mirror of
https://github.com/KhronosGroup/Vulkan-Hpp
synced 2024-11-22 20:30:04 +00:00
76 lines
3.4 KiB
C++
76 lines
3.4 KiB
C++
// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : NoExceptionsRAII
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// Compile test with VULKAN_HPP_NO_EXCEPTIONS set and using raii-classes
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// Note: this is _no_ functional test!! Don't ever code this way!!
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#define VULKAN_HPP_NO_EXCEPTIONS
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// for this test, we need to include vulkan_hpp_macros.hpp first to determine if VULKAN_HPP_RAII_NO_EXCEPTIONS is defined in this context
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#include <vulkan/vulkan_hpp_macros.hpp>
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// only if VULKAN_HPP_RAII_NO_EXCEPTIONS really is defined, this test is meaningfull and needs to compile and run.
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#if defined( VULKAN_HPP_RAII_NO_EXCEPTIONS )
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#include <vulkan/vulkan_raii.hpp>
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static char const * AppName = "NoExceptions";
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static char const * EngineName = "Vulkan.hpp";
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#endif
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int main( int /*argc*/, char ** /*argv*/ )
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{
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#if defined( VULKAN_HPP_RAII_NO_EXCEPTIONS )
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vk::raii::Context context;
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vk::ApplicationInfo appInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 );
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auto instance = context.createInstance( { {}, &appInfo } );
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assert( instance.has_value() );
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auto physicalDevices = instance->enumeratePhysicalDevices();
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assert( physicalDevices.has_value() );
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auto physicalDevice = std::move( physicalDevices->front() );
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// get the QueueFamilyProperties of the first PhysicalDevice
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std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice.getQueueFamilyProperties();
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// get the first index into queueFamiliyProperties which supports graphics
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size_t graphicsQueueFamilyIndex =
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std::distance( queueFamilyProperties.begin(),
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std::find_if( queueFamilyProperties.begin(),
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queueFamilyProperties.end(),
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[]( vk::QueueFamilyProperties const & qfp ) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; } ) );
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assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() );
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// create a Device
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float queuePriority = 0.0f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
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auto device = physicalDevice.createDevice( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
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assert( device.has_value() );
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// create a CommandPool to allocate a CommandBuffer from
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auto commandPool =
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device->createCommandPool( vk::CommandPoolCreateInfo( vk::CommandPoolCreateFlags(), deviceQueueCreateInfo.queueFamilyIndex ) );
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assert( commandPool.has_value() );
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// allocate a CommandBuffer from the CommandPool
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auto commandBuffers = device->allocateCommandBuffers( vk::CommandBufferAllocateInfo( **commandPool, vk::CommandBufferLevel::ePrimary, 1 ) );
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assert( commandBuffers.has_value() );
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auto commandBuffer = std::move( commandBuffers->front() );
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#endif
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return 0;
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}
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