Convert to use NuGet for DirectXTex and DirectXMesh

This commit is contained in:
Chuck Walbourn 2020-02-14 23:28:06 -08:00
parent 68d39814db
commit 50559b3819
15 changed files with 118 additions and 227 deletions

1
.gitignore vendored
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@ -23,6 +23,7 @@ Debug
Profile
Release
x64
packages
/Tests
/wiki
/out

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@ -9,6 +9,15 @@ cmake_minimum_required (VERSION 3.11)
project (UVAtlas LANGUAGES CXX)
# To build this tool, you need the DirectXTex (http://go.microsoft.com/fwlink/?LinkId=248926) and
# DirectXMesh (http://go.microsoft.com/fwlink/?LinkID=324981) libraries in the following directory structure:
#
# .\DirectXTex\DirectXTex
# .\DirectXMesh\DirectXMesh
# .\DirectXMesh\Utilities
# .\UVAtlas\UVAtlas
# .\UVAtlas\UVAtlasTool
#
option(BUILD_TOOLS "Build UVAtlasTool" ON)
# Enable the use of OpenMP

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@ -38,14 +38,6 @@ These components are designed to work without requiring any content from the leg
+ Command line tool and sample for UVAtlas library
> To build this tool, you need the DirectXTex (http://go.microsoft.com/fwlink/?LinkId=248926) and DirectXMesh (http://go.microsoft.com/fwlink/?LinkID=324981) libraries in the following directory structure:
.\DirectXTex\DirectXTex
.\DirectXMesh\DirectXMesh
.\DirectXMesh\Utilities
.\UVAtlas\UVAtlas
.\UVAtlas\UVAtlasTool
## Documentation
Documentation is available on the [GitHub wiki](https://github.com/Microsoft/UVAtlas/wiki).

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@ -1,83 +0,0 @@
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@ -132,7 +132,7 @@
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -164,7 +164,7 @@
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
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@ -195,7 +195,7 @@
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<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ControlFlowGuard>Guard</ControlFlowGuard>
@ -228,7 +228,7 @@
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -261,7 +261,7 @@
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<FloatingPointModel>Fast</FloatingPointModel>
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<SDLCheck>true</SDLCheck>
<ControlFlowGuard>Guard</ControlFlowGuard>
@ -293,7 +293,7 @@
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ControlFlowGuard>Guard</ControlFlowGuard>
@ -320,12 +320,6 @@
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@ -334,11 +328,11 @@
<ClCompile Include="MeshOBJ.cpp" />
<ClCompile Include="UVAtlas.cpp" />
<ClCompile Include="Mesh.cpp" />
<ClInclude Include="..\..\DirectXMesh\Utilities\WaveFrontReader.h" />
<CLInclude Include="Mesh.h" />
<ClInclude Include="SDKMesh.h" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="UVAtlas.rc" />
@ -348,5 +342,15 @@
<ItemGroup>
</ItemGroup>
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<ImportGroup Label="ExtensionTargets" />
<ImportGroup Label="ExtensionTargets">
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<Import Project="..\packages\directxtex_desktop_2017.2020.2.15.1\build\native\directxtex_desktop_2017.targets" Condition="Exists('..\packages\directxtex_desktop_2017.2020.2.15.1\build\native\directxtex_desktop_2017.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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@ -18,9 +18,6 @@
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<Filter>Wavefront OBJ</Filter>
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@ -29,5 +26,6 @@
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@ -1,83 +0,0 @@
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@ -132,7 +132,7 @@
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\UVAtlas\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ControlFlowGuard>Guard</ControlFlowGuard>
@ -164,7 +164,7 @@
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\UVAtlas\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ControlFlowGuard>Guard</ControlFlowGuard>
@ -195,7 +195,7 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\UVAtlas\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ControlFlowGuard>Guard</ControlFlowGuard>
@ -228,7 +228,7 @@
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\UVAtlas\inc;..\..\DirectXMesh\DirectXMesh;..\..\DirectXMesh\Utilities;..\..\DirectXTex\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\UVAtlas\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ControlFlowGuard>Guard</ControlFlowGuard>
@ -261,7 +261,7 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<SDLCheck>true</SDLCheck>
<ControlFlowGuard>Guard</ControlFlowGuard>
@ -293,7 +293,7 @@
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
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<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ControlFlowGuard>Guard</ControlFlowGuard>
@ -320,12 +320,6 @@
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<ProjectReference Include="..\UVAtlas\UVAtlas_2019_Win10.vcxproj">
<Project>{10359e70-6a7f-4433-8ef1-b0fb688d830e}</Project>
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@ -334,11 +328,11 @@
<ClCompile Include="MeshOBJ.cpp" />
<ClCompile Include="UVAtlas.cpp" />
<ClCompile Include="Mesh.cpp" />
<ClInclude Include="..\..\DirectXMesh\Utilities\WaveFrontReader.h" />
<CLInclude Include="Mesh.h" />
<ClInclude Include="SDKMesh.h" />
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<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="UVAtlas.rc" />
@ -348,5 +342,15 @@
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\directxmesh_desktop_2017.2020.2.15.2\build\native\directxmesh_desktop_2017.targets" Condition="Exists('..\packages\directxmesh_desktop_2017.2020.2.15.2\build\native\directxmesh_desktop_2017.targets')" />
<Import Project="..\packages\directxtex_desktop_2017.2020.2.15.1\build\native\directxtex_desktop_2017.targets" Condition="Exists('..\packages\directxtex_desktop_2017.2020.2.15.1\build\native\directxtex_desktop_2017.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition="!Exists('..\packages\directxmesh_desktop_2017.2020.2.15.2\build\native\directxmesh_desktop_2017.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\directxmesh_desktop_2017.2020.2.15.2\build\native\directxmesh_desktop_2017.targets'))" />
<Error Condition="!Exists('..\packages\directxtex_desktop_2017.2020.2.15.1\build\native\directxtex_desktop_2017.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\directxtex_desktop_2017.2020.2.15.1\build\native\directxtex_desktop_2017.targets'))" />
</Target>
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View File

@ -18,9 +18,6 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\DirectXMesh\Utilities\WaveFrontReader.h">
<Filter>Wavefront OBJ</Filter>
</ClInclude>
<ClInclude Include="SDKMesh.h" />
</ItemGroup>
<ItemGroup>
@ -29,5 +26,6 @@
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</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="directxmesh_desktop_2017" version="2020.2.15.2" targetFramework="native" />
<package id="directxtex_desktop_2017" version="2020.2.15.1" targetFramework="native" />
</packages>

View File

@ -1,35 +1,55 @@

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@ -3,11 +3,13 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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Release|x64 = Release|x64
Release|x86 = Release|x86
@ -28,6 +33,12 @@ Global
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@ -3,11 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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@ -3,11 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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@ -3,11 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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