mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Changed value of VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT / VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT.
Added support for VMA_DEBUG_MARGIN in TLSF algorithm. Changed behavior of VMA_DEBUG_MARGIN to be included only after not before every allocation. Bug fixes and improvements in TLSF algorithm. Added benchmark for virtual allocator. Code by @medranSolus
This commit is contained in:
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aa823264ca
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08759cbec5
@ -577,7 +577,7 @@ typedef enum VmaAllocationCreateFlagBits
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not necessarily in terms of the smallest offset but the one that is easiest and fastest to find
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to minimize allocation time, possibly at the expense of allocation quality.
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*/
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VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = 0x00040000,
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VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = 0x00020000,
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/** Alias to #VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT.
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*/
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VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT,
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@ -588,7 +588,6 @@ typedef enum VmaAllocationCreateFlagBits
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*/
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VMA_ALLOCATION_CREATE_STRATEGY_MASK =
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VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT |
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0x00020000 | // Removed
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VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT,
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VMA_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
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@ -5577,8 +5576,8 @@ public:
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VkResult Map(VmaAllocator hAllocator, uint32_t count, void** ppData);
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void Unmap(VmaAllocator hAllocator, uint32_t count);
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VkResult WriteMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize);
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VkResult ValidateMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize);
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VkResult WriteMagicValueAfterAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize);
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VkResult ValidateMagicValueAfterAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize);
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VkResult BindBufferMemory(
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const VmaAllocator hAllocator,
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@ -6161,7 +6160,7 @@ public:
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VmaBlockBufferImageGranularity(VkDeviceSize bufferImageGranularity);
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~VmaBlockBufferImageGranularity();
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bool IsEnabled() const { return m_BufferImageGranularity > MAX_LOW_IMAGE_BUFFER_GRANULARITY; }
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bool IsEnabled() const { return m_BufferImageGranularity > MAX_LOW_BUFFER_IMAGE_GRANULARITY; }
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void Init(const VkAllocationCallbacks* pAllocationCallbacks, VkDeviceSize size);
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// Before destroying object you must call free it's memory
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@ -6171,10 +6170,10 @@ public:
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VkDeviceSize& inOutAllocSize,
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VkDeviceSize& inOutAllocAlignment) const;
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bool IsConflict(VkDeviceSize allocSize,
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VkDeviceSize allocOffset,
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VkDeviceSize blockSize,
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bool CheckConflictAndAlignUp(VkDeviceSize& inOutAllocOffset,
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VkDeviceSize allocSize,
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VkDeviceSize blockOffset,
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VkDeviceSize blockSize,
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VmaSuballocationType allocType) const;
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void AllocPages(uint8_t allocType, VkDeviceSize offset, VkDeviceSize size);
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@ -6187,7 +6186,7 @@ public:
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bool FinishValidation(ValidationContext& ctx) const;
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private:
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static const uint16_t MAX_LOW_IMAGE_BUFFER_GRANULARITY = 256;
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static const uint16_t MAX_LOW_BUFFER_IMAGE_GRANULARITY = 256;
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struct RegionInfo
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{
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@ -6199,10 +6198,10 @@ private:
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uint32_t m_RegionCount;
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RegionInfo* m_RegionInfo;
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uint32_t GetStartPage(VkDeviceSize offset) const { return PageToIndex(offset & ~(m_BufferImageGranularity - 1)); }
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uint32_t GetEndPage(VkDeviceSize offset, VkDeviceSize size) const { return PageToIndex((offset + size - 1) & ~(m_BufferImageGranularity - 1)); }
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uint32_t GetStartPage(VkDeviceSize offset) const { return OffsetToPageIndex(offset & ~(m_BufferImageGranularity - 1)); }
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uint32_t GetEndPage(VkDeviceSize offset, VkDeviceSize size) const { return OffsetToPageIndex((offset + size - 1) & ~(m_BufferImageGranularity - 1)); }
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uint32_t PageToIndex(VkDeviceSize offset) const;
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uint32_t OffsetToPageIndex(VkDeviceSize offset) const;
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void AllocPage(RegionInfo& page, uint8_t allocType);
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};
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@ -6241,7 +6240,7 @@ void VmaBlockBufferImageGranularity::RoundupAllocRequest(VmaSuballocationType al
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VkDeviceSize& inOutAllocAlignment) const
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{
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if (m_BufferImageGranularity > 1 &&
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m_BufferImageGranularity <= MAX_LOW_IMAGE_BUFFER_GRANULARITY)
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m_BufferImageGranularity <= MAX_LOW_BUFFER_IMAGE_GRANULARITY)
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{
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if (allocType == VMA_SUBALLOCATION_TYPE_UNKNOWN ||
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allocType == VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN ||
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@ -6253,24 +6252,24 @@ void VmaBlockBufferImageGranularity::RoundupAllocRequest(VmaSuballocationType al
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}
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}
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bool VmaBlockBufferImageGranularity::IsConflict(VkDeviceSize allocSize,
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VkDeviceSize allocOffset,
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VkDeviceSize blockSize,
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bool VmaBlockBufferImageGranularity::CheckConflictAndAlignUp(VkDeviceSize& inOutAllocOffset,
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VkDeviceSize allocSize,
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VkDeviceSize blockOffset,
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VkDeviceSize blockSize,
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VmaSuballocationType allocType) const
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{
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if (IsEnabled())
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{
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uint32_t startPage = GetStartPage(allocOffset);
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uint32_t startPage = GetStartPage(inOutAllocOffset);
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if (m_RegionInfo[startPage].allocCount > 0 &&
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VmaIsBufferImageGranularityConflict(static_cast<VmaSuballocationType>(m_RegionInfo[startPage].allocType), allocType))
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{
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allocOffset = VmaAlignUp(allocOffset, m_BufferImageGranularity);
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if (blockSize < allocSize + allocOffset - blockOffset)
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inOutAllocOffset = VmaAlignUp(inOutAllocOffset, m_BufferImageGranularity);
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if (blockSize < allocSize + inOutAllocOffset - blockOffset)
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return true;
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++startPage;
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}
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uint32_t endPage = GetEndPage(allocOffset, allocSize);
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uint32_t endPage = GetEndPage(inOutAllocOffset, allocSize);
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if (endPage != startPage &&
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m_RegionInfo[endPage].allocCount > 0 &&
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VmaIsBufferImageGranularityConflict(static_cast<VmaSuballocationType>(m_RegionInfo[endPage].allocType), allocType))
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@ -6366,7 +6365,7 @@ bool VmaBlockBufferImageGranularity::FinishValidation(ValidationContext& ctx) co
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return true;
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}
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uint32_t VmaBlockBufferImageGranularity::PageToIndex(VkDeviceSize offset) const
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uint32_t VmaBlockBufferImageGranularity::OffsetToPageIndex(VkDeviceSize offset) const
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{
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return static_cast<uint32_t>(offset >> VMA_BITSCAN_MSB(m_BufferImageGranularity));
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}
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@ -6653,7 +6652,7 @@ bool VmaBlockMetadata_Generic::CreateAllocationRequest(
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const VkDeviceSize debugMargin = GetDebugMargin();
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// There is not enough total free space in this block to fulfill the request: Early return.
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if (m_SumFreeSize < allocSize + 2 * debugMargin)
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if (m_SumFreeSize < allocSize + debugMargin)
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{
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return false;
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}
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@ -6665,11 +6664,11 @@ bool VmaBlockMetadata_Generic::CreateAllocationRequest(
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if (strategy == 0 ||
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strategy == VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT)
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{
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// Find first free suballocation with size not less than allocSize + 2 * debugMargin.
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// Find first free suballocation with size not less than allocSize + debugMargin.
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VmaSuballocationList::iterator* const it = VmaBinaryFindFirstNotLess(
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m_FreeSuballocationsBySize.data(),
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m_FreeSuballocationsBySize.data() + freeSuballocCount,
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allocSize + 2 * debugMargin,
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allocSize + debugMargin,
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VmaSuballocationItemSizeLess());
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size_t index = it - m_FreeSuballocationsBySize.data();
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for (; index < freeSuballocCount; ++index)
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@ -6733,11 +6732,6 @@ VkResult VmaBlockMetadata_Generic::CheckCorruption(const void* pBlockData)
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{
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if (suballoc.type != VMA_SUBALLOCATION_TYPE_FREE)
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{
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if (!VmaValidateMagicValue(pBlockData, suballoc.offset - GetDebugMargin()))
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{
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VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE VALIDATED ALLOCATION!");
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return VK_ERROR_UNKNOWN;
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}
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if (!VmaValidateMagicValue(pBlockData, suballoc.offset + suballoc.size))
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{
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VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER VALIDATED ALLOCATION!");
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@ -6930,7 +6924,7 @@ bool VmaBlockMetadata_Generic::CheckAllocation(
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// Start from offset equal to beginning of this suballocation.
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VkDeviceSize offset = suballoc.offset;
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// Apply debugMargin at the beginning.
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// Apply debugMargin from the end of previous alloc.
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if (debugMargin > 0)
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{
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offset += debugMargin;
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@ -6970,11 +6964,8 @@ bool VmaBlockMetadata_Generic::CheckAllocation(
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// Calculate padding at the beginning based on current offset.
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const VkDeviceSize paddingBegin = offset - suballoc.offset;
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// Calculate required margin at the end.
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const VkDeviceSize requiredEndMargin = debugMargin;
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// Fail if requested size plus margin before and after is bigger than size of this suballocation.
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if (paddingBegin + allocSize + requiredEndMargin > suballoc.size)
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// Fail if requested size plus margin after is bigger than size of this suballocation.
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if (paddingBegin + allocSize + debugMargin > suballoc.size)
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{
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return false;
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}
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@ -7389,7 +7380,7 @@ bool VmaBlockMetadata_Linear::Validate() const
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VkDeviceSize sumUsedSize = 0;
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const size_t suballoc1stCount = suballocations1st.size();
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const VkDeviceSize debugMargin = GetDebugMargin();
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VkDeviceSize offset = debugMargin;
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VkDeviceSize offset = 0;
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if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
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{
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@ -8190,11 +8181,6 @@ VkResult VmaBlockMetadata_Linear::CheckCorruption(const void* pBlockData)
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const VmaSuballocation& suballoc = suballocations1st[i];
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if (suballoc.type != VMA_SUBALLOCATION_TYPE_FREE)
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{
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if (!VmaValidateMagicValue(pBlockData, suballoc.offset - GetDebugMargin()))
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{
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VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE VALIDATED ALLOCATION!");
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return VK_ERROR_UNKNOWN;
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}
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if (!VmaValidateMagicValue(pBlockData, suballoc.offset + suballoc.size))
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{
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VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER VALIDATED ALLOCATION!");
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@ -8209,11 +8195,6 @@ VkResult VmaBlockMetadata_Linear::CheckCorruption(const void* pBlockData)
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const VmaSuballocation& suballoc = suballocations2nd[i];
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if (suballoc.type != VMA_SUBALLOCATION_TYPE_FREE)
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{
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if (!VmaValidateMagicValue(pBlockData, suballoc.offset - GetDebugMargin()))
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{
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VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE VALIDATED ALLOCATION!");
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return VK_ERROR_UNKNOWN;
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}
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if (!VmaValidateMagicValue(pBlockData, suballoc.offset + suballoc.size))
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{
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VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER VALIDATED ALLOCATION!");
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@ -8590,18 +8571,12 @@ bool VmaBlockMetadata_Linear::CreateAllocationRequest_LowerAddress(
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if (!suballocations1st.empty())
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{
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const VmaSuballocation& lastSuballoc = suballocations1st.back();
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resultBaseOffset = lastSuballoc.offset + lastSuballoc.size;
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resultBaseOffset = lastSuballoc.offset + lastSuballoc.size + debugMargin;
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}
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// Start from offset equal to beginning of free space.
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VkDeviceSize resultOffset = resultBaseOffset;
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// Apply debugMargin at the beginning.
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if (debugMargin > 0)
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{
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resultOffset += debugMargin;
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}
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// Apply alignment.
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resultOffset = VmaAlignUp(resultOffset, allocAlignment);
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@ -8677,18 +8652,12 @@ bool VmaBlockMetadata_Linear::CreateAllocationRequest_LowerAddress(
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if (!suballocations2nd.empty())
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{
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const VmaSuballocation& lastSuballoc = suballocations2nd.back();
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resultBaseOffset = lastSuballoc.offset + lastSuballoc.size;
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resultBaseOffset = lastSuballoc.offset + lastSuballoc.size + debugMargin;
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}
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// Start from offset equal to beginning of free space.
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VkDeviceSize resultOffset = resultBaseOffset;
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// Apply debugMargin at the beginning.
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if (debugMargin > 0)
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{
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resultOffset += debugMargin;
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}
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// Apply alignment.
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resultOffset = VmaAlignUp(resultOffset, allocAlignment);
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@ -9566,7 +9535,9 @@ void VmaBlockMetadata_Buddy::PrintDetailedMapNode(class VmaJsonWriter& json, con
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#ifndef _VMA_BLOCK_METADATA_TLSF
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// To not search current larger region if first allocation won't succeed and skip to smaller range
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// use with VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT as strategy in CreateAllocationRequest()
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// use with VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT as strategy in CreateAllocationRequest().
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// When fragmentation and reusal of previous blocks doesn't matter then use with
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// VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT for fastest alloc time possible.
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class VmaBlockMetadata_TLSF : public VmaBlockMetadata
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{
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VMA_CLASS_NO_COPY(VmaBlockMetadata_TLSF)
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@ -9578,7 +9549,6 @@ public:
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size_t GetAllocationCount() const override { return m_AllocCount; }
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VkDeviceSize GetSumFreeSize() const override { return m_BlocksFreeSize + m_NullBlock->size; }
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bool IsEmpty() const override { return m_NullBlock->offset == 0; }
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VkResult CheckCorruption(const void* pBlockData) override { return VK_ERROR_FEATURE_NOT_PRESENT; }
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VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return ((Block*)allocHandle)->offset; };
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void Init(VkDeviceSize size) override;
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@ -9599,6 +9569,7 @@ public:
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uint32_t strategy,
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VmaAllocationRequest* pAllocationRequest) override;
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VkResult CheckCorruption(const void* pBlockData) override;
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void Alloc(
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const VmaAllocationRequest& request,
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VmaSuballocationType type,
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@ -9618,6 +9589,7 @@ private:
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static const uint16_t SMALL_BUFFER_SIZE = 256;
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static const uint32_t INITIAL_BLOCK_ALLOC_COUNT = 16;
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static const uint8_t MEMORY_CLASS_SHIFT = 7;
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static const uint8_t MAX_MEMORY_CLASSES = 65 - MEMORY_CLASS_SHIFT;
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class Block
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{
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@ -9648,9 +9620,9 @@ private:
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size_t m_BlocksFreeCount;
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// Total size of free blocks excluding null block
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VkDeviceSize m_BlocksFreeSize;
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uint32_t m_IsFree;
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uint32_t m_IsFreeBitmap;
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uint8_t m_MemoryClasses;
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uint16_t* m_InnerIsFree;
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uint32_t m_InnerIsFreeBitmap[MAX_MEMORY_CLASSES];
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uint32_t m_ListsCount;
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/*
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* 0: 0-3 lists for small buffers
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@ -9687,9 +9659,8 @@ VmaBlockMetadata_TLSF::VmaBlockMetadata_TLSF(const VkAllocationCallbacks* pAlloc
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m_AllocCount(0),
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m_BlocksFreeCount(0),
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m_BlocksFreeSize(0),
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m_IsFree(0),
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m_IsFreeBitmap(0),
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m_MemoryClasses(0),
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m_InnerIsFree(VMA_NULL),
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m_ListsCount(0),
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m_FreeList(VMA_NULL),
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m_BlockAllocator(pAllocationCallbacks, INITIAL_BLOCK_ALLOC_COUNT),
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@ -9698,8 +9669,6 @@ VmaBlockMetadata_TLSF::VmaBlockMetadata_TLSF(const VkAllocationCallbacks* pAlloc
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VmaBlockMetadata_TLSF::~VmaBlockMetadata_TLSF()
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{
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if (m_InnerIsFree)
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vma_delete_array(GetAllocationCallbacks(), m_InnerIsFree, m_MemoryClasses);
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if (m_FreeList)
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vma_delete_array(GetAllocationCallbacks(), m_FreeList, m_ListsCount);
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m_GranularityHandler.Destroy(GetAllocationCallbacks());
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@ -9722,11 +9691,14 @@ void VmaBlockMetadata_TLSF::Init(VkDeviceSize size)
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m_NullBlock->PrevFree() = VMA_NULL;
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uint8_t memoryClass = SizeToMemoryClass(size);
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uint16_t sli = SizeToSecondIndex(size, memoryClass);
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m_ListsCount = (memoryClass == 0 ? 0 : (memoryClass - 1) * (1UL << SECOND_LEVEL_INDEX) + sli) + 5;
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m_ListsCount = (memoryClass == 0 ? 0 : (memoryClass - 1) * (1UL << SECOND_LEVEL_INDEX) + sli) + 1;
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if (IsVirtual())
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m_ListsCount += 1UL << SECOND_LEVEL_INDEX;
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else
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m_ListsCount += 4;
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m_MemoryClasses = memoryClass + 2;
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m_InnerIsFree = vma_new_array(GetAllocationCallbacks(), uint16_t, m_MemoryClasses);
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memset(m_InnerIsFree, 0, m_MemoryClasses * sizeof(uint16_t));
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memset(m_InnerIsFreeBitmap, 0, MAX_MEMORY_CLASSES * sizeof(uint32_t));
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m_FreeList = vma_new_array(GetAllocationCallbacks(), Block*, m_ListsCount);
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memset(m_FreeList, 0, m_ListsCount * sizeof(Block*));
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@ -9908,6 +9880,7 @@ bool VmaBlockMetadata_TLSF::CreateAllocationRequest(
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if (!IsVirtual())
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m_GranularityHandler.RoundupAllocRequest(allocType, allocSize, allocAlignment);
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allocSize += GetDebugMargin();
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// Quick check for too small pool
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if (allocSize > GetSumFreeSize())
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return false;
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@ -9916,73 +9889,107 @@ bool VmaBlockMetadata_TLSF::CreateAllocationRequest(
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if (m_BlocksFreeCount == 0)
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return CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest);
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VkDeviceSize roundedSize = allocSize;
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if (allocSize >= (1ULL << SECOND_LEVEL_INDEX))
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// Round up to the next block
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VkDeviceSize sizeForNextList = allocSize;
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if (allocSize >= (1 << SECOND_LEVEL_INDEX))
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{
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// Round up to the next block
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roundedSize += (1ULL << (VMA_BITSCAN_MSB(allocSize) - SECOND_LEVEL_INDEX)) - 1;
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sizeForNextList += (1ULL << (VMA_BITSCAN_MSB(allocSize) - SECOND_LEVEL_INDEX)) - 1;
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}
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else
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sizeForNextList += 1 << SECOND_LEVEL_INDEX;
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uint32_t listIndex = 0;
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Block* block = FindFreeBlock(roundedSize, listIndex);
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while (block)
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{
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if (CheckBlock(*block, listIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
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return true;
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|
||||
block = block->NextFree();
|
||||
// Region does not meet requirements
|
||||
if (strategy & VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT)
|
||||
break;
|
||||
}
|
||||
|
||||
if ((strategy & VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT) == 0)
|
||||
{
|
||||
// No region in previous bucket, check null block
|
||||
if (CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
}
|
||||
|
||||
// No other region found, check previous bucket
|
||||
uint32_t nextListIndex = 0;
|
||||
uint32_t prevListIndex = 0;
|
||||
Block* prevListBlock = FindFreeBlock(allocSize, prevListIndex);
|
||||
while (prevListBlock)
|
||||
Block* nextListBlock = VMA_NULL;
|
||||
Block* prevListBlock = VMA_NULL;
|
||||
|
||||
// Check blocks according to strategies
|
||||
if (strategy & VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT)
|
||||
{
|
||||
if (CheckBlock(*prevListBlock, prevListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
// Quick check for larger block first
|
||||
nextListBlock = FindFreeBlock(sizeForNextList, nextListIndex);
|
||||
if (nextListBlock != VMA_NULL && CheckBlock(*nextListBlock, nextListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
|
||||
prevListBlock = prevListBlock->NextFree();
|
||||
}
|
||||
|
||||
if (strategy & VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT)
|
||||
{
|
||||
// No region in previous bucket, check null block
|
||||
// If not fitted then null block
|
||||
if (CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
}
|
||||
|
||||
// If all searches failed and first bucket still has some free regions then check it fully
|
||||
while (block)
|
||||
// Null block failed, search larger bucket
|
||||
while (nextListBlock)
|
||||
{
|
||||
if (CheckBlock(*nextListBlock, nextListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
nextListBlock = nextListBlock->NextFree();
|
||||
}
|
||||
|
||||
// Failed again, check best fit bucket
|
||||
prevListBlock = FindFreeBlock(allocSize, prevListIndex);
|
||||
while (prevListBlock)
|
||||
{
|
||||
if (CheckBlock(*prevListBlock, prevListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
prevListBlock = prevListBlock->NextFree();
|
||||
}
|
||||
}
|
||||
else if (strategy & VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT)
|
||||
{
|
||||
if (CheckBlock(*block, listIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
// Check best fit bucket
|
||||
prevListBlock = FindFreeBlock(allocSize, prevListIndex);
|
||||
while (prevListBlock)
|
||||
{
|
||||
if (CheckBlock(*prevListBlock, prevListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
prevListBlock = prevListBlock->NextFree();
|
||||
}
|
||||
|
||||
// If failed check null block
|
||||
if (CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
|
||||
block = block->NextFree();
|
||||
// Check larger bucket
|
||||
nextListBlock = FindFreeBlock(sizeForNextList, nextListIndex);
|
||||
while (nextListBlock)
|
||||
{
|
||||
if (CheckBlock(*nextListBlock, nextListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
nextListBlock = nextListBlock->NextFree();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Check larger bucket
|
||||
nextListBlock = FindFreeBlock(sizeForNextList, nextListIndex);
|
||||
while (nextListBlock)
|
||||
{
|
||||
if (CheckBlock(*nextListBlock, nextListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
nextListBlock = nextListBlock->NextFree();
|
||||
}
|
||||
|
||||
// If failed check null block
|
||||
if (CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
|
||||
// Check best fit bucket
|
||||
prevListBlock = FindFreeBlock(allocSize, prevListIndex);
|
||||
while (prevListBlock)
|
||||
{
|
||||
if (CheckBlock(*prevListBlock, prevListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
prevListBlock = prevListBlock->NextFree();
|
||||
}
|
||||
}
|
||||
|
||||
// Worst case, if bufferImageGranularity is causing free blocks to become not suitable then full search has to be done
|
||||
if (!IsVirtual() && m_GranularityHandler.IsEnabled())
|
||||
// Worst case, full search has to be done
|
||||
while (++nextListIndex < m_ListsCount)
|
||||
{
|
||||
while (++listIndex < m_ListsCount)
|
||||
nextListBlock = m_FreeList[nextListIndex];
|
||||
while (nextListBlock)
|
||||
{
|
||||
block = m_FreeList[listIndex];
|
||||
while (block)
|
||||
{
|
||||
if (CheckBlock(*block, listIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
|
||||
block = block->NextFree();
|
||||
}
|
||||
if (CheckBlock(*nextListBlock, nextListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
|
||||
return true;
|
||||
nextListBlock = nextListBlock->NextFree();
|
||||
}
|
||||
}
|
||||
|
||||
@ -9990,6 +9997,23 @@ bool VmaBlockMetadata_TLSF::CreateAllocationRequest(
|
||||
return false;
|
||||
}
|
||||
|
||||
VkResult VmaBlockMetadata_TLSF::CheckCorruption(const void* pBlockData)
|
||||
{
|
||||
for (Block* block = m_NullBlock->prevPhysical; block != VMA_NULL; block = block->prevPhysical)
|
||||
{
|
||||
if (!block->IsFree())
|
||||
{
|
||||
if (!VmaValidateMagicValue(pBlockData, block->offset + block->size))
|
||||
{
|
||||
VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER VALIDATED ALLOCATION!");
|
||||
return VK_ERROR_UNKNOWN;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
void VmaBlockMetadata_TLSF::Alloc(
|
||||
const VmaAllocationRequest& request,
|
||||
VmaSuballocationType type,
|
||||
@ -9999,20 +10023,23 @@ void VmaBlockMetadata_TLSF::Alloc(
|
||||
|
||||
// Get block and pop it from the free list
|
||||
Block* currentBlock = (Block*)request.allocHandle;
|
||||
VkDeviceSize offset = request.algorithmData;
|
||||
VMA_ASSERT(currentBlock != VMA_NULL);
|
||||
VMA_ASSERT(currentBlock->offset <= offset);
|
||||
|
||||
if (currentBlock != m_NullBlock)
|
||||
RemoveFreeBlock(currentBlock);
|
||||
|
||||
VkDeviceSize debugMargin = GetDebugMargin();
|
||||
VkDeviceSize misssingAlignment = offset - currentBlock->offset;
|
||||
|
||||
// Append missing alignment to prev block or create new one
|
||||
VMA_ASSERT(currentBlock->offset <= request.algorithmData);
|
||||
VkDeviceSize misssingAlignment = request.algorithmData - currentBlock->offset;
|
||||
if (misssingAlignment)
|
||||
{
|
||||
Block* prevBlock = currentBlock->prevPhysical;
|
||||
VMA_ASSERT(prevBlock != VMA_NULL && "There should be no missing alignment at offset 0!");
|
||||
|
||||
if (prevBlock->IsFree())
|
||||
if (prevBlock->IsFree() && prevBlock->size != debugMargin)
|
||||
{
|
||||
uint32_t oldList = GetListIndex(prevBlock->size);
|
||||
prevBlock->size += misssingAlignment;
|
||||
@ -10045,14 +10072,15 @@ void VmaBlockMetadata_TLSF::Alloc(
|
||||
currentBlock->offset += misssingAlignment;
|
||||
}
|
||||
|
||||
if (currentBlock->size == request.size)
|
||||
VkDeviceSize size = request.size + debugMargin;
|
||||
if (currentBlock->size == size)
|
||||
{
|
||||
if (currentBlock == m_NullBlock)
|
||||
{
|
||||
// Setup new null block
|
||||
m_NullBlock = m_BlockAllocator.Alloc();
|
||||
m_NullBlock->size = 0;
|
||||
m_NullBlock->offset = currentBlock->offset + request.size;
|
||||
m_NullBlock->offset = currentBlock->offset + size;
|
||||
m_NullBlock->prevPhysical = currentBlock;
|
||||
m_NullBlock->nextPhysical = VMA_NULL;
|
||||
m_NullBlock->MarkFree();
|
||||
@ -10064,16 +10092,16 @@ void VmaBlockMetadata_TLSF::Alloc(
|
||||
}
|
||||
else
|
||||
{
|
||||
VMA_ASSERT(currentBlock->size > request.size && "Proper block already found, shouldn't find smaller one!");
|
||||
VMA_ASSERT(currentBlock->size > size && "Proper block already found, shouldn't find smaller one!");
|
||||
|
||||
// Create new free block
|
||||
Block* newBlock = m_BlockAllocator.Alloc();
|
||||
newBlock->size = currentBlock->size - request.size;
|
||||
newBlock->offset = currentBlock->offset + request.size;
|
||||
newBlock->size = currentBlock->size - size;
|
||||
newBlock->offset = currentBlock->offset + size;
|
||||
newBlock->prevPhysical = currentBlock;
|
||||
newBlock->nextPhysical = currentBlock->nextPhysical;
|
||||
currentBlock->nextPhysical = newBlock;
|
||||
currentBlock->size = request.size;
|
||||
currentBlock->size = size;
|
||||
|
||||
if (currentBlock == m_NullBlock)
|
||||
{
|
||||
@ -10092,6 +10120,20 @@ void VmaBlockMetadata_TLSF::Alloc(
|
||||
}
|
||||
currentBlock->UserData() = userData;
|
||||
|
||||
if (debugMargin > 0)
|
||||
{
|
||||
currentBlock->size -= debugMargin;
|
||||
Block* newBlock = m_BlockAllocator.Alloc();
|
||||
newBlock->size = debugMargin;
|
||||
newBlock->offset = currentBlock->offset + currentBlock->size;
|
||||
newBlock->prevPhysical = currentBlock;
|
||||
newBlock->nextPhysical = currentBlock->nextPhysical;
|
||||
newBlock->MarkTaken();
|
||||
currentBlock->nextPhysical->prevPhysical = newBlock;
|
||||
currentBlock->nextPhysical = newBlock;
|
||||
InsertFreeBlock(newBlock);
|
||||
}
|
||||
|
||||
if (!IsVirtual())
|
||||
m_GranularityHandler.AllocPages((uint8_t)(uintptr_t)request.customData,
|
||||
currentBlock->offset, currentBlock->size);
|
||||
@ -10108,9 +10150,18 @@ void VmaBlockMetadata_TLSF::Free(VmaAllocHandle allocHandle)
|
||||
m_GranularityHandler.FreePages(block->offset, block->size);
|
||||
--m_AllocCount;
|
||||
|
||||
VkDeviceSize debugMargin = GetDebugMargin();
|
||||
if (debugMargin > 0)
|
||||
{
|
||||
RemoveFreeBlock(next);
|
||||
MergeBlock(next, block);
|
||||
block = next;
|
||||
next = next->nextPhysical;
|
||||
}
|
||||
|
||||
// Try merging
|
||||
Block* prev = block->prevPhysical;
|
||||
if (prev != VMA_NULL && prev->IsFree())
|
||||
if (prev != VMA_NULL && prev->IsFree() && prev->size != debugMargin)
|
||||
{
|
||||
RemoveFreeBlock(prev);
|
||||
MergeBlock(block, prev);
|
||||
@ -10142,7 +10193,7 @@ void VmaBlockMetadata_TLSF::Clear()
|
||||
m_AllocCount = 0;
|
||||
m_BlocksFreeCount = 0;
|
||||
m_BlocksFreeSize = 0;
|
||||
m_IsFree = 0;
|
||||
m_IsFreeBitmap = 0;
|
||||
m_NullBlock->offset = 0;
|
||||
m_NullBlock->size = GetSize();
|
||||
Block* block = m_NullBlock->prevPhysical;
|
||||
@ -10154,7 +10205,7 @@ void VmaBlockMetadata_TLSF::Clear()
|
||||
block = prev;
|
||||
}
|
||||
memset(m_FreeList, 0, m_ListsCount * sizeof(Block*));
|
||||
memset(m_InnerIsFree, 0, m_MemoryClasses * sizeof(uint16_t));
|
||||
memset(m_InnerIsFreeBitmap, 0, m_MemoryClasses * sizeof(uint32_t));
|
||||
m_GranularityHandler.Clear();
|
||||
}
|
||||
|
||||
@ -10182,7 +10233,12 @@ uint8_t VmaBlockMetadata_TLSF::SizeToMemoryClass(VkDeviceSize size) const
|
||||
uint16_t VmaBlockMetadata_TLSF::SizeToSecondIndex(VkDeviceSize size, uint8_t memoryClass) const
|
||||
{
|
||||
if (memoryClass == 0)
|
||||
return static_cast<uint16_t>((size - 1) / 64);
|
||||
{
|
||||
if (IsVirtual())
|
||||
return static_cast<uint16_t>((size - 1) / 8);
|
||||
else
|
||||
return static_cast<uint16_t>((size - 1) / 64);
|
||||
}
|
||||
return static_cast<uint16_t>((size >> (memoryClass + MEMORY_CLASS_SHIFT - SECOND_LEVEL_INDEX)) ^ (1U << SECOND_LEVEL_INDEX));
|
||||
}
|
||||
|
||||
@ -10216,9 +10272,9 @@ void VmaBlockMetadata_TLSF::RemoveFreeBlock(Block* block)
|
||||
m_FreeList[index] = block->NextFree();
|
||||
if (block->NextFree() == VMA_NULL)
|
||||
{
|
||||
m_InnerIsFree[memClass] &= ~(1U << secondIndex);
|
||||
if (m_InnerIsFree[memClass] == 0)
|
||||
m_IsFree &= ~(1UL << memClass);
|
||||
m_InnerIsFreeBitmap[memClass] &= ~(1U << secondIndex);
|
||||
if (m_InnerIsFreeBitmap[memClass] == 0)
|
||||
m_IsFreeBitmap &= ~(1UL << memClass);
|
||||
}
|
||||
}
|
||||
block->MarkTaken();
|
||||
@ -10242,8 +10298,8 @@ void VmaBlockMetadata_TLSF::InsertFreeBlock(Block* block)
|
||||
block->NextFree()->PrevFree() = block;
|
||||
else
|
||||
{
|
||||
m_InnerIsFree[memClass] |= 1U << secondIndex;
|
||||
m_IsFree |= 1UL << memClass;
|
||||
m_InnerIsFreeBitmap[memClass] |= 1U << secondIndex;
|
||||
m_IsFreeBitmap |= 1UL << memClass;
|
||||
}
|
||||
++m_BlocksFreeCount;
|
||||
m_BlocksFreeSize += block->size;
|
||||
@ -10265,19 +10321,22 @@ void VmaBlockMetadata_TLSF::MergeBlock(Block* block, Block* prev)
|
||||
VmaBlockMetadata_TLSF::Block* VmaBlockMetadata_TLSF::FindFreeBlock(VkDeviceSize size, uint32_t& listIndex) const
|
||||
{
|
||||
uint8_t memoryClass = SizeToMemoryClass(size);
|
||||
uint16_t innerFreeMap = m_InnerIsFree[memoryClass] & (~0U << SizeToSecondIndex(size, memoryClass));
|
||||
uint32_t innerFreeMap = m_InnerIsFreeBitmap[memoryClass] & (~0U << SizeToSecondIndex(size, memoryClass));
|
||||
if (!innerFreeMap)
|
||||
{
|
||||
// Check higher levels for avaiable blocks
|
||||
uint32_t freeMap = m_IsFree & (~0UL << (memoryClass + 1));
|
||||
uint32_t freeMap = m_IsFreeBitmap & (~0UL << (memoryClass + 1));
|
||||
if (!freeMap)
|
||||
return VMA_NULL; // No more memory avaible
|
||||
|
||||
// Find lowest free region
|
||||
innerFreeMap = m_InnerIsFree[VMA_BITSCAN_LSB(freeMap)];
|
||||
memoryClass = VMA_BITSCAN_LSB(freeMap);
|
||||
innerFreeMap = m_InnerIsFreeBitmap[memoryClass];
|
||||
VMA_ASSERT(innerFreeMap != 0);
|
||||
}
|
||||
// Find lowest free subregion
|
||||
listIndex = GetListIndex(memoryClass, VMA_BITSCAN_LSB(static_cast<uint32_t>(innerFreeMap)));
|
||||
listIndex = GetListIndex(memoryClass, VMA_BITSCAN_LSB(innerFreeMap));
|
||||
VMA_ASSERT(m_FreeList[listIndex]);
|
||||
return m_FreeList[listIndex];
|
||||
}
|
||||
|
||||
@ -10297,13 +10356,13 @@ bool VmaBlockMetadata_TLSF::CheckBlock(
|
||||
|
||||
// Check for granularity conflicts
|
||||
if (!IsVirtual() &&
|
||||
m_GranularityHandler.IsConflict(allocSize, alignedOffset, block.size, block.offset, allocType))
|
||||
m_GranularityHandler.CheckConflictAndAlignUp(alignedOffset, allocSize, block.offset, block.size, allocType))
|
||||
return false;
|
||||
|
||||
// Alloc successful
|
||||
pAllocationRequest->type = VmaAllocationRequestType::TLSF;
|
||||
pAllocationRequest->allocHandle = (VmaAllocHandle)█
|
||||
pAllocationRequest->size = allocSize;
|
||||
pAllocationRequest->size = allocSize - GetDebugMargin();
|
||||
pAllocationRequest->customData = (void*)allocType;
|
||||
pAllocationRequest->algorithmData = alignedOffset;
|
||||
|
||||
@ -11572,10 +11631,9 @@ void VmaDeviceMemoryBlock::Unmap(VmaAllocator hAllocator, uint32_t count)
|
||||
}
|
||||
}
|
||||
|
||||
VkResult VmaDeviceMemoryBlock::WriteMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize)
|
||||
VkResult VmaDeviceMemoryBlock::WriteMagicValueAfterAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize)
|
||||
{
|
||||
VMA_ASSERT(VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_MARGIN % 4 == 0 && VMA_DEBUG_DETECT_CORRUPTION);
|
||||
VMA_ASSERT(allocOffset >= VMA_DEBUG_MARGIN);
|
||||
|
||||
void* pData;
|
||||
VkResult res = Map(hAllocator, 1, &pData);
|
||||
@ -11584,17 +11642,15 @@ VkResult VmaDeviceMemoryBlock::WriteMagicValueAroundAllocation(VmaAllocator hAll
|
||||
return res;
|
||||
}
|
||||
|
||||
VmaWriteMagicValue(pData, allocOffset - VMA_DEBUG_MARGIN);
|
||||
VmaWriteMagicValue(pData, allocOffset + allocSize);
|
||||
|
||||
Unmap(hAllocator, 1);
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VkResult VmaDeviceMemoryBlock::ValidateMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize)
|
||||
VkResult VmaDeviceMemoryBlock::ValidateMagicValueAfterAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize)
|
||||
{
|
||||
VMA_ASSERT(VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_MARGIN % 4 == 0 && VMA_DEBUG_DETECT_CORRUPTION);
|
||||
VMA_ASSERT(allocOffset >= VMA_DEBUG_MARGIN);
|
||||
|
||||
void* pData;
|
||||
VkResult res = Map(hAllocator, 1, &pData);
|
||||
@ -11603,11 +11659,7 @@ VkResult VmaDeviceMemoryBlock::ValidateMagicValueAroundAllocation(VmaAllocator h
|
||||
return res;
|
||||
}
|
||||
|
||||
if (!VmaValidateMagicValue(pData, allocOffset - VMA_DEBUG_MARGIN))
|
||||
{
|
||||
VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE FREED ALLOCATION!");
|
||||
}
|
||||
else if (!VmaValidateMagicValue(pData, allocOffset + allocSize))
|
||||
if (!VmaValidateMagicValue(pData, allocOffset + allocSize))
|
||||
{
|
||||
VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER FREED ALLOCATION!");
|
||||
}
|
||||
@ -12162,7 +12214,7 @@ VkResult VmaBlockVector::AllocatePage(
|
||||
}
|
||||
|
||||
// Early reject: requested allocation size is larger that maximum block size for this block vector.
|
||||
if (size + 2 * VMA_DEBUG_MARGIN > m_PreferredBlockSize)
|
||||
if (size + VMA_DEBUG_MARGIN > m_PreferredBlockSize)
|
||||
{
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
@ -12342,7 +12394,7 @@ void VmaBlockVector::Free(
|
||||
|
||||
if (IsCorruptionDetectionEnabled())
|
||||
{
|
||||
VkResult res = pBlock->ValidateMagicValueAroundAllocation(m_hAllocator, hAllocation->GetOffset(), hAllocation->GetSize());
|
||||
VkResult res = pBlock->ValidateMagicValueAfterAllocation(m_hAllocator, hAllocation->GetOffset(), hAllocation->GetSize());
|
||||
VMA_ASSERT(res == VK_SUCCESS && "Couldn't map block memory to validate magic value.");
|
||||
}
|
||||
|
||||
@ -12490,7 +12542,7 @@ VkResult VmaBlockVector::AllocateFromBlock(
|
||||
}
|
||||
if (IsCorruptionDetectionEnabled())
|
||||
{
|
||||
VkResult res = pBlock->WriteMagicValueAroundAllocation(m_hAllocator, (*pAllocation)->GetOffset(), currRequest.size);
|
||||
VkResult res = pBlock->WriteMagicValueAfterAllocation(m_hAllocator, (*pAllocation)->GetOffset(), currRequest.size);
|
||||
VMA_ASSERT(res == VK_SUCCESS && "Couldn't map block memory to write magic value.");
|
||||
}
|
||||
return VK_SUCCESS;
|
||||
@ -12652,7 +12704,6 @@ void VmaBlockVector::ApplyDefragmentationMovesCpu(
|
||||
|
||||
if (IsCorruptionDetectionEnabled())
|
||||
{
|
||||
VmaWriteMagicValue(dstBlockInfo.pMappedData, move.dstOffset - VMA_DEBUG_MARGIN);
|
||||
VmaWriteMagicValue(dstBlockInfo.pMappedData, move.dstOffset + move.size);
|
||||
}
|
||||
|
||||
@ -13195,8 +13246,6 @@ VkResult VmaDefragmentationAlgorithm_Generic::DefragmentRound(
|
||||
uint32_t strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT;
|
||||
// Option 2:
|
||||
//uint32_t strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT;
|
||||
// Option 3:
|
||||
//uint32_t strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT;
|
||||
|
||||
size_t srcBlockMinIndex = 0;
|
||||
// When FAST_ALGORITHM, move allocations from only last out of blocks that contain non-movable allocations.
|
||||
|
164
src/Tests.cpp
164
src/Tests.cpp
@ -85,6 +85,24 @@ static const char* AlgorithmToStr(uint32_t algorithm)
|
||||
}
|
||||
}
|
||||
|
||||
static const char* VirtualAlgorithmToStr(uint32_t algorithm)
|
||||
{
|
||||
switch (algorithm)
|
||||
{
|
||||
case VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT:
|
||||
return "Linear";
|
||||
case VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT:
|
||||
return "Buddy";
|
||||
case VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT:
|
||||
return "TLSF";
|
||||
case 0:
|
||||
return "Default";
|
||||
default:
|
||||
assert(0);
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
struct AllocationSize
|
||||
{
|
||||
uint32_t Probability;
|
||||
@ -194,25 +212,36 @@ static uint32_t MemoryTypeToHeap(uint32_t memoryTypeIndex)
|
||||
|
||||
static uint32_t GetAllocationStrategyCount()
|
||||
{
|
||||
uint32_t strategyCount = 0;
|
||||
switch(ConfigType)
|
||||
{
|
||||
case CONFIG_TYPE_MINIMUM: strategyCount = 1; break;
|
||||
case CONFIG_TYPE_SMALL: strategyCount = 1; break;
|
||||
case CONFIG_TYPE_AVERAGE: strategyCount = 2; break;
|
||||
case CONFIG_TYPE_LARGE: strategyCount = 2; break;
|
||||
case CONFIG_TYPE_MAXIMUM: strategyCount = 2; break;
|
||||
case CONFIG_TYPE_MINIMUM:
|
||||
case CONFIG_TYPE_SMALL:
|
||||
return 1;
|
||||
default: assert(0);
|
||||
case CONFIG_TYPE_AVERAGE:
|
||||
case CONFIG_TYPE_LARGE:
|
||||
case CONFIG_TYPE_MAXIMUM:
|
||||
return 2;
|
||||
}
|
||||
return strategyCount;
|
||||
}
|
||||
|
||||
static const char* GetAllocationStrategyName(VmaAllocationCreateFlags allocStrategy)
|
||||
{
|
||||
switch(allocStrategy)
|
||||
{
|
||||
case VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT: return "BEST_FIT"; break;
|
||||
case VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT: return "FIRST_FIT"; break;
|
||||
case VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT: return "MIN_MEMORY"; break;
|
||||
case VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT: return "MIN_TIME"; break;
|
||||
case 0: return "Default"; break;
|
||||
default: assert(0); return "";
|
||||
}
|
||||
}
|
||||
|
||||
static const char* GetVirtualAllocationStrategyName(VmaVirtualAllocationCreateFlags allocStrategy)
|
||||
{
|
||||
switch (allocStrategy)
|
||||
{
|
||||
case VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT: return "MIN_MEMORY"; break;
|
||||
case VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT: return "MIN_TIME"; break;
|
||||
case 0: return "Default"; break;
|
||||
default: assert(0); return "";
|
||||
}
|
||||
@ -3385,8 +3414,6 @@ static void TestDebugMargin()
|
||||
|
||||
VkResult res = vmaCreateBuffer(g_hAllocator, &bufInfo, &allocCreateInfo, &buffers[i].Buffer, &buffers[i].Allocation, &allocInfo[i]);
|
||||
TEST(res == VK_SUCCESS);
|
||||
// Margin is preserved also at the beginning of a block.
|
||||
TEST(allocInfo[i].offset >= VMA_DEBUG_MARGIN);
|
||||
|
||||
if(i == BUF_COUNT - 1)
|
||||
{
|
||||
@ -4271,8 +4298,8 @@ static void BenchmarkAlgorithms(FILE* file)
|
||||
{
|
||||
switch(allocStrategyIndex)
|
||||
{
|
||||
case 0: strategy = VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT; break;
|
||||
case 1: strategy = VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT; break;
|
||||
case 0: strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT; break;
|
||||
case 1: strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT; break;
|
||||
default: assert(0);
|
||||
}
|
||||
}
|
||||
@ -6298,12 +6325,12 @@ static void PerformMainTests(FILE* file)
|
||||
switch(strategyIndex)
|
||||
{
|
||||
case 0:
|
||||
desc6 += ",BestFit";
|
||||
config.AllocationStrategy = VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT;
|
||||
desc6 += ",MinMemory";
|
||||
config.AllocationStrategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT;
|
||||
break;
|
||||
case 1:
|
||||
desc6 += ",FirstFit";
|
||||
config.AllocationStrategy = VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT;
|
||||
desc6 += ",MinTime";
|
||||
config.AllocationStrategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT;
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
@ -6797,6 +6824,108 @@ static void TestGpuData()
|
||||
DestroyAllAllocations(allocInfo);
|
||||
}
|
||||
|
||||
static void TestVirtualBlocksAlgorithmsBenchmark()
|
||||
{
|
||||
wprintf(L"Benchmark virtual blocks algorithms\n");
|
||||
|
||||
const size_t ALLOCATION_COUNT = 7200;
|
||||
const uint32_t MAX_ALLOC_SIZE = 2056;
|
||||
|
||||
VmaVirtualBlockCreateInfo blockCreateInfo = {};
|
||||
blockCreateInfo.pAllocationCallbacks = g_Allocs;
|
||||
blockCreateInfo.size = 0;
|
||||
|
||||
RandomNumberGenerator rand{ 20092010 };
|
||||
|
||||
uint32_t allocSizes[ALLOCATION_COUNT];
|
||||
for (size_t i = 0; i < ALLOCATION_COUNT; ++i)
|
||||
{
|
||||
allocSizes[i] = rand.Generate() % MAX_ALLOC_SIZE + 1;
|
||||
blockCreateInfo.size += allocSizes[i];
|
||||
}
|
||||
blockCreateInfo.size = static_cast<VkDeviceSize>(blockCreateInfo.size * 2.5); // 150% size margin in case of buddy fragmentation
|
||||
|
||||
for (uint8_t alignmentIndex = 0; alignmentIndex < 4; ++alignmentIndex)
|
||||
{
|
||||
VkDeviceSize alignment;
|
||||
switch (alignmentIndex)
|
||||
{
|
||||
case 0: alignment = 1; break;
|
||||
case 1: alignment = 16; break;
|
||||
case 2: alignment = 64; break;
|
||||
case 3: alignment = 256; break;
|
||||
default: assert(0); break;
|
||||
}
|
||||
printf(" Alignment=%llu\n", alignment);
|
||||
|
||||
for (uint8_t allocStrategyIndex = 0; allocStrategyIndex < 3; ++allocStrategyIndex)
|
||||
{
|
||||
VmaVirtualAllocationCreateFlags allocFlags;
|
||||
switch (allocStrategyIndex)
|
||||
{
|
||||
case 0: allocFlags = 0; break;
|
||||
case 1: allocFlags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT; break;
|
||||
case 2: allocFlags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT; break;
|
||||
default: assert(0);
|
||||
}
|
||||
|
||||
for (uint8_t algorithmIndex = 0; algorithmIndex < 4; ++algorithmIndex)
|
||||
{
|
||||
switch (algorithmIndex)
|
||||
{
|
||||
case 0:
|
||||
blockCreateInfo.flags = (VmaVirtualBlockCreateFlagBits)0;
|
||||
break;
|
||||
case 1:
|
||||
blockCreateInfo.flags = VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT;
|
||||
break;
|
||||
case 2:
|
||||
blockCreateInfo.flags = VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT;
|
||||
break;
|
||||
case 3:
|
||||
blockCreateInfo.flags = VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT;
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
|
||||
VmaVirtualAllocation allocs[ALLOCATION_COUNT];
|
||||
VmaVirtualBlock block;
|
||||
TEST(vmaCreateVirtualBlock(&blockCreateInfo, &block) == VK_SUCCESS && block);
|
||||
duration allocDuration = duration::zero();
|
||||
duration freeDuration = duration::zero();
|
||||
|
||||
// Alloc
|
||||
time_point timeBegin = std::chrono::high_resolution_clock::now();
|
||||
for (size_t i = 0; i < ALLOCATION_COUNT; ++i)
|
||||
{
|
||||
VmaVirtualAllocationCreateInfo allocCreateInfo = {};
|
||||
allocCreateInfo.size = allocSizes[i];
|
||||
allocCreateInfo.alignment = alignment;
|
||||
allocCreateInfo.flags = allocFlags;
|
||||
|
||||
TEST(vmaVirtualAllocate(block, &allocCreateInfo, allocs + i, nullptr) == VK_SUCCESS);
|
||||
}
|
||||
allocDuration += std::chrono::high_resolution_clock::now() - timeBegin;
|
||||
|
||||
// Free
|
||||
timeBegin = std::chrono::high_resolution_clock::now();
|
||||
for (size_t i = ALLOCATION_COUNT; i;)
|
||||
vmaVirtualFree(block, allocs[--i]);
|
||||
freeDuration += std::chrono::high_resolution_clock::now() - timeBegin;
|
||||
vmaDestroyVirtualBlock(block);
|
||||
|
||||
printf(" Algorithm=%s \tAllocation=%s\tallocations %g s, \tfree %g s\n",
|
||||
VirtualAlgorithmToStr(blockCreateInfo.flags),
|
||||
GetVirtualAllocationStrategyName(allocFlags),
|
||||
ToFloatSeconds(allocDuration),
|
||||
ToFloatSeconds(freeDuration));
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Test()
|
||||
{
|
||||
wprintf(L"TESTING:\n");
|
||||
@ -6813,6 +6942,7 @@ void Test()
|
||||
TestBasics();
|
||||
TestVirtualBlocks();
|
||||
TestVirtualBlocksAlgorithms();
|
||||
TestVirtualBlocksAlgorithmsBenchmark();
|
||||
TestAllocationVersusResourceSize();
|
||||
//TestGpuData(); // Not calling this because it's just testing the testing environment.
|
||||
#if VMA_DEBUG_MARGIN
|
||||
|
Loading…
Reference in New Issue
Block a user