Vulkan-Hpp/samples/PhysicalDeviceGroups/CMakeLists.txt
Andreas Süßenbach c06a3300f6 Add a couple of new samples, improved some others: (#414)
new:
- InstanceVersion: print out the instance version
- PhysicalDeviceExtensions: print out the device specific extensions
- PhysicalDeviceFeatures: print out the device specific features
- PhysicalDeviceGroups: print out the device groups (interesting with SLI)
- PhysicalDeviceMemoryProperties: print out the device specific memory properties
- PhysicalDeviceQueueFamilyProperties: print out the device specific queue family properties
- SurfaceCapabilities: print out the surface specific capabilities
- SurfaceFormats: print out the supported surface specific formats
improved:
- InstanceExtensionProperties: print out the instance extensions alphabetically
- InstanceLayerProperties: removed an unused local function
- RayTracing: improved fence usage
2019-10-28 15:36:21 +01:00

39 lines
1.1 KiB
CMake

# Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(PhysicalDeviceGroups)
set(HEADERS
../utils/utils.hpp
)
set(SOURCES
PhysicalDeviceGroups.cpp
../utils/utils.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_executable(PhysicalDeviceGroups
${HEADERS}
${SOURCES}
)
set_target_properties(PhysicalDeviceGroups PROPERTIES FOLDER "Samples")
target_link_libraries(PhysicalDeviceGroups PUBLIC "$ENV{VULKAN_SDK}/Lib/vulkan-1.lib"
)