mirror of
https://github.com/KhronosGroup/Vulkan-Hpp
synced 2024-11-27 06:10:08 +00:00
Merge pull request #1296 from asuessenbach/samples
Resolve validation layer issues with some samples.
This commit is contained in:
commit
8a34163152
@ -96,7 +96,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::DescriptorPool descriptorPool = vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, nullptr } }, {} );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, nullptr } }, {} );
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vk::raii::PipelineCache pipelineCache( device, vk::PipelineCacheCreateInfo() );
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vk::raii::Pipeline graphicsPipeline =
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@ -96,7 +96,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, nullptr } }, { textureData } );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, nullptr } }, { textureData } );
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vk::raii::PipelineCache pipelineCache( device, vk::PipelineCacheCreateInfo() );
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vk::raii::Pipeline graphicsPipeline = vk::raii::su::makeGraphicsPipeline( device,
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@ -124,7 +124,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::DescriptorPool descriptorPool = vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformBufferDynamic, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBufferDynamic, uniformBufferData.buffer, nullptr } }, {} );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBufferDynamic, uniformBufferData.buffer, bufferSize, nullptr } }, {} );
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vk::raii::PipelineCache pipelineCache( device, vk::PipelineCacheCreateInfo() );
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vk::raii::Pipeline graphicsPipeline = vk::raii::su::makeGraphicsPipeline( device,
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@ -95,7 +95,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::DescriptorPool descriptorPool = vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, nullptr } }, {} );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, nullptr } }, {} );
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vk::raii::PipelineCache pipelineCache( device, vk::PipelineCacheCreateInfo() );
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vk::raii::Pipeline graphicsPipeline = vk::raii::su::makeGraphicsPipeline( device,
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@ -137,7 +137,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, nullptr } }, { textureData } );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, nullptr } }, { textureData } );
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/* VULKAN_KEY_START */
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@ -104,7 +104,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, nullptr } }, { textureData } );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, nullptr } }, { textureData } );
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vk::raii::PipelineCache pipelineCache( device, vk::PipelineCacheCreateInfo() );
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@ -712,12 +712,15 @@ int main( int /*argc*/, char ** /*argv*/ )
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// Create a Device with ray tracing support (besides some other extensions needed) and needed features
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auto supportedFeatures = physicalDevice.getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceDescriptorIndexingFeaturesEXT>();
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vk::raii::Device device =
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vk::raii::su::makeDevice( physicalDevice,
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graphicsAndPresentQueueFamilyIndex.first,
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{ VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_NV_RAY_TRACING_EXTENSION_NAME, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME },
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&supportedFeatures.get<vk::PhysicalDeviceFeatures2>().features,
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&supportedFeatures.get<vk::PhysicalDeviceDescriptorIndexingFeaturesEXT>() );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice,
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graphicsAndPresentQueueFamilyIndex.first,
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{ VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME,
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VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
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VK_KHR_MAINTENANCE_3_EXTENSION_NAME,
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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VK_NV_RAY_TRACING_EXTENSION_NAME },
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&supportedFeatures.get<vk::PhysicalDeviceFeatures2>().features,
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&supportedFeatures.get<vk::PhysicalDeviceDescriptorIndexingFeaturesEXT>() );
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// setup stuff per frame
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std::vector<PerFrameData> perFrameData;
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@ -874,11 +877,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::BufferData uniformBufferData( physicalDevice, device, sizeof( UniformBufferObject ), vk::BufferUsageFlagBits::eUniformBuffer );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets(
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device,
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descriptorSet,
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{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} }, { vk::DescriptorType::eStorageBuffer, materialBufferData.buffer, {} } },
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textures );
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vk::raii::su::updateDescriptorSets( device,
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descriptorSet,
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{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} },
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{ vk::DescriptorType::eStorageBuffer, materialBufferData.buffer, VK_WHOLE_SIZE, {} } },
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textures );
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// RayTracing specific stuff
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@ -974,10 +977,10 @@ int main( int /*argc*/, char ** /*argv*/ )
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{
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vk::raii::su::updateDescriptorSets( device,
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rayTracingDescriptorSets[i],
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{ { bindings[2].descriptorType, uniformBufferData.buffer, {} },
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{ bindings[3].descriptorType, vertexBufferData.buffer, {} },
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{ bindings[4].descriptorType, indexBufferData.buffer, {} },
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{ bindings[5].descriptorType, materialBufferData.buffer, {} } },
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{ { bindings[2].descriptorType, uniformBufferData.buffer, VK_WHOLE_SIZE, {} },
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{ bindings[3].descriptorType, vertexBufferData.buffer, VK_WHOLE_SIZE, {} },
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{ bindings[4].descriptorType, indexBufferData.buffer, VK_WHOLE_SIZE, {} },
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{ bindings[5].descriptorType, materialBufferData.buffer, VK_WHOLE_SIZE, {} } },
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textures,
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2 );
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}
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@ -129,9 +129,10 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::DescriptorSets descriptorSets( device, descriptorSetAllocateInfo );
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assert( descriptorSets.size() == 2 );
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vk::raii::su::updateDescriptorSets( device, descriptorSets[0], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, greenTextureData );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSets[1], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, checkeredTextureData );
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device, descriptorSets[0], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, greenTextureData );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSets[1], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, checkeredTextureData );
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/* VULKAN_KEY_START */
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@ -96,7 +96,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, nullptr } }, { textureData } );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, nullptr } }, { textureData } );
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vk::raii::PipelineCache pipelineCache( device, vk::PipelineCacheCreateInfo() );
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vk::raii::Pipeline graphicsPipeline = vk::raii::su::makeGraphicsPipeline( device,
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@ -127,7 +127,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::DescriptorPool descriptorPool = vk::raii::su::makeDescriptorPool( device, { { vk::DescriptorType::eUniformTexelBuffer, 1 } } );
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vk::raii::DescriptorSet descriptorSet = std::move( vk::raii::DescriptorSets( device, { *descriptorPool, *descriptorSetLayout } ).front() );
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vk::raii::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformTexelBuffer, texelBufferData.buffer, &texelBufferView } }, {} );
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vk::raii::su::updateDescriptorSets(
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device, descriptorSet, { { vk::DescriptorType::eUniformTexelBuffer, texelBufferData.buffer, VK_WHOLE_SIZE, &texelBufferView } }, {} );
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vk::raii::PipelineCache pipelineCache( device, vk::PipelineCacheCreateInfo() );
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vk::raii::Pipeline graphicsPipeline = vk::raii::su::makeGraphicsPipeline(
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@ -815,11 +815,12 @@ namespace vk
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;
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}
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void updateDescriptorSets( vk::raii::Device const & device,
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vk::raii::DescriptorSet const & descriptorSet,
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std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::raii::BufferView const *>> const & bufferData,
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vk::raii::su::TextureData const & textureData,
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uint32_t bindingOffset = 0 )
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void updateDescriptorSets(
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vk::raii::Device const & device,
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vk::raii::DescriptorSet const & descriptorSet,
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std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::DeviceSize, vk::raii::BufferView const *>> const & bufferData,
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vk::raii::su::TextureData const & textureData,
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uint32_t bindingOffset = 0 )
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{
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std::vector<vk::DescriptorBufferInfo> bufferInfos;
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bufferInfos.reserve( bufferData.size() );
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@ -827,16 +828,16 @@ namespace vk
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std::vector<vk::WriteDescriptorSet> writeDescriptorSets;
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writeDescriptorSets.reserve( bufferData.size() + 1 );
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uint32_t dstBinding = bindingOffset;
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for ( auto const & bhd : bufferData )
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for ( auto const & bd : bufferData )
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{
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bufferInfos.emplace_back( *std::get<1>( bhd ), 0, VK_WHOLE_SIZE );
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bufferInfos.emplace_back( *std::get<1>( bd ), 0, std::get<2>( bd ) );
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vk::BufferView bufferView;
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if ( std::get<2>( bhd ) )
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if ( std::get<3>( bd ) )
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{
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bufferView = **std::get<2>( bhd );
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bufferView = **std::get<3>( bd );
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}
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writeDescriptorSets.emplace_back(
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*descriptorSet, dstBinding++, 0, 1, std::get<0>( bhd ), nullptr, &bufferInfos.back(), std::get<2>( bhd ) ? &bufferView : nullptr );
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*descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), std::get<3>( bd ) ? &bufferView : nullptr );
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}
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vk::DescriptorImageInfo imageInfo( *textureData.sampler, *textureData.imageData.imageView, vk::ImageLayout::eShaderReadOnlyOptimal );
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@ -845,11 +846,12 @@ namespace vk
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device.updateDescriptorSets( writeDescriptorSets, nullptr );
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}
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void updateDescriptorSets( vk::raii::Device const & device,
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vk::raii::DescriptorSet const & descriptorSet,
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std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::raii::BufferView const *>> const & bufferData,
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std::vector<vk::raii::su::TextureData> const & textureData,
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uint32_t bindingOffset = 0 )
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void updateDescriptorSets(
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vk::raii::Device const & device,
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vk::raii::DescriptorSet const & descriptorSet,
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std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::DeviceSize, vk::raii::BufferView const *>> const & bufferData,
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std::vector<vk::raii::su::TextureData> const & textureData,
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uint32_t bindingOffset = 0 )
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{
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std::vector<vk::DescriptorBufferInfo> bufferInfos;
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bufferInfos.reserve( bufferData.size() );
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@ -857,16 +859,16 @@ namespace vk
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std::vector<vk::WriteDescriptorSet> writeDescriptorSets;
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writeDescriptorSets.reserve( bufferData.size() + ( textureData.empty() ? 0 : 1 ) );
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uint32_t dstBinding = bindingOffset;
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for ( auto const & bhd : bufferData )
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for ( auto const & bd : bufferData )
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{
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bufferInfos.emplace_back( *std::get<1>( bhd ), 0, VK_WHOLE_SIZE );
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bufferInfos.emplace_back( *std::get<1>( bd ), 0, std::get<2>( bd ) );
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vk::BufferView bufferView;
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if ( std::get<2>( bhd ) )
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if ( std::get<3>( bd ) )
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{
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bufferView = **std::get<2>( bhd );
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bufferView = **std::get<3>( bd );
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}
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writeDescriptorSets.emplace_back(
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*descriptorSet, dstBinding++, 0, 1, std::get<0>( bhd ), nullptr, &bufferInfos.back(), std::get<2>( bhd ) ? &bufferView : nullptr );
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*descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), std::get<3>( bd ) ? &bufferView : nullptr );
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}
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std::vector<vk::DescriptorImageInfo> imageInfos;
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@ -88,7 +88,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
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vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, {} );
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, {} );
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vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
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vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline( device,
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@ -96,7 +96,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
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vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, textureData );
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vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
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vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline( device,
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@ -131,7 +131,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
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vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBufferDynamic, uniformBufferData.buffer, {} } }, {} );
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBufferDynamic, uniformBufferData.buffer, bufferSize, {} } }, {} );
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vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
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vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline( device,
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@ -88,7 +88,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
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vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, {} );
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, {} );
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vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
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vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline( device,
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@ -135,7 +135,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
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vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, textureData );
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/* VULKAN_KEY_START */
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@ -103,7 +103,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
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vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, textureData );
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vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
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@ -710,12 +710,15 @@ int main( int /*argc*/, char ** /*argv*/ )
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// Create a Device with ray tracing support (besides some other extensions needed) and needed features
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auto supportedFeatures = physicalDevice.getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceDescriptorIndexingFeaturesEXT>();
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vk::Device device =
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vk::su::createDevice( physicalDevice,
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graphicsAndPresentQueueFamilyIndex.first,
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{ VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_NV_RAY_TRACING_EXTENSION_NAME, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME },
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&supportedFeatures.get<vk::PhysicalDeviceFeatures2>().features,
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&supportedFeatures.get<vk::PhysicalDeviceDescriptorIndexingFeaturesEXT>() );
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vk::Device device = vk::su::createDevice( physicalDevice,
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graphicsAndPresentQueueFamilyIndex.first,
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{ VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME,
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VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
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VK_KHR_MAINTENANCE_3_EXTENSION_NAME,
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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VK_NV_RAY_TRACING_EXTENSION_NAME },
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&supportedFeatures.get<vk::PhysicalDeviceFeatures2>().features,
|
||||
&supportedFeatures.get<vk::PhysicalDeviceDescriptorIndexingFeaturesEXT>() );
|
||||
|
||||
// setup stuff per frame
|
||||
std::array<PerFrameData, IMGUI_VK_QUEUED_FRAMES> perFrameData;
|
||||
@ -876,11 +879,11 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
|
||||
vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} }, { vk::DescriptorType::eStorageBuffer, materialBufferData.buffer, {} } },
|
||||
textures );
|
||||
vk::su::updateDescriptorSets( device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} },
|
||||
{ vk::DescriptorType::eStorageBuffer, materialBufferData.buffer, VK_WHOLE_SIZE, {} } },
|
||||
textures );
|
||||
|
||||
// RayTracing specific stuff
|
||||
|
||||
@ -972,10 +975,10 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{
|
||||
vk::su::updateDescriptorSets( device,
|
||||
rayTracingDescriptorSets[i],
|
||||
{ { bindings[2].descriptorType, uniformBufferData.buffer, {} },
|
||||
{ bindings[3].descriptorType, vertexBufferData.buffer, {} },
|
||||
{ bindings[4].descriptorType, indexBufferData.buffer, {} },
|
||||
{ bindings[5].descriptorType, materialBufferData.buffer, {} } },
|
||||
{ { bindings[2].descriptorType, uniformBufferData.buffer, VK_WHOLE_SIZE, {} },
|
||||
{ bindings[3].descriptorType, vertexBufferData.buffer, VK_WHOLE_SIZE, {} },
|
||||
{ bindings[4].descriptorType, indexBufferData.buffer, VK_WHOLE_SIZE, {} },
|
||||
{ bindings[5].descriptorType, materialBufferData.buffer, VK_WHOLE_SIZE, {} } },
|
||||
textures,
|
||||
2 );
|
||||
}
|
||||
|
@ -129,8 +129,10 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::vector<vk::DescriptorSet> descriptorSets = device.allocateDescriptorSets( descriptorSetAllocateInfo );
|
||||
assert( descriptorSets.size() == 2 );
|
||||
|
||||
vk::su::updateDescriptorSets( device, descriptorSets[0], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, greenTextureData );
|
||||
vk::su::updateDescriptorSets( device, descriptorSets[1], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, checkeredTextureData );
|
||||
vk::su::updateDescriptorSets(
|
||||
device, descriptorSets[0], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, greenTextureData );
|
||||
vk::su::updateDescriptorSets(
|
||||
device, descriptorSets[1], { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, checkeredTextureData );
|
||||
|
||||
/* VULKAN_KEY_START */
|
||||
|
||||
|
@ -96,7 +96,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
|
||||
vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
|
||||
|
||||
vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
|
||||
vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, VK_WHOLE_SIZE, {} } }, textureData );
|
||||
|
||||
vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
|
||||
vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline( device,
|
||||
|
@ -124,7 +124,8 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::DescriptorPool descriptorPool = vk::su::createDescriptorPool( device, { { vk::DescriptorType::eUniformTexelBuffer, 1 } } );
|
||||
vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
|
||||
vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
|
||||
vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformTexelBuffer, texelBufferData.buffer, texelBufferView } }, {} );
|
||||
vk::su::updateDescriptorSets(
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformTexelBuffer, texelBufferData.buffer, VK_WHOLE_SIZE, texelBufferView } }, {} );
|
||||
|
||||
vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
|
||||
vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline( device,
|
||||
|
@ -680,11 +680,11 @@ namespace vk
|
||||
device.destroyFence( fence );
|
||||
}
|
||||
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::BufferView const &>> const & bufferData,
|
||||
vk::su::TextureData const & textureData,
|
||||
uint32_t bindingOffset )
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::DeviceSize, vk::BufferView const &>> const & bufferData,
|
||||
vk::su::TextureData const & textureData,
|
||||
uint32_t bindingOffset )
|
||||
{
|
||||
std::vector<vk::DescriptorBufferInfo> bufferInfos;
|
||||
bufferInfos.reserve( bufferData.size() );
|
||||
@ -694,8 +694,8 @@ namespace vk
|
||||
uint32_t dstBinding = bindingOffset;
|
||||
for ( auto const & bd : bufferData )
|
||||
{
|
||||
bufferInfos.emplace_back( std::get<1>( bd ), 0, VK_WHOLE_SIZE );
|
||||
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<2>( bd ) );
|
||||
bufferInfos.emplace_back( std::get<1>( bd ), 0, std::get<2>( bd ) );
|
||||
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<3>( bd ) );
|
||||
}
|
||||
|
||||
vk::DescriptorImageInfo imageInfo( textureData.sampler, textureData.imageData->imageView, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
@ -704,11 +704,11 @@ namespace vk
|
||||
device.updateDescriptorSets( writeDescriptorSets, nullptr );
|
||||
}
|
||||
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::BufferView const &>> const & bufferData,
|
||||
std::vector<vk::su::TextureData> const & textureData,
|
||||
uint32_t bindingOffset )
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::DeviceSize, vk::BufferView const &>> const & bufferData,
|
||||
std::vector<vk::su::TextureData> const & textureData,
|
||||
uint32_t bindingOffset )
|
||||
{
|
||||
std::vector<vk::DescriptorBufferInfo> bufferInfos;
|
||||
bufferInfos.reserve( bufferData.size() );
|
||||
@ -718,8 +718,8 @@ namespace vk
|
||||
uint32_t dstBinding = bindingOffset;
|
||||
for ( auto const & bd : bufferData )
|
||||
{
|
||||
bufferInfos.emplace_back( std::get<1>( bd ), 0, VK_WHOLE_SIZE );
|
||||
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<2>( bd ) );
|
||||
bufferInfos.emplace_back( std::get<1>( bd ), 0, std::get<2>( bd ) );
|
||||
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<3>( bd ) );
|
||||
}
|
||||
|
||||
std::vector<vk::DescriptorImageInfo> imageInfos;
|
||||
|
@ -298,8 +298,8 @@ namespace vk
|
||||
void setImage( vk::Device const & device, vk::CommandBuffer const & commandBuffer, ImageGenerator const & imageGenerator )
|
||||
{
|
||||
void * data = needsStaging
|
||||
? device.mapMemory( stagingBufferData->deviceMemory, 0, device.getBufferMemoryRequirements( stagingBufferData->buffer ).size )
|
||||
: device.mapMemory( imageData->deviceMemory, 0, device.getImageMemoryRequirements( imageData->image ).size );
|
||||
? device.mapMemory( stagingBufferData->deviceMemory, 0, device.getBufferMemoryRequirements( stagingBufferData->buffer ).size )
|
||||
: device.mapMemory( imageData->deviceMemory, 0, device.getImageMemoryRequirements( imageData->image ).size );
|
||||
imageGenerator( data, extent );
|
||||
device.unmapMemory( needsStaging ? stagingBufferData->deviceMemory : imageData->deviceMemory );
|
||||
|
||||
@ -429,16 +429,16 @@ namespace vk
|
||||
vk::PresentModeKHR pickPresentMode( std::vector<vk::PresentModeKHR> const & presentModes );
|
||||
vk::SurfaceFormatKHR pickSurfaceFormat( std::vector<vk::SurfaceFormatKHR> const & formats );
|
||||
void submitAndWait( vk::Device const & device, vk::Queue const & queue, vk::CommandBuffer const & commandBuffer );
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::BufferView const &>> const & bufferData,
|
||||
vk::su::TextureData const & textureData,
|
||||
uint32_t bindingOffset = 0 );
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::BufferView const &>> const & bufferData,
|
||||
std::vector<vk::su::TextureData> const & textureData,
|
||||
uint32_t bindingOffset = 0 );
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::DeviceSize, vk::BufferView const &>> const & bufferData,
|
||||
vk::su::TextureData const & textureData,
|
||||
uint32_t bindingOffset = 0 );
|
||||
void updateDescriptorSets( vk::Device const & device,
|
||||
vk::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::DeviceSize, vk::BufferView const &>> const & bufferData,
|
||||
std::vector<vk::su::TextureData> const & textureData,
|
||||
uint32_t bindingOffset = 0 );
|
||||
|
||||
} // namespace su
|
||||
} // namespace vk
|
||||
|
Loading…
Reference in New Issue
Block a user