mirror of
https://github.com/KhronosGroup/SPIRV-Tools
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e842c17eb5
Fixed width encoding is intended to be used for small unsigned integers when the upper bound is known both to the encoder and the decoder (for example move-to-front rank).
447 lines
16 KiB
C++
447 lines
16 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Contains utils for reading, writing and debug printing bit streams.
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#ifndef LIBSPIRV_UTIL_BIT_STREAM_H_
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#define LIBSPIRV_UTIL_BIT_STREAM_H_
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#include <algorithm>
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#include <bitset>
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#include <cstdint>
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#include <functional>
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#include <string>
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#include <sstream>
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#include <vector>
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namespace spvutils {
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// Returns rounded down log2(val). log2(0) is considered 0.
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size_t Log2U64(uint64_t val);
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// Terminology:
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// Bits - usually used for a uint64 word, first bit is the lowest.
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// Stream - std::string of '0' and '1', read left-to-right,
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// i.e. first bit is at the front and not at the end as in
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// std::bitset::to_string().
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// Bitset - std::bitset corresponding to uint64 bits and to reverse(stream).
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// Converts number of bits to a respective number of chunks of size N.
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// For example NumBitsToNumWords<8> returns how many bytes are needed to store
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// |num_bits|.
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template <size_t N>
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inline size_t NumBitsToNumWords(size_t num_bits) {
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return (num_bits + (N - 1)) / N;
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}
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// Returns value of the same type as |in|, where all but the first |num_bits|
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// are set to zero.
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template <typename T>
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inline T GetLowerBits(T in, size_t num_bits) {
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return sizeof(T) * 8 == num_bits ? in : in & T((T(1) << num_bits) - T(1));
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}
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// Encodes signed integer as unsigned in zigzag order:
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// 0 -> 0
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// -1 -> 1
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// 1 -> 2
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// -2 -> 3
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// 2 -> 4
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// Motivation: -1 is 0xFF...FF what doesn't work very well with
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// WriteVariableWidth which prefers to have as many 0 bits as possible.
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inline uint64_t EncodeZigZag(int64_t val) {
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return (val << 1) ^ (val >> 63);
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}
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// Decodes signed integer encoded with EncodeZigZag.
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inline int64_t DecodeZigZag(uint64_t val) {
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if (val & 1) {
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// Negative.
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// 1 -> -1
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// 3 -> -2
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// 5 -> -3
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return -1 - (val >> 1);
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} else {
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// Non-negative.
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// 0 -> 0
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// 2 -> 1
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// 4 -> 2
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return val >> 1;
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}
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}
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// Encodes signed integer as unsigned. This is a generalized version of
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// EncodeZigZag, designed to favor small positive numbers.
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// Values are transformed in blocks of 2^|block_exponent|.
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// If |block_exponent| is zero, then this degenerates into normal EncodeZigZag.
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// Example when |block_exponent| is 1 (return value is the index):
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// 0, 1, -1, -2, 2, 3, -3, -4, 4, 5, -5, -6, 6, 7, -7, -8
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// Example when |block_exponent| is 2:
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// 0, 1, 2, 3, -1, -2, -3, -4, 4, 5, 6, 7, -5, -6, -7, -8
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inline uint64_t EncodeZigZag(int64_t val, size_t block_exponent) {
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assert(block_exponent < 64);
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const uint64_t uval = static_cast<uint64_t>(val >= 0 ? val : -val - 1);
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const uint64_t block_num = ((uval >> block_exponent) << 1) + (val >= 0 ? 0 : 1);
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const uint64_t pos = GetLowerBits(uval, block_exponent);
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return (block_num << block_exponent) + pos;
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}
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// Decodes signed integer encoded with EncodeZigZag. |block_exponent| must be
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// the same.
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inline int64_t DecodeZigZag(uint64_t val, size_t block_exponent) {
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assert(block_exponent < 64);
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const uint64_t block_num = val >> block_exponent;
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const uint64_t pos = GetLowerBits(val, block_exponent);
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if (block_num & 1) {
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// Negative.
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return -1LL - ((block_num >> 1) << block_exponent) - pos;
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} else {
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// Positive.
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return ((block_num >> 1) << block_exponent) + pos;
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}
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}
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// Converts |buffer| to a stream of '0' and '1'.
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template <typename T>
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std::string BufferToStream(const std::vector<T>& buffer) {
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std::stringstream ss;
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for (auto it = buffer.begin(); it != buffer.end(); ++it) {
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std::string str = std::bitset<sizeof(T) * 8>(*it).to_string();
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// Strings generated by std::bitset::to_string are read right to left.
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// Reversing to left to right.
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std::reverse(str.begin(), str.end());
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ss << str;
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}
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return ss.str();
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}
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// Converts a left-to-right input string of '0' and '1' to a buffer of |T|
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// words.
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template <typename T>
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std::vector<T> StreamToBuffer(std::string str) {
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// The input string is left-to-right, the input argument of std::bitset needs
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// to right-to-left. Instead of reversing tokens, reverse the entire string
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// and iterate tokens from end to begin.
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std::reverse(str.begin(), str.end());
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const int word_size = static_cast<int>(sizeof(T) * 8);
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const int str_length = static_cast<int>(str.length());
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std::vector<T> buffer;
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buffer.reserve(NumBitsToNumWords<sizeof(T)>(str.length()));
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for (int index = str_length - word_size; index >= 0; index -= word_size) {
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buffer.push_back(static_cast<T>(std::bitset<sizeof(T) * 8>(
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str, index, word_size).to_ullong()));
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}
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const size_t suffix_length = str.length() % word_size;
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if (suffix_length != 0) {
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buffer.push_back(static_cast<T>(std::bitset<sizeof(T) * 8>(
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str, 0, suffix_length).to_ullong()));
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}
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return buffer;
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}
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// Adds '0' chars at the end of the string until the size is a multiple of N.
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template <size_t N>
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inline std::string PadToWord(std::string&& str) {
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const size_t tail_length = str.size() % N;
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if (tail_length != 0)
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str += std::string(N - tail_length, '0');
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return str;
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}
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// Adds '0' chars at the end of the string until the size is a multiple of N.
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template <size_t N>
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inline std::string PadToWord(const std::string& str) {
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return PadToWord<N>(std::string(str));
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}
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// Converts a left-to-right stream of bits to std::bitset.
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template <size_t N>
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inline std::bitset<N> StreamToBitset(std::string str) {
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std::reverse(str.begin(), str.end());
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return std::bitset<N>(str);
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}
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// Converts first |num_bits| of std::bitset to a left-to-right stream of bits.
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template <size_t N>
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inline std::string BitsetToStream(const std::bitset<N>& bits, size_t num_bits = N) {
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std::string str = bits.to_string().substr(N - num_bits);
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std::reverse(str.begin(), str.end());
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return str;
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}
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// Converts a left-to-right stream of bits to uint64.
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inline uint64_t StreamToBits(std::string str) {
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std::reverse(str.begin(), str.end());
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return std::bitset<64>(str).to_ullong();
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}
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// Converts first |num_bits| stored in uint64 to a left-to-right stream of bits.
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inline std::string BitsToStream(uint64_t bits, size_t num_bits = 64) {
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std::bitset<64> bitset(bits);
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return BitsetToStream(bitset, num_bits);
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}
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// Base class for writing sequences of bits.
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class BitWriterInterface {
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public:
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BitWriterInterface() {}
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virtual ~BitWriterInterface() {}
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// Writes lower |num_bits| in |bits| to the stream.
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// |num_bits| must be no greater than 64.
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virtual void WriteBits(uint64_t bits, size_t num_bits) = 0;
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// Writes left-to-right string of '0' and '1' to stream.
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// String length must be no greater than 64.
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// Note: "01" will be writen as 0x2, not 0x1. The string doesn't represent
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// numbers but a stream of bits in the order they come from encoder.
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virtual void WriteStream(const std::string& bits) {
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WriteBits(StreamToBits(bits), bits.length());
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}
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// Writes lower |num_bits| in |bits| to the stream.
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// |num_bits| must be no greater than 64.
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template <size_t N>
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void WriteBitset(const std::bitset<N>& bits, size_t num_bits = N) {
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WriteBits(bits.to_ullong(), num_bits);
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}
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// Writes bits from value of type |T| to the stream. No encoding is done.
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// Always writes 8 * sizeof(T) bits.
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template <typename T>
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void WriteUnencoded(T val) {
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static_assert(sizeof(T) <= 64, "Type size too large");
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uint64_t bits = 0;
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memcpy(&bits, &val, sizeof(T));
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WriteBits(bits, sizeof(T) * 8);
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}
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// Writes |val| in chunks of size |chunk_length| followed by a signal bit:
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// 0 - no more chunks to follow
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// 1 - more chunks to follow
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// for example 255 is encoded into 1111 1 1111 0 for chunk length 4.
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// The last chunk can be truncated and signal bit omitted, if the entire
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// payload (for example 16 bit for uint16_t has already been written).
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void WriteVariableWidthU64(uint64_t val, size_t chunk_length);
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void WriteVariableWidthU32(uint32_t val, size_t chunk_length);
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void WriteVariableWidthU16(uint16_t val, size_t chunk_length);
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void WriteVariableWidthU8(uint8_t val, size_t chunk_length);
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void WriteVariableWidthS64(
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int64_t val, size_t chunk_length, size_t zigzag_exponent);
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void WriteVariableWidthS32(
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int32_t val, size_t chunk_length, size_t zigzag_exponent);
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void WriteVariableWidthS16(
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int16_t val, size_t chunk_length, size_t zigzag_exponent);
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void WriteVariableWidthS8(
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int8_t val, size_t chunk_length, size_t zigzag_exponent);
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// Writes |val| using fixed bit width. Bit width is determined by |max_val|:
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// max_val 0 -> bit width 1
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// max_val 1 -> bit width 1
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// max_val 2 -> bit width 2
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// max_val 3 -> bit width 2
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// max_val 4 -> bit width 3
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// max_val 5 -> bit width 3
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// max_val 8 -> bit width 4
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// max_val n -> bit width 1 + floor(log2(n))
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// |val| needs to be <= |max_val|.
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void WriteFixedWidth(uint64_t val, uint64_t max_val);
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// Returns number of bits written.
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virtual size_t GetNumBits() const = 0;
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// Provides direct access to the buffer data if implemented.
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virtual const uint8_t* GetData() const {
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return nullptr;
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}
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// Returns buffer size in bytes.
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size_t GetDataSizeBytes() const {
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return NumBitsToNumWords<8>(GetNumBits());
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}
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// Generates and returns byte array containing written bits.
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virtual std::vector<uint8_t> GetDataCopy() const = 0;
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BitWriterInterface(const BitWriterInterface&) = delete;
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BitWriterInterface& operator=(const BitWriterInterface&) = delete;
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};
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// This class is an implementation of BitWriterInterface, using
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// std::vector<uint64_t> to store written bits.
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class BitWriterWord64 : public BitWriterInterface {
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public:
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explicit BitWriterWord64(size_t reserve_bits = 64);
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void WriteBits(uint64_t bits, size_t num_bits) override;
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size_t GetNumBits() const override {
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return end_;
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}
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const uint8_t* GetData() const override {
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return reinterpret_cast<const uint8_t*>(buffer_.data());
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}
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std::vector<uint8_t> GetDataCopy() const override {
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return std::vector<uint8_t>(GetData(), GetData() + GetDataSizeBytes());
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}
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// Returns written stream as std::string, padded with zeroes so that the
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// length is a multiple of 64.
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std::string GetStreamPadded64() const {
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return BufferToStream(buffer_);
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}
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// Sets callback to emit bit sequences after every write.
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void SetCallback(std::function<void(const std::string&)> callback) {
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callback_ = callback;
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}
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protected:
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// Sends string generated from arguments to callback_ if defined.
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void EmitSequence(uint64_t bits, size_t num_bits) const {
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if (callback_)
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callback_(BitsToStream(bits, num_bits));
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}
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private:
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std::vector<uint64_t> buffer_;
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// Total number of bits written so far. Named 'end' as analogy to std::end().
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size_t end_;
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// If not null, the writer will use the callback to emit the written bit
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// sequence as a string of '0' and '1'.
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std::function<void(const std::string&)> callback_;
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};
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// Base class for reading sequences of bits.
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class BitReaderInterface {
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public:
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BitReaderInterface() {}
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virtual ~BitReaderInterface() {}
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// Reads |num_bits| from the stream, stores them in |bits|.
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// Returns number of read bits. |num_bits| must be no greater than 64.
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virtual size_t ReadBits(uint64_t* bits, size_t num_bits) = 0;
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// Reads |num_bits| from the stream, stores them in |bits|.
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// Returns number of read bits. |num_bits| must be no greater than 64.
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template <size_t N>
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size_t ReadBitset(std::bitset<N>* bits, size_t num_bits = N) {
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uint64_t val = 0;
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size_t num_read = ReadBits(&val, num_bits);
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if (num_read) {
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*bits = std::bitset<N>(val);
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}
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return num_read;
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}
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// Reads |num_bits| from the stream, returns string in left-to-right order.
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// The length of the returned string may be less than |num_bits| if end was
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// reached.
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std::string ReadStream(size_t num_bits) {
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uint64_t bits = 0;
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size_t num_read = ReadBits(&bits, num_bits);
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return BitsToStream(bits, num_read);
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}
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// Reads 8 * sizeof(T) bits and stores them in |val|.
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template <typename T>
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bool ReadUnencoded(T* val) {
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static_assert(sizeof(T) <= 64, "Type size too large");
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uint64_t bits = 0;
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const size_t num_read = ReadBits(&bits, sizeof(T) * 8);
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if (num_read != sizeof(T) * 8)
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return false;
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memcpy(val, &bits, sizeof(T));
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return true;
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}
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// Returns number of bits already read.
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virtual size_t GetNumReadBits() const = 0;
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// These two functions define 'hard' and 'soft' EOF.
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//
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// Returns true if the end of the buffer was reached.
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virtual bool ReachedEnd() const = 0;
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// Returns true if we reached the end of the buffer or are nearing it and only
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// zero bits are left to read. Implementations of this function are allowed to
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// commit a "false negative" error if the end of the buffer was not reached,
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// i.e. it can return false even if indeed only zeroes are left.
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// It is assumed that the consumer expects that
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// the buffer stream ends with padding zeroes, and would accept this as a
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// 'soft' EOF. Implementations of this class do not necessarily need to
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// implement this, default behavior can simply delegate to ReachedEnd().
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virtual bool OnlyZeroesLeft() const {
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return ReachedEnd();
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}
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// Reads value encoded with WriteVariableWidthXXX (see BitWriterInterface).
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// Reader and writer must use the same |chunk_length| and variable type.
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// Returns true on success, false if the bit stream ends prematurely.
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bool ReadVariableWidthU64(uint64_t* val, size_t chunk_length);
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bool ReadVariableWidthU32(uint32_t* val, size_t chunk_length);
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bool ReadVariableWidthU16(uint16_t* val, size_t chunk_length);
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bool ReadVariableWidthU8(uint8_t* val, size_t chunk_length);
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bool ReadVariableWidthS64(
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int64_t* val, size_t chunk_length, size_t zigzag_exponent);
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bool ReadVariableWidthS32(
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int32_t* val, size_t chunk_length, size_t zigzag_exponent);
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bool ReadVariableWidthS16(
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int16_t* val, size_t chunk_length, size_t zigzag_exponent);
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bool ReadVariableWidthS8(
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int8_t* val, size_t chunk_length, size_t zigzag_exponent);
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// Reads value written by WriteFixedWidth (|max_val| needs to be the same).
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// Returns true on success, false if the bit stream ends prematurely.
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bool ReadFixedWidth(uint64_t* val, uint64_t max_val);
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BitReaderInterface(const BitReaderInterface&) = delete;
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BitReaderInterface& operator=(const BitReaderInterface&) = delete;
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};
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// This class is an implementation of BitReaderInterface which accepts both
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// uint8_t and uint64_t buffers as input. uint64_t buffers are consumed and
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// owned. uint8_t buffers are copied.
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class BitReaderWord64 : public BitReaderInterface {
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public:
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// Consumes and owns the buffer.
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explicit BitReaderWord64(std::vector<uint64_t>&& buffer);
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// Copies the buffer and casts it to uint64.
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// Consuming the original buffer and casting it to uint64 is difficult,
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// as it would potentially cause data misalignment and poor performance.
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explicit BitReaderWord64(const std::vector<uint8_t>& buffer);
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BitReaderWord64(const void* buffer, size_t num_bytes);
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size_t ReadBits(uint64_t* bits, size_t num_bits) override;
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size_t GetNumReadBits() const override {
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return pos_;
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}
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bool ReachedEnd() const override;
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bool OnlyZeroesLeft() const override;
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BitReaderWord64() = delete;
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private:
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const std::vector<uint64_t> buffer_;
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size_t pos_;
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};
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} // namespace spvutils
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#endif // LIBSPIRV_UTIL_BIT_STREAM_H_
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