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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Removed unused functions VmaQuickSort, VmaQuickSortPartition
Closes #262. Thanks @laurelkeys !
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@ -3377,44 +3377,6 @@ static inline bool VmaStrIsEmpty(const char* pStr)
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return pStr == VMA_NULL || *pStr == '\0';
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return pStr == VMA_NULL || *pStr == '\0';
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}
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}
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#ifndef VMA_SORT
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template<typename Iterator, typename Compare>
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Iterator VmaQuickSortPartition(Iterator beg, Iterator end, Compare cmp)
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{
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Iterator centerValue = end; --centerValue;
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Iterator insertIndex = beg;
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for (Iterator memTypeIndex = beg; memTypeIndex < centerValue; ++memTypeIndex)
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{
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if (cmp(*memTypeIndex, *centerValue))
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{
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if (insertIndex != memTypeIndex)
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{
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VMA_SWAP(*memTypeIndex, *insertIndex);
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}
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++insertIndex;
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}
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}
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if (insertIndex != centerValue)
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{
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VMA_SWAP(*insertIndex, *centerValue);
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}
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return insertIndex;
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}
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template<typename Iterator, typename Compare>
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void VmaQuickSort(Iterator beg, Iterator end, Compare cmp)
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{
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if (beg < end)
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{
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Iterator it = VmaQuickSortPartition<Iterator, Compare>(beg, end, cmp);
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VmaQuickSort<Iterator, Compare>(beg, it, cmp);
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VmaQuickSort<Iterator, Compare>(it + 1, end, cmp);
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}
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}
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#define VMA_SORT(beg, end, cmp) VmaQuickSort(beg, end, cmp)
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#endif // VMA_SORT
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/*
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/*
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Returns true if two memory blocks occupy overlapping pages.
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Returns true if two memory blocks occupy overlapping pages.
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ResourceA must be in less memory offset than ResourceB.
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ResourceA must be in less memory offset than ResourceB.
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