Mention the samples in the readme. (#384)

This commit is contained in:
Andreas Süßenbach 2019-09-18 08:47:37 +02:00 committed by Markus Tavenrath
parent a9a4860591
commit 720c8aec77

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@ -364,6 +364,10 @@ vk::DispatchLoaderDynamic dldid(instance, device);
device.getQueue(graphics_queue_family_index, 0, &graphics_queue, dldid);
```
### Samples
When you configure your project using CMake, you can enable SAMPLES_BUILD, getting you a port of most of the LunarG samples and one sample named RayTracing featuring the VK_NV_ray_tracing extension.
## See Also
Feel free to submit a PR to add to this list.