diff --git a/README.md b/README.md index 4a1c35e..4b30993 100644 --- a/README.md +++ b/README.md @@ -118,6 +118,7 @@ See **[Documentation](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAll - **[vkDOOM3](https://github.com/DustinHLand/vkDOOM3)** - Vulkan port of GPL DOOM 3 BFG Edition. License: GNU GPL. - **[vkQuake2](https://github.com/kondrak/vkQuake2)** - vanilla Quake 2 with Vulkan support. License: GNU GPL. - **[Vulkan Best Practice for Mobile Developers](https://github.com/ARM-software/vulkan_best_practice_for_mobile_developers)** from ARM. License: MIT. +- **[RPCS3](https://github.com/RPCS3/rpcs3)** - PlayStation 3 emulator/debugger. License: GNU GPLv2. [Many other projects on GitHub](https://github.com/search?q=AMD_VULKAN_MEMORY_ALLOCATOR_H&type=Code) and some game development studios that use Vulkan in their games. diff --git a/src/VmaUsage.h b/src/VmaUsage.h index 59df6c3..0e00724 100644 --- a/src/VmaUsage.h +++ b/src/VmaUsage.h @@ -61,8 +61,8 @@ include all public interface declarations. Example: #define VMA_STATIC_VULKAN_FUNCTIONS 0 #define VMA_DYNAMIC_VULKAN_FUNCTIONS 1 -//#define VMA_VULKAN_VERSION 1002000 // Vulkan 1.2 -#define VMA_VULKAN_VERSION 1001000 // Vulkan 1.1 +#define VMA_VULKAN_VERSION 1002000 // Vulkan 1.2 +//#define VMA_VULKAN_VERSION 1001000 // Vulkan 1.1 //#define VMA_VULKAN_VERSION 1000000 // Vulkan 1.0 /*