mirror of
https://github.com/microsoft/UVAtlas
synced 2024-11-08 13:20:06 +00:00
2664 lines
75 KiB
C++
2664 lines
75 KiB
C++
//--------------------------------------------------------------------------------------
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// File: Mesh.cpp
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//
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// Mesh processing helper class
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//
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=324981
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// http://go.microsoft.com/fwlink/?LinkID=512686
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//--------------------------------------------------------------------------------------
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#pragma warning(push)
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#pragma warning(disable : 4005)
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#define NODRAWTEXT
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#define NOGDI
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#define NOMCX
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#define NOSERVICE
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#define NOHELP
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#pragma warning(pop)
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#include "Mesh.h"
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#include <cstring>
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#include <cwchar>
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#include <iterator>
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#include <new>
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#include <utility>
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#include "SDKMesh.h"
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#include <DirectXPackedVector.h>
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#include <DirectXCollision.h>
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#include <UVAtlas.h>
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using namespace DirectX;
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namespace
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{
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struct handle_closer { void operator()(HANDLE h) noexcept { if (h) CloseHandle(h); } };
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using ScopedHandle = std::unique_ptr<void, handle_closer>;
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inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
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template<typename T> inline HRESULT write_file(HANDLE hFile, const T& value)
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{
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DWORD bytesWritten;
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if (!WriteFile(hFile, &value, static_cast<DWORD>(sizeof(T)), &bytesWritten, nullptr))
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return HRESULT_FROM_WIN32(GetLastError());
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if (bytesWritten != sizeof(T))
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return E_FAIL;
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return S_OK;
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}
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inline HRESULT write_file_string(HANDLE hFile, const wchar_t* value)
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{
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UINT length = (value) ? static_cast<UINT>(wcslen(value) + 1) : 1;
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DWORD bytesWritten;
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if (!WriteFile(hFile, &length, static_cast<DWORD>(sizeof(UINT)), &bytesWritten, nullptr))
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return HRESULT_FROM_WIN32(GetLastError());
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if (bytesWritten != sizeof(UINT))
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return E_FAIL;
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if (length > 0)
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{
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auto bytes = static_cast<DWORD>(sizeof(wchar_t) * length);
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if (!WriteFile(hFile, value, bytes, &bytesWritten, nullptr))
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return HRESULT_FROM_WIN32(GetLastError());
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if (bytesWritten != bytes)
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return E_FAIL;
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}
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else
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{
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wchar_t nul = 0;
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if (!WriteFile(hFile, &nul, sizeof(wchar_t), &bytesWritten, nullptr))
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return HRESULT_FROM_WIN32(GetLastError());
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if (bytesWritten != sizeof(wchar_t))
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return E_FAIL;
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}
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return S_OK;
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}
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inline UINT64 roundup4k(UINT64 value)
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{
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return ((value + 4095) / 4096) * 4096;
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}
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static const uint8_t g_padding[4096] = {};
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}
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// Move constructor
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Mesh::Mesh(Mesh&& moveFrom) noexcept : mnFaces(0), mnVerts(0)
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{
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*this = std::move(moveFrom);
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}
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// Move operator
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Mesh& Mesh::operator= (Mesh&& moveFrom) noexcept
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{
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if (this != &moveFrom)
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{
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mnFaces = moveFrom.mnFaces;
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mnVerts = moveFrom.mnVerts;
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mIndices.swap(moveFrom.mIndices);
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mAttributes.swap(moveFrom.mAttributes);
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mAdjacency.swap(moveFrom.mAdjacency);
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mPositions.swap(moveFrom.mPositions);
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mNormals.swap(moveFrom.mNormals);
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mTangents.swap(moveFrom.mTangents);
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mBiTangents.swap(moveFrom.mBiTangents);
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mTexCoords.swap(moveFrom.mTexCoords);
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mTexCoords2.swap(moveFrom.mTexCoords2);
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mColors.swap(moveFrom.mColors);
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mBlendIndices.swap(moveFrom.mBlendIndices);
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mBlendWeights.swap(moveFrom.mBlendWeights);
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}
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return *this;
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}
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//--------------------------------------------------------------------------------------
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void Mesh::Clear() noexcept
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{
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mnFaces = mnVerts = 0;
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// Release face data
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mIndices.reset();
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mAttributes.reset();
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mAdjacency.reset();
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// Release vertex data
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mPositions.reset();
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mNormals.reset();
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mTangents.reset();
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mBiTangents.reset();
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mTexCoords.reset();
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mTexCoords2.reset();
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mColors.reset();
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mBlendIndices.reset();
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mBlendWeights.reset();
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}
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//--------------------------------------------------------------------------------------
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_Use_decl_annotations_
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HRESULT Mesh::SetIndexData(size_t nFaces, const uint16_t* indices, const uint32_t* attributes) noexcept
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{
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if (!nFaces || !indices)
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return E_INVALIDARG;
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if ((uint64_t(nFaces) * 3) >= UINT32_MAX)
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return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
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// Release face data
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mnFaces = 0;
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mIndices.reset();
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mAttributes.reset();
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std::unique_ptr<uint32_t[]> ib(new (std::nothrow) uint32_t[nFaces * 3]);
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if (!ib)
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return E_OUTOFMEMORY;
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for (size_t j = 0; j < (nFaces * 3); ++j)
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{
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if (indices[j] == uint16_t(-1))
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{
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ib[j] = uint32_t(-1);
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}
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else
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{
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ib[j] = indices[j];
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}
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}
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std::unique_ptr<uint32_t[]> attr;
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if (attributes)
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{
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attr.reset(new (std::nothrow) uint32_t[nFaces]);
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if (!attr)
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return E_OUTOFMEMORY;
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memcpy(attr.get(), attributes, sizeof(uint32_t) * nFaces);
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}
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mIndices.swap(ib);
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mAttributes.swap(attr);
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mnFaces = nFaces;
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return S_OK;
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}
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_Use_decl_annotations_
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HRESULT Mesh::SetIndexData(size_t nFaces, const uint32_t* indices, const uint32_t* attributes) noexcept
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{
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if (!nFaces || !indices)
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return E_INVALIDARG;
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if ((uint64_t(nFaces) * 3) >= UINT32_MAX)
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return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
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mnFaces = 0;
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mIndices.reset();
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mAttributes.reset();
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std::unique_ptr<uint32_t[]> ib(new (std::nothrow) uint32_t[nFaces * 3]);
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if (!ib)
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return E_OUTOFMEMORY;
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memcpy(ib.get(), indices, sizeof(uint32_t) * nFaces * 3);
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std::unique_ptr<uint32_t[]> attr;
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if (attributes)
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{
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attr.reset(new (std::nothrow) uint32_t[nFaces]);
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if (!attr)
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return E_OUTOFMEMORY;
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memcpy(attr.get(), attributes, sizeof(uint32_t) * nFaces);
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}
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mIndices.swap(ib);
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mAttributes.swap(attr);
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mnFaces = nFaces;
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return S_OK;
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}
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//--------------------------------------------------------------------------------------
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HRESULT Mesh::SetVertexData(_Inout_ DirectX::VBReader& reader, _In_ size_t nVerts) noexcept
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{
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if (!nVerts)
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return E_INVALIDARG;
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// Release vertex data
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mnVerts = 0;
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mPositions.reset();
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mNormals.reset();
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mTangents.reset();
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mBiTangents.reset();
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mTexCoords.reset();
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mTexCoords2.reset();
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mColors.reset();
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mBlendIndices.reset();
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mBlendWeights.reset();
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// Load positions (required)
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std::unique_ptr<XMFLOAT3[]> pos(new (std::nothrow) XMFLOAT3[nVerts]);
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if (!pos)
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return E_OUTOFMEMORY;
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HRESULT hr = reader.Read(pos.get(), "SV_Position", 0, nVerts);
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if (FAILED(hr))
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return hr;
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// Load normals
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std::unique_ptr<XMFLOAT3[]> norms;
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auto e = reader.GetElement11("NORMAL", 0);
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if (e)
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{
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norms.reset(new (std::nothrow) XMFLOAT3[nVerts]);
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if (!norms)
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return E_OUTOFMEMORY;
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hr = reader.Read(norms.get(), "NORMAL", 0, nVerts);
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if (FAILED(hr))
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return hr;
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}
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// Load tangents
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std::unique_ptr<XMFLOAT4[]> tans1;
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e = reader.GetElement11("TANGENT", 0);
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if (e)
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{
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tans1.reset(new (std::nothrow) XMFLOAT4[nVerts]);
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if (!tans1)
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return E_OUTOFMEMORY;
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hr = reader.Read(tans1.get(), "TANGENT", 0, nVerts);
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if (FAILED(hr))
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return hr;
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}
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// Load bi-tangents
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std::unique_ptr<XMFLOAT3[]> tans2;
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e = reader.GetElement11("BINORMAL", 0);
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if (e)
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{
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tans2.reset(new (std::nothrow) XMFLOAT3[nVerts]);
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if (!tans2)
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return E_OUTOFMEMORY;
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hr = reader.Read(tans2.get(), "BINORMAL", 0, nVerts);
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if (FAILED(hr))
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return hr;
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}
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// Load texture coordinates
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std::unique_ptr<XMFLOAT2[]> texcoord;
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e = reader.GetElement11("TEXCOORD", 0);
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if (e)
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{
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texcoord.reset(new (std::nothrow) XMFLOAT2[nVerts]);
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if (!texcoord)
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return E_OUTOFMEMORY;
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hr = reader.Read(texcoord.get(), "TEXCOORD", 0, nVerts);
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if (FAILED(hr))
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return hr;
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}
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std::unique_ptr<XMFLOAT2[]> texcoord2;
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e = reader.GetElement11("TEXCOORD", 1);
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if (e)
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{
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texcoord2.reset(new (std::nothrow) XMFLOAT2[nVerts]);
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if (!texcoord2)
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return E_OUTOFMEMORY;
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hr = reader.Read(texcoord2.get(), "TEXCOORD", 1, nVerts);
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if (FAILED(hr))
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return hr;
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}
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// Load vertex colors
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std::unique_ptr<XMFLOAT4[]> colors;
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e = reader.GetElement11("COLOR", 0);
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if (e)
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{
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colors.reset(new (std::nothrow) XMFLOAT4[nVerts]);
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if (!colors)
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return E_OUTOFMEMORY;
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hr = reader.Read(colors.get(), "COLOR", 0, nVerts);
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if (FAILED(hr))
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return hr;
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}
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// Load skinning bone indices
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std::unique_ptr<XMFLOAT4[]> blendIndices;
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e = reader.GetElement11("BLENDINDICES", 0);
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if (e)
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{
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blendIndices.reset(new (std::nothrow) XMFLOAT4[nVerts]);
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if (!blendIndices)
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return E_OUTOFMEMORY;
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hr = reader.Read(blendIndices.get(), "BLENDINDICES", 0, nVerts);
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if (FAILED(hr))
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return hr;
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}
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// Load skinning bone weights
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std::unique_ptr<XMFLOAT4[]> blendWeights;
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e = reader.GetElement11("BLENDWEIGHT", 0);
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if (e)
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{
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blendWeights.reset(new (std::nothrow) XMFLOAT4[nVerts]);
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if (!blendWeights)
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return E_OUTOFMEMORY;
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hr = reader.Read(blendWeights.get(), "BLENDWEIGHT", 0, nVerts);
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if (FAILED(hr))
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return hr;
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}
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// Return values
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mPositions.swap(pos);
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mNormals.swap(norms);
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mTangents.swap(tans1);
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mBiTangents.swap(tans2);
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mTexCoords.swap(texcoord);
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mTexCoords2.swap(texcoord2);
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mColors.swap(colors);
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mBlendIndices.swap(blendIndices);
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mBlendWeights.swap(blendWeights);
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mnVerts = nVerts;
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return S_OK;
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}
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//--------------------------------------------------------------------------------------
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_Use_decl_annotations_
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HRESULT Mesh::Validate(DirectX::VALIDATE_FLAGS flags, std::wstring* msgs) const noexcept
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{
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if (!mnFaces || !mIndices || !mnVerts)
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return E_UNEXPECTED;
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return DirectX::Validate(mIndices.get(), mnFaces, mnVerts, mAdjacency.get(), flags, msgs);
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}
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//--------------------------------------------------------------------------------------
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HRESULT Mesh::Clean(_In_ bool breakBowties) noexcept
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{
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if (!mnFaces || !mIndices || !mnVerts || !mPositions)
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return E_UNEXPECTED;
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std::vector<uint32_t> dups;
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HRESULT hr = DirectX::Clean(mIndices.get(), mnFaces, mnVerts, mAdjacency.get(), mAttributes.get(), dups, breakBowties);
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if (FAILED(hr))
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return hr;
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if (dups.empty())
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{
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// No vertex duplication is needed for mesh clean
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return S_OK;
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}
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size_t nNewVerts = mnVerts + dups.size();
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std::unique_ptr<XMFLOAT3[]> pos(new (std::nothrow) XMFLOAT3[nNewVerts]);
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if (!pos)
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return E_OUTOFMEMORY;
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memcpy(pos.get(), mPositions.get(), sizeof(XMFLOAT3) * mnVerts);
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std::unique_ptr<XMFLOAT3[]> norms;
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if (mNormals)
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{
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norms.reset(new (std::nothrow) XMFLOAT3[nNewVerts]);
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if (!norms)
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return E_OUTOFMEMORY;
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memcpy(norms.get(), mNormals.get(), sizeof(XMFLOAT3) * mnVerts);
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}
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std::unique_ptr<XMFLOAT4[]> tans1;
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if (mTangents)
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{
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tans1.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
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if (!tans1)
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return E_OUTOFMEMORY;
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memcpy(tans1.get(), mTangents.get(), sizeof(XMFLOAT4) * mnVerts);
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}
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std::unique_ptr<XMFLOAT3[]> tans2;
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if (mBiTangents)
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{
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tans2.reset(new (std::nothrow) XMFLOAT3[nNewVerts]);
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if (!tans2)
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return E_OUTOFMEMORY;
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memcpy(tans2.get(), mBiTangents.get(), sizeof(XMFLOAT3) * mnVerts);
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}
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std::unique_ptr<XMFLOAT2[]> texcoord;
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if (mTexCoords)
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{
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texcoord.reset(new (std::nothrow) XMFLOAT2[nNewVerts]);
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if (!texcoord)
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return E_OUTOFMEMORY;
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memcpy(texcoord.get(), mTexCoords.get(), sizeof(XMFLOAT2) * mnVerts);
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}
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std::unique_ptr<XMFLOAT2[]> texcoord2;
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if (mTexCoords2)
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{
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texcoord2.reset(new (std::nothrow) XMFLOAT2[nNewVerts]);
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if (!texcoord2)
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return E_OUTOFMEMORY;
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memcpy(texcoord2.get(), mTexCoords2.get(), sizeof(XMFLOAT2) * mnVerts);
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}
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std::unique_ptr<XMFLOAT4[]> colors;
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if (mColors)
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{
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colors.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
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if (!colors)
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return E_OUTOFMEMORY;
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memcpy(colors.get(), mColors.get(), sizeof(XMFLOAT4) * mnVerts);
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}
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std::unique_ptr<XMFLOAT4[]> blendIndices;
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if (mBlendIndices)
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{
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blendIndices.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
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if (!blendIndices)
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return E_OUTOFMEMORY;
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memcpy(blendIndices.get(), mBlendIndices.get(), sizeof(XMFLOAT4) * mnVerts);
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}
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std::unique_ptr<XMFLOAT4[]> blendWeights;
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if (mBlendWeights)
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{
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blendWeights.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
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if (!blendWeights)
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return E_OUTOFMEMORY;
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memcpy(blendWeights.get(), mBlendWeights.get(), sizeof(XMFLOAT4) * mnVerts);
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}
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size_t j = mnVerts;
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for (auto it = dups.begin(); it != dups.end() && (j < nNewVerts); ++it, ++j)
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{
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assert(*it < mnVerts);
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pos[j] = mPositions[*it];
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if (norms)
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{
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norms[j] = mNormals[*it];
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}
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if (tans1)
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{
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tans1[j] = mTangents[*it];
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}
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if (tans2)
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{
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tans2[j] = mBiTangents[*it];
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}
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if (texcoord)
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{
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texcoord[j] = mTexCoords[*it];
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}
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|
if (texcoord2)
|
|
{
|
|
texcoord2[j] = mTexCoords2[*it];
|
|
}
|
|
|
|
if (colors)
|
|
{
|
|
colors[j] = mColors[*it];
|
|
}
|
|
|
|
if (blendIndices)
|
|
{
|
|
blendIndices[j] = mBlendIndices[*it];
|
|
}
|
|
|
|
if (blendWeights)
|
|
{
|
|
blendWeights[j] = mBlendWeights[*it];
|
|
}
|
|
}
|
|
|
|
mPositions.swap(pos);
|
|
mNormals.swap(norms);
|
|
mTangents.swap(tans1);
|
|
mBiTangents.swap(tans2);
|
|
mTexCoords.swap(texcoord);
|
|
mTexCoords2.swap(texcoord2);
|
|
mColors.swap(colors);
|
|
mBlendIndices.swap(blendIndices);
|
|
mBlendWeights.swap(blendWeights);
|
|
mnVerts = nNewVerts;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::GenerateAdjacency(_In_ float epsilon) noexcept
|
|
{
|
|
if (!mnFaces || !mIndices || !mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
if ((uint64_t(mnFaces) * 3) >= UINT32_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
|
|
mAdjacency.reset(new (std::nothrow) uint32_t[mnFaces * 3]);
|
|
if (!mAdjacency)
|
|
return E_OUTOFMEMORY;
|
|
|
|
return DirectX::GenerateAdjacencyAndPointReps(mIndices.get(), mnFaces, mPositions.get(), mnVerts, epsilon, nullptr, mAdjacency.get());
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::ComputeNormals(_In_ DirectX::CNORM_FLAGS flags) noexcept
|
|
{
|
|
if (!mnFaces || !mIndices || !mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
mNormals.reset(new (std::nothrow) XMFLOAT3[mnVerts]);
|
|
if (!mNormals)
|
|
return E_OUTOFMEMORY;
|
|
|
|
return DirectX::ComputeNormals(mIndices.get(), mnFaces, mPositions.get(), mnVerts, flags, mNormals.get());
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::ComputeTangentFrame(_In_ bool bitangents) noexcept
|
|
{
|
|
if (!mnFaces || !mIndices || !mnVerts || !mPositions || !mNormals || !mTexCoords)
|
|
return E_UNEXPECTED;
|
|
|
|
mTangents.reset();
|
|
mBiTangents.reset();
|
|
|
|
std::unique_ptr<XMFLOAT4[]> tan1(new (std::nothrow) XMFLOAT4[mnVerts]);
|
|
if (!tan1)
|
|
return E_OUTOFMEMORY;
|
|
|
|
std::unique_ptr<XMFLOAT3[]> tan2;
|
|
if (bitangents)
|
|
{
|
|
tan2.reset(new (std::nothrow) XMFLOAT3[mnVerts]);
|
|
if (!tan2)
|
|
return E_OUTOFMEMORY;
|
|
|
|
HRESULT hr = DirectX::ComputeTangentFrame(mIndices.get(), mnFaces, mPositions.get(), mNormals.get(), mTexCoords.get(), mnVerts,
|
|
tan1.get(), tan2.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
else
|
|
{
|
|
mBiTangents.reset();
|
|
|
|
HRESULT hr = DirectX::ComputeTangentFrame(mIndices.get(), mnFaces, mPositions.get(), mNormals.get(), mTexCoords.get(), mnVerts,
|
|
tan1.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
mTangents.swap(tan1);
|
|
mBiTangents.swap(tan2);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::UpdateFaces(size_t nFaces, const uint32_t* indices) noexcept
|
|
{
|
|
if (!nFaces || !indices)
|
|
return E_INVALIDARG;
|
|
|
|
if (!mnFaces || !mIndices)
|
|
return E_UNEXPECTED;
|
|
|
|
if (mnFaces != nFaces)
|
|
return E_FAIL;
|
|
|
|
if ((uint64_t(nFaces) * 3) >= UINT32_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
|
|
memcpy(mIndices.get(), indices, sizeof(uint32_t) * 3 * nFaces);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::UpdateAttributes(size_t nFaces, const uint32_t* attributes) noexcept
|
|
{
|
|
if (!nFaces || !attributes)
|
|
return E_INVALIDARG;
|
|
|
|
if (!mnFaces || !mIndices || !mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
if (mnFaces != nFaces)
|
|
return E_FAIL;
|
|
|
|
if (!mAttributes)
|
|
{
|
|
std::unique_ptr<uint32_t[]> attr(new (std::nothrow) uint32_t[nFaces]);
|
|
if (!attr)
|
|
return E_OUTOFMEMORY;
|
|
|
|
memcpy(attr.get(), attributes, sizeof(uint32_t) * nFaces);
|
|
|
|
mAttributes.swap(attr);
|
|
}
|
|
else
|
|
{
|
|
memcpy(mAttributes.get(), attributes, sizeof(uint32_t) * nFaces);
|
|
}
|
|
|
|
std::unique_ptr<uint32_t> remap(new (std::nothrow) uint32_t[mnFaces]);
|
|
if (!remap)
|
|
return E_OUTOFMEMORY;
|
|
|
|
HRESULT hr = AttributeSort(mnFaces, mAttributes.get(), remap.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (mAdjacency)
|
|
{
|
|
hr = ReorderIBAndAdjacency(mIndices.get(), mnFaces, mAdjacency.get(), remap.get());
|
|
}
|
|
else
|
|
{
|
|
hr = ReorderIB(mIndices.get(), mnFaces, remap.get());
|
|
}
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::UpdateUVs(size_t nVerts, const XMFLOAT2* uvs, bool keepOriginal) noexcept
|
|
{
|
|
if (!nVerts || !uvs)
|
|
return E_INVALIDARG;
|
|
|
|
if (!mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
if (nVerts != mnVerts)
|
|
return E_FAIL;
|
|
|
|
if (keepOriginal && mTexCoords)
|
|
{
|
|
std::unique_ptr<XMFLOAT2[]> texcoord2;
|
|
texcoord2.reset(new (std::nothrow) XMFLOAT2[mnVerts]);
|
|
if (!texcoord2)
|
|
return E_OUTOFMEMORY;
|
|
|
|
memcpy(texcoord2.get(), uvs, sizeof(XMFLOAT2) * mnVerts);
|
|
|
|
mTexCoords2.swap(texcoord2);
|
|
}
|
|
else if (!mTexCoords)
|
|
{
|
|
std::unique_ptr<XMFLOAT2[]> texcoord;
|
|
texcoord.reset(new (std::nothrow) XMFLOAT2[mnVerts]);
|
|
if (!texcoord)
|
|
return E_OUTOFMEMORY;
|
|
|
|
memcpy(texcoord.get(), uvs, sizeof(XMFLOAT2) * mnVerts);
|
|
|
|
mTexCoords.swap(texcoord);
|
|
}
|
|
else
|
|
{
|
|
memcpy(mTexCoords.get(), uvs, sizeof(XMFLOAT2) * mnVerts);
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::VertexRemap(const uint32_t* remap, size_t nNewVerts) noexcept
|
|
{
|
|
if (!remap || !nNewVerts)
|
|
return E_INVALIDARG;
|
|
|
|
if (!mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
if (nNewVerts < mnVerts)
|
|
return E_FAIL;
|
|
|
|
std::unique_ptr<XMFLOAT3[]> pos(new (std::nothrow) XMFLOAT3[nNewVerts]);
|
|
if (!pos)
|
|
return E_OUTOFMEMORY;
|
|
|
|
HRESULT hr = UVAtlasApplyRemap(mPositions.get(), sizeof(XMFLOAT3), mnVerts, nNewVerts, remap, pos.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
std::unique_ptr<XMFLOAT3[]> norms;
|
|
if (mNormals)
|
|
{
|
|
norms.reset(new (std::nothrow) XMFLOAT3[nNewVerts]);
|
|
if (!norms)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mNormals.get(), sizeof(XMFLOAT3), mnVerts, nNewVerts, remap, norms.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
std::unique_ptr<XMFLOAT4[]> tans1;
|
|
if (mTangents)
|
|
{
|
|
tans1.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
|
|
if (!tans1)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mTangents.get(), sizeof(XMFLOAT4), mnVerts, nNewVerts, remap, tans1.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
std::unique_ptr<XMFLOAT3[]> tans2;
|
|
if (mBiTangents)
|
|
{
|
|
tans2.reset(new (std::nothrow) XMFLOAT3[nNewVerts]);
|
|
if (!tans2)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mBiTangents.get(), sizeof(XMFLOAT3), mnVerts, nNewVerts, remap, tans2.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
std::unique_ptr<XMFLOAT2[]> texcoord;
|
|
if (mTexCoords)
|
|
{
|
|
texcoord.reset(new (std::nothrow) XMFLOAT2[nNewVerts]);
|
|
if (!texcoord)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mTexCoords.get(), sizeof(XMFLOAT2), mnVerts, nNewVerts, remap, texcoord.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
std::unique_ptr<XMFLOAT2[]> texcoord2;
|
|
if (mTexCoords2)
|
|
{
|
|
texcoord2.reset(new (std::nothrow) XMFLOAT2[nNewVerts]);
|
|
if (!texcoord2)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mTexCoords2.get(), sizeof(XMFLOAT2), mnVerts, nNewVerts, remap, texcoord2.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
std::unique_ptr<XMFLOAT4[]> colors;
|
|
if (mColors)
|
|
{
|
|
colors.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
|
|
if (!colors)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mColors.get(), sizeof(XMFLOAT4), mnVerts, nNewVerts, remap, colors.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
std::unique_ptr<XMFLOAT4[]> blendIndices;
|
|
if (mBlendIndices)
|
|
{
|
|
blendIndices.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
|
|
if (!blendIndices)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mBlendIndices.get(), sizeof(XMFLOAT4), mnVerts, nNewVerts, remap, blendIndices.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
std::unique_ptr<XMFLOAT4[]> blendWeights;
|
|
if (mBlendWeights)
|
|
{
|
|
blendWeights.reset(new (std::nothrow) XMFLOAT4[nNewVerts]);
|
|
if (!blendWeights)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = UVAtlasApplyRemap(mBlendWeights.get(), sizeof(XMFLOAT4), mnVerts, nNewVerts, remap, blendWeights.get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
mPositions.swap(pos);
|
|
mNormals.swap(norms);
|
|
mTangents.swap(tans1);
|
|
mBiTangents.swap(tans2);
|
|
mTexCoords.swap(texcoord);
|
|
mTexCoords2.swap(texcoord2);
|
|
mColors.swap(colors);
|
|
mBlendIndices.swap(blendIndices);
|
|
mBlendWeights.swap(blendWeights);
|
|
mnVerts = nNewVerts;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::ReverseWinding() noexcept
|
|
{
|
|
if (!mIndices || !mnFaces)
|
|
return E_UNEXPECTED;
|
|
|
|
auto iptr = mIndices.get();
|
|
for (size_t j = 0; j < mnFaces; ++j)
|
|
{
|
|
std::swap(*iptr, *(iptr + 2));
|
|
iptr += 3;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::InvertUTexCoord() noexcept
|
|
{
|
|
if (!mTexCoords)
|
|
return E_UNEXPECTED;
|
|
|
|
auto tptr = mTexCoords.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++tptr)
|
|
{
|
|
tptr->x = 1.f - tptr->x;
|
|
}
|
|
|
|
if (mTexCoords2)
|
|
{
|
|
tptr = mTexCoords2.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++tptr)
|
|
{
|
|
tptr->x = 1.f - tptr->x;
|
|
}
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::InvertVTexCoord() noexcept
|
|
{
|
|
if (!mTexCoords)
|
|
return E_UNEXPECTED;
|
|
|
|
auto tptr = mTexCoords.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++tptr)
|
|
{
|
|
tptr->y = 1.f - tptr->y;
|
|
}
|
|
|
|
if (mTexCoords2)
|
|
{
|
|
tptr = mTexCoords2.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++tptr)
|
|
{
|
|
tptr->y = 1.f - tptr->y;
|
|
}
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::ReverseHandedness() noexcept
|
|
{
|
|
if (!mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
auto ptr = mPositions.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++ptr)
|
|
{
|
|
ptr->z = -ptr->z;
|
|
}
|
|
|
|
if (mNormals)
|
|
{
|
|
auto nptr = mNormals.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++nptr)
|
|
{
|
|
nptr->z = -nptr->z;
|
|
}
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::VisualizeUVs(bool useSecondUVs) noexcept
|
|
{
|
|
if (!mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
const XMFLOAT2* sptr = nullptr;
|
|
if (useSecondUVs && mTexCoords2)
|
|
{
|
|
sptr = mTexCoords2.get();
|
|
}
|
|
else
|
|
{
|
|
sptr = mTexCoords.get();
|
|
}
|
|
|
|
if (!sptr)
|
|
return E_UNEXPECTED;
|
|
|
|
XMFLOAT3* dptr = mPositions.get();
|
|
for (size_t j = 0; j < mnVerts; ++j)
|
|
{
|
|
dptr->x = sptr->x;
|
|
dptr->y = sptr->y;
|
|
dptr->z = 0;
|
|
++sptr;
|
|
++dptr;
|
|
}
|
|
|
|
if (mNormals)
|
|
{
|
|
XMFLOAT3* nptr = mNormals.get();
|
|
for (size_t j = 0; j < mnVerts; ++j)
|
|
{
|
|
XMStoreFloat3(nptr, g_XMIdentityR2);
|
|
++nptr;
|
|
}
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
bool Mesh::Is16BitIndexBuffer() const noexcept
|
|
{
|
|
if (!mIndices || !mnFaces)
|
|
return false;
|
|
|
|
if ((uint64_t(mnFaces) * 3) >= UINT32_MAX)
|
|
return false;
|
|
|
|
const uint32_t* iptr = mIndices.get();
|
|
for (size_t j = 0; j < (mnFaces * 3); ++j)
|
|
{
|
|
uint32_t index = *(iptr++);
|
|
if (index != uint32_t(-1)
|
|
&& (index >= UINT16_MAX))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
std::unique_ptr<uint16_t[]> Mesh::GetIndexBuffer16() const noexcept
|
|
{
|
|
std::unique_ptr<uint16_t[]> ib;
|
|
|
|
if (!mIndices || !mnFaces)
|
|
return ib;
|
|
|
|
if ((uint64_t(mnFaces) * 3) >= UINT32_MAX)
|
|
return ib;
|
|
|
|
size_t count = mnFaces * 3;
|
|
|
|
ib.reset(new (std::nothrow) uint16_t[count]);
|
|
if (!ib)
|
|
return ib;
|
|
|
|
const uint32_t* iptr = mIndices.get();
|
|
for (size_t j = 0; j < count; ++j)
|
|
{
|
|
uint32_t index = *(iptr++);
|
|
if (index == uint32_t(-1))
|
|
{
|
|
ib[j] = uint16_t(-1);
|
|
}
|
|
else if (index >= UINT16_MAX)
|
|
{
|
|
ib.reset();
|
|
return ib;
|
|
}
|
|
else
|
|
{
|
|
ib[j] = static_cast<uint16_t>(index);
|
|
}
|
|
}
|
|
|
|
return ib;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
HRESULT Mesh::GetVertexBuffer(_Inout_ DirectX::VBWriter& writer) const noexcept
|
|
{
|
|
if (!mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
HRESULT hr = writer.Write(mPositions.get(), "SV_Position", 0, mnVerts);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (mNormals)
|
|
{
|
|
auto e = writer.GetElement11("NORMAL", 0);
|
|
if (e)
|
|
{
|
|
bool x2bias = (e->Format == DXGI_FORMAT_R11G11B10_FLOAT);
|
|
hr = writer.Write(mNormals.get(), "NORMAL", 0, mnVerts, x2bias);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
if (mTangents)
|
|
{
|
|
auto e = writer.GetElement11("TANGENT", 0);
|
|
if (e)
|
|
{
|
|
bool x2bias = (e->Format == DXGI_FORMAT_R11G11B10_FLOAT);
|
|
hr = writer.Write(mTangents.get(), "TANGENT", 0, mnVerts, x2bias);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
if (mBiTangents)
|
|
{
|
|
auto e = writer.GetElement11("BINORMAL", 0);
|
|
if (e)
|
|
{
|
|
bool x2bias = (e->Format == DXGI_FORMAT_R11G11B10_FLOAT);
|
|
hr = writer.Write(mBiTangents.get(), "BINORMAL", 0, mnVerts, x2bias);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
if (mTexCoords)
|
|
{
|
|
auto e = writer.GetElement11("TEXCOORD", 0);
|
|
if (e)
|
|
{
|
|
hr = writer.Write(mTexCoords.get(), "TEXCOORD", 0, mnVerts);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
if (mTexCoords2)
|
|
{
|
|
auto e = writer.GetElement11("TEXCOORD", 1);
|
|
if (e)
|
|
{
|
|
hr = writer.Write(mTexCoords2.get(), "TEXCOORD", 1, mnVerts);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
if (mColors)
|
|
{
|
|
auto e = writer.GetElement11("COLOR", 0);
|
|
if (e)
|
|
{
|
|
hr = writer.Write(mColors.get(), "COLOR", 0, mnVerts);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
if (mBlendIndices)
|
|
{
|
|
auto e = writer.GetElement11("BLENDINDICES", 0);
|
|
if (e)
|
|
{
|
|
hr = writer.Write(mBlendIndices.get(), "BLENDINDICES", 0, mnVerts);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
if (mBlendWeights)
|
|
{
|
|
auto e = writer.GetElement11("BLENDWEIGHT", 0);
|
|
if (e)
|
|
{
|
|
hr = writer.Write(mBlendWeights.get(), "BLENDWEIGHT", 0, mnVerts);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//======================================================================================
|
|
// VBO
|
|
//======================================================================================
|
|
|
|
namespace VBO
|
|
{
|
|
|
|
#pragma pack(push,1)
|
|
|
|
struct header_t
|
|
{
|
|
uint32_t numVertices;
|
|
uint32_t numIndices;
|
|
};
|
|
|
|
struct vertex_t
|
|
{
|
|
DirectX::XMFLOAT3 position;
|
|
DirectX::XMFLOAT3 normal;
|
|
DirectX::XMFLOAT2 textureCoordinate;
|
|
};
|
|
|
|
#pragma pack(pop)
|
|
|
|
static_assert(sizeof(header_t) == 8, "VBO header size mismatch");
|
|
static_assert(sizeof(vertex_t) == 32, "VBO vertex size mismatch");
|
|
} // namespace
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::ExportToVBO(const wchar_t* szFileName) const noexcept
|
|
{
|
|
using namespace VBO;
|
|
|
|
if (!szFileName)
|
|
return E_INVALIDARG;
|
|
|
|
if (!mnFaces || !mIndices || !mnVerts || !mPositions || !mNormals || !mTexCoords)
|
|
return E_UNEXPECTED;
|
|
|
|
if ((uint64_t(mnFaces) * 3) >= UINT32_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
|
|
if (mnVerts >= UINT16_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
|
|
|
|
// Setup VBO header
|
|
header_t header;
|
|
header.numVertices = static_cast<uint32_t>(mnVerts);
|
|
header.numIndices = static_cast<uint32_t>(mnFaces * 3);
|
|
|
|
// Setup vertices/indices for VBO
|
|
|
|
std::unique_ptr<vertex_t[]> vb(new (std::nothrow) vertex_t[mnVerts]);
|
|
std::unique_ptr<uint16_t[]> ib(new (std::nothrow) uint16_t[header.numIndices]);
|
|
if (!vb || !ib)
|
|
return E_OUTOFMEMORY;
|
|
|
|
// Copy to VB
|
|
auto vptr = vb.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++vptr)
|
|
{
|
|
vptr->position = mPositions[j];
|
|
vptr->normal = mNormals[j];
|
|
vptr->textureCoordinate = mTexCoords[j];
|
|
}
|
|
|
|
// Copy to IB
|
|
auto iptr = ib.get();
|
|
for (size_t j = 0; j < header.numIndices; ++j, ++iptr)
|
|
{
|
|
uint32_t index = mIndices[j];
|
|
if (index == uint32_t(-1))
|
|
{
|
|
*iptr = uint16_t(-1);
|
|
}
|
|
else if (index >= UINT16_MAX)
|
|
{
|
|
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
|
|
}
|
|
else
|
|
{
|
|
*iptr = static_cast<uint16_t>(index);
|
|
}
|
|
}
|
|
|
|
// Write header and data
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
|
|
ScopedHandle hFile(safe_handle(CreateFile2(szFileName,
|
|
GENERIC_WRITE, 0, CREATE_ALWAYS, nullptr)));
|
|
#else
|
|
ScopedHandle hFile(safe_handle(CreateFileW(szFileName,
|
|
GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr)));
|
|
#endif
|
|
if (!hFile)
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
HRESULT hr = write_file(hFile.get(), header);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
auto vertSize = static_cast<DWORD>(sizeof(vertex_t) * header.numVertices);
|
|
|
|
DWORD bytesWritten;
|
|
if (!WriteFile(hFile.get(), vb.get(), vertSize, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != vertSize)
|
|
return E_FAIL;
|
|
|
|
auto indexSize = static_cast<DWORD>(sizeof(uint16_t) * header.numIndices);
|
|
|
|
if (!WriteFile(hFile.get(), ib.get(), indexSize, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != indexSize)
|
|
return E_FAIL;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::CreateFromVBO(const wchar_t* szFileName, std::unique_ptr<Mesh>& result) noexcept
|
|
{
|
|
using namespace VBO;
|
|
|
|
if (!szFileName)
|
|
return E_INVALIDARG;
|
|
|
|
result.reset();
|
|
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
|
|
ScopedHandle hFile(safe_handle(CreateFile2(szFileName, GENERIC_READ, FILE_SHARE_READ, OPEN_EXISTING, nullptr)));
|
|
#else
|
|
ScopedHandle hFile(safe_handle(CreateFileW(szFileName, GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr)));
|
|
#endif
|
|
if (!hFile)
|
|
{
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
}
|
|
|
|
// Get the file size
|
|
FILE_STANDARD_INFO fileInfo;
|
|
if (!GetFileInformationByHandleEx(hFile.get(), FileStandardInfo, &fileInfo, sizeof(fileInfo)))
|
|
{
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
}
|
|
|
|
// File is too big for 32-bit allocation, so reject read
|
|
if (fileInfo.EndOfFile.HighPart > 0)
|
|
return E_FAIL;
|
|
|
|
// Need at least enough data to read the header
|
|
if (fileInfo.EndOfFile.LowPart < sizeof(header_t))
|
|
return E_FAIL;
|
|
|
|
// Read VBO header
|
|
DWORD bytesRead = 0;
|
|
|
|
header_t header;
|
|
if (!ReadFile(hFile.get(), &header, sizeof(header_t), &bytesRead, nullptr))
|
|
{
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
}
|
|
|
|
if (bytesRead != sizeof(header))
|
|
return E_FAIL;
|
|
|
|
if (!header.numVertices || !header.numIndices)
|
|
return E_FAIL;
|
|
|
|
result.reset(new (std::nothrow) Mesh);
|
|
if (!result)
|
|
return E_OUTOFMEMORY;
|
|
|
|
// Read vertices/indices from VBO
|
|
std::unique_ptr<vertex_t[]> vb(new (std::nothrow) vertex_t[header.numVertices]);
|
|
std::unique_ptr<uint16_t[]> ib(new (std::nothrow) uint16_t[header.numIndices]);
|
|
if (!vb || !ib)
|
|
return E_OUTOFMEMORY;
|
|
|
|
auto vertSize = static_cast<DWORD>(sizeof(vertex_t) * header.numVertices);
|
|
|
|
if (!ReadFile(hFile.get(), vb.get(), vertSize, &bytesRead, nullptr))
|
|
{
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
}
|
|
|
|
if (bytesRead != vertSize)
|
|
return E_FAIL;
|
|
|
|
auto indexSize = static_cast<DWORD>(sizeof(uint16_t) * header.numIndices);
|
|
|
|
if (!ReadFile(hFile.get(), ib.get(), indexSize, &bytesRead, nullptr))
|
|
{
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
}
|
|
|
|
if (bytesRead != indexSize)
|
|
return E_FAIL;
|
|
|
|
// Copy VB to result
|
|
std::unique_ptr<XMFLOAT3[]> pos(new (std::nothrow) XMFLOAT3[header.numVertices]);
|
|
std::unique_ptr<XMFLOAT3[]> norm(new (std::nothrow) XMFLOAT3[header.numVertices]);
|
|
std::unique_ptr<XMFLOAT2[]> texcoord(new (std::nothrow) XMFLOAT2[header.numVertices]);
|
|
if (!pos || !norm || !texcoord)
|
|
return E_OUTOFMEMORY;
|
|
|
|
auto vptr = vb.get();
|
|
for (size_t j = 0; j < header.numVertices; ++j, ++vptr)
|
|
{
|
|
pos[j] = vptr->position;
|
|
norm[j] = vptr->normal;
|
|
texcoord[j] = vptr->textureCoordinate;
|
|
}
|
|
|
|
// Copy IB to result
|
|
std::unique_ptr<uint32_t[]> indices(new (std::nothrow) uint32_t[header.numIndices]);
|
|
if (!indices)
|
|
return E_OUTOFMEMORY;
|
|
|
|
auto iptr = ib.get();
|
|
for (size_t j = 0; j < header.numIndices; ++j, ++iptr)
|
|
{
|
|
uint16_t index = *iptr;
|
|
if (index == uint16_t(-1))
|
|
indices[j] = uint32_t(-1);
|
|
else
|
|
indices[j] = index;
|
|
}
|
|
|
|
result->mPositions.swap(pos);
|
|
result->mNormals.swap(norm);
|
|
result->mTexCoords.swap(texcoord);
|
|
result->mIndices.swap(indices);
|
|
result->mnVerts = header.numVertices;
|
|
result->mnFaces = header.numIndices / 3;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//======================================================================================
|
|
// Visual Studio CMO
|
|
//======================================================================================
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
// .CMO files are built by Visual Studio 2012 and an example renderer is provided
|
|
// in the VS Direct3D Starter Kit
|
|
// http://code.msdn.microsoft.com/Visual-Studio-3D-Starter-455a15f1
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
namespace VSD3DStarter
|
|
{
|
|
// .CMO files
|
|
|
|
// UINT - Mesh count
|
|
// { [Mesh count]
|
|
// UINT - Length of name
|
|
// wchar_t[] - Name of mesh (if length > 0)
|
|
// UINT - Material count
|
|
// { [Material count]
|
|
// UINT - Length of material name
|
|
// wchar_t[] - Name of material (if length > 0)
|
|
// Material structure
|
|
// UINT - Length of pixel shader name
|
|
// wchar_t[] - Name of pixel shader (if length > 0)
|
|
// { [8]
|
|
// UINT - Length of texture name
|
|
// wchar_t[] - Name of texture (if length > 0)
|
|
// }
|
|
// }
|
|
// BYTE - 1 if there is skeletal animation data present
|
|
// UINT - SubMesh count
|
|
// { [SubMesh count]
|
|
// SubMesh structure
|
|
// }
|
|
// UINT - IB Count
|
|
// { [IB Count]
|
|
// UINT - Number of USHORTs in IB
|
|
// USHORT[] - Array of indices
|
|
// }
|
|
// UINT - VB Count
|
|
// { [VB Count]
|
|
// UINT - Number of verts in VB
|
|
// Vertex[] - Array of vertices
|
|
// }
|
|
// UINT - Skinning VB Count
|
|
// { [Skinning VB Count]
|
|
// UINT - Number of verts in Skinning VB
|
|
// SkinningVertex[] - Array of skinning verts
|
|
// }
|
|
// MeshExtents structure
|
|
// [If skeleton animation data is not present, file ends here]
|
|
// UINT - Bone count
|
|
// { [Bone count]
|
|
// UINT - Length of bone name
|
|
// wchar_t[] - Bone name (if length > 0)
|
|
// Bone structure
|
|
// }
|
|
// UINT - Animation clip count
|
|
// { [Animation clip count]
|
|
// UINT - Length of clip name
|
|
// wchar_t[] - Clip name (if length > 0)
|
|
// float - Start time
|
|
// float - End time
|
|
// UINT - Keyframe count
|
|
// { [Keyframe count]
|
|
// Keyframe structure
|
|
// }
|
|
// }
|
|
// }
|
|
|
|
#pragma pack(push,1)
|
|
|
|
struct Material
|
|
{
|
|
DirectX::XMFLOAT4 Ambient;
|
|
DirectX::XMFLOAT4 Diffuse;
|
|
DirectX::XMFLOAT4 Specular;
|
|
float SpecularPower;
|
|
DirectX::XMFLOAT4 Emissive;
|
|
DirectX::XMFLOAT4X4 UVTransform;
|
|
};
|
|
|
|
const uint32_t MAX_TEXTURE = 8;
|
|
|
|
struct SubMesh
|
|
{
|
|
UINT MaterialIndex;
|
|
UINT IndexBufferIndex;
|
|
UINT VertexBufferIndex;
|
|
UINT StartIndex;
|
|
UINT PrimCount;
|
|
};
|
|
|
|
const uint32_t NUM_BONE_INFLUENCES = 4;
|
|
|
|
struct Vertex
|
|
{
|
|
DirectX::XMFLOAT3 Position;
|
|
DirectX::XMFLOAT3 Normal;
|
|
DirectX::XMFLOAT4 Tangent;
|
|
UINT color;
|
|
DirectX::XMFLOAT2 TextureCoordinates;
|
|
};
|
|
|
|
struct SkinningVertex
|
|
{
|
|
UINT boneIndex[NUM_BONE_INFLUENCES];
|
|
float boneWeight[NUM_BONE_INFLUENCES];
|
|
};
|
|
|
|
struct MeshExtents
|
|
{
|
|
float CenterX, CenterY, CenterZ;
|
|
float Radius;
|
|
|
|
float MinX, MinY, MinZ;
|
|
float MaxX, MaxY, MaxZ;
|
|
};
|
|
|
|
struct Bone
|
|
{
|
|
INT ParentIndex;
|
|
DirectX::XMFLOAT4X4 InvBindPos;
|
|
DirectX::XMFLOAT4X4 BindPos;
|
|
DirectX::XMFLOAT4X4 LocalTransform;
|
|
};
|
|
|
|
struct Clip
|
|
{
|
|
float StartTime;
|
|
float EndTime;
|
|
UINT keys;
|
|
};
|
|
|
|
struct Keyframe
|
|
{
|
|
UINT BoneIndex;
|
|
float Time;
|
|
DirectX::XMFLOAT4X4 Transform;
|
|
};
|
|
|
|
#pragma pack(pop)
|
|
|
|
} // namespace
|
|
|
|
static_assert(sizeof(VSD3DStarter::Material) == 132, "CMO Mesh structure size incorrect");
|
|
static_assert(sizeof(VSD3DStarter::SubMesh) == 20, "CMO Mesh structure size incorrect");
|
|
static_assert(sizeof(VSD3DStarter::Vertex) == 52, "CMO Mesh structure size incorrect");
|
|
static_assert(sizeof(VSD3DStarter::SkinningVertex) == 32, "CMO Mesh structure size incorrect");
|
|
static_assert(sizeof(VSD3DStarter::MeshExtents) == 40, "CMO Mesh structure size incorrect");
|
|
static_assert(sizeof(VSD3DStarter::Bone) == 196, "CMO Mesh structure size incorrect");
|
|
static_assert(sizeof(VSD3DStarter::Clip) == 12, "CMO Mesh structure size incorrect");
|
|
static_assert(sizeof(VSD3DStarter::Keyframe) == 72, "CMO Mesh structure size incorrect");
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::ExportToCMO(const wchar_t* szFileName, size_t nMaterials, const Material* materials) const noexcept
|
|
{
|
|
using namespace VSD3DStarter;
|
|
|
|
if (!szFileName)
|
|
return E_INVALIDARG;
|
|
|
|
if (nMaterials > 0 && !materials)
|
|
return E_INVALIDARG;
|
|
|
|
if (!mnFaces || !mIndices || !mnVerts || !mPositions || !mNormals || !mTexCoords || !mTangents)
|
|
return E_UNEXPECTED;
|
|
|
|
if ((uint64_t(mnFaces) * 3) >= UINT32_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
|
|
if (mnVerts >= UINT16_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
|
|
|
|
UINT nIndices = static_cast<UINT>(mnFaces * 3);
|
|
|
|
// Setup vertices/indices for CMO
|
|
std::unique_ptr<Vertex[]> vb(new (std::nothrow) Vertex[mnVerts]);
|
|
std::unique_ptr<uint16_t[]> ib(new (std::nothrow) uint16_t[nIndices]);
|
|
if (!vb || !ib)
|
|
return E_OUTOFMEMORY;
|
|
|
|
std::unique_ptr<SkinningVertex[]> vbSkin;
|
|
if (mBlendIndices && mBlendWeights)
|
|
{
|
|
vbSkin.reset(new (std::nothrow) SkinningVertex[mnVerts]);
|
|
if (!vbSkin)
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
// Copy to VB
|
|
auto vptr = vb.get();
|
|
for (size_t j = 0; j < mnVerts; ++j, ++vptr)
|
|
{
|
|
vptr->Position = mPositions[j];
|
|
vptr->Normal = mNormals[j];
|
|
vptr->Tangent = mTangents[j];
|
|
vptr->TextureCoordinates = mTexCoords[j];
|
|
|
|
if (mColors)
|
|
{
|
|
XMVECTOR icolor = XMLoadFloat4(&mColors[j]);
|
|
PackedVector::XMUBYTEN4 rgba;
|
|
PackedVector::XMStoreUByteN4(&rgba, icolor);
|
|
vptr->color = rgba.v;
|
|
}
|
|
else
|
|
vptr->color = 0xFFFFFFFF;
|
|
}
|
|
|
|
// Copy to SkinVB
|
|
auto sptr = vbSkin.get();
|
|
if (sptr)
|
|
{
|
|
for (size_t j = 0; j < mnVerts; ++j, ++sptr)
|
|
{
|
|
XMVECTOR v = XMLoadFloat4(&mBlendIndices[j]);
|
|
XMStoreUInt4(reinterpret_cast<XMUINT4*>(&sptr->boneIndex[0]), v);
|
|
|
|
const XMFLOAT4* w = &mBlendWeights[j];
|
|
sptr->boneWeight[0] = w->x;
|
|
sptr->boneWeight[1] = w->y;
|
|
sptr->boneWeight[2] = w->z;
|
|
sptr->boneWeight[3] = w->w;
|
|
}
|
|
}
|
|
|
|
// Copy to IB
|
|
auto iptr = ib.get();
|
|
for (size_t j = 0; j < nIndices; ++j, ++iptr)
|
|
{
|
|
uint32_t index = mIndices[j];
|
|
if (index == uint32_t(-1))
|
|
{
|
|
*iptr = uint16_t(-1);
|
|
}
|
|
else if (index >= UINT16_MAX)
|
|
{
|
|
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
|
|
}
|
|
else
|
|
{
|
|
*iptr = static_cast<uint16_t>(index);
|
|
}
|
|
}
|
|
|
|
// Create CMO file
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
|
|
ScopedHandle hFile(safe_handle(CreateFile2(szFileName,
|
|
GENERIC_WRITE, 0, CREATE_ALWAYS, nullptr)));
|
|
#else
|
|
ScopedHandle hFile(safe_handle(CreateFileW(szFileName,
|
|
GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr)));
|
|
#endif
|
|
if (!hFile)
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
// Write 1 mesh, name based on the filename
|
|
UINT n = 1;
|
|
HRESULT hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
{
|
|
wchar_t fname[_MAX_FNAME];
|
|
_wsplitpath_s(szFileName, nullptr, 0, nullptr, 0, fname, _MAX_FNAME, nullptr, 0);
|
|
|
|
hr = write_file_string(hFile.get(), fname);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
// Write materials
|
|
static const Mesh::Material s_defMaterial = { L"default", false, 1.f, 1.f,
|
|
XMFLOAT3(0.2f, 0.2f, 0.2f), XMFLOAT3(0.8f, 0.8f, 0.8f),
|
|
XMFLOAT3(0.f, 0.f, 0.f), XMFLOAT3(0.f, 0.f, 0.f), L"" };
|
|
|
|
UINT materialCount = 1;
|
|
if (nMaterials > 0)
|
|
{
|
|
materialCount = static_cast<UINT>(nMaterials);
|
|
}
|
|
else
|
|
{
|
|
nMaterials = 1;
|
|
materials = &s_defMaterial;
|
|
}
|
|
|
|
hr = write_file(hFile.get(), materialCount);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
for (UINT j = 0; j < materialCount; ++j)
|
|
{
|
|
auto& m = materials[j];
|
|
|
|
if (!m.name.empty())
|
|
{
|
|
hr = write_file_string(hFile.get(), m.name.c_str());
|
|
}
|
|
else
|
|
{
|
|
wchar_t name[64];
|
|
swprintf_s(name, L"material%03u\n", j);
|
|
hr = write_file_string(hFile.get(), name);
|
|
}
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
VSD3DStarter::Material mdata = {};
|
|
|
|
mdata.Ambient.x = m.ambientColor.x;
|
|
mdata.Ambient.y = m.ambientColor.y;
|
|
mdata.Ambient.z = m.ambientColor.z;
|
|
mdata.Ambient.w = 1.f;
|
|
|
|
mdata.Diffuse.x = m.diffuseColor.x;
|
|
mdata.Diffuse.y = m.diffuseColor.y;
|
|
mdata.Diffuse.z = m.diffuseColor.z;
|
|
mdata.Diffuse.w = m.alpha;
|
|
|
|
if (m.specularColor.x > 0.f || m.specularColor.y > 0.f || m.specularColor.z > 0.f)
|
|
{
|
|
mdata.Specular.x = m.specularColor.x;
|
|
mdata.Specular.y = m.specularColor.y;
|
|
mdata.Specular.z = m.specularColor.z;
|
|
mdata.SpecularPower = (m.specularPower <= 0.f) ? 16.f : m.specularPower;
|
|
}
|
|
else
|
|
{
|
|
mdata.SpecularPower = 1.f;
|
|
}
|
|
mdata.Specular.w = 1.f;
|
|
|
|
mdata.Emissive.x = m.emissiveColor.x;
|
|
mdata.Emissive.y = m.emissiveColor.y;
|
|
mdata.Emissive.z = m.emissiveColor.z;
|
|
mdata.Emissive.w = 1.f;
|
|
|
|
XMMATRIX id = XMMatrixIdentity();
|
|
XMStoreFloat4x4(&mdata.UVTransform, id);
|
|
|
|
hr = write_file(hFile.get(), mdata);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (m.specularColor.x > 0.f || m.specularColor.y > 0.f || m.specularColor.z > 0.f)
|
|
{
|
|
hr = write_file_string(hFile.get(), L"phong.dgsl");
|
|
}
|
|
else
|
|
{
|
|
hr = write_file_string(hFile.get(), L"lambert.dgsl");
|
|
}
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = write_file_string(hFile.get(), m.texture.c_str());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
for (size_t k = 1; k < MAX_TEXTURE; ++k)
|
|
{
|
|
hr = write_file_string(hFile.get(), L"");
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
BYTE sd = 0; // No skeleton/animation data
|
|
hr = write_file(hFile.get(), sd);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (mAttributes)
|
|
{
|
|
auto subsets = ComputeSubsets(mAttributes.get(), mnFaces);
|
|
|
|
n = static_cast<UINT>(subsets.size());
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
size_t startIndex = 0;
|
|
for (const auto& it : subsets)
|
|
{
|
|
SubMesh smesh;
|
|
smesh.MaterialIndex = mAttributes[it.first];
|
|
if (smesh.MaterialIndex >= nMaterials)
|
|
smesh.MaterialIndex = 0;
|
|
|
|
smesh.IndexBufferIndex = 0;
|
|
smesh.VertexBufferIndex = 0;
|
|
smesh.StartIndex = static_cast<UINT>(startIndex);
|
|
smesh.PrimCount = static_cast<UINT>(it.second);
|
|
hr = write_file(hFile.get(), smesh);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if ((startIndex + (it.second * 3)) > mnFaces * 3)
|
|
return E_FAIL;
|
|
|
|
startIndex += static_cast<size_t>(uint64_t(smesh.PrimCount) * 3);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
n = 1;
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
SubMesh smesh;
|
|
smesh.MaterialIndex = 0;
|
|
smesh.IndexBufferIndex = 0;
|
|
smesh.VertexBufferIndex = 0;
|
|
smesh.StartIndex = 0;
|
|
smesh.PrimCount = static_cast<UINT>(mnFaces);
|
|
|
|
hr = write_file(hFile.get(), smesh);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
// Write indices (one IB shared across submeshes)
|
|
n = 1;
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = write_file(hFile.get(), nIndices);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
auto indexSize = static_cast<DWORD>(sizeof(uint16_t) * nIndices);
|
|
|
|
DWORD bytesWritten;
|
|
if (!WriteFile(hFile.get(), ib.get(), indexSize, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != indexSize)
|
|
return E_FAIL;
|
|
|
|
// Write vertices (one VB shared across submeshes)
|
|
n = 1;
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
n = static_cast<UINT>(mnVerts);
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
auto vertSize = static_cast<DWORD>(sizeof(Vertex) * mnVerts);
|
|
|
|
if (!WriteFile(hFile.get(), vb.get(), vertSize, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != vertSize)
|
|
return E_FAIL;
|
|
|
|
// Write skinning vertices (one SkinVB shared across submeshes)
|
|
if (vbSkin)
|
|
{
|
|
n = 1;
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
n = static_cast<UINT>(mnVerts);
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
auto skinVertSize = static_cast<DWORD>(sizeof(SkinningVertex) * mnVerts);
|
|
|
|
if (!WriteFile(hFile.get(), vbSkin.get(), skinVertSize, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != skinVertSize)
|
|
return E_FAIL;
|
|
}
|
|
else
|
|
{
|
|
n = 0;
|
|
hr = write_file(hFile.get(), n);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
// Write extents
|
|
{
|
|
BoundingSphere sphere;
|
|
BoundingSphere::CreateFromPoints(sphere, mnVerts, mPositions.get(), sizeof(XMFLOAT3));
|
|
|
|
BoundingBox box;
|
|
BoundingBox::CreateFromPoints(box, mnVerts, mPositions.get(), sizeof(XMFLOAT3));
|
|
|
|
MeshExtents extents;
|
|
extents.CenterX = sphere.Center.x;
|
|
extents.CenterY = sphere.Center.y;
|
|
extents.CenterZ = sphere.Center.z;
|
|
extents.Radius = sphere.Radius;
|
|
|
|
extents.MinX = box.Center.x - box.Extents.x;
|
|
extents.MinY = box.Center.y - box.Extents.y;
|
|
extents.MinZ = box.Center.z - box.Extents.z;
|
|
|
|
extents.MaxX = box.Center.x + box.Extents.x;
|
|
extents.MaxY = box.Center.y + box.Extents.y;
|
|
extents.MaxZ = box.Center.z + box.Extents.z;
|
|
|
|
hr = write_file(hFile.get(), extents);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
// No skeleton data, so no animations
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
//======================================================================================
|
|
// SDKMESH
|
|
//======================================================================================
|
|
|
|
_Use_decl_annotations_
|
|
HRESULT Mesh::ExportToSDKMESH(const wchar_t* szFileName,
|
|
size_t nMaterials, const Material* materials,
|
|
bool force32bit,
|
|
bool version2,
|
|
DXGI_FORMAT normalFormat,
|
|
DXGI_FORMAT uvFormat,
|
|
DXGI_FORMAT colorFormat) const noexcept
|
|
{
|
|
using namespace DXUT;
|
|
|
|
if (!szFileName)
|
|
return E_INVALIDARG;
|
|
|
|
if (nMaterials > 0 && !materials)
|
|
return E_INVALIDARG;
|
|
|
|
if (!mnFaces || !mIndices || !mnVerts || !mPositions)
|
|
return E_UNEXPECTED;
|
|
|
|
if ((uint64_t(mnFaces) * 3) >= UINT32_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
|
|
// Build input layout/vertex decalaration
|
|
static const D3D11_INPUT_ELEMENT_DESC s_elements[] =
|
|
{
|
|
{ "SV_Position", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 0
|
|
{ "NORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 1
|
|
{ "COLOR", 0, DXGI_FORMAT_B8G8R8A8_UNORM, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 2
|
|
{ "TANGENT", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 3
|
|
{ "BINORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 4
|
|
{ "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 5
|
|
{ "BLENDINDICES", 0, DXGI_FORMAT_R8G8B8A8_UINT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 6
|
|
{ "BLENDWEIGHT", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, // 7
|
|
};
|
|
|
|
static const D3DVERTEXELEMENT9 s_decls[] =
|
|
{
|
|
{ 0, 0, D3DDECLTYPE_FLOAT3, 0, D3DDECLUSAGE_POSITION, 0 }, // 0
|
|
{ 0, 0, D3DDECLTYPE_FLOAT3, 0, D3DDECLUSAGE_NORMAL, 0 }, // 1
|
|
{ 0, 0, D3DDECLTYPE_D3DCOLOR, 0, D3DDECLUSAGE_COLOR, 0 }, // 2
|
|
{ 0, 0, D3DDECLTYPE_FLOAT3, 0, D3DDECLUSAGE_TANGENT, 0 }, // 3
|
|
{ 0, 0, D3DDECLTYPE_FLOAT3, 0, D3DDECLUSAGE_BINORMAL, 0 }, // 4
|
|
{ 0, 0, D3DDECLTYPE_FLOAT2, 0, D3DDECLUSAGE_TEXCOORD, 0 }, // 5
|
|
{ 0, 0, D3DDECLTYPE_UBYTE4, 0, D3DDECLUSAGE_BLENDINDICES, 0 }, // 6
|
|
{ 0, 0, D3DDECLTYPE_UBYTE4N, 0, D3DDECLUSAGE_BLENDWEIGHT, 0 }, // 7
|
|
{ 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 },
|
|
};
|
|
|
|
static_assert((std::size(s_elements) + 1) == std::size(s_decls), "InputLayouts and Vertex Decls disagree");
|
|
|
|
uint8_t normalType;
|
|
size_t normalStride;
|
|
switch (normalFormat)
|
|
{
|
|
case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
|
normalType = D3DDECLTYPE_FLOAT16_4; normalStride = sizeof(PackedVector::XMHALF4);
|
|
break;
|
|
|
|
case DXGI_FORMAT_R11G11B10_FLOAT: // Biased in GetVertexBuffer
|
|
normalType = D3DDECLTYPE_DXGI_R11G11B10_FLOAT; normalStride = sizeof(UINT);
|
|
break;
|
|
|
|
default:
|
|
normalFormat = DXGI_FORMAT_R32G32B32_FLOAT; normalType = D3DDECLTYPE_FLOAT3; normalStride = sizeof(XMFLOAT3);
|
|
break;
|
|
}
|
|
|
|
uint8_t uvType;
|
|
size_t uvStride;
|
|
switch (uvFormat)
|
|
{
|
|
case DXGI_FORMAT_R16G16_FLOAT:
|
|
uvType = D3DDECLTYPE_FLOAT16_2; uvStride = sizeof(PackedVector::XMHALF2);
|
|
break;
|
|
|
|
default:
|
|
uvFormat = DXGI_FORMAT_R32G32_FLOAT; uvType = D3DDECLTYPE_FLOAT2; uvStride = sizeof(XMFLOAT2);
|
|
break;
|
|
}
|
|
|
|
uint8_t colorType;
|
|
size_t colorStride;
|
|
switch (colorFormat)
|
|
{
|
|
case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
|
colorType = D3DDECLTYPE_FLOAT4; colorStride = sizeof(XMFLOAT4);
|
|
break;
|
|
|
|
case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
|
colorType = D3DDECLTYPE_FLOAT16_4; colorStride = sizeof(PackedVector::XMHALF4);
|
|
break;
|
|
|
|
case DXGI_FORMAT_R11G11B10_FLOAT:
|
|
colorType = D3DDECLTYPE_DXGI_R11G11B10_FLOAT; colorStride = sizeof(UINT);
|
|
break;
|
|
|
|
case DXGI_FORMAT_R10G10B10A2_UNORM:
|
|
colorType = D3DDECLTYPE_DXGI_R10G10B10A2_UNORM; colorStride = sizeof(UINT);
|
|
break;
|
|
|
|
case DXGI_FORMAT_R8G8B8A8_UNORM:
|
|
colorType = D3DDECLTYPE_UBYTE4N; colorStride = sizeof(UINT);
|
|
break;
|
|
|
|
default:
|
|
colorFormat = DXGI_FORMAT_B8G8R8A8_UNORM; colorType = D3DDECLTYPE_D3DCOLOR; colorStride = sizeof(UINT);
|
|
break;
|
|
}
|
|
|
|
SDKMESH_VERTEX_BUFFER_HEADER vbHeader = {};
|
|
vbHeader.NumVertices = mnVerts;
|
|
vbHeader.Decl[0] = s_decls[0];
|
|
|
|
D3D11_INPUT_ELEMENT_DESC inputLayout[MAX_VERTEX_ELEMENTS] = {};
|
|
inputLayout[0] = s_elements[0];
|
|
|
|
size_t nDecl = 1;
|
|
size_t stride = sizeof(XMFLOAT3);
|
|
|
|
if (mBlendIndices && mBlendWeights)
|
|
{
|
|
// BLENDWEIGHT
|
|
vbHeader.Decl[nDecl] = s_decls[7];
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
inputLayout[nDecl] = s_elements[7];
|
|
++nDecl;
|
|
stride += sizeof(UINT);
|
|
|
|
// BLENDINDICES
|
|
vbHeader.Decl[nDecl] = s_decls[6];
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
inputLayout[nDecl] = s_elements[6];
|
|
++nDecl;
|
|
stride += sizeof(UINT);
|
|
}
|
|
|
|
if (mNormals)
|
|
{
|
|
vbHeader.Decl[nDecl] = s_decls[1];
|
|
vbHeader.Decl[nDecl].Type = normalType;
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
inputLayout[nDecl] = s_elements[1];
|
|
inputLayout[nDecl].Format = normalFormat;
|
|
++nDecl;
|
|
stride += normalStride;
|
|
}
|
|
|
|
if (mColors)
|
|
{
|
|
vbHeader.Decl[nDecl] = s_decls[2];
|
|
vbHeader.Decl[nDecl].Type = colorType;
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
inputLayout[nDecl] = s_elements[2];
|
|
inputLayout[nDecl].Format = colorFormat;
|
|
++nDecl;
|
|
stride += colorStride;
|
|
}
|
|
|
|
if (mTexCoords)
|
|
{
|
|
vbHeader.Decl[nDecl] = s_decls[5];
|
|
vbHeader.Decl[nDecl].Type = uvType;
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
inputLayout[nDecl] = s_elements[5];
|
|
inputLayout[nDecl].Format = uvFormat;
|
|
++nDecl;
|
|
stride += uvStride;
|
|
}
|
|
|
|
if (mTexCoords2)
|
|
{
|
|
vbHeader.Decl[nDecl] = s_decls[5];
|
|
vbHeader.Decl[nDecl].Type = uvType;
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
vbHeader.Decl[nDecl].UsageIndex = 1;
|
|
inputLayout[nDecl] = s_elements[5];
|
|
inputLayout[nDecl].Format = uvFormat;
|
|
inputLayout[nDecl].SemanticIndex = 1;
|
|
++nDecl;
|
|
stride += uvStride;
|
|
}
|
|
|
|
if (mTangents)
|
|
{
|
|
vbHeader.Decl[nDecl] = s_decls[3];
|
|
vbHeader.Decl[nDecl].Type = normalType;
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
inputLayout[nDecl] = s_elements[3];
|
|
inputLayout[nDecl].Format = normalFormat;
|
|
++nDecl;
|
|
stride += normalStride;
|
|
}
|
|
|
|
if (mBiTangents)
|
|
{
|
|
vbHeader.Decl[nDecl] = s_decls[4];
|
|
vbHeader.Decl[nDecl].Type = normalType;
|
|
vbHeader.Decl[nDecl].Offset = static_cast<WORD>(stride);
|
|
inputLayout[nDecl] = s_elements[4];
|
|
inputLayout[nDecl].Format = normalFormat;
|
|
++nDecl;
|
|
stride += normalStride;
|
|
}
|
|
|
|
assert(nDecl < MAX_VERTEX_ELEMENTS);
|
|
vbHeader.Decl[nDecl] = s_decls[std::size(s_decls) - 1];
|
|
|
|
// Build vertex buffer
|
|
std::unique_ptr<uint8_t> vb(new (std::nothrow) uint8_t[mnVerts * stride]);
|
|
if (!vb)
|
|
return E_OUTOFMEMORY;
|
|
|
|
vbHeader.SizeBytes = uint64_t(mnVerts) * uint64_t(stride);
|
|
vbHeader.StrideBytes = stride;
|
|
|
|
{
|
|
VBWriter writer;
|
|
|
|
HRESULT hr = writer.Initialize(inputLayout, nDecl);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = writer.AddStream(vb.get(), mnVerts, 0, stride);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = GetVertexBuffer(writer);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
// Build index buffer
|
|
SDKMESH_INDEX_BUFFER_HEADER ibHeader = {};
|
|
ibHeader.NumIndices = uint64_t(mnFaces) * 3;
|
|
|
|
std::unique_ptr<uint16_t[]> ib16;
|
|
if (!force32bit && Is16BitIndexBuffer())
|
|
{
|
|
ibHeader.SizeBytes = uint64_t(mnFaces) * 3 * sizeof(uint16_t);
|
|
ibHeader.IndexType = IT_16BIT;
|
|
|
|
ib16 = GetIndexBuffer16();
|
|
if (!ib16)
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
else
|
|
{
|
|
ibHeader.SizeBytes = uint64_t(mnFaces) * 3 * sizeof(uint32_t);
|
|
ibHeader.IndexType = IT_32BIT;
|
|
}
|
|
|
|
// Build materials buffer
|
|
std::unique_ptr<SDKMESH_MATERIAL[]> mats;
|
|
if (version2)
|
|
{
|
|
if (!nMaterials)
|
|
{
|
|
mats.reset(new (std::nothrow) SDKMESH_MATERIAL[1]);
|
|
if (!mats)
|
|
return E_OUTOFMEMORY;
|
|
|
|
auto mat2 = reinterpret_cast<SDKMESH_MATERIAL_V2*>(mats.get());
|
|
memset(mat2, 0, sizeof(SDKMESH_MATERIAL_V2));
|
|
|
|
strcpy_s(mat2->Name, "default");
|
|
mat2->Alpha = 1.f;
|
|
}
|
|
else
|
|
{
|
|
mats.reset(new (std::nothrow) SDKMESH_MATERIAL[nMaterials]);
|
|
if (!mats)
|
|
return E_OUTOFMEMORY;
|
|
|
|
for (size_t j = 0; j < nMaterials; ++j)
|
|
{
|
|
auto m0 = &materials[j];
|
|
auto m2 = reinterpret_cast<SDKMESH_MATERIAL_V2*>(&mats[j]);
|
|
|
|
memset(m2, 0, sizeof(SDKMESH_MATERIAL_V2));
|
|
|
|
if (!m0->name.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->name.c_str(), -1,
|
|
m2->Name, MAX_MATERIAL_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m2->Name = 0;
|
|
}
|
|
}
|
|
|
|
m2->Alpha = m0->alpha;
|
|
|
|
if (!m0->texture.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->texture.c_str(), -1,
|
|
m2->AlbedoTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m2->AlbedoTexture = 0;
|
|
}
|
|
}
|
|
|
|
// Derive other PBR texture names from base texture
|
|
{
|
|
char drive[_MAX_DRIVE] = {};
|
|
char dir[MAX_PATH] = {};
|
|
char fname[_MAX_FNAME] = {};
|
|
char ext[_MAX_EXT] = {};
|
|
_splitpath_s(m2->AlbedoTexture, drive, dir, fname, ext);
|
|
|
|
std::string basename = fname;
|
|
size_t pos = basename.find_last_of('_');
|
|
if (pos != std::string::npos)
|
|
{
|
|
basename = basename.substr(0, pos);
|
|
}
|
|
|
|
if (!basename.empty())
|
|
{
|
|
strcpy_s(fname, basename.c_str());
|
|
strcat_s(fname, "_normal");
|
|
_makepath_s(m2->NormalTexture, drive, dir, fname, ext);
|
|
|
|
strcpy_s(fname, basename.c_str());
|
|
strcat_s(fname, "_occlusionRoughnessMetallic");
|
|
_makepath_s(m2->RMATexture, drive, dir, fname, ext);
|
|
|
|
if (m0->emissiveColor.x > 0 || m0->emissiveColor.y > 0 || m0->emissiveColor.z > 0)
|
|
{
|
|
strcpy_s(fname, basename.c_str());
|
|
strcat_s(fname, "_emissive");
|
|
_makepath_s(m2->EmissiveTexture, drive, dir, fname, ext);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Allow normal texture material property to override derived name
|
|
if (!m0->normalTexture.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->normalTexture.c_str(), -1,
|
|
m2->NormalTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m2->NormalTexture = 0;
|
|
}
|
|
}
|
|
|
|
// Allow emissive texture material property to override drived name
|
|
if (!m0->emissiveTexture.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->emissiveTexture.c_str(), -1,
|
|
m2->EmissiveTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m2->EmissiveTexture = 0;
|
|
}
|
|
}
|
|
|
|
// Allow RMA texture material property to override drived name
|
|
if (!m0->rmaTexture.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->rmaTexture.c_str(), -1,
|
|
m2->RMATexture, MAX_TEXTURE_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m2->RMATexture = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (!nMaterials)
|
|
{
|
|
mats.reset(new (std::nothrow) SDKMESH_MATERIAL[1]);
|
|
if (!mats)
|
|
return E_OUTOFMEMORY;
|
|
|
|
memset(mats.get(), 0, sizeof(SDKMESH_MATERIAL));
|
|
|
|
strcpy_s(mats[0].Name, "default");
|
|
mats[0].Diffuse = XMFLOAT4(0.8f, 0.8f, 0.8f, 1.f);
|
|
mats[0].Ambient = XMFLOAT4(0.2f, 02.f, 0.2f, 1.f);
|
|
mats[0].Power = 1.f;
|
|
}
|
|
else
|
|
{
|
|
mats.reset(new (std::nothrow) SDKMESH_MATERIAL[nMaterials]);
|
|
if (!mats)
|
|
return E_OUTOFMEMORY;
|
|
|
|
for (size_t j = 0; j < nMaterials; ++j)
|
|
{
|
|
auto m0 = &materials[j];
|
|
auto m = &mats[j];
|
|
|
|
memset(m, 0, sizeof(SDKMESH_MATERIAL));
|
|
|
|
if (!m0->name.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->name.c_str(), -1,
|
|
m->Name, MAX_MATERIAL_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m->Name = 0;
|
|
}
|
|
}
|
|
|
|
if (!m0->texture.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->texture.c_str(), -1,
|
|
m->DiffuseTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m->DiffuseTexture = 0;
|
|
}
|
|
}
|
|
|
|
if (!m0->normalTexture.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->normalTexture.c_str(), -1,
|
|
m->NormalTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m->NormalTexture = 0;
|
|
}
|
|
}
|
|
|
|
if (!m0->specularTexture.empty())
|
|
{
|
|
int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
|
|
m0->specularTexture.c_str(), -1,
|
|
m->SpecularTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
|
|
if (!result)
|
|
{
|
|
*m->SpecularTexture = 0;
|
|
}
|
|
}
|
|
|
|
m->Diffuse.x = m0->diffuseColor.x;
|
|
m->Diffuse.y = m0->diffuseColor.y;
|
|
m->Diffuse.z = m0->diffuseColor.z;
|
|
m->Diffuse.w = m0->alpha;
|
|
|
|
m->Ambient.x = m0->ambientColor.x;
|
|
m->Ambient.y = m0->ambientColor.y;
|
|
m->Ambient.z = m0->ambientColor.z;
|
|
m->Ambient.w = 1.f;
|
|
|
|
if (m0->specularColor.x > 0.f || m0->specularColor.y > 0.f || m0->specularColor.z > 0.f)
|
|
{
|
|
m->Specular.x = m0->specularColor.x;
|
|
m->Specular.y = m0->specularColor.y;
|
|
m->Specular.z = m0->specularColor.z;
|
|
m->Power = (m0->specularPower <= 0.f) ? 16.f : m0->specularPower;
|
|
}
|
|
else
|
|
{
|
|
m->Power = 1.f;
|
|
}
|
|
|
|
m->Emissive.x = m0->emissiveColor.x;
|
|
m->Emissive.y = m0->emissiveColor.y;
|
|
m->Emissive.z = m0->emissiveColor.z;
|
|
}
|
|
}
|
|
|
|
// Build subsets
|
|
std::vector<SDKMESH_SUBSET> submeshes;
|
|
std::vector<UINT> subsetArray;
|
|
if (mAttributes)
|
|
{
|
|
auto subsets = ComputeSubsets(mAttributes.get(), mnFaces);
|
|
|
|
UINT64 startIndex = 0;
|
|
for (const auto& it : subsets)
|
|
{
|
|
subsetArray.push_back(static_cast<UINT>(submeshes.size()));
|
|
|
|
SDKMESH_SUBSET s = {};
|
|
s.MaterialID = mAttributes[it.first];
|
|
if (s.MaterialID >= nMaterials)
|
|
s.MaterialID = 0;
|
|
|
|
s.PrimitiveType = PT_TRIANGLE_LIST;
|
|
s.IndexStart = startIndex;
|
|
s.IndexCount = uint64_t(it.second) * 3;
|
|
s.VertexCount = mnVerts;
|
|
submeshes.push_back(s);
|
|
|
|
if ((startIndex + s.IndexCount) > uint64_t(mnFaces) * 3)
|
|
return E_FAIL;
|
|
|
|
startIndex += s.IndexCount;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SDKMESH_SUBSET s = {};
|
|
s.PrimitiveType = PT_TRIANGLE_LIST;
|
|
s.IndexCount = uint64_t(mnFaces) * 3;
|
|
s.VertexCount = mnVerts;
|
|
subsetArray.push_back(0);
|
|
submeshes.push_back(s);
|
|
}
|
|
|
|
// Create file
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
|
|
ScopedHandle hFile(safe_handle(CreateFile2(szFileName,
|
|
GENERIC_WRITE, 0, CREATE_ALWAYS, nullptr)));
|
|
#else
|
|
ScopedHandle hFile(safe_handle(CreateFileW(szFileName,
|
|
GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr)));
|
|
#endif
|
|
if (!hFile)
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
// Write file header
|
|
SDKMESH_HEADER header = {};
|
|
header.Version = (version2) ? SDKMESH_FILE_VERSION_V2 : SDKMESH_FILE_VERSION;
|
|
header.IsBigEndian = 0;
|
|
|
|
header.NumVertexBuffers = 1;
|
|
header.NumIndexBuffers = 1;
|
|
header.NumMeshes = 1;
|
|
header.NumTotalSubsets = static_cast<UINT>(submeshes.size());
|
|
header.NumFrames = 1;
|
|
header.NumMaterials = (nMaterials > 0) ? static_cast<UINT>(nMaterials) : 1;
|
|
|
|
header.HeaderSize = sizeof(SDKMESH_HEADER) + sizeof(SDKMESH_VERTEX_BUFFER_HEADER) + sizeof(SDKMESH_INDEX_BUFFER_HEADER);
|
|
|
|
size_t staticDataSize = sizeof(SDKMESH_MESH)
|
|
+ header.NumTotalSubsets * sizeof(SDKMESH_SUBSET)
|
|
+ sizeof(SDKMESH_FRAME)
|
|
+ header.NumMaterials * sizeof(SDKMESH_MATERIAL);
|
|
|
|
header.NonBufferDataSize = uint64_t(staticDataSize) + uint64_t(subsetArray.size()) * sizeof(UINT) + sizeof(UINT);
|
|
|
|
header.BufferDataSize = roundup4k(vbHeader.SizeBytes) + roundup4k(ibHeader.SizeBytes);
|
|
|
|
header.VertexStreamHeadersOffset = sizeof(SDKMESH_HEADER);
|
|
header.IndexStreamHeadersOffset = header.VertexStreamHeadersOffset + sizeof(SDKMESH_VERTEX_BUFFER_HEADER);
|
|
header.MeshDataOffset = header.IndexStreamHeadersOffset + sizeof(SDKMESH_INDEX_BUFFER_HEADER);
|
|
header.SubsetDataOffset = header.MeshDataOffset + sizeof(SDKMESH_MESH);
|
|
header.FrameDataOffset = header.SubsetDataOffset + uint64_t(header.NumTotalSubsets) * sizeof(SDKMESH_SUBSET);
|
|
header.MaterialDataOffset = header.FrameDataOffset + sizeof(SDKMESH_FRAME);
|
|
|
|
HRESULT hr = write_file(hFile.get(), header);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Write buffer headers
|
|
UINT64 offset = header.HeaderSize + header.NonBufferDataSize;
|
|
|
|
vbHeader.DataOffset = offset;
|
|
offset += roundup4k(vbHeader.SizeBytes);
|
|
|
|
hr = write_file(hFile.get(), vbHeader);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
ibHeader.DataOffset = offset;
|
|
offset += roundup4k(ibHeader.SizeBytes);
|
|
|
|
hr = write_file(hFile.get(), ibHeader);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Write mesh headers
|
|
assert(header.NumMeshes == 1);
|
|
offset = header.HeaderSize + staticDataSize;
|
|
|
|
SDKMESH_MESH meshHeader = {};
|
|
meshHeader.NumVertexBuffers = 1;
|
|
meshHeader.NumFrameInfluences = 1;
|
|
|
|
{
|
|
BoundingBox box;
|
|
BoundingBox::CreateFromPoints(box, mnVerts, mPositions.get(), sizeof(XMFLOAT3));
|
|
|
|
meshHeader.BoundingBoxCenter = box.Center;
|
|
meshHeader.BoundingBoxExtents = box.Extents;
|
|
}
|
|
|
|
meshHeader.NumSubsets = static_cast<UINT>(submeshes.size());
|
|
meshHeader.SubsetOffset = offset;
|
|
offset += uint64_t(meshHeader.NumSubsets) * sizeof(UINT);
|
|
meshHeader.FrameInfluenceOffset = offset;
|
|
offset += sizeof(UINT);
|
|
|
|
hr = write_file(hFile.get(), meshHeader);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Write subsets
|
|
auto bytesToWrite = static_cast<DWORD>(sizeof(SDKMESH_SUBSET) * submeshes.size());
|
|
DWORD bytesWritten;
|
|
if (!WriteFile(hFile.get(), submeshes.data(), bytesToWrite, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != bytesToWrite)
|
|
return E_FAIL;
|
|
|
|
// Write frames
|
|
SDKMESH_FRAME frame = {};
|
|
strcpy_s(frame.Name, "root");
|
|
frame.ParentFrame = frame.ChildFrame = frame.SiblingFrame = DWORD(-1);
|
|
frame.AnimationDataIndex = INVALID_ANIMATION_DATA;
|
|
XMMATRIX id = XMMatrixIdentity();
|
|
XMStoreFloat4x4(&frame.Matrix, id);
|
|
|
|
hr = write_file(hFile.get(), frame);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Write materials
|
|
bytesToWrite = static_cast<DWORD>(sizeof(SDKMESH_MATERIAL) * ((nMaterials > 0) ? nMaterials : 1));
|
|
if (!WriteFile(hFile.get(), mats.get(), bytesToWrite, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != bytesToWrite)
|
|
return E_FAIL;
|
|
|
|
// Write subset index list
|
|
assert(meshHeader.NumSubsets == subsetArray.size());
|
|
bytesToWrite = meshHeader.NumSubsets * sizeof(UINT);
|
|
if (!WriteFile(hFile.get(), subsetArray.data(), bytesToWrite, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != bytesToWrite)
|
|
return E_FAIL;
|
|
|
|
// Write frame influence list
|
|
assert(meshHeader.NumFrameInfluences == 1);
|
|
UINT frameIndex = 0;
|
|
hr = write_file(hFile.get(), frameIndex);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Write VB data
|
|
bytesToWrite = static_cast<DWORD>(vbHeader.SizeBytes);
|
|
if (!WriteFile(hFile.get(), vb.get(), bytesToWrite, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != bytesToWrite)
|
|
return E_FAIL;
|
|
|
|
bytesToWrite = static_cast<DWORD>(roundup4k(vbHeader.SizeBytes) - vbHeader.SizeBytes);
|
|
if (bytesToWrite > 0)
|
|
{
|
|
assert(bytesToWrite < sizeof(g_padding));
|
|
if (!WriteFile(hFile.get(), g_padding, bytesToWrite, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != bytesToWrite)
|
|
return E_FAIL;
|
|
}
|
|
|
|
// Write IB data
|
|
bytesToWrite = static_cast<DWORD>(ibHeader.SizeBytes);
|
|
if (!WriteFile(hFile.get(), (ib16) ? static_cast<void*>(ib16.get()) : static_cast<void*>(mIndices.get()),
|
|
bytesToWrite, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != bytesToWrite)
|
|
return E_FAIL;
|
|
|
|
bytesToWrite = static_cast<DWORD>(roundup4k(ibHeader.SizeBytes) - ibHeader.SizeBytes);
|
|
if (bytesToWrite > 0)
|
|
{
|
|
assert(bytesToWrite < sizeof(g_padding));
|
|
if (!WriteFile(hFile.get(), g_padding, bytesToWrite, &bytesWritten, nullptr))
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
if (bytesWritten != bytesToWrite)
|
|
return E_FAIL;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|