Vulkan-Hpp/samples/utils/utils.cpp

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// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "utils.hpp"
#include "vulkan/vulkan.hpp"
PFN_vkCreateDebugReportCallbackEXT pfnVkCreateDebugReportCallbackEXT;
PFN_vkDestroyDebugReportCallbackEXT pfnVkDestroyDebugReportCallbackEXT;
VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback)
{
return pfnVkCreateDebugReportCallbackEXT(instance, pCreateInfo, pAllocator, pCallback);
}
VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator)
{
pfnVkDestroyDebugReportCallbackEXT(instance, callback, pAllocator);
}
namespace vk
{
namespace su
{
vk::UniqueDeviceMemory allocateMemory(vk::UniqueDevice &device, vk::PhysicalDeviceMemoryProperties const& memoryProperties, vk::MemoryRequirements const& memoryRequirements, vk::MemoryPropertyFlags memoryPropertyFlags)
{
uint32_t memoryTypeBits = memoryRequirements.memoryTypeBits;
uint32_t memoryTypeIndex = static_cast<uint32_t>(~0);
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++)
{
if ((memoryTypeBits & 1) == 1)
{
if ((memoryProperties.memoryTypes[i].propertyFlags & memoryPropertyFlags) == memoryPropertyFlags)
{
memoryTypeIndex = i;
break;
}
}
memoryTypeBits >>= 1;
}
assert(memoryTypeIndex != ~0);
return device->allocateMemoryUnique(vk::MemoryAllocateInfo(memoryRequirements.size, memoryTypeIndex));
}
vk::UniqueCommandPool createCommandPool(vk::UniqueDevice &device, uint32_t queueFamilyIndex)
{
vk::CommandPoolCreateInfo commandPoolCreateInfo(vk::CommandPoolCreateFlagBits::eResetCommandBuffer, queueFamilyIndex);
return device->createCommandPoolUnique(commandPoolCreateInfo);
}
vk::UniqueDebugReportCallbackEXT createDebugReportCallback(vk::UniqueInstance &instance)
{
vk::DebugReportFlagsEXT flags(vk::DebugReportFlagBitsEXT::eWarning | vk::DebugReportFlagBitsEXT::ePerformanceWarning | vk::DebugReportFlagBitsEXT::eError);
return instance->createDebugReportCallbackEXTUnique(vk::DebugReportCallbackCreateInfoEXT(flags, &vk::su::debugReportCallback));
}
vk::UniqueDescriptorPool createDescriptorPool(vk::UniqueDevice &device, vk::DescriptorType descriptorType, bool textured)
{
std::vector<vk::DescriptorPoolSize> poolSizes;
poolSizes.push_back(vk::DescriptorPoolSize(descriptorType, 1));
if (textured)
{
poolSizes.push_back(vk::DescriptorPoolSize(vk::DescriptorType::eCombinedImageSampler, 1));
}
vk::DescriptorPoolCreateInfo descriptorPoolCreateInfo(vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, checked_cast<uint32_t>(poolSizes.size()), poolSizes.data());
return device->createDescriptorPoolUnique(descriptorPoolCreateInfo);
}
vk::UniqueDescriptorSetLayout createDescriptorSetLayout(vk::UniqueDevice &device, vk::DescriptorType descriptorType, bool textured)
{
std::vector<vk::DescriptorSetLayoutBinding> bindings;
bindings.push_back(vk::DescriptorSetLayoutBinding(0, descriptorType, 1, vk::ShaderStageFlagBits::eVertex));
if (textured)
{
bindings.push_back(vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment));
}
vk::DescriptorSetLayoutBinding descriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex);
return device->createDescriptorSetLayoutUnique(vk::DescriptorSetLayoutCreateInfo({}, checked_cast<uint32_t>(bindings.size()), bindings.data()));
}
vk::UniqueDevice createDevice(vk::PhysicalDevice physicalDevice, uint32_t queueFamilyIndex, std::vector<std::string> const& extensions)
{
std::vector<char const*> enabledExtensions;
enabledExtensions.reserve(extensions.size());
for (auto const& ext : extensions)
{
enabledExtensions.push_back(ext.data());
}
// create a UniqueDevice
float queuePriority = 0.0f;
vk::DeviceQueueCreateInfo deviceQueueCreateInfo(vk::DeviceQueueCreateFlags(), queueFamilyIndex, 1, &queuePriority);
vk::DeviceCreateInfo deviceCreateInfo(vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo, 0, nullptr, checked_cast<uint32_t>(enabledExtensions.size()), enabledExtensions.data());
return physicalDevice.createDeviceUnique(deviceCreateInfo);
}
std::vector<vk::UniqueFramebuffer> createFramebuffers(vk::UniqueDevice &device, vk::UniqueRenderPass &renderPass, std::vector<vk::UniqueImageView> const& imageViews, vk::UniqueImageView &depthImageView, vk::Extent2D const& extent)
{
vk::ImageView attachments[2];
attachments[1] = depthImageView.get();
std::vector<vk::UniqueFramebuffer> framebuffers;
framebuffers.reserve(imageViews.size());
for (auto const& view : imageViews)
{
attachments[0] = view.get();
framebuffers.push_back(device->createFramebufferUnique(vk::FramebufferCreateInfo(vk::FramebufferCreateFlags(), renderPass.get(), 2, attachments, extent.width, extent.height, 1)));
}
return framebuffers;
}
vk::UniquePipeline createGraphicsPipeline(vk::UniqueDevice &device, vk::UniquePipelineCache &pipelineCache, vk::UniqueShaderModule &vertexShaderModule, vk::UniqueShaderModule &fragmentShaderModule, uint32_t vertexStride, vk::UniquePipelineLayout &pipelineLayout, vk::UniqueRenderPass &renderPass)
{
vk::PipelineShaderStageCreateInfo pipelineShaderStageCreateInfos[2] =
{
vk::PipelineShaderStageCreateInfo(vk::PipelineShaderStageCreateFlags(), vk::ShaderStageFlagBits::eVertex, vertexShaderModule.get(), "main"),
vk::PipelineShaderStageCreateInfo(vk::PipelineShaderStageCreateFlags(), vk::ShaderStageFlagBits::eFragment, fragmentShaderModule.get(), "main")
};
vk::VertexInputBindingDescription vertexInputBindingDescription(0, vertexStride);
vk::VertexInputAttributeDescription vertexInputAttributeDescriptions[2] =
{
vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32B32A32Sfloat, 0),
vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32B32A32Sfloat, 16)
};
vk::PipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo(vk::PipelineVertexInputStateCreateFlags(), 1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions);
vk::PipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo(vk::PipelineInputAssemblyStateCreateFlags(), vk::PrimitiveTopology::eTriangleList);
vk::PipelineViewportStateCreateInfo pipelineViewportStateCreateInfo(vk::PipelineViewportStateCreateFlags(), 1, nullptr, 1, nullptr);
vk::PipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo(vk::PipelineRasterizationStateCreateFlags(), false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eBack, vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f);
vk::PipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo;
vk::StencilOpState stencilOpState(vk::StencilOp::eKeep, vk::StencilOp::eKeep, vk::StencilOp::eKeep, vk::CompareOp::eAlways);
vk::PipelineDepthStencilStateCreateInfo pipelineDepthStencilStateCreateInfo(vk::PipelineDepthStencilStateCreateFlags(), true, true, vk::CompareOp::eLessOrEqual, false, false, stencilOpState, stencilOpState);
vk::ColorComponentFlags colorComponentFlags(vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG | vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA);
vk::PipelineColorBlendAttachmentState pipelineColorBlendAttachmentState(false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd, colorComponentFlags);
vk::PipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo(vk::PipelineColorBlendStateCreateFlags(), false, vk::LogicOp::eNoOp, 1, &pipelineColorBlendAttachmentState, { { (1.0f, 1.0f, 1.0f, 1.0f) } });
vk::DynamicState dynamicStates[2] = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo(vk::PipelineDynamicStateCreateFlags(), 2, dynamicStates);
vk::GraphicsPipelineCreateInfo graphicsPipelineCreateInfo(vk::PipelineCreateFlags(), 2, pipelineShaderStageCreateInfos, &pipelineVertexInputStateCreateInfo, &pipelineInputAssemblyStateCreateInfo, nullptr, &pipelineViewportStateCreateInfo, &pipelineRasterizationStateCreateInfo, &pipelineMultisampleStateCreateInfo, &pipelineDepthStencilStateCreateInfo, &pipelineColorBlendStateCreateInfo, &pipelineDynamicStateCreateInfo, pipelineLayout.get(), renderPass.get());
return device->createGraphicsPipelineUnique(pipelineCache.get(), graphicsPipelineCreateInfo);
}
vk::UniqueInstance createInstance(std::string const& appName, std::string const& engineName, std::vector<std::string> const& extensions, uint32_t apiVersion)
{
std::vector<char const*> enabledLayers;
#if !defined(NDEBUG)
// Enable standard validation layer to find as much errors as possible!
enabledLayers.push_back("VK_LAYER_LUNARG_standard_validation");
#endif
std::vector<char const*> enabledExtensions;
enabledExtensions.reserve(extensions.size());
for (auto const& ext : extensions)
{
enabledExtensions.push_back(ext.data());
}
#if !defined(NDEBUG)
if (std::find(extensions.begin(), extensions.end(), VK_EXT_DEBUG_REPORT_EXTENSION_NAME) == extensions.end())
{
enabledExtensions.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
}
#endif
// create a UniqueInstance
vk::ApplicationInfo applicationInfo(appName.c_str(), 1, engineName.c_str(), 1, apiVersion);
vk::UniqueInstance instance = vk::createInstanceUnique(vk::InstanceCreateInfo({}, &applicationInfo, checked_cast<uint32_t>(enabledLayers.size()), enabledLayers.data(),
checked_cast<uint32_t>(enabledExtensions.size()), enabledExtensions.data()));
#if !defined(NDEBUG)
static bool initialized = false;
if (!initialized)
{
pfnVkCreateDebugReportCallbackEXT = reinterpret_cast<PFN_vkCreateDebugReportCallbackEXT>(instance->getProcAddr("vkCreateDebugReportCallbackEXT"));
pfnVkDestroyDebugReportCallbackEXT = reinterpret_cast<PFN_vkDestroyDebugReportCallbackEXT>(instance->getProcAddr("vkDestroyDebugReportCallbackEXT"));
assert(pfnVkCreateDebugReportCallbackEXT && pfnVkDestroyDebugReportCallbackEXT);
initialized = true;
}
#endif
return instance;
}
vk::UniqueRenderPass createRenderPass(vk::UniqueDevice &device, vk::Format colorFormat, vk::Format depthFormat)
{
vk::AttachmentDescription attachmentDescriptions[2] =
{
vk::AttachmentDescription(vk::AttachmentDescriptionFlags(), colorFormat, vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare, vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined, vk::ImageLayout::ePresentSrcKHR),
vk::AttachmentDescription(vk::AttachmentDescriptionFlags(), depthFormat, vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eLoad, vk::AttachmentStoreOp::eStore, vk::ImageLayout::eUndefined, vk::ImageLayout::eDepthStencilAttachmentOptimal)
};
vk::AttachmentReference colorAttachment(0, vk::ImageLayout::eColorAttachmentOptimal);
vk::AttachmentReference depthAttachment(1, vk::ImageLayout::eDepthStencilAttachmentOptimal);
vk::SubpassDescription subpassDescription(vk::SubpassDescriptionFlags(), vk::PipelineBindPoint::eGraphics, 0, nullptr, 1, &colorAttachment, nullptr, &depthAttachment);
return device->createRenderPassUnique(vk::RenderPassCreateInfo(vk::RenderPassCreateFlags(), 2, attachmentDescriptions, 1, &subpassDescription));
}
VkBool32 debugReportCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT /*objectType*/, uint64_t /*object*/, size_t /*location*/, int32_t /*messageCode*/, const char* /*pLayerPrefix*/, const char* pMessage, void* /*pUserData*/)
{
switch (flags)
{
case VK_DEBUG_REPORT_INFORMATION_BIT_EXT:
std::cerr << "INFORMATION: ";
break;
case VK_DEBUG_REPORT_WARNING_BIT_EXT:
std::cerr << "WARNING: ";
break;
case VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT:
std::cerr << "PERFORMANCE WARNING: ";
break;
case VK_DEBUG_REPORT_ERROR_BIT_EXT:
std::cerr << "ERROR: ";
break;
case VK_DEBUG_REPORT_DEBUG_BIT_EXT:
std::cerr << "DEBUG: ";
break;
default:
std::cerr << "unknown flag (" << flags << "): ";
break;
}
std::cerr << pMessage << std::endl;
return VK_TRUE;
}
uint32_t findGraphicsQueueFamilyIndex(std::vector<vk::QueueFamilyProperties> const& queueFamilyProperties)
{
// get the first index into queueFamiliyProperties which supports graphics
size_t graphicsQueueFamilyIndex = std::distance(queueFamilyProperties.begin(), std::find_if(queueFamilyProperties.begin(), queueFamilyProperties.end(),
[](vk::QueueFamilyProperties const& qfp) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; }));
assert(graphicsQueueFamilyIndex < queueFamilyProperties.size());
return checked_cast<uint32_t>(graphicsQueueFamilyIndex);
}
std::pair<uint32_t, uint32_t> findGraphicsAndPresentQueueFamilyIndex(vk::PhysicalDevice physicalDevice, vk::UniqueSurfaceKHR & surface)
{
std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice.getQueueFamilyProperties();
assert(queueFamilyProperties.size() < std::numeric_limits<uint32_t>::max());
uint32_t graphicsQueueFamilyIndex = findGraphicsQueueFamilyIndex(queueFamilyProperties);
if (physicalDevice.getSurfaceSupportKHR(graphicsQueueFamilyIndex, surface.get()))
{
return std::make_pair(graphicsQueueFamilyIndex, graphicsQueueFamilyIndex); // the first graphicsQueueFamilyIndex does also support presents
}
// the graphicsQueueFamilyIndex doesn't support present -> look for an other family index that supports both graphics and present
for (size_t i = 0; i < queueFamilyProperties.size(); i++)
{
if ((queueFamilyProperties[i].queueFlags & vk::QueueFlagBits::eGraphics) && physicalDevice.getSurfaceSupportKHR(static_cast<uint32_t>(i), surface.get()))
{
return std::make_pair(static_cast<uint32_t>(i), static_cast<uint32_t>(i));
}
}
// there's nothing like a single family index that supports both graphics and present -> look for an other family index that supports present
for (size_t i = 0; i < queueFamilyProperties.size(); i++)
{
if (physicalDevice.getSurfaceSupportKHR(static_cast<uint32_t>(i), surface.get()))
{
return std::make_pair(graphicsQueueFamilyIndex, static_cast<uint32_t>(i));
}
}
throw std::runtime_error("Could not find queues for both graphics or present -> terminating");
}
uint32_t findMemoryType(vk::PhysicalDeviceMemoryProperties const& memoryProperties, uint32_t typeBits, vk::MemoryPropertyFlags requirementsMask)
{
uint32_t typeIndex = uint32_t(~0);
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++)
{
if ((typeBits & 1) && ((memoryProperties.memoryTypes[i].propertyFlags & requirementsMask) == requirementsMask))
{
typeIndex = i;
break;
}
typeBits >>= 1;
}
assert(typeIndex != ~0);
return typeIndex;
}
std::vector<std::string> getDeviceExtensions()
{
return{ VK_KHR_SWAPCHAIN_EXTENSION_NAME };
}
std::vector<std::string> getInstanceExtensions()
{
std::vector<std::string> extensions;
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
extensions.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_IOS_MVK)
extensions.push_back(VK_MVK_IOS_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_MACOS_MVK)
extensions.push_back(VK_MVK_MACOS_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_MIR_KHR)
extensions.push_back(VK_KHR_MIR_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_VI_NN)
extensions.push_back(VK_NN_VI_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_WIN32_KHR)
extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_XCB_KHR)
extensions.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_XLIB_KHR)
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_XLIB_XRANDR_EXT)
extensions.push_back(VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME);
#endif
return extensions;
}
vk::Format pickColorFormat(std::vector<vk::SurfaceFormatKHR> const& formats)
{
assert(!formats.empty());
return (formats[0].format == vk::Format::eUndefined) ? vk::Format::eB8G8R8A8Unorm : formats[0].format;
}
void setImageLayout(vk::UniqueCommandBuffer &commandBuffer, vk::Image image, vk::ImageAspectFlags aspectFlags, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout, vk::PipelineStageFlags sourceStageMask, vk::PipelineStageFlags destinationStageMask)
{
vk::AccessFlags sourceAccessMask;
switch (oldImageLayout)
{
case vk::ImageLayout::eColorAttachmentOptimal:
sourceAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
break;
case vk::ImageLayout::eTransferDstOptimal:
sourceAccessMask = vk::AccessFlagBits::eTransferWrite;
break;
case vk::ImageLayout::ePreinitialized:
sourceAccessMask = vk::AccessFlagBits::eHostWrite;
break;
default:
break;
}
vk::AccessFlags destinationAccessMask;
switch (newImageLayout)
{
case vk::ImageLayout::eTransferDstOptimal:
destinationAccessMask = vk::AccessFlagBits::eTransferWrite;
break;
case vk::ImageLayout::eTransferSrcOptimal:
destinationAccessMask = vk::AccessFlagBits::eTransferRead;
break;
case vk::ImageLayout::eShaderReadOnlyOptimal:
destinationAccessMask = vk::AccessFlagBits::eShaderRead;
break;
case vk::ImageLayout::eColorAttachmentOptimal:
destinationAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
break;
case vk::ImageLayout::eDepthStencilAttachmentOptimal:
destinationAccessMask = vk::AccessFlagBits::eDepthStencilAttachmentWrite;
break;
default:
break;
}
vk::ImageSubresourceRange imageSubresourceRange(aspectFlags, 0, 1, 0, 1);
vk::ImageMemoryBarrier imageMemoryBarrier(sourceAccessMask, destinationAccessMask, oldImageLayout, newImageLayout, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, image, imageSubresourceRange);
return commandBuffer->pipelineBarrier(sourceStageMask, destinationStageMask, {}, nullptr, nullptr, imageMemoryBarrier);
}
void submitAndWait(vk::UniqueDevice &device, vk::Queue queue, vk::UniqueCommandBuffer &commandBuffer)
{
vk::UniqueFence fence = device->createFenceUnique(vk::FenceCreateInfo());
vk::PipelineStageFlags pipelineStageFlags = vk::PipelineStageFlagBits::eColorAttachmentOutput;
queue.submit(vk::SubmitInfo(0, nullptr, &pipelineStageFlags, 1, &commandBuffer.get()), fence.get());
while (vk::Result::eTimeout == device->waitForFences(fence.get(), VK_TRUE, vk::su::FenceTimeout))
;
}
void updateDescriptorSets(vk::UniqueDevice &device, vk::UniqueDescriptorSet &descriptorSet, vk::DescriptorType descriptorType, vk::DescriptorBufferInfo const* descriptorBufferInfo, vk::DescriptorImageInfo const* descriptorImageInfo)
{
std::vector<vk::WriteDescriptorSet> writeDescriptorSets;
writeDescriptorSets.push_back(vk::WriteDescriptorSet(descriptorSet.get(), 0, 0, 1, descriptorType, nullptr, descriptorBufferInfo, nullptr));
if (descriptorImageInfo)
{
writeDescriptorSets.push_back(vk::WriteDescriptorSet(descriptorSet.get(), 1, 0, 1, vk::DescriptorType::eCombinedImageSampler, descriptorImageInfo, nullptr, nullptr));
}
device->updateDescriptorSets(writeDescriptorSets, nullptr);
}
BufferData::BufferData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice &device, vk::DeviceSize size, vk::BufferUsageFlags usage)
{
buffer = device->createBufferUnique(vk::BufferCreateInfo(vk::BufferCreateFlags(), size, usage));
deviceMemory = vk::su::allocateMemory(device, physicalDevice.getMemoryProperties(), device->getBufferMemoryRequirements(buffer.get())
, vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
device->bindBufferMemory(buffer.get(), deviceMemory.get(), 0);
}
DepthBufferData::DepthBufferData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice & device, vk::Format format, vk::Extent2D const& extent)
: ImageData(physicalDevice, device, format, extent, vk::ImageTiling::eOptimal, vk::ImageUsageFlagBits::eDepthStencilAttachment, vk::ImageLayout::eUndefined, vk::MemoryPropertyFlagBits::eDeviceLocal, vk::ImageAspectFlagBits::eDepth)
{}
ImageData::ImageData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice & device, vk::Format format_, vk::Extent2D const& extent, vk::ImageTiling tiling, vk::ImageUsageFlags usage, vk::ImageLayout initialLayout, vk::MemoryPropertyFlags memoryProperties, vk::ImageAspectFlags aspectMask)
: format(format_)
{
vk::ImageCreateInfo imageCreateInfo(vk::ImageCreateFlags(), vk::ImageType::e2D, format, vk::Extent3D(extent, 1), 1, 1, vk::SampleCountFlagBits::e1, tiling, usage, vk::SharingMode::eExclusive, 0, nullptr, initialLayout);
image = device->createImageUnique(imageCreateInfo);
deviceMemory = vk::su::allocateMemory(device, physicalDevice.getMemoryProperties(), device->getImageMemoryRequirements(image.get()), memoryProperties);
device->bindImageMemory(image.get(), deviceMemory.get(), 0);
vk::ComponentMapping componentMapping(ComponentSwizzle::eR, ComponentSwizzle::eG, ComponentSwizzle::eB, ComponentSwizzle::eA);
vk::ImageViewCreateInfo imageViewCreateInfo(vk::ImageViewCreateFlags(), image.get(), vk::ImageViewType::e2D, format, componentMapping, vk::ImageSubresourceRange(aspectMask, 0, 1, 0, 1));
imageView = device->createImageViewUnique(imageViewCreateInfo);
}
SurfaceData::SurfaceData(vk::UniqueInstance &instance, std::string const& className, std::string const& windowName, vk::Extent2D const& extent_)
: extent(extent_)
{
#if defined(VK_USE_PLATFORM_WIN32_KHR)
window = vk::su::initializeWindow(className.c_str(), windowName.c_str(), extent.width, extent.height);
surface = instance->createWin32SurfaceKHRUnique(vk::Win32SurfaceCreateInfoKHR(vk::Win32SurfaceCreateFlagsKHR(), GetModuleHandle(nullptr), window));
#else
#pragma error "unhandled platform"
#endif
}
SwapChainData::SwapChainData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice &device, vk::UniqueSurfaceKHR &surface, vk::Extent2D const& extent, vk::ImageUsageFlags usage, uint32_t graphicsQueueFamilyIndex, uint32_t presentQueueFamilyIndex)
{
colorFormat = vk::su::pickColorFormat(physicalDevice.getSurfaceFormatsKHR(surface.get()));
vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice.getSurfaceCapabilitiesKHR(surface.get());
VkExtent2D swapchainExtent;
if (surfaceCapabilities.currentExtent.width == std::numeric_limits<uint32_t>::max())
{
// If the surface size is undefined, the size is set to the size of the images requested.
swapchainExtent.width = clamp(extent.width, surfaceCapabilities.minImageExtent.width, surfaceCapabilities.maxImageExtent.width);
swapchainExtent.height = clamp(extent.height, surfaceCapabilities.minImageExtent.height, surfaceCapabilities.maxImageExtent.height);
}
else
{
// If the surface size is defined, the swap chain size must match
swapchainExtent = surfaceCapabilities.currentExtent;
}
vk::SurfaceTransformFlagBitsKHR preTransform = (surfaceCapabilities.supportedTransforms & vk::SurfaceTransformFlagBitsKHR::eIdentity) ? vk::SurfaceTransformFlagBitsKHR::eIdentity : surfaceCapabilities.currentTransform;
vk::CompositeAlphaFlagBitsKHR compositeAlpha =
(surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::ePreMultiplied) ? vk::CompositeAlphaFlagBitsKHR::ePreMultiplied :
(surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::ePostMultiplied) ? vk::CompositeAlphaFlagBitsKHR::ePostMultiplied :
(surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::eInherit) ? vk::CompositeAlphaFlagBitsKHR::eInherit : vk::CompositeAlphaFlagBitsKHR::eOpaque;
vk::SwapchainCreateInfoKHR swapChainCreateInfo({}, surface.get(), surfaceCapabilities.minImageCount, colorFormat, vk::ColorSpaceKHR::eSrgbNonlinear, swapchainExtent, 1, usage,
vk::SharingMode::eExclusive, 0, nullptr, preTransform, compositeAlpha, vk::PresentModeKHR::eFifo, true, nullptr);
uint32_t queueFamilyIndices[2] = { graphicsQueueFamilyIndex, presentQueueFamilyIndex };
if (graphicsQueueFamilyIndex != presentQueueFamilyIndex)
{
// If the graphics and present queues are from different queue families, we either have to explicitly transfer ownership of images between
// the queues, or we have to create the swapchain with imageSharingMode as vk::SharingMode::eConcurrent
swapChainCreateInfo.imageSharingMode = vk::SharingMode::eConcurrent;
swapChainCreateInfo.queueFamilyIndexCount = 2;
swapChainCreateInfo.pQueueFamilyIndices = queueFamilyIndices;
}
swapChain = device->createSwapchainKHRUnique(swapChainCreateInfo);
images = device->getSwapchainImagesKHR(swapChain.get());
imageViews.reserve(images.size());
vk::ComponentMapping componentMapping(vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA);
vk::ImageSubresourceRange subResourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1);
for (auto image : images)
{
vk::ImageViewCreateInfo imageViewCreateInfo(vk::ImageViewCreateFlags(), image, vk::ImageViewType::e2D, colorFormat, componentMapping, subResourceRange);
imageViews.push_back(device->createImageViewUnique(imageViewCreateInfo));
}
}
TextureData::TextureData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice &device)
: format(vk::Format::eR8G8B8A8Unorm)
, extent(256, 256)
{
vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties();
vk::FormatProperties formatProperties = physicalDevice.getFormatProperties(format);
needsStaging = (formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage) != vk::FormatFeatureFlagBits::eSampledImage;
vk::ImageTiling imageTiling;
vk::ImageUsageFlags usageFlags(vk::ImageUsageFlagBits::eSampled);
vk::ImageLayout initialLayout;
if (needsStaging)
{
bufferData = std::make_unique<BufferData>(physicalDevice, device, extent.width * extent.height * 4, vk::BufferUsageFlagBits::eTransferSrc);
imageTiling = vk::ImageTiling::eOptimal;
usageFlags |= vk::ImageUsageFlagBits::eTransferDst;
initialLayout = vk::ImageLayout::eUndefined;
}
else
{
imageTiling = vk::ImageTiling::eLinear;
initialLayout = vk::ImageLayout::ePreinitialized;
}
imageData = std::make_unique<ImageData>(physicalDevice, device, format, extent, imageTiling, usageFlags, initialLayout
, vk::MemoryPropertyFlagBits::eHostCoherent | vk::MemoryPropertyFlagBits::eHostVisible, vk::ImageAspectFlagBits::eColor);
textureSampler = device->createSamplerUnique(vk::SamplerCreateInfo(vk::SamplerCreateFlags(), vk::Filter::eNearest, vk::Filter::eNearest, vk::SamplerMipmapMode::eNearest,
vk::SamplerAddressMode::eClampToEdge, vk::SamplerAddressMode::eClampToEdge, vk::SamplerAddressMode::eClampToEdge, 0.0f, false, 1.0f, false, vk::CompareOp::eNever, 0.0f, 0.0f
, vk::BorderColor::eFloatOpaqueWhite));
}
void TextureData::setCheckerboardTexture(vk::UniqueDevice &device, vk::UniqueCommandBuffer &commandBuffer)
{
void* data = needsStaging
? device->mapMemory(bufferData->deviceMemory.get(), 0, device->getBufferMemoryRequirements(bufferData->buffer.get()).size)
: device->mapMemory(imageData->deviceMemory.get(), 0, device->getImageMemoryRequirements(imageData->image.get()).size);
// Checkerboard of 16x16 pixel squares
unsigned char *pImageMemory = static_cast<unsigned char*>(data);
for (uint32_t row = 0; row < extent.height; row++)
{
for (uint32_t col = 0; col < extent.width; col++)
{
unsigned char rgb = (((row & 0x10) == 0) ^ ((col & 0x10) == 0)) * 255;
pImageMemory[0] = rgb;
pImageMemory[1] = rgb;
pImageMemory[2] = rgb;
pImageMemory[3] = 255;
pImageMemory += 4;
}
}
device->unmapMemory(needsStaging ? bufferData->deviceMemory.get() : imageData->deviceMemory.get());
if (needsStaging)
{
// Since we're going to blit to the texture image, set its layout to eTransferDstOptimal
vk::su::setImageLayout(commandBuffer, imageData->image.get(), vk::ImageAspectFlagBits::eColor, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal, vk::PipelineStageFlagBits::eTopOfPipe, vk::PipelineStageFlagBits::eTransfer);
vk::BufferImageCopy copyRegion(0, extent.width, extent.height, vk::ImageSubresourceLayers(vk::ImageAspectFlagBits::eColor, 0, 0, 1), vk::Offset3D(0, 0, 0), vk::Extent3D(extent, 1));
commandBuffer->copyBufferToImage(bufferData->buffer.get(), imageData->image.get(), vk::ImageLayout::eTransferDstOptimal, copyRegion);
// Set the layout for the texture image from eTransferDstOptimal to SHADER_READ_ONLY
vk::su::setImageLayout(commandBuffer, imageData->image.get(), vk::ImageAspectFlagBits::eColor, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::eShaderReadOnlyOptimal, vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eFragmentShader);
}
else
{
// If we can use the linear tiled image as a texture, just do it
vk::su::setImageLayout(commandBuffer, imageData->image.get(), vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized, vk::ImageLayout::eShaderReadOnlyOptimal, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eFragmentShader);
}
}
#if defined(VK_USE_PLATFORM_WIN32_KHR)
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_CLOSE:
PostQuitMessage(0);
break;
default:
break;
}
return (DefWindowProc(hWnd, uMsg, wParam, lParam));
}
HWND initializeWindow(std::string const& className, std::string const& windowName, LONG width, LONG height)
{
WNDCLASSEX windowClass;
memset(&windowClass, 0, sizeof(WNDCLASSEX));
HINSTANCE instance = GetModuleHandle(nullptr);
windowClass.cbSize = sizeof(WNDCLASSEX);
windowClass.style = CS_HREDRAW | CS_VREDRAW;
windowClass.lpfnWndProc = WindowProc;
windowClass.hInstance = instance;
windowClass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
windowClass.hCursor = LoadCursor(NULL, IDC_ARROW);
windowClass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
windowClass.lpszClassName = className.c_str();
windowClass.hIconSm = LoadIcon(NULL, IDI_WINLOGO);
if (!RegisterClassEx(&windowClass))
{
throw std::runtime_error("Failed to register WNDCLASSEX -> terminating");
}
RECT windowRect = { 0, 0, width, height };
AdjustWindowRect(&windowRect, WS_OVERLAPPEDWINDOW, FALSE);
HWND window = CreateWindowEx(0, className.c_str(), windowName.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_SYSMENU, 100, 100, windowRect.right - windowRect.left,
windowRect.bottom - windowRect.top, nullptr, nullptr, instance, nullptr);
if (!window)
{
throw std::runtime_error("Failed to create window -> terminating");
}
return window;
}
#else
#pragma error "unhandled platform"
#endif
}
}