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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Fixed typo
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@ -820,7 +820,7 @@ you can use debug features of this library to verify this.
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\section corruption_detection_margins Margins
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By default, allocations are laid your in memory blocks next to each other if possible
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By default, allocations are laid out in memory blocks next to each other if possible
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(considering required alignment, `bufferImageGranularity`, and `nonCoherentAtomSize`).
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![Allocations without margin](../gfx/Margins_1.png)
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