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Fix initial WIN32 detection
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@ -9,7 +9,7 @@
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#pragma once
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#if defined(WIN32) || defined(WINAPI_FAMILY)
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#if defined(WIN32) || defined(_WIN32)
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#ifdef _GAMING_XBOX_SCARLETT
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#include <d3d12_xs.h>
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#elif defined(_GAMING_XBOX)
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@ -50,7 +50,7 @@
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#pragma clang diagnostic ignored "-Wswitch-enum"
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#endif
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#if defined(WIN32) || defined(WINAPI_FAMILY)
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#if defined(WIN32) || defined(_WIN32)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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