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https://github.com/KhronosGroup/Vulkan-Hpp
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Use compile option -fno-strict-aliasing to prevent breaking optimizations due to using reinterpret_cast (#1985)
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@ -63,6 +63,9 @@ function( vulkan_hpp__setup_platform )
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else()
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message( FATAL_ERROR, "Vulkan-Hpp: unhandled platform!" )
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endif()
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if( !MSVC )
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target_compile_options( ${TARGET_NAME} PRIVATE -fno-strict-aliasing )
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endif()
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endfunction()
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function( vulkan_hpp__setup_vulkan_include )
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@ -846,6 +846,10 @@ Currently, there are just a couple of such defines:
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- `VULKAN_HPP_NO_TO_STRING`, which removes the various `vk::to_string` functions on enums and bitmasks.
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- `VULKAN_HPP_USE_REFLECT`, this one needs to be defined to use the reflection function on structures. It's very slow to compile, though!
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### Strict aliasing issue
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As Vulkan-Hpp often needs to switch between C++ vk-types and corresponding bit-identical C-types, using `reinterpret_cast`, it is highly recommended to use the compile option `-fno-strict-aliasing` to prevent potentially breaking compile optimizations.
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## Configuration Options
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There are a couple of defines you can use to control the feature set and behaviour of `vulkan.hpp`:
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