mirror of
https://github.com/KhronosGroup/Vulkan-Hpp
synced 2024-11-27 22:30:14 +00:00
d965a74cc0
+ slightly adjust some other samples.
121 lines
4.9 KiB
C++
121 lines
4.9 KiB
C++
// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
//
|
|
|
|
struct VertexPC
|
|
{
|
|
float x, y, z, w; // Position
|
|
float r, g, b, a; // Color
|
|
};
|
|
|
|
struct VertexPT
|
|
{
|
|
float x, y, z, w; // Position data
|
|
float u, v; // texture u,v
|
|
};
|
|
|
|
|
|
static const VertexPC coloredCubeData[] =
|
|
{
|
|
// red face
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f },
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f },
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f },
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f },
|
|
// green face
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f },
|
|
// blue face
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f },
|
|
// yellow face
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
// magenta face
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f },
|
|
// cyan face
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f },
|
|
};
|
|
|
|
static const VertexPT texturedCubeData[] =
|
|
{
|
|
// left face
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 0.0f },
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f },
|
|
// front face
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 0.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 0.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f },
|
|
// top face
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f },
|
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 0.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 0.0f },
|
|
// bottom face
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 0.0f },
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f },
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ -1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 0.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f },
|
|
// right face
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ 1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 0.0f },
|
|
// back face
|
|
{ -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f },
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ -1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 0.0f },
|
|
{ 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f },
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 0.0f },
|
|
};
|
|
|