef %24
%74 = OpUndef %6
%4 = OpFunction %2 None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%73 = OpPhi %6 %74 %5 %77 %34
%71 = OpPhi %24 %72 %5 %76 %34
%70 = OpPhi %6 %9 %5 %57 %34
%20 = OpAccessChain %19 %18 %9
%21 = OpLoad %6 %20
%23 = OpSLessThan %22 %70 %21
OpLoopMerge %12 %34 None
OpBranchConditional %23 %11 %12
%11 = OpLabel
%29 = OpAccessChain %28 %27 %9
%30 = OpLoad %24 %29
%32 = OpFOrdGreaterThan %22 %30 %31
OpSelectionMerge %34 None
OpBranchConditional %32 %33 %46
%33 = OpLabel
%40 = OpFAdd %24 %71 %30
%45 = OpISub %6 %73 %21
OpBranch %34
%46 = OpLabel
%50 = OpFMul %24 %71 %30
%54 = OpSDiv %6 %73 %21
OpBranch %34
%34 = OpLabel
%77 = OpPhi %6 %45 %33 %54 %46
%76 = OpPhi %24 %40 %33 %50 %46
%57 = OpIAdd %6 %70 %56
OpBranch %10
%12 = OpLabel
%61 = OpAccessChain %28 %27 %9
%62 = OpLoad %24 %61
%66 = OpConvertSToF %24 %21
%68 = OpConvertSToF %24 %73
%69 = OpCompositeConstruct %58 %62 %71 %66 %68
OpStore %60 %69
OpReturn
OpFunctionEnd
)";
std::string expected = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %60
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
OpName %16 "buf2"
OpMemberName %16 0 "i"
OpName %18 ""
OpName %25 "buf1"
OpMemberName %25 0 "f"
OpName %27 ""
OpName %60 "_GLF_color"
OpMemberDecorate %16 0 Offset 0
OpDecorate %16 Block
OpDecorate %18 DescriptorSet 0
OpDecorate %18 Binding 2
OpMemberDecorate %25 0 Offset 0
OpDecorate %25 Block
OpDecorate %27 DescriptorSet 0
OpDecorate %27 Binding 1
OpDecorate %60 Location 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeInt 32 1
%9 = OpConstant %6 0
%16 = OpTypeStruct %6
%17 = OpTypePointer Uniform %16
%18 = OpVariable %17 Uniform
%19 = OpTypePointer Uniform %6
%22 = OpTypeBool
%100 = OpConstantTrue %22
%24 = OpTypeFloat 32
%25 = OpTypeStruct %24
%26 = OpTypePointer Uniform %25
%27 = OpVariable %26 Uniform
%28 = OpTypePointer Uniform %24
%31 = OpConstant %24 2
%56 = OpConstant %6 1
%58 = OpTypeVector %24 4
%59 = OpTypePointer Output %58
%60 = OpVariable %59 Output
%72 = OpUndef %24
%74 = OpUndef %6
%4 = OpFunction %2 None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
OpLoopMerge %12 %34 None
OpBranchConditional %100 %11 %12
%11 = OpLabel
OpSelectionMerge %34 None
OpBranchConditional %100 %33 %46
%33 = OpLabel
OpBranch %34
%46 = OpLabel
OpBranch %34
%34 = OpLabel
OpBranch %10
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
spv_target_env env = SPV_ENV_UNIVERSAL_1_3;
Reducer reducer(env);
PingPongInteresting ping_pong_interesting(10);
reducer.SetMessageConsumer(NopDiagnostic);
reducer.SetInterestingnessFunction(
[&](const std::vector<uint32_t>& binary, uint32_t) -> bool {
return ping_pong_interesting.IsInteresting(binary);
});
reducer.AddReductionPass(MakeUnique<OperandToConstReductionPass>(env));
reducer.AddReductionPass(
MakeUnique<RemoveUnreferencedInstructionReductionPass>(env));
std::vector<uint32_t> binary_in;
SpirvTools t(env);
ASSERT_TRUE(t.Assemble(original, &binary_in, kReduceAssembleOption));
std::vector<uint32_t> binary_out;
spvtools::ReducerOptions reducer_options;
reducer_options.set_step_limit(500);
reducer.Run(std::move(binary_in), &binary_out, reducer_options);
CheckEqual(env, expected, binary_out);
}
TEST(ReducerTest, RemoveOpnameAndRemoveUnreferenced) {
const std::string original = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
OpName %3 "a"
OpName %4 "this-name-counts-as-usage-for-load-instruction"
%5 = OpTypeVoid
%6 = OpTypeFunction %5
%7 = OpTypeFloat 32
%8 = OpTypePointer Function %7
%9 = OpConstant %7 1
%2 = OpFunction %5 None %6
%10 = OpLabel
%3 = OpVariable %8 Function
%4 = OpLoad %7 %3
OpStore %3 %7
OpReturn
OpFunctionEnd
)";
const std::string expected = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
%5 = OpTypeVoid
%6 = OpTypeFunction %5
%7 = OpTypeFloat 32
%8 = OpTypePointer Function %7
%9 = OpConstant %7 1
%2 = OpFunction %5 None %6
%10 = OpLabel
OpReturn
OpFunctionEnd
)";
spv_target_env env = SPV_ENV_UNIVERSAL_1_3;
Reducer reducer(env);
// Make ping-pong interesting very quickly, as there are not much
// opportunities.
PingPongInteresting ping_pong_interesting(1);
reducer.SetMessageConsumer(NopDiagnostic);
reducer.SetInterestingnessFunction(
[&](const std::vector<uint32_t>& binary, uint32_t) -> bool {
return ping_pong_interesting.IsInteresting(binary);
});
reducer.AddReductionPass(
MakeUnique<RemoveOpNameInstructionReductionPass>(env));
reducer.AddReductionPass(
MakeUnique<RemoveUnreferencedInstructionReductionPass>(env));
std::vector<uint32_t> binary_in;
SpirvTools t(env);
ASSERT_TRUE(t.Assemble(original, &binary_in, kReduceAssembleOption));
std::vector<uint32_t> binary_out;
spvtools::ReducerOptions reducer_options;
reducer_options.set_step_limit(500);
reducer.Run(std::move(binary_in), &binary_out, reducer_options);
CheckEqual(env, expected, binary_out);
}
} // namespace
} // namespace reduce
} // namespace spvtools