Vulkan-Hpp/samples
Arthur Brainville 4320950db1 Update EnableValidationWithCallback.cpp (#466)
Quick patch that fixes the `EnableValidationWithCallback` sample:
  There's no `str()` method here, should use `c_str()`;  
  *but* also, you can print the std::string directly to `std::cout`.

Patches remove `.str()` from printing line when WIN32 is not defined.
2020-01-06 12:16:35 +01:00
..
01_InitInstance Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
02_EnumerateDevices Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
03_InitDevice Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
04_InitCommandBuffer Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
05_InitSwapchain Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
06_InitDepthBuffer Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
07_InitUniformBuffer Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
08_InitPipelineLayout Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
09_InitDescriptorSet Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
10_InitRenderPass Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
11_InitShaders Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
12_InitFrameBuffers Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
13_InitVertexBuffer Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
14_InitPipeline Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
15_DrawCube Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
16_Vulkan_1_1 Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
CopyBlitImage Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
CreateDebugUtilsMessenger Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
DrawTexturedCube Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
DynamicUniform Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
EnableValidationWithCallback Update EnableValidationWithCallback.cpp (#466) 2020-01-06 12:16:35 +01:00
EnumerateDevicesAdvanced Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
Events Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
ImmutableSampler Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
InitTexture Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
InputAttachment Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
InstanceExtensionProperties Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
InstanceLayerExtensionProperties Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
InstanceLayerProperties Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
InstanceVersion Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
MultipleSets Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
OcclusionQuery Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PhysicalDeviceExtensions Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PhysicalDeviceFeatures Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PhysicalDeviceGroups Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PhysicalDeviceMemoryProperties Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PhysicalDeviceProperties Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PhysicalDeviceQueueFamilyProperties Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PipelineCache Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PipelineDerivative Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PushConstants Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
PushDescriptors Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
RayTracing Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
SecondaryCommandBuffer Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
SeparateImageSampler Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
SurfaceCapabilities Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
SurfaceFormats Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
Template Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
TexelBuffer Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00
utils fixed vertexBindingDescription (#465) 2020-01-06 12:12:12 +01:00
CMakeLists.txt Cleanup on usage of static vs. dynamic loading (#462) 2019-12-23 08:45:40 +01:00