SPIRV-Tools/source/opt/inst_bindless_check_pass.h
greg-lunarg fccbc00aca Make Instrumentation format version 2 the default (Step 1) (#3096)
* Make Instrumentation format version 2 the default (Step 1)

Add new interfaces without version number argument. Remove version 1
logic and tests. Version interfaces will be removed in step 2 after
layers have transitioned to new interface.

* Add error messages to InstrumentPass().
2019-12-16 14:18:47 -05:00

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// Copyright (c) 2018 The Khronos Group Inc.
// Copyright (c) 2018 Valve Corporation
// Copyright (c) 2018 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef LIBSPIRV_OPT_INST_BINDLESS_CHECK_PASS_H_
#define LIBSPIRV_OPT_INST_BINDLESS_CHECK_PASS_H_
#include "instrument_pass.h"
namespace spvtools {
namespace opt {
// This class/pass is designed to support the bindless (descriptor indexing)
// GPU-assisted validation layer of
// https://github.com/KhronosGroup/Vulkan-ValidationLayers. Its internal and
// external design may change as the layer evolves.
class InstBindlessCheckPass : public InstrumentPass {
public:
// Deprecated interface
InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id,
bool input_length_enable, bool input_init_enable,
uint32_t version)
: InstrumentPass(desc_set, shader_id, kInstValidationIdBindless, version),
input_length_enabled_(input_length_enable),
input_init_enabled_(input_init_enable) {}
// Preferred Interface
InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id,
bool input_length_enable, bool input_init_enable)
: InstrumentPass(desc_set, shader_id, kInstValidationIdBindless),
input_length_enabled_(input_length_enable),
input_init_enabled_(input_init_enable) {}
~InstBindlessCheckPass() override = default;
// See optimizer.hpp for pass user documentation.
Status Process() override;
const char* name() const override { return "inst-bindless-check-pass"; }
private:
// These functions do bindless checking instrumentation on a single
// instruction which references through a descriptor (ie references into an
// image or buffer). Refer to Vulkan API for further information on
// descriptors. GenBoundsCheckCode checks that an index into a descriptor
// array (array of images or buffers) is in-bounds. GenInitCheckCode
// checks that the referenced descriptor has been initialized, if the
// SPV_EXT_descriptor_indexing extension is enabled.
//
// TODO(greg-lunarg): Add support for buffers. Currently only does
// checking of references of images.
//
// The functions are designed to be passed to
// InstrumentPass::InstProcessEntryPointCallTree(), which applies the
// function to each instruction in a module and replaces the instruction
// if warranted.
//
// If |ref_inst_itr| is a bindless reference, return in |new_blocks| the
// result of instrumenting it with validation code within its block at
// |ref_block_itr|. The validation code first executes a check for the
// specific condition called for. If the check passes, it executes
// the remainder of the reference, otherwise writes a record to the debug
// output buffer stream including |function_idx, instruction_idx, stage_idx|
// and replaces the reference with the null value of the original type. The
// block at |ref_block_itr| can just be replaced with the blocks in
// |new_blocks|, which will contain at least two blocks. The last block will
// comprise all instructions following |ref_inst_itr|,
// preceded by a phi instruction.
//
// These instrumentation functions utilize GenDebugDirectRead() to read data
// from the debug input buffer, specifically the lengths of variable length
// descriptor arrays, and the initialization status of each descriptor.
// The format of the debug input buffer is documented in instrument.hpp.
//
// These instrumentation functions utilize GenDebugStreamWrite() to write its
// error records. The validation-specific part of the error record will
// have the format:
//
// Validation Error Code (=kInstErrorBindlessBounds)
// Descriptor Index
// Descriptor Array Size
//
// The Descriptor Index is the index which has been determined to be
// out-of-bounds.
//
// The Descriptor Array Size is the size of the descriptor array which was
// indexed.
void GenBoundsCheckCode(BasicBlock::iterator ref_inst_itr,
UptrVectorIterator<BasicBlock> ref_block_itr,
uint32_t stage_idx,
std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
void GenInitCheckCode(BasicBlock::iterator ref_inst_itr,
UptrVectorIterator<BasicBlock> ref_block_itr,
uint32_t stage_idx,
std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
// Generate instructions into |builder| to read length of runtime descriptor
// array |var_id| from debug input buffer and return id of value.
uint32_t GenDebugReadLength(uint32_t var_id, InstructionBuilder* builder);
// Generate instructions into |builder| to read initialization status of
// descriptor array |image_id| at |index_id| from debug input buffer and
// return id of value.
uint32_t GenDebugReadInit(uint32_t image_id, uint32_t index_id,
InstructionBuilder* builder);
// Analysis data for descriptor reference components, generated by
// AnalyzeDescriptorReference. It is necessary and sufficient for further
// analysis and regeneration of the reference.
typedef struct ref_analysis {
uint32_t desc_load_id;
uint32_t image_id;
uint32_t load_id;
uint32_t ptr_id;
uint32_t var_id;
uint32_t index_id;
Instruction* ref_inst;
} ref_analysis;
// Clone original original reference encapsulated by |ref| into |builder|.
// This may generate more than one instruction if neccessary.
uint32_t CloneOriginalReference(ref_analysis* ref,
InstructionBuilder* builder);
// If |inst| references through an image, return the id of the image it
// references through. Else return 0.
uint32_t GetImageId(Instruction* inst);
// Get descriptor type inst of variable |var_inst|.
Instruction* GetDescriptorTypeInst(Instruction* var_inst);
// Analyze descriptor reference |ref_inst| and save components into |ref|.
// Return true if |ref_inst| is a descriptor reference, false otherwise.
bool AnalyzeDescriptorReference(Instruction* ref_inst, ref_analysis* ref);
// Generate instrumentation code for generic test result |check_id|, starting
// with |builder| of block |new_blk_ptr|, adding new blocks to |new_blocks|.
// Generate conditional branch to a valid or invalid branch. Generate valid
// block which does original reference |ref|. Generate invalid block which
// writes debug error output utilizing |ref|, |error_id|, |length_id| and
// |stage_idx|. Generate merge block for valid and invalid branches. Kill
// original reference.
void GenCheckCode(uint32_t check_id, uint32_t error_id, uint32_t length_id,
uint32_t stage_idx, ref_analysis* ref,
std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
// Initialize state for instrumenting bindless checking
void InitializeInstBindlessCheck();
// Apply GenBoundsCheckCode to every instruction in module. Then apply
// GenInitCheckCode to every instruction in module.
Pass::Status ProcessImpl();
// Enable instrumentation of runtime array length checking
bool input_length_enabled_;
// Enable instrumentation of descriptor initialization checking
bool input_init_enabled_;
// Mapping from variable to descriptor set
std::unordered_map<uint32_t, uint32_t> var2desc_set_;
// Mapping from variable to binding
std::unordered_map<uint32_t, uint32_t> var2binding_;
};
} // namespace opt
} // namespace spvtools
#endif // LIBSPIRV_OPT_INST_BINDLESS_CHECK_PASS_H_