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https://github.com/KhronosGroup/SPIRV-Tools
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fccbc00aca
* Make Instrumentation format version 2 the default (Step 1) Add new interfaces without version number argument. Remove version 1 logic and tests. Version interfaces will be removed in step 2 after layers have transitioned to new interface. * Add error messages to InstrumentPass().
134 lines
5.8 KiB
C++
134 lines
5.8 KiB
C++
// Copyright (c) 2019 The Khronos Group Inc.
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// Copyright (c) 2019 Valve Corporation
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// Copyright (c) 2019 LunarG Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_
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#define LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_
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#include "instrument_pass.h"
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namespace spvtools {
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namespace opt {
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// This class/pass is designed to support the GPU-assisted validation layer of
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// the Buffer Device Address (BDA) extension in
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// https://github.com/KhronosGroup/Vulkan-ValidationLayers. The internal and
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// external design of this class may change as the layer evolves.
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class InstBuffAddrCheckPass : public InstrumentPass {
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public:
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// Deprecated interface
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InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id, uint32_t version)
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: InstrumentPass(desc_set, shader_id, kInstValidationIdBuffAddr,
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version) {}
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// Preferred interface
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InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id)
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: InstrumentPass(desc_set, shader_id, kInstValidationIdBuffAddr) {}
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~InstBuffAddrCheckPass() override = default;
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// See optimizer.hpp for pass user documentation.
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Status Process() override;
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const char* name() const override { return "inst-bindless-check-pass"; }
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private:
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// Return byte length of type |type_id|. Must be int, float, vector, matrix
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// or physical pointer.
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uint32_t GetTypeLength(uint32_t type_id);
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// Add |type_id| param to |input_func| and add id to |param_vec|.
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void AddParam(uint32_t type_id, std::vector<uint32_t>* param_vec,
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std::unique_ptr<Function>* input_func);
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// Return id for search and test function. Generate it if not already gen'd.
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uint32_t GetSearchAndTestFuncId();
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// Generate code into |builder| to do search of the BDA debug input buffer
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// for the buffer used by |ref_inst| and test that all bytes of reference
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// are within the buffer. Returns id of boolean value which is true if
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// search and test is successful, false otherwise.
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uint32_t GenSearchAndTest(Instruction* ref_inst, InstructionBuilder* builder,
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uint32_t* ref_uptr_id);
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// This function does checking instrumentation on a single
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// instruction which references through a physical storage buffer address.
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// GenBuffAddrCheckCode generates code that checks that all bytes that
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// are referenced fall within a buffer that was queried via
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// the Vulkan API call vkGetBufferDeviceAddressEXT().
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//
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// The function is designed to be passed to
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// InstrumentPass::InstProcessEntryPointCallTree(), which applies the
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// function to each instruction in a module and replaces the instruction
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// with instrumented code if warranted.
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//
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// If |ref_inst_itr| is a physical storage buffer reference, return in
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// |new_blocks| the result of instrumenting it with validation code within
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// its block at |ref_block_itr|. The validation code first executes a check
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// for the specific condition called for. If the check passes, it executes
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// the remainder of the reference, otherwise writes a record to the debug
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// output buffer stream including |function_idx, instruction_idx, stage_idx|
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// and replaces the reference with the null value of the original type. The
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// block at |ref_block_itr| can just be replaced with the blocks in
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// |new_blocks|, which will contain at least two blocks. The last block will
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// comprise all instructions following |ref_inst_itr|,
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// preceded by a phi instruction if needed.
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//
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// This instrumentation function utilizes GenDebugStreamWrite() to write its
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// error records. The validation-specific part of the error record will
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// have the format:
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//
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// Validation Error Code (=kInstErrorBuffAddr)
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// Buffer Address (lowest 32 bits)
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// Buffer Address (highest 32 bits)
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//
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void GenBuffAddrCheckCode(
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BasicBlock::iterator ref_inst_itr,
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UptrVectorIterator<BasicBlock> ref_block_itr, uint32_t stage_idx,
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std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
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// Return true if |ref_inst| is a physical buffer address reference, false
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// otherwise.
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bool IsPhysicalBuffAddrReference(Instruction* ref_inst);
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// Clone original reference |ref_inst| into |builder| and return id of result
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uint32_t CloneOriginalReference(Instruction* ref_inst,
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InstructionBuilder* builder);
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// Generate instrumentation code for boolean test result |check_id|,
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// adding new blocks to |new_blocks|. Generate conditional branch to valid
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// or invalid reference blocks. Generate valid reference block which does
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// original reference |ref_inst|. Then generate invalid reference block which
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// writes debug error output utilizing |ref_inst|, |error_id| and
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// |stage_idx|. Generate merge block for valid and invalid reference blocks.
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// Kill original reference.
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void GenCheckCode(uint32_t check_id, uint32_t error_id, uint32_t length_id,
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uint32_t stage_idx, Instruction* ref_inst,
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std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
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// Initialize state for instrumenting physical buffer address checking
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void InitInstBuffAddrCheck();
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// Apply GenBuffAddrCheckCode to every instruction in module.
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Pass::Status ProcessImpl();
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// Id of search and test function, if already gen'd, else zero.
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uint32_t search_test_func_id_;
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};
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} // namespace opt
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} // namespace spvtools
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#endif // LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_
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