Commit Graph

6 Commits

Author SHA1 Message Date
asuessenbach
5480d192f5 Refactor the CMakeLists for all the samples; use vulkan.hpp/vulkan_raii.hpp as precompiled header. 2022-08-10 15:29:28 +02:00
mocabe
b6a190f4a2 Building samples for Linux (#491)
* CMake: Fix SAMPLES_BUILD and TESTS_BUILD

* CMake: Enable sample build on linux

* samples: Use glfw for window creation

* samples: Fix include order

* samples: Support new window handling

* samples: Add build target for util

* samples: Update CMake scripts to use util target

* samples: Add WindowData to manage unique window

* samples: Surface handling using WIndowData

* sampels: Remove call for vk::su::destroyWindow()

* CMake: FIx more options

* samples: Build SurfaceCapabilities only on WIN32

* samples: Fixed RayTracing sample to build on Linux

* samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR

This also fixes compilation with MinGW gcc/clang

* CMake: check CMAKE_SYSTEM_NAME for Linux samples

* CMake: Add source group for utils

* samples: Fix potential bugs

* samples: Reduce warnings on gcc/clang

* samples: Fix missmatched new/free() which is UB

* samples: Add missing initialization for dynamic dispatcher

* samples: Remove unnecessary  dispacther construct

Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
2020-01-28 10:16:10 +01:00
Andreas Süßenbach
021c7499a0 Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
Andreas Süßenbach
d965a74cc0 Add samples ImmutableSampler, InitTexture, InputAttachment (#315)
+ slightly adjust some other samples.
2019-04-09 15:19:18 +02:00
Andreas Süßenbach
fba738079a Use CMake's find_package to locate vulkan for samples and tests. (#308) 2019-04-01 08:52:22 +02:00
Andreas Süßenbach
cd8e5283c3 Extend set of samples (#296)
+ 12_InitFrameBuffers, 13_InitVertexBuffer, 14_InitPipeline, 15_DrawCube;
+ extend utilities and add utilities on geometries, math, and shaders
+ slightly adjust some other samples
2019-03-15 10:40:45 +01:00