mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2025-01-16 19:14:14 +00:00
fcb22ecf0f
Adds a virtual method, GetFreshIds(), to Transformation. Every transformation uses this to indicate which ids in its protobuf message are fresh ids. This means that when replaying a sequence of transformations the replayer can obtain a smallest id that is not in use by the module already and that will not be used by any transformation by necessity. Ids greater than or equal to this id can be used as overflow ids. Fixes #3851.
384 lines
12 KiB
C++
384 lines
12 KiB
C++
// Copyright (c) 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "source/fuzz/transformation_add_dead_block.h"
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#include "test/fuzz/fuzz_test_util.h"
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namespace spvtools {
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namespace fuzz {
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namespace {
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TEST(TransformationAddDeadBlockTest, BasicTest) {
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std::string reference_shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %6 "main"
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OpExecutionMode %6 OriginUpperLeft
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; Types
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%2 = OpTypeBool
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%3 = OpTypeVoid
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%4 = OpTypeFunction %3
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; Constants
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%5 = OpConstantTrue %2
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; main function
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%6 = OpFunction %3 None %4
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%7 = OpLabel
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OpSelectionMerge %11 None
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OpBranchConditional %5 %8 %9
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%8 = OpLabel
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OpBranch %10
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%9 = OpLabel
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OpBranch %10
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%10 = OpLabel
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OpBranch %11
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%11 = OpLabel
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OpBranch %13
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%12 = OpLabel
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OpBranch %13
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%13 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context =
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BuildModule(env, consumer, reference_shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(
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MakeUnique<FactManager>(context.get()), validator_options);
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// Id 4 is already in use
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auto transformation = TransformationAddDeadBlock(4, 11, true);
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ASSERT_FALSE(
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transformation.IsApplicable(context.get(), transformation_context));
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// Id 5 is not a block
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transformation = TransformationAddDeadBlock(14, 5, true);
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ASSERT_FALSE(
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transformation.IsApplicable(context.get(), transformation_context));
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// Tests existing block not dominating its successor block.
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transformation = TransformationAddDeadBlock(14, 8, true);
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ASSERT_FALSE(
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transformation.IsApplicable(context.get(), transformation_context));
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transformation = TransformationAddDeadBlock(14, 9, true);
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ASSERT_FALSE(
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transformation.IsApplicable(context.get(), transformation_context));
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// Tests existing block being an unreachable block.
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transformation = TransformationAddDeadBlock(14, 12, true);
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ASSERT_FALSE(
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transformation.IsApplicable(context.get(), transformation_context));
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// Tests applicable case.
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transformation = TransformationAddDeadBlock(14, 11, true);
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context);
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ASSERT_TRUE(transformation_context.GetFactManager()->BlockIsDead(14));
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std::string variant_shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %6 "main"
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OpExecutionMode %6 OriginUpperLeft
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; Types
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%2 = OpTypeBool
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%3 = OpTypeVoid
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%4 = OpTypeFunction %3
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; Constants
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%5 = OpConstantTrue %2
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; main function
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%6 = OpFunction %3 None %4
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%7 = OpLabel
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OpSelectionMerge %11 None
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OpBranchConditional %5 %8 %9
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%8 = OpLabel
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OpBranch %10
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%9 = OpLabel
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OpBranch %10
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%10 = OpLabel
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OpBranch %11
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%11 = OpLabel
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OpSelectionMerge %13 None
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OpBranchConditional %5 %13 %14
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%14 = OpLabel
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OpBranch %13
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%12 = OpLabel
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OpBranch %13
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%13 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_TRUE(IsEqual(env, variant_shader, context.get()));
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}
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TEST(TransformationAddDeadBlockTest, TargetBlockMustNotBeSelectionMerge) {
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeBool
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%7 = OpConstantTrue %6
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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OpSelectionMerge %10 None
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OpBranchConditional %7 %8 %9
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%8 = OpLabel
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OpBranch %10
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%9 = OpLabel
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OpBranch %10
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%10 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(
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MakeUnique<FactManager>(context.get()), validator_options);
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ASSERT_FALSE(TransformationAddDeadBlock(100, 9, true)
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.IsApplicable(context.get(), transformation_context));
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}
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TEST(TransformationAddDeadBlockTest, TargetBlockMustNotBeLoopMergeOrContinue) {
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %6 "main"
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OpExecutionMode %6 OriginUpperLeft
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; Types
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%2 = OpTypeBool
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%3 = OpTypeVoid
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%4 = OpTypeFunction %3
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; Constants
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%5 = OpConstantTrue %2
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; main function
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%6 = OpFunction %3 None %4
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%7 = OpLabel
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OpBranch %8
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%8 = OpLabel
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OpLoopMerge %12 %11 None
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OpBranchConditional %5 %9 %10
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%9 = OpLabel
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OpBranch %11
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%10 = OpLabel
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OpBranch %12
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%11 = OpLabel
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OpBranch %8
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%12 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(
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MakeUnique<FactManager>(context.get()), validator_options);
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// Bad because 9's successor is the loop continue target.
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ASSERT_FALSE(TransformationAddDeadBlock(100, 9, true)
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.IsApplicable(context.get(), transformation_context));
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// Bad because 10's successor is the loop merge.
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ASSERT_FALSE(TransformationAddDeadBlock(100, 10, true)
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.IsApplicable(context.get(), transformation_context));
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}
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TEST(TransformationAddDeadBlockTest, SourceBlockMustNotBeLoopHead) {
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeBool
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%7 = OpConstantTrue %6
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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OpBranch %8
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%8 = OpLabel
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OpLoopMerge %11 %12 None
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OpBranch %9
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%9 = OpLabel
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OpBranchConditional %7 %11 %12
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%12 = OpLabel
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OpBranch %8
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%11 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(
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MakeUnique<FactManager>(context.get()), validator_options);
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// Bad because 8 is a loop head.
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ASSERT_FALSE(TransformationAddDeadBlock(100, 8, true)
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.IsApplicable(context.get(), transformation_context));
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}
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TEST(TransformationAddDeadBlockTest, OpPhiInTarget) {
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeBool
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%7 = OpConstantTrue %6
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%9 = OpTypeInt 32 0
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%10 = OpConstant %9 1
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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OpBranch %8
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%8 = OpLabel
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%12 = OpPhi %6 %7 %5
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%13 = OpPhi %9 %10 %5
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(
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MakeUnique<FactManager>(context.get()), validator_options);
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TransformationAddDeadBlock transformation(100, 5, true);
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ASSERT_TRUE(
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transformation.IsApplicable(context.get(), transformation_context));
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ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context);
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ASSERT_TRUE(IsValid(env, context.get()));
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ASSERT_TRUE(transformation_context.GetFactManager()->BlockIsDead(100));
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std::string after_transformation = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeBool
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%7 = OpConstantTrue %6
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%9 = OpTypeInt 32 0
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%10 = OpConstant %9 1
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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OpSelectionMerge %8 None
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OpBranchConditional %7 %8 %100
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%100 = OpLabel
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OpBranch %8
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%8 = OpLabel
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%12 = OpPhi %6 %7 %5 %7 %100
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%13 = OpPhi %9 %10 %5 %10 %100
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OpReturn
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OpFunctionEnd
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)";
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ASSERT_TRUE(IsEqual(env, after_transformation, context.get()));
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}
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TEST(TransformationAddDeadBlockTest, BackEdge) {
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std::string shader = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %4 "main"
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OpExecutionMode %4 OriginUpperLeft
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OpSource ESSL 310
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OpName %4 "main"
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeBool
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%7 = OpConstantTrue %6
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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OpBranch %8
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%8 = OpLabel
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OpLoopMerge %10 %9 None
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OpBranchConditional %7 %9 %10
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%9 = OpLabel
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OpBranch %8
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%10 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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const auto env = SPV_ENV_UNIVERSAL_1_4;
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const auto consumer = nullptr;
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const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
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ASSERT_TRUE(IsValid(env, context.get()));
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spvtools::ValidatorOptions validator_options;
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TransformationContext transformation_context(
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MakeUnique<FactManager>(context.get()), validator_options);
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// 9 is a back edge block, so it would not be OK to add a dead block here,
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// as then both 9 and the dead block would branch to the loop header, 8.
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ASSERT_FALSE(TransformationAddDeadBlock(100, 9, true)
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.IsApplicable(context.get(), transformation_context));
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}
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} // namespace
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} // namespace fuzz
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} // namespace spvtools
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