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https://github.com/microsoft/UVAtlas
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February 21, 2024 (#147)
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022.
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UVAtlas, a shared source library for creating and packing an isochart texture atlas.</description>
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<releaseNotes>Matches the December 31, 2023 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the February 21, 2024 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=512686</projectUrl>
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<repository type="git" url="https://github.com/microsoft/UVAtlas.git" />
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<icon>images\icon.jpg</icon>
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cmake_minimum_required (VERSION 3.20)
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set(UVATLAS_VERSION 1.8.6)
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set(UVATLAS_VERSION 1.8.7)
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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@ -6,6 +6,10 @@ Release available for download on [GitHub](https://github.com/microsoft/UVAtlas/
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## Release History
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### February 21, 2024
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* CMake project updates and refactor
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* Minor code review for Clang, MinGW, and Intel compilers
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### December 31, 2023
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* CMake project updates including pkg-config file generation
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* Code review
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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=512686
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Copyright (c) Microsoft Corporation.
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**December 31, 2023**
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**February 21, 2024**
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This package contains UVAtlas, a shared source library for creating and packing an isochart texture atlas.
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#include <DirectXMath.h>
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#define UVATLAS_VERSION 186
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#define UVATLAS_VERSION 187
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namespace DirectX
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