SPIRV-Tools/source/opt/inst_buff_addr_check_pass.h
greg-lunarg fccbc00aca Make Instrumentation format version 2 the default (Step 1) (#3096)
* Make Instrumentation format version 2 the default (Step 1)

Add new interfaces without version number argument. Remove version 1
logic and tests. Version interfaces will be removed in step 2 after
layers have transitioned to new interface.

* Add error messages to InstrumentPass().
2019-12-16 14:18:47 -05:00

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5.8 KiB
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// Copyright (c) 2019 The Khronos Group Inc.
// Copyright (c) 2019 Valve Corporation
// Copyright (c) 2019 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_
#define LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_
#include "instrument_pass.h"
namespace spvtools {
namespace opt {
// This class/pass is designed to support the GPU-assisted validation layer of
// the Buffer Device Address (BDA) extension in
// https://github.com/KhronosGroup/Vulkan-ValidationLayers. The internal and
// external design of this class may change as the layer evolves.
class InstBuffAddrCheckPass : public InstrumentPass {
public:
// Deprecated interface
InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id, uint32_t version)
: InstrumentPass(desc_set, shader_id, kInstValidationIdBuffAddr,
version) {}
// Preferred interface
InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id)
: InstrumentPass(desc_set, shader_id, kInstValidationIdBuffAddr) {}
~InstBuffAddrCheckPass() override = default;
// See optimizer.hpp for pass user documentation.
Status Process() override;
const char* name() const override { return "inst-bindless-check-pass"; }
private:
// Return byte length of type |type_id|. Must be int, float, vector, matrix
// or physical pointer.
uint32_t GetTypeLength(uint32_t type_id);
// Add |type_id| param to |input_func| and add id to |param_vec|.
void AddParam(uint32_t type_id, std::vector<uint32_t>* param_vec,
std::unique_ptr<Function>* input_func);
// Return id for search and test function. Generate it if not already gen'd.
uint32_t GetSearchAndTestFuncId();
// Generate code into |builder| to do search of the BDA debug input buffer
// for the buffer used by |ref_inst| and test that all bytes of reference
// are within the buffer. Returns id of boolean value which is true if
// search and test is successful, false otherwise.
uint32_t GenSearchAndTest(Instruction* ref_inst, InstructionBuilder* builder,
uint32_t* ref_uptr_id);
// This function does checking instrumentation on a single
// instruction which references through a physical storage buffer address.
// GenBuffAddrCheckCode generates code that checks that all bytes that
// are referenced fall within a buffer that was queried via
// the Vulkan API call vkGetBufferDeviceAddressEXT().
//
// The function is designed to be passed to
// InstrumentPass::InstProcessEntryPointCallTree(), which applies the
// function to each instruction in a module and replaces the instruction
// with instrumented code if warranted.
//
// If |ref_inst_itr| is a physical storage buffer reference, return in
// |new_blocks| the result of instrumenting it with validation code within
// its block at |ref_block_itr|. The validation code first executes a check
// for the specific condition called for. If the check passes, it executes
// the remainder of the reference, otherwise writes a record to the debug
// output buffer stream including |function_idx, instruction_idx, stage_idx|
// and replaces the reference with the null value of the original type. The
// block at |ref_block_itr| can just be replaced with the blocks in
// |new_blocks|, which will contain at least two blocks. The last block will
// comprise all instructions following |ref_inst_itr|,
// preceded by a phi instruction if needed.
//
// This instrumentation function utilizes GenDebugStreamWrite() to write its
// error records. The validation-specific part of the error record will
// have the format:
//
// Validation Error Code (=kInstErrorBuffAddr)
// Buffer Address (lowest 32 bits)
// Buffer Address (highest 32 bits)
//
void GenBuffAddrCheckCode(
BasicBlock::iterator ref_inst_itr,
UptrVectorIterator<BasicBlock> ref_block_itr, uint32_t stage_idx,
std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
// Return true if |ref_inst| is a physical buffer address reference, false
// otherwise.
bool IsPhysicalBuffAddrReference(Instruction* ref_inst);
// Clone original reference |ref_inst| into |builder| and return id of result
uint32_t CloneOriginalReference(Instruction* ref_inst,
InstructionBuilder* builder);
// Generate instrumentation code for boolean test result |check_id|,
// adding new blocks to |new_blocks|. Generate conditional branch to valid
// or invalid reference blocks. Generate valid reference block which does
// original reference |ref_inst|. Then generate invalid reference block which
// writes debug error output utilizing |ref_inst|, |error_id| and
// |stage_idx|. Generate merge block for valid and invalid reference blocks.
// Kill original reference.
void GenCheckCode(uint32_t check_id, uint32_t error_id, uint32_t length_id,
uint32_t stage_idx, Instruction* ref_inst,
std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
// Initialize state for instrumenting physical buffer address checking
void InitInstBuffAddrCheck();
// Apply GenBuffAddrCheckCode to every instruction in module.
Pass::Status ProcessImpl();
// Id of search and test function, if already gen'd, else zero.
uint32_t search_test_func_id_;
};
} // namespace opt
} // namespace spvtools
#endif // LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_