mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-21 20:00:11 +00:00
parent
85a2580529
commit
14469a5eea
@ -11229,14 +11229,15 @@ VmaVirtualBlock_T::VmaVirtualBlock_T(const VmaVirtualBlockCreateInfo& createInfo
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const uint32_t algorithm = createInfo.flags & VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK;
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switch (algorithm)
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{
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default:
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VMA_ASSERT(0);
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case 0:
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m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_TLSF)(VK_NULL_HANDLE, 1, true);
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break;
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case VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT:
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m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_Linear)(VK_NULL_HANDLE, 1, true);
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break;
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default:
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VMA_ASSERT(0);
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m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_TLSF)(VK_NULL_HANDLE, 1, true);
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}
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m_Metadata->Init(createInfo.size);
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@ -11720,14 +11721,16 @@ void VmaDeviceMemoryBlock::Init(
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switch (algorithm)
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{
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case 0:
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m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_TLSF)(hAllocator->GetAllocationCallbacks(),
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bufferImageGranularity, false); // isVirtual
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break;
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case VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT:
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m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_Linear)(hAllocator->GetAllocationCallbacks(),
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bufferImageGranularity, false); // isVirtual
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break;
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default:
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VMA_ASSERT(0);
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// Fall-through.
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case 0:
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m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_TLSF)(hAllocator->GetAllocationCallbacks(),
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bufferImageGranularity, false); // isVirtual
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}
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@ -12973,20 +12976,18 @@ VmaDefragmentationContext_T::VmaDefragmentationContext_T(
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{
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case 0: // Default algorithm
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m_Algorithm = VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT;
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
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{
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m_AlgorithmState = vma_new_array(hAllocator, StateBalanced, m_BlockVectorCount);
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break;
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}
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
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m_AlgorithmState = vma_new_array(hAllocator, StateBalanced, m_BlockVectorCount);
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break;
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
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{
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if (hAllocator->GetBufferImageGranularity() > 1)
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{
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m_AlgorithmState = vma_new_array(hAllocator, StateExtensive, m_BlockVectorCount);
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}
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break;
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}
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}
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}
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VmaDefragmentationContext_T::~VmaDefragmentationContext_T()
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@ -13234,50 +13235,49 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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// Move blocks with immovable allocations according to algorithm
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if (immovableBlocks.size() > 0)
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{
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switch (m_Algorithm)
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do
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{
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
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{
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if (m_AlgorithmState != VMA_NULL)
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if(m_Algorithm == VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT)
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{
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bool swapped = false;
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// Move to the start of free blocks range
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for (const FragmentedBlock& block : immovableBlocks)
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if (m_AlgorithmState != VMA_NULL)
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{
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StateExtensive& state = reinterpret_cast<StateExtensive*>(m_AlgorithmState)[block.data];
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if (state.operation != StateExtensive::Operation::Cleanup)
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bool swapped = false;
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// Move to the start of free blocks range
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for (const FragmentedBlock& block : immovableBlocks)
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{
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VmaBlockVector* vector = m_pBlockVectors[block.data];
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VmaMutexLockWrite lock(vector->GetMutex(), vector->GetAllocator()->m_UseMutex);
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for (size_t i = 0, count = vector->GetBlockCount() - m_ImmovableBlockCount; i < count; ++i)
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StateExtensive& state = reinterpret_cast<StateExtensive*>(m_AlgorithmState)[block.data];
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if (state.operation != StateExtensive::Operation::Cleanup)
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{
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if (vector->GetBlock(i) == block.block)
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VmaBlockVector* vector = m_pBlockVectors[block.data];
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VmaMutexLockWrite lock(vector->GetMutex(), vector->GetAllocator()->m_UseMutex);
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for (size_t i = 0, count = vector->GetBlockCount() - m_ImmovableBlockCount; i < count; ++i)
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{
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VMA_SWAP(vector->m_Blocks[i], vector->m_Blocks[vector->GetBlockCount() - ++m_ImmovableBlockCount]);
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if (state.firstFreeBlock != SIZE_MAX)
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if (vector->GetBlock(i) == block.block)
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{
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if (i + 1 < state.firstFreeBlock)
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VMA_SWAP(vector->m_Blocks[i], vector->m_Blocks[vector->GetBlockCount() - ++m_ImmovableBlockCount]);
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if (state.firstFreeBlock != SIZE_MAX)
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{
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if (state.firstFreeBlock > 1)
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VMA_SWAP(vector->m_Blocks[i], vector->m_Blocks[--state.firstFreeBlock]);
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else
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--state.firstFreeBlock;
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if (i + 1 < state.firstFreeBlock)
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{
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if (state.firstFreeBlock > 1)
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VMA_SWAP(vector->m_Blocks[i], vector->m_Blocks[--state.firstFreeBlock]);
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else
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--state.firstFreeBlock;
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}
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}
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swapped = true;
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break;
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}
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swapped = true;
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break;
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}
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}
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}
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if (swapped)
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result = VK_INCOMPLETE;
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break;
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}
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if (swapped)
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result = VK_INCOMPLETE;
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break;
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}
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}
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default:
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{
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// Move to the beginning
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for (const FragmentedBlock& block : immovableBlocks)
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{
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@ -13293,9 +13293,7 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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}
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}
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}
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break;
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}
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}
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} while (false);
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}
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// Bulk-map destination blocks
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@ -13313,14 +13311,15 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation(VmaBlockVector& vector,
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{
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT:
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return ComputeDefragmentation_Fast(vector);
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default:
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VMA_ASSERT(0);
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
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return ComputeDefragmentation_Balanced(vector, index, true);
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT:
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return ComputeDefragmentation_Full(vector);
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
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return ComputeDefragmentation_Extensive(vector, index);
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default:
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VMA_ASSERT(0);
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return ComputeDefragmentation_Balanced(vector, index, true);
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}
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}
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@ -13386,10 +13385,10 @@ bool VmaDefragmentationContext_T::ReallocWithinBlock(VmaBlockVector& vector, Vma
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continue;
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case CounterStatus::End:
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return true;
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default:
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VMA_ASSERT(0);
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case CounterStatus::Pass:
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break;
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default:
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VMA_ASSERT(0);
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}
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VkDeviceSize offset = moveData.move.srcAllocation->GetOffset();
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@ -13475,10 +13474,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Fast(VmaBlockVector& ve
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continue;
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case CounterStatus::End:
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return true;
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default:
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VMA_ASSERT(0);
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case CounterStatus::Pass:
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break;
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default:
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VMA_ASSERT(0);
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}
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// Check all previous blocks for free space
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@ -13522,10 +13521,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector
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continue;
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case CounterStatus::End:
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return true;
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default:
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VMA_ASSERT(0);
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case CounterStatus::Pass:
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break;
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default:
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VMA_ASSERT(0);
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}
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// Check all previous blocks for free space
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@ -13609,10 +13608,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Full(VmaBlockVector& ve
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continue;
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case CounterStatus::End:
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return true;
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default:
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VMA_ASSERT(0);
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case CounterStatus::Pass:
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break;
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default:
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VMA_ASSERT(0);
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}
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// Check all previous blocks for free space
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@ -13700,10 +13699,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto
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continue;
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case CounterStatus::End:
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return true;
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default:
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VMA_ASSERT(0);
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case CounterStatus::Pass:
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break;
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default:
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VMA_ASSERT(0);
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}
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// Check all previous blocks for free space
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@ -13741,14 +13740,15 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto
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case StateExtensive::Operation::FindFreeBlockBuffer:
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vectorState.operation = StateExtensive::Operation::MoveBuffers;
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break;
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default:
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VMA_ASSERT(0);
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case StateExtensive::Operation::FindFreeBlockTexture:
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vectorState.operation = StateExtensive::Operation::MoveTextures;
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break;
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case StateExtensive::Operation::FindFreeBlockAll:
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vectorState.operation = StateExtensive::Operation::MoveAll;
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break;
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default:
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VMA_ASSERT(0);
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vectorState.operation = StateExtensive::Operation::MoveTextures;
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}
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vectorState.firstFreeBlock = last;
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// Nothing done, block found without reallocations, can perform another reallocs in same pass
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@ -13886,10 +13886,10 @@ bool VmaDefragmentationContext_T::MoveDataToFreeBlocks(VmaSuballocationType curr
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continue;
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case CounterStatus::End:
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return true;
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default:
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VMA_ASSERT(0);
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case CounterStatus::Pass:
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break;
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default:
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VMA_ASSERT(0);
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}
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// Move only single type of resources at once
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