diff --git a/RAII_Samples/11_InitShaders/11_InitShaders.cpp b/RAII_Samples/11_InitShaders/11_InitShaders.cpp index 2d0b354..82da3e9 100644 --- a/RAII_Samples/11_InitShaders/11_InitShaders.cpp +++ b/RAII_Samples/11_InitShaders/11_InitShaders.cpp @@ -18,6 +18,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/RAII_Samples/14_InitPipeline/14_InitPipeline.cpp b/RAII_Samples/14_InitPipeline/14_InitPipeline.cpp index 5572e82..7165485 100644 --- a/RAII_Samples/14_InitPipeline/14_InitPipeline.cpp +++ b/RAII_Samples/14_InitPipeline/14_InitPipeline.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/RAII_Samples/15_DrawCube/15_DrawCube.cpp b/RAII_Samples/15_DrawCube/15_DrawCube.cpp index aceca22..e60bfdd 100644 --- a/RAII_Samples/15_DrawCube/15_DrawCube.cpp +++ b/RAII_Samples/15_DrawCube/15_DrawCube.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/DrawTexturedCube/DrawTexturedCube.cpp b/RAII_Samples/DrawTexturedCube/DrawTexturedCube.cpp index 6bca822..8cdc03f 100644 --- a/RAII_Samples/DrawTexturedCube/DrawTexturedCube.cpp +++ b/RAII_Samples/DrawTexturedCube/DrawTexturedCube.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/DynamicUniform/DynamicUniform.cpp b/RAII_Samples/DynamicUniform/DynamicUniform.cpp index 201e098..366cb16 100644 --- a/RAII_Samples/DynamicUniform/DynamicUniform.cpp +++ b/RAII_Samples/DynamicUniform/DynamicUniform.cpp @@ -24,6 +24,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/ImmutableSampler/ImmutableSampler.cpp b/RAII_Samples/ImmutableSampler/ImmutableSampler.cpp index 2682b3e..6d16102 100644 --- a/RAII_Samples/ImmutableSampler/ImmutableSampler.cpp +++ b/RAII_Samples/ImmutableSampler/ImmutableSampler.cpp @@ -32,6 +32,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/InitTexture/InitTexture.cpp b/RAII_Samples/InitTexture/InitTexture.cpp index ac51f99..3dc43d3 100644 --- a/RAII_Samples/InitTexture/InitTexture.cpp +++ b/RAII_Samples/InitTexture/InitTexture.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/RAII_Samples/InputAttachment/InputAttachment.cpp b/RAII_Samples/InputAttachment/InputAttachment.cpp index 0e50671..5d51564 100644 --- a/RAII_Samples/InputAttachment/InputAttachment.cpp +++ b/RAII_Samples/InputAttachment/InputAttachment.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/MultipleSets/MultipleSets.cpp b/RAII_Samples/MultipleSets/MultipleSets.cpp index 17ace1d..4bd8e51 100644 --- a/RAII_Samples/MultipleSets/MultipleSets.cpp +++ b/RAII_Samples/MultipleSets/MultipleSets.cpp @@ -32,6 +32,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/OcclusionQuery/OcclusionQuery.cpp b/RAII_Samples/OcclusionQuery/OcclusionQuery.cpp index df5301a..312c420 100644 --- a/RAII_Samples/OcclusionQuery/OcclusionQuery.cpp +++ b/RAII_Samples/OcclusionQuery/OcclusionQuery.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/PipelineCache/PipelineCache.cpp b/RAII_Samples/PipelineCache/PipelineCache.cpp index d96bc07..1852370 100644 --- a/RAII_Samples/PipelineCache/PipelineCache.cpp +++ b/RAII_Samples/PipelineCache/PipelineCache.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/PipelineDerivative/PipelineDerivative.cpp b/RAII_Samples/PipelineDerivative/PipelineDerivative.cpp index f3bd017..f67aeaf 100644 --- a/RAII_Samples/PipelineDerivative/PipelineDerivative.cpp +++ b/RAII_Samples/PipelineDerivative/PipelineDerivative.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/RAII_Samples/PushConstants/PushConstants.cpp b/RAII_Samples/PushConstants/PushConstants.cpp index d1f88ee..c671691 100644 --- a/RAII_Samples/PushConstants/PushConstants.cpp +++ b/RAII_Samples/PushConstants/PushConstants.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/PushDescriptors/PushDescriptors.cpp b/RAII_Samples/PushDescriptors/PushDescriptors.cpp index 5e3c29c..a2e721f 100644 --- a/RAII_Samples/PushDescriptors/PushDescriptors.cpp +++ b/RAII_Samples/PushDescriptors/PushDescriptors.cpp @@ -21,6 +21,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/RayTracing/RayTracing.cpp b/RAII_Samples/RayTracing/RayTracing.cpp index 3705a15..839be10 100644 --- a/RAII_Samples/RayTracing/RayTracing.cpp +++ b/RAII_Samples/RayTracing/RayTracing.cpp @@ -45,6 +45,7 @@ #include "../utils/utils.hpp" #include "CameraManipulator.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp b/RAII_Samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp index fbc3059..1f2c6d5 100644 --- a/RAII_Samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp +++ b/RAII_Samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/SeparateImageSampler/SeparateImageSampler.cpp b/RAII_Samples/SeparateImageSampler/SeparateImageSampler.cpp index 18806bd..fdcd013 100644 --- a/RAII_Samples/SeparateImageSampler/SeparateImageSampler.cpp +++ b/RAII_Samples/SeparateImageSampler/SeparateImageSampler.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/Template/Template.cpp b/RAII_Samples/Template/Template.cpp index d6859f5..3e7386b 100644 --- a/RAII_Samples/Template/Template.cpp +++ b/RAII_Samples/Template/Template.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/RAII_Samples/TexelBuffer/TexelBuffer.cpp b/RAII_Samples/TexelBuffer/TexelBuffer.cpp index f57c93c..f9c478b 100644 --- a/RAII_Samples/TexelBuffer/TexelBuffer.cpp +++ b/RAII_Samples/TexelBuffer/TexelBuffer.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/11_InitShaders/11_InitShaders.cpp b/samples/11_InitShaders/11_InitShaders.cpp index b1f91af..d057f74 100644 --- a/samples/11_InitShaders/11_InitShaders.cpp +++ b/samples/11_InitShaders/11_InitShaders.cpp @@ -18,6 +18,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/samples/14_InitPipeline/14_InitPipeline.cpp b/samples/14_InitPipeline/14_InitPipeline.cpp index 022660b..0f567ea 100644 --- a/samples/14_InitPipeline/14_InitPipeline.cpp +++ b/samples/14_InitPipeline/14_InitPipeline.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/samples/15_DrawCube/15_DrawCube.cpp b/samples/15_DrawCube/15_DrawCube.cpp index d852b55..86c06db 100644 --- a/samples/15_DrawCube/15_DrawCube.cpp +++ b/samples/15_DrawCube/15_DrawCube.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/DrawTexturedCube/DrawTexturedCube.cpp b/samples/DrawTexturedCube/DrawTexturedCube.cpp index 544ffd6..a3f4f75 100644 --- a/samples/DrawTexturedCube/DrawTexturedCube.cpp +++ b/samples/DrawTexturedCube/DrawTexturedCube.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/DynamicUniform/DynamicUniform.cpp b/samples/DynamicUniform/DynamicUniform.cpp index f3dbd82..bd5ffdd 100644 --- a/samples/DynamicUniform/DynamicUniform.cpp +++ b/samples/DynamicUniform/DynamicUniform.cpp @@ -26,6 +26,7 @@ #endif // endif (_MSC_VER ) #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #if defined( _MSC_VER ) # pragma warning( pop ) diff --git a/samples/ImmutableSampler/ImmutableSampler.cpp b/samples/ImmutableSampler/ImmutableSampler.cpp index edcaaa1..f4f3c1d 100644 --- a/samples/ImmutableSampler/ImmutableSampler.cpp +++ b/samples/ImmutableSampler/ImmutableSampler.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/InitTexture/InitTexture.cpp b/samples/InitTexture/InitTexture.cpp index 3f38efa..cd37f18 100644 --- a/samples/InitTexture/InitTexture.cpp +++ b/samples/InitTexture/InitTexture.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/samples/InputAttachment/InputAttachment.cpp b/samples/InputAttachment/InputAttachment.cpp index a317844..85244bc 100644 --- a/samples/InputAttachment/InputAttachment.cpp +++ b/samples/InputAttachment/InputAttachment.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/MultipleSets/MultipleSets.cpp b/samples/MultipleSets/MultipleSets.cpp index 196721f..6261fed 100644 --- a/samples/MultipleSets/MultipleSets.cpp +++ b/samples/MultipleSets/MultipleSets.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/OcclusionQuery/OcclusionQuery.cpp b/samples/OcclusionQuery/OcclusionQuery.cpp index 74a43bb..956ee56 100644 --- a/samples/OcclusionQuery/OcclusionQuery.cpp +++ b/samples/OcclusionQuery/OcclusionQuery.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/PipelineCache/PipelineCache.cpp b/samples/PipelineCache/PipelineCache.cpp index 9af8520..4eab777 100644 --- a/samples/PipelineCache/PipelineCache.cpp +++ b/samples/PipelineCache/PipelineCache.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/PipelineDerivative/PipelineDerivative.cpp b/samples/PipelineDerivative/PipelineDerivative.cpp index 784cf44..ec14374 100644 --- a/samples/PipelineDerivative/PipelineDerivative.cpp +++ b/samples/PipelineDerivative/PipelineDerivative.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/samples/PushConstants/PushConstants.cpp b/samples/PushConstants/PushConstants.cpp index 1acbc94..e97c1d7 100644 --- a/samples/PushConstants/PushConstants.cpp +++ b/samples/PushConstants/PushConstants.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/PushDescriptors/PushDescriptors.cpp b/samples/PushDescriptors/PushDescriptors.cpp index 72c8285..0236db8 100644 --- a/samples/PushDescriptors/PushDescriptors.cpp +++ b/samples/PushDescriptors/PushDescriptors.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/RayTracing/RayTracing.cpp b/samples/RayTracing/RayTracing.cpp index caac07e..52c6bd8 100644 --- a/samples/RayTracing/RayTracing.cpp +++ b/samples/RayTracing/RayTracing.cpp @@ -45,6 +45,7 @@ #include "../utils/utils.hpp" #include "CameraManipulator.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp b/samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp index d9e5d3b..4804696 100644 --- a/samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp +++ b/samples/SecondaryCommandBuffer/SecondaryCommandBuffer.cpp @@ -30,6 +30,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/SeparateImageSampler/SeparateImageSampler.cpp b/samples/SeparateImageSampler/SeparateImageSampler.cpp index ec6cc51..247464e 100644 --- a/samples/SeparateImageSampler/SeparateImageSampler.cpp +++ b/samples/SeparateImageSampler/SeparateImageSampler.cpp @@ -29,6 +29,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/SharedHandles/SharedHandles.cpp b/samples/SharedHandles/SharedHandles.cpp index 6af090b..6f777bc 100644 --- a/samples/SharedHandles/SharedHandles.cpp +++ b/samples/SharedHandles/SharedHandles.cpp @@ -22,6 +22,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/Template/Template.cpp b/samples/Template/Template.cpp index 9ff5827..60ccd59 100644 --- a/samples/Template/Template.cpp +++ b/samples/Template/Template.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/TexelBuffer/TexelBuffer.cpp b/samples/TexelBuffer/TexelBuffer.cpp index 57ed8a1..f2eeb11 100644 --- a/samples/TexelBuffer/TexelBuffer.cpp +++ b/samples/TexelBuffer/TexelBuffer.cpp @@ -20,6 +20,7 @@ #include "../utils/shaders.hpp" #include "../utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include #include diff --git a/samples/utils/shaders.cpp b/samples/utils/shaders.cpp index f448ff2..977ed26 100644 --- a/samples/utils/shaders.cpp +++ b/samples/utils/shaders.cpp @@ -17,6 +17,7 @@ #include "SPIRV/GlslangToSpv.h" #include "glslang/Public/ResourceLimits.h" +#include "glslang/Public/ShaderLang.h" #include diff --git a/tests/UniqueHandle/UniqueHandle.cpp b/tests/UniqueHandle/UniqueHandle.cpp index 2655256..e902027 100644 --- a/tests/UniqueHandle/UniqueHandle.cpp +++ b/tests/UniqueHandle/UniqueHandle.cpp @@ -20,6 +20,7 @@ #include "../../samples/utils/shaders.hpp" #include "../../samples/utils/utils.hpp" #include "SPIRV/GlslangToSpv.h" +#include "glslang/Public/ShaderLang.h" #include