February 21, 2024 (#147)

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Chuck Walbourn 2024-02-22 12:26:26 -08:00 committed by GitHub
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022.
UVAtlas, a shared source library for creating and packing an isochart texture atlas.</description>
<releaseNotes>Matches the December 31, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 21, 2024 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=512686</projectUrl>
<repository type="git" url="https://github.com/microsoft/UVAtlas.git" />
<icon>images\icon.jpg</icon>

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cmake_minimum_required (VERSION 3.20)
set(UVATLAS_VERSION 1.8.6)
set(UVATLAS_VERSION 1.8.7)
if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")

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@ -6,6 +6,10 @@ Release available for download on [GitHub](https://github.com/microsoft/UVAtlas/
## Release History
### February 21, 2024
* CMake project updates and refactor
* Minor code review for Clang, MinGW, and Intel compilers
### December 31, 2023
* CMake project updates including pkg-config file generation
* Code review

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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=512686
Copyright (c) Microsoft Corporation.
**December 31, 2023**
**February 21, 2024**
This package contains UVAtlas, a shared source library for creating and packing an isochart texture atlas.

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#include <DirectXMath.h>
#define UVATLAS_VERSION 186
#define UVATLAS_VERSION 187
namespace DirectX