diff --git a/CMakeLists.txt b/CMakeLists.txt index d2774e2..72ad166 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -53,6 +53,7 @@ if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET)) endif() include(GNUInstallDirs) +include(build/CompilerAndLinker.cmake) #--- Library set(LIBRARY_HEADERS @@ -264,8 +265,6 @@ if(MSVC) endforeach() endif() -include(build/CompilerAndLinker.cmake) - foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_definitions(${t} PRIVATE ${COMPILER_DEFINES}) target_compile_options(${t} PRIVATE ${COMPILER_SWITCHES}) diff --git a/build/CompilerAndLinker.cmake b/build/CompilerAndLinker.cmake index 1826feb..6fb5447 100644 --- a/build/CompilerAndLinker.cmake +++ b/build/CompilerAndLinker.cmake @@ -32,6 +32,13 @@ elseif(CMAKE_VS_PLATFORM_NAME_DEFAULT MATCHES "^[Aa][Rr][Mm]64EC$") set(DIRECTX_ARCH arm64ec) endif() +#--- Determines host architecture +if(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "[Aa][Rr][Mm]64|aarch64|arm64") + set(DIRECTX_HOST_ARCH arm64) +else() + set(DIRECTX_HOST_ARCH x64) +endif() + #--- Build with Unicode Win32 APIs per "UTF-8 Everywhere" if(WIN32) list(APPEND COMPILER_DEFINES _UNICODE UNICODE)