Update CMake to handle ARM64EC with VS Generator (#165)

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Chuck Walbourn 2024-08-02 13:16:10 -07:00 committed by GitHub
parent 460d3c1ff6
commit d369c64c9b
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@ -18,6 +18,8 @@ elseif(CMAKE_GENERATOR_PLATFORM MATCHES "^[Aa][Rr][Mm]$")
set(DIRECTX_ARCH arm)
elseif(CMAKE_GENERATOR_PLATFORM MATCHES "^[Aa][Rr][Mm]64$")
set(DIRECTX_ARCH arm64)
elseif(CMAKE_GENERATOR_PLATFORM MATCHES "^[Aa][Rr][Mm]64EC$")
set(DIRECTX_ARCH arm64ec)
elseif(CMAKE_VS_PLATFORM_NAME_DEFAULT MATCHES "^[Ww][Ii][Nn]32$")
set(DIRECTX_ARCH x86)
elseif(CMAKE_VS_PLATFORM_NAME_DEFAULT MATCHES "^[Xx]64$")
@ -26,6 +28,8 @@ elseif(CMAKE_VS_PLATFORM_NAME_DEFAULT MATCHES "^[Aa][Rr][Mm]$")
set(DIRECTX_ARCH arm)
elseif(CMAKE_VS_PLATFORM_NAME_DEFAULT MATCHES "^[Aa][Rr][Mm]64$")
set(DIRECTX_ARCH arm64)
elseif(CMAKE_VS_PLATFORM_NAME_DEFAULT MATCHES "^[Aa][Rr][Mm]64EC$")
set(DIRECTX_ARCH arm64ec)
endif()
#--- Build with Unicode Win32 APIs per "UTF-8 Everywhere"