mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-12-18 06:01:03 +00:00
8d4261bc44
Some transformations (e.g. TransformationAddFunction) rely on running the validator to decide whether the transformation is applicable. A recent change allowed spirv-fuzz to take validator options, to cater for the case where a module should be considered valid under particular conditions. However, validation during the checking of transformations had no access to these validator options. This change introduced TransformationContext, which currently consists of a fact manager and a set of validator options, but could in the future have other fields corresponding to other objects that it is useful to have access to when applying transformations. Now, instead of checking and applying transformations in the context of a FactManager, a TransformationContext is used. This gives access to the fact manager as before, and also access to the validator options when they are needed.
479 lines
18 KiB
C++
479 lines
18 KiB
C++
// Copyright (c) 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "source/fuzz/transformation_access_chain.h"
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#include "source/fuzz/instruction_descriptor.h"
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#include "test/fuzz/fuzz_test_util.h"
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namespace spvtools {
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namespace fuzz {
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namespace {
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TEST(TransformationAccessChainTest, BasicTest) {
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main" %48 %54
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeVector %6 2
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%50 = OpTypeMatrix %7 2
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%70 = OpTypePointer Function %7
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%71 = OpTypePointer Function %50
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%8 = OpTypeStruct %7 %6
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%9 = OpTypePointer Function %8
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%10 = OpTypeInt 32 1
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%11 = OpTypePointer Function %10
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%12 = OpTypeFunction %10 %9 %11
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%17 = OpConstant %10 0
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%18 = OpTypeInt 32 0
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%19 = OpConstant %18 0
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%20 = OpTypePointer Function %6
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%99 = OpTypePointer Private %6
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%29 = OpConstant %6 0
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%30 = OpConstant %6 1
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%31 = OpConstantComposite %7 %29 %30
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%32 = OpConstant %6 2
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%33 = OpConstantComposite %8 %31 %32
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%35 = OpConstant %10 10
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%51 = OpConstant %18 10
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%80 = OpConstant %18 0
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%81 = OpConstant %10 1
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%82 = OpConstant %18 2
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%83 = OpConstant %10 3
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%84 = OpConstant %18 4
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%85 = OpConstant %10 5
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%52 = OpTypeArray %50 %51
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%53 = OpTypePointer Private %52
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%45 = OpUndef %9
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%46 = OpConstantNull %9
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%47 = OpTypePointer Private %8
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%48 = OpVariable %47 Private
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%54 = OpVariable %53 Private
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%28 = OpVariable %9 Function
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%34 = OpVariable %11 Function
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%36 = OpVariable %9 Function
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%38 = OpVariable %11 Function
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%44 = OpCopyObject %9 %36
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OpStore %28 %33
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OpStore %34 %35
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%37 = OpLoad %8 %28
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OpStore %36 %37
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%39 = OpLoad %10 %34
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OpStore %38 %39
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%40 = OpFunctionCall %10 %15 %36 %38
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%41 = OpLoad %10 %34
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%42 = OpIAdd %10 %41 %40
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OpStore %34 %42
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OpReturn
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OpFunctionEnd
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%15 = OpFunction %10 None %12
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%13 = OpFunctionParameter %9
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%14 = OpFunctionParameter %11
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%16 = OpLabel
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%21 = OpAccessChain %20 %13 %17 %19
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%43 = OpCopyObject %9 %13
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%22 = OpLoad %6 %21
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%23 = OpConvertFToS %10 %22
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%24 = OpLoad %10 %14
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%25 = OpIAdd %10 %23 %24
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OpReturnValue %25
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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// Types:
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// Ptr | Pointee | Storage class | GLSL for pointee | Ids of this type
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// ----+---------+---------------+---------------------+------------------
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// 9 | 8 | Function | struct(vec2, float) | 28, 36, 44, 13, 43
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// 11 | 10 | Function | int | 34, 38, 14
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// 20 | 6 | Function | float | -
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// 99 | 6 | Private | float | -
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// 53 | 52 | Private | mat2x2[10] | 54
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// 47 | 8 | Private | struct(vec2, float) | 48
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// 70 | 7 | Function | vec2 | -
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// 71 | 59 | Function | mat2x2 | -
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// Indices 0-5 are in ids 80-85
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FactManager fact_manager;
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(&fact_manager,
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validator_options);
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transformation_context.GetFactManager()->AddFactValueOfPointeeIsIrrelevant(
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54);
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// Bad: id is not fresh
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ASSERT_FALSE(TransformationAccessChain(
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43, 43, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: pointer id does not exist
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ASSERT_FALSE(TransformationAccessChain(
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100, 1000, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: pointer id is not a type
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ASSERT_FALSE(TransformationAccessChain(
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100, 5, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: pointer id is not a pointer
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ASSERT_FALSE(TransformationAccessChain(
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100, 23, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: index id does not exist
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ASSERT_FALSE(TransformationAccessChain(
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100, 43, {1000}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: index id is not a constant
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ASSERT_FALSE(TransformationAccessChain(
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100, 43, {24}, MakeInstructionDescriptor(25, SpvOpIAdd, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: too many indices
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ASSERT_FALSE(
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TransformationAccessChain(100, 43, {80, 80, 80},
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MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: index id is out of bounds
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ASSERT_FALSE(
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TransformationAccessChain(100, 43, {80, 83},
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MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: attempt to insert before variable
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ASSERT_FALSE(TransformationAccessChain(
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100, 34, {}, MakeInstructionDescriptor(36, SpvOpVariable, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: pointer not available
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ASSERT_FALSE(
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TransformationAccessChain(
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100, 43, {80}, MakeInstructionDescriptor(21, SpvOpAccessChain, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: instruction descriptor does not identify anything
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ASSERT_FALSE(TransformationAccessChain(
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100, 43, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 100))
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.IsApplicable(context.get(), transformation_context));
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// Bad: pointer is null
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ASSERT_FALSE(TransformationAccessChain(
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100, 45, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: pointer is undef
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ASSERT_FALSE(TransformationAccessChain(
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100, 46, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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// Bad: pointer to result type does not exist
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ASSERT_FALSE(TransformationAccessChain(
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100, 52, {0}, MakeInstructionDescriptor(24, SpvOpLoad, 0))
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.IsApplicable(context.get(), transformation_context));
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{
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TransformationAccessChain transformation(
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100, 43, {80}, MakeInstructionDescriptor(24, SpvOpLoad, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(100));
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}
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{
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TransformationAccessChain transformation(
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101, 28, {81}, MakeInstructionDescriptor(42, SpvOpReturn, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(101));
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}
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{
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TransformationAccessChain transformation(
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102, 36, {80, 81}, MakeInstructionDescriptor(37, SpvOpStore, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(102));
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}
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{
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TransformationAccessChain transformation(
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103, 44, {}, MakeInstructionDescriptor(44, SpvOpStore, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(103));
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}
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{
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TransformationAccessChain transformation(
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104, 13, {80}, MakeInstructionDescriptor(21, SpvOpAccessChain, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(104));
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}
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{
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TransformationAccessChain transformation(
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105, 34, {}, MakeInstructionDescriptor(44, SpvOpStore, 1));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(105));
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}
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{
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TransformationAccessChain transformation(
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106, 38, {}, MakeInstructionDescriptor(40, SpvOpFunctionCall, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(106));
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}
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{
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TransformationAccessChain transformation(
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107, 14, {}, MakeInstructionDescriptor(24, SpvOpLoad, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(107));
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}
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{
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TransformationAccessChain transformation(
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108, 54, {85, 81, 81}, MakeInstructionDescriptor(24, SpvOpLoad, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_TRUE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(108));
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}
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{
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TransformationAccessChain transformation(
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109, 48, {80, 80}, MakeInstructionDescriptor(24, SpvOpLoad, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_FALSE(
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transformation_context.GetFactManager()->PointeeValueIsIrrelevant(109));
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}
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std::string after_transformation = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main" %48 %54
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeVector %6 2
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%50 = OpTypeMatrix %7 2
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%70 = OpTypePointer Function %7
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%71 = OpTypePointer Function %50
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%8 = OpTypeStruct %7 %6
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%9 = OpTypePointer Function %8
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%10 = OpTypeInt 32 1
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%11 = OpTypePointer Function %10
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%12 = OpTypeFunction %10 %9 %11
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%17 = OpConstant %10 0
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%18 = OpTypeInt 32 0
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%19 = OpConstant %18 0
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%20 = OpTypePointer Function %6
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%99 = OpTypePointer Private %6
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%29 = OpConstant %6 0
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%30 = OpConstant %6 1
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%31 = OpConstantComposite %7 %29 %30
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%32 = OpConstant %6 2
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%33 = OpConstantComposite %8 %31 %32
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%35 = OpConstant %10 10
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%51 = OpConstant %18 10
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%80 = OpConstant %18 0
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%81 = OpConstant %10 1
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%82 = OpConstant %18 2
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%83 = OpConstant %10 3
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%84 = OpConstant %18 4
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%85 = OpConstant %10 5
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%52 = OpTypeArray %50 %51
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%53 = OpTypePointer Private %52
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%45 = OpUndef %9
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%46 = OpConstantNull %9
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%47 = OpTypePointer Private %8
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%48 = OpVariable %47 Private
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%54 = OpVariable %53 Private
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%28 = OpVariable %9 Function
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%34 = OpVariable %11 Function
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%36 = OpVariable %9 Function
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%38 = OpVariable %11 Function
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%44 = OpCopyObject %9 %36
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%103 = OpAccessChain %9 %44
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OpStore %28 %33
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%105 = OpAccessChain %11 %34
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OpStore %34 %35
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%37 = OpLoad %8 %28
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%102 = OpAccessChain %20 %36 %80 %81
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OpStore %36 %37
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%39 = OpLoad %10 %34
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OpStore %38 %39
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%106 = OpAccessChain %11 %38
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%40 = OpFunctionCall %10 %15 %36 %38
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%41 = OpLoad %10 %34
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%42 = OpIAdd %10 %41 %40
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OpStore %34 %42
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%101 = OpAccessChain %20 %28 %81
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OpReturn
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OpFunctionEnd
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%15 = OpFunction %10 None %12
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%13 = OpFunctionParameter %9
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%14 = OpFunctionParameter %11
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%16 = OpLabel
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%104 = OpAccessChain %70 %13 %80
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%21 = OpAccessChain %20 %13 %17 %19
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%43 = OpCopyObject %9 %13
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%22 = OpLoad %6 %21
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%23 = OpConvertFToS %10 %22
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%100 = OpAccessChain %70 %43 %80
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%107 = OpAccessChain %11 %14
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%108 = OpAccessChain %99 %54 %85 %81 %81
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%109 = OpAccessChain %99 %48 %80 %80
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%24 = OpLoad %10 %14
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%25 = OpIAdd %10 %23 %24
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OpReturnValue %25
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsEqual(env, after_transformation, context.get()));
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}
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TEST(TransformationAccessChainTest, IsomorphicStructs) {
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main" %11 %12
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeStruct %6
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%8 = OpTypePointer Private %7
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%9 = OpTypeStruct %6
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%10 = OpTypePointer Private %9
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%11 = OpVariable %8 Private
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%12 = OpVariable %10 Private
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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FactManager fact_manager;
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(&fact_manager,
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validator_options);
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{
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TransformationAccessChain transformation(
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100, 11, {}, MakeInstructionDescriptor(5, SpvOpReturn, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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}
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{
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TransformationAccessChain transformation(
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101, 12, {}, MakeInstructionDescriptor(5, SpvOpReturn, 0));
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation.Apply(context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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}
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std::string after_transformation = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main" %11 %12
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeStruct %6
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%8 = OpTypePointer Private %7
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%9 = OpTypeStruct %6
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%10 = OpTypePointer Private %9
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%11 = OpVariable %8 Private
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%12 = OpVariable %10 Private
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%100 = OpAccessChain %8 %11
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%101 = OpAccessChain %10 %12
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OpReturn
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsEqual(env, after_transformation, context.get()));
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}
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} // namespace
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} // namespace fuzz
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} // namespace spvtools
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