Update Vulkan-Headers to v1.3.288 (#1904)

Co-authored-by: GitHub <noreply@github.com>
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github-actions[bot] 2024-06-17 14:13:31 +02:00 committed by GitHub
parent b7b92b1e45
commit bfb16c9781
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10 changed files with 196 additions and 33 deletions

@ -1 +1 @@
Subproject commit d192041a2fc9c9fd8ae67d8ae3f32c5511541f04
Subproject commit 05fe2cc910a68c9ba5dac07db46ef78573acee72

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@ -2502,6 +2502,10 @@ export namespace VULKAN_HPP_NAMESPACE
using VULKAN_HPP_NAMESPACE::NVRawAccessChainsExtensionName;
using VULKAN_HPP_NAMESPACE::NVRawAccessChainsSpecVersion;
//=== VK_KHR_shader_relaxed_extended_instruction ===
using VULKAN_HPP_NAMESPACE::KHRShaderRelaxedExtendedInstructionExtensionName;
using VULKAN_HPP_NAMESPACE::KHRShaderRelaxedExtendedInstructionSpecVersion;
//=== VK_NV_shader_atomic_float16_vector ===
using VULKAN_HPP_NAMESPACE::NVShaderAtomicFloat16VectorExtensionName;
using VULKAN_HPP_NAMESPACE::NVShaderAtomicFloat16VectorSpecVersion;
@ -4362,6 +4366,9 @@ export namespace VULKAN_HPP_NAMESPACE
//=== VK_NV_raw_access_chains ===
using VULKAN_HPP_NAMESPACE::PhysicalDeviceRawAccessChainsFeaturesNV;
//=== VK_KHR_shader_relaxed_extended_instruction ===
using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
//=== VK_NV_shader_atomic_float16_vector ===
using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV;

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@ -56,7 +56,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h
# include <span>
#endif
static_assert( VK_HEADER_VERSION == 287, "Wrong VK_HEADER_VERSION!" );
static_assert( VK_HEADER_VERSION == 288, "Wrong VK_HEADER_VERSION!" );
// <tuple> includes <sys/sysmacros.h> through some other header
// this results in major(x) being resolved to gnu_dev_major(x)
@ -8687,6 +8687,10 @@ namespace VULKAN_HPP_NAMESPACE
VULKAN_HPP_CONSTEXPR_INLINE auto NVRawAccessChainsExtensionName = VK_NV_RAW_ACCESS_CHAINS_EXTENSION_NAME;
VULKAN_HPP_CONSTEXPR_INLINE auto NVRawAccessChainsSpecVersion = VK_NV_RAW_ACCESS_CHAINS_SPEC_VERSION;
//=== VK_KHR_shader_relaxed_extended_instruction ===
VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionExtensionName = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_EXTENSION_NAME;
VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionSpecVersion = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_SPEC_VERSION;
//=== VK_NV_shader_atomic_float16_vector ===
VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorExtensionName = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_EXTENSION_NAME;
VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorSpecVersion = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_SPEC_VERSION;
@ -16699,6 +16703,25 @@ namespace VULKAN_HPP_NAMESPACE
};
};
//=== VK_KHR_shader_relaxed_extended_instruction ===
template <>
struct StructExtends<PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, PhysicalDeviceFeatures2>
{
enum
{
value = true
};
};
template <>
struct StructExtends<PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, DeviceCreateInfo>
{
enum
{
value = true
};
};
//=== VK_NV_shader_atomic_float16_vector ===
template <>
struct StructExtends<PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV, PhysicalDeviceFeatures2>

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@ -1395,35 +1395,36 @@ namespace VULKAN_HPP_NAMESPACE
eExternalFormatQNX = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_QNX,
ePhysicalDeviceExternalMemoryScreenBufferFeaturesQNX = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_SCREEN_BUFFER_FEATURES_QNX,
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
ePhysicalDeviceLayeredDriverPropertiesMSFT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_DRIVER_PROPERTIES_MSFT,
ePhysicalDeviceIndexTypeUint8FeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_KHR,
ePhysicalDeviceIndexTypeUint8FeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
ePhysicalDeviceLineRasterizationFeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_KHR,
ePhysicalDeviceLineRasterizationFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT,
ePipelineRasterizationLineStateCreateInfoKHR = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_KHR,
ePipelineRasterizationLineStateCreateInfoEXT = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT,
ePhysicalDeviceLineRasterizationPropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_KHR,
ePhysicalDeviceLineRasterizationPropertiesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT,
eCalibratedTimestampInfoKHR = VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_KHR,
eCalibratedTimestampInfoEXT = VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT,
ePhysicalDeviceShaderExpectAssumeFeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EXPECT_ASSUME_FEATURES_KHR,
ePhysicalDeviceMaintenance6FeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_6_FEATURES_KHR,
ePhysicalDeviceMaintenance6PropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_6_PROPERTIES_KHR,
eBindMemoryStatusKHR = VK_STRUCTURE_TYPE_BIND_MEMORY_STATUS_KHR,
eBindDescriptorSetsInfoKHR = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_SETS_INFO_KHR,
ePushConstantsInfoKHR = VK_STRUCTURE_TYPE_PUSH_CONSTANTS_INFO_KHR,
ePushDescriptorSetInfoKHR = VK_STRUCTURE_TYPE_PUSH_DESCRIPTOR_SET_INFO_KHR,
ePushDescriptorSetWithTemplateInfoKHR = VK_STRUCTURE_TYPE_PUSH_DESCRIPTOR_SET_WITH_TEMPLATE_INFO_KHR,
eSetDescriptorBufferOffsetsInfoEXT = VK_STRUCTURE_TYPE_SET_DESCRIPTOR_BUFFER_OFFSETS_INFO_EXT,
eBindDescriptorBufferEmbeddedSamplersInfoEXT = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_BUFFER_EMBEDDED_SAMPLERS_INFO_EXT,
ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV,
ePhysicalDeviceRawAccessChainsFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV,
ePhysicalDeviceShaderAtomicFloat16VectorFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV,
ePhysicalDeviceShaderReplicatedCompositesFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT,
ePhysicalDeviceRayTracingValidationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_VALIDATION_FEATURES_NV,
ePhysicalDeviceImageAlignmentControlFeaturesMESA = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ALIGNMENT_CONTROL_FEATURES_MESA,
ePhysicalDeviceImageAlignmentControlPropertiesMESA = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ALIGNMENT_CONTROL_PROPERTIES_MESA,
eImageAlignmentControlCreateInfoMESA = VK_STRUCTURE_TYPE_IMAGE_ALIGNMENT_CONTROL_CREATE_INFO_MESA
ePhysicalDeviceLayeredDriverPropertiesMSFT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_DRIVER_PROPERTIES_MSFT,
ePhysicalDeviceIndexTypeUint8FeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_KHR,
ePhysicalDeviceIndexTypeUint8FeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
ePhysicalDeviceLineRasterizationFeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_KHR,
ePhysicalDeviceLineRasterizationFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT,
ePipelineRasterizationLineStateCreateInfoKHR = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_KHR,
ePipelineRasterizationLineStateCreateInfoEXT = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT,
ePhysicalDeviceLineRasterizationPropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_KHR,
ePhysicalDeviceLineRasterizationPropertiesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT,
eCalibratedTimestampInfoKHR = VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_KHR,
eCalibratedTimestampInfoEXT = VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT,
ePhysicalDeviceShaderExpectAssumeFeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EXPECT_ASSUME_FEATURES_KHR,
ePhysicalDeviceMaintenance6FeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_6_FEATURES_KHR,
ePhysicalDeviceMaintenance6PropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_6_PROPERTIES_KHR,
eBindMemoryStatusKHR = VK_STRUCTURE_TYPE_BIND_MEMORY_STATUS_KHR,
eBindDescriptorSetsInfoKHR = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_SETS_INFO_KHR,
ePushConstantsInfoKHR = VK_STRUCTURE_TYPE_PUSH_CONSTANTS_INFO_KHR,
ePushDescriptorSetInfoKHR = VK_STRUCTURE_TYPE_PUSH_DESCRIPTOR_SET_INFO_KHR,
ePushDescriptorSetWithTemplateInfoKHR = VK_STRUCTURE_TYPE_PUSH_DESCRIPTOR_SET_WITH_TEMPLATE_INFO_KHR,
eSetDescriptorBufferOffsetsInfoEXT = VK_STRUCTURE_TYPE_SET_DESCRIPTOR_BUFFER_OFFSETS_INFO_EXT,
eBindDescriptorBufferEmbeddedSamplersInfoEXT = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_BUFFER_EMBEDDED_SAMPLERS_INFO_EXT,
ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV,
ePhysicalDeviceRawAccessChainsFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV,
ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR,
ePhysicalDeviceShaderAtomicFloat16VectorFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV,
ePhysicalDeviceShaderReplicatedCompositesFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT,
ePhysicalDeviceRayTracingValidationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_VALIDATION_FEATURES_NV,
ePhysicalDeviceImageAlignmentControlFeaturesMESA = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ALIGNMENT_CONTROL_FEATURES_MESA,
ePhysicalDeviceImageAlignmentControlPropertiesMESA = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ALIGNMENT_CONTROL_PROPERTIES_MESA,
eImageAlignmentControlCreateInfoMESA = VK_STRUCTURE_TYPE_IMAGE_ALIGNMENT_CONTROL_CREATE_INFO_MESA
};
enum class PipelineCacheHeaderVersion

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@ -436,6 +436,7 @@ namespace VULKAN_HPP_NAMESPACE
"VK_KHR_maintenance6",
"VK_NV_descriptor_pool_overallocation",
"VK_NV_raw_access_chains",
"VK_KHR_shader_relaxed_extended_instruction",
"VK_NV_shader_atomic_float16_vector",
"VK_EXT_shader_replicated_composites",
"VK_NV_ray_tracing_validation",
@ -3084,8 +3085,9 @@ namespace VULKAN_HPP_NAMESPACE
|| ( extension == "VK_MSFT_layered_driver" ) || ( extension == "VK_KHR_index_type_uint8" ) || ( extension == "VK_KHR_line_rasterization" ) ||
( extension == "VK_KHR_calibrated_timestamps" ) || ( extension == "VK_KHR_shader_expect_assume" ) || ( extension == "VK_KHR_maintenance6" ) ||
( extension == "VK_NV_descriptor_pool_overallocation" ) || ( extension == "VK_NV_raw_access_chains" ) ||
( extension == "VK_NV_shader_atomic_float16_vector" ) || ( extension == "VK_EXT_shader_replicated_composites" ) ||
( extension == "VK_NV_ray_tracing_validation" ) || ( extension == "VK_MESA_image_alignment_control" );
( extension == "VK_KHR_shader_relaxed_extended_instruction" ) || ( extension == "VK_NV_shader_atomic_float16_vector" ) ||
( extension == "VK_EXT_shader_replicated_composites" ) || ( extension == "VK_NV_ray_tracing_validation" ) ||
( extension == "VK_MESA_image_alignment_control" );
}
VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 bool isInstanceExtension( std::string const & extension )

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@ -1827,6 +1827,9 @@ namespace VULKAN_HPP_NAMESPACE
//=== VK_NV_raw_access_chains ===
struct PhysicalDeviceRawAccessChainsFeaturesNV;
//=== VK_KHR_shader_relaxed_extended_instruction ===
struct PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
//=== VK_NV_shader_atomic_float16_vector ===
struct PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV;

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@ -11585,6 +11585,20 @@ namespace std
}
};
template <>
struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR>
{
std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const &
physicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR ) const VULKAN_HPP_NOEXCEPT
{
std::size_t seed = 0;
VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR.sType );
VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR.pNext );
VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR.shaderRelaxedExtendedInstruction );
return seed;
}
};
template <>
struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderReplicatedCompositesFeaturesEXT>
{

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@ -7561,6 +7561,16 @@ VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::Physical
VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceRawAccessChainsFeaturesNV>::value,
"PhysicalDeviceRawAccessChainsFeaturesNV is not nothrow_move_constructible!" );
//=== VK_KHR_shader_relaxed_extended_instruction ===
VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR ) ==
sizeof( VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR ),
"struct and wrapper have different size!" );
VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR>::value,
"struct wrapper is not a standard layout!" );
VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR>::value,
"PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR is not nothrow_move_constructible!" );
//=== VK_NV_shader_atomic_float16_vector ===
VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV ) ==

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@ -84808,6 +84808,108 @@ namespace VULKAN_HPP_NAMESPACE
using Type = PhysicalDeviceShaderQuadControlFeaturesKHR;
};
struct PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
{
using NativeType = VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
static const bool allowDuplicate = false;
static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR( VULKAN_HPP_NAMESPACE::Bool32 shaderRelaxedExtendedInstruction_ = {},
void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
: pNext{ pNext_ }
, shaderRelaxedExtendedInstruction{ shaderRelaxedExtendedInstruction_ }
{
}
VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR( PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const & rhs )
VULKAN_HPP_NOEXCEPT = default;
PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR( VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT
: PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR(
*reinterpret_cast<PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const *>( &rhs ) )
{
}
PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR &
operator=( PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default;
#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/
PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR &
operator=( VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT
{
*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const *>( &rhs );
return *this;
}
#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS )
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT
{
pNext = pNext_;
return *this;
}
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR &
setShaderRelaxedExtendedInstruction( VULKAN_HPP_NAMESPACE::Bool32 shaderRelaxedExtendedInstruction_ ) VULKAN_HPP_NOEXCEPT
{
shaderRelaxedExtendedInstruction = shaderRelaxedExtendedInstruction_;
return *this;
}
#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/
operator VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const &() const VULKAN_HPP_NOEXCEPT
{
return *reinterpret_cast<const VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR *>( this );
}
operator VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR &() VULKAN_HPP_NOEXCEPT
{
return *reinterpret_cast<VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR *>( this );
}
#if defined( VULKAN_HPP_USE_REFLECT )
# if 14 <= VULKAN_HPP_CPP_VERSION
auto
# else
std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &>
# endif
reflect() const VULKAN_HPP_NOEXCEPT
{
return std::tie( sType, pNext, shaderRelaxedExtendedInstruction );
}
#endif
#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
auto operator<=>( PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const & ) const = default;
#else
bool operator==( PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT
{
# if defined( VULKAN_HPP_USE_REFLECT )
return this->reflect() == rhs.reflect();
# else
return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderRelaxedExtendedInstruction == rhs.shaderRelaxedExtendedInstruction );
# endif
}
bool operator!=( PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT
{
return !operator==( rhs );
}
#endif
public:
VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
void * pNext = {};
VULKAN_HPP_NAMESPACE::Bool32 shaderRelaxedExtendedInstruction = {};
};
template <>
struct CppType<StructureType, StructureType::ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR>
{
using Type = PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
};
struct PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
{
using NativeType = VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT;

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@ -4552,6 +4552,7 @@ namespace VULKAN_HPP_NAMESPACE
case StructureType::eBindDescriptorBufferEmbeddedSamplersInfoEXT: return "BindDescriptorBufferEmbeddedSamplersInfoEXT";
case StructureType::ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV: return "PhysicalDeviceDescriptorPoolOverallocationFeaturesNV";
case StructureType::ePhysicalDeviceRawAccessChainsFeaturesNV: return "PhysicalDeviceRawAccessChainsFeaturesNV";
case StructureType::ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: return "PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR";
case StructureType::ePhysicalDeviceShaderAtomicFloat16VectorFeaturesNV: return "PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV";
case StructureType::ePhysicalDeviceShaderReplicatedCompositesFeaturesEXT: return "PhysicalDeviceShaderReplicatedCompositesFeaturesEXT";
case StructureType::ePhysicalDeviceRayTracingValidationFeaturesNV: return "PhysicalDeviceRayTracingValidationFeaturesNV";