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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 04:10:06 +00:00
Added some new tests: TestAllocationAlgorithmsCorrectness
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parent
bb29254253
commit
15206baf40
186
src/Tests.cpp
186
src/Tests.cpp
@ -3981,6 +3981,191 @@ static void TestLinearAllocatorMultiBlock()
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vmaDestroyPool(g_hAllocator, pool);
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}
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static void TestAllocationAlgorithmsCorrectness()
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{
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wprintf(L"Test allocation algorithm correctness\n");
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constexpr uint32_t LEVEL_COUNT = 12;
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RandomNumberGenerator rand{2342435};
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for(uint32_t isVirtual = 0; isVirtual < 3; ++isVirtual)
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{
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// isVirtual == 0: Use VmaPool, unit is 64 KB.
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// isVirtual == 1: Use VmaVirtualBlock, unit is 64 KB.
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// isVirtual == 2: Use VmaVirtualBlock, unit is 1 B.
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const VkDeviceSize sizeUnit = isVirtual == 2 ? 1 : 0x10000;
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const VkDeviceSize blockSize = (1llu << (LEVEL_COUNT - 1)) * sizeUnit;
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for(uint32_t algorithmIndex = 0; algorithmIndex < 2; ++algorithmIndex)
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{
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VmaPool pool = VK_NULL_HANDLE;
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VmaVirtualBlock virtualBlock = VK_NULL_HANDLE;
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if(isVirtual)
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{
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VmaVirtualBlockCreateInfo blockCreateInfo = {};
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blockCreateInfo.pAllocationCallbacks = g_Allocs;
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blockCreateInfo.flags = algorithmIndex ? VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT : 0;
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blockCreateInfo.size = blockSize;
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TEST(vmaCreateVirtualBlock(&blockCreateInfo, &virtualBlock) == VK_SUCCESS);
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}
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else
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{
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VmaPoolCreateInfo poolCreateInfo = {};
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poolCreateInfo.blockSize = blockSize;
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poolCreateInfo.flags = algorithmIndex ? VMA_POOL_CREATE_TLSF_ALGORITHM_BIT : 0;
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poolCreateInfo.minBlockCount = poolCreateInfo.maxBlockCount = 1;
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VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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bufCreateInfo.size = 0x10000; // Doesn't matter.
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bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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VmaAllocationCreateInfo allocCreateInfo = {};
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TEST(vmaFindMemoryTypeIndexForBufferInfo(g_hAllocator, &bufCreateInfo, &allocCreateInfo, &poolCreateInfo.memoryTypeIndex) == VK_SUCCESS);
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TEST(vmaCreatePool(g_hAllocator, &poolCreateInfo, &pool) == VK_SUCCESS);
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}
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for(uint32_t strategyIndex = 0; strategyIndex < 3; ++strategyIndex)
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{
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struct AllocData
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{
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VmaAllocation alloc = VK_NULL_HANDLE;
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VkBuffer buf = VK_NULL_HANDLE;
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VmaVirtualAllocation virtualAlloc = VK_NULL_HANDLE;
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};
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std::vector<AllocData> allocationsPerLevel[LEVEL_COUNT];
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auto createAllocation = [&](uint32_t level) -> void
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{
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AllocData allocData;
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const VkDeviceSize allocSize = (1llu << level) * sizeUnit;
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if(isVirtual)
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{
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VmaVirtualAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.size = allocSize;
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switch(strategyIndex)
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{
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case 1: allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT; break;
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case 2: allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT; break;
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}
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TEST(vmaVirtualAllocate(virtualBlock, &allocCreateInfo, &allocData.virtualAlloc, nullptr) == VK_SUCCESS);
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}
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else
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{
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VmaAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.pool = pool;
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switch(strategyIndex)
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{
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case 1: allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT; break;
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case 2: allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT; break;
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}
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VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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bufCreateInfo.size = allocSize;
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bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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TEST(vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo, &allocData.buf, &allocData.alloc, nullptr) == VK_SUCCESS);
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}
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allocationsPerLevel[level].push_back(allocData);
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};
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auto destroyAllocation = [&](uint32_t level, size_t index) -> void
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{
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const AllocData& allocData = allocationsPerLevel[level][index];
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if(isVirtual)
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vmaVirtualFree(virtualBlock, allocData.virtualAlloc);
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else
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vmaDestroyBuffer(g_hAllocator, allocData.buf, allocData.alloc);
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allocationsPerLevel[level].erase(allocationsPerLevel[level].begin() + index);
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};
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// Fill entire block with one big allocation.
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createAllocation(LEVEL_COUNT - 1);
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// For each level, remove one allocation and refill it with 2 allocations at lower level.
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for(uint32_t level = LEVEL_COUNT; level-- > 1; )
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{
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size_t indexToDestroy = rand.Generate() % allocationsPerLevel[level].size();
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destroyAllocation(level, indexToDestroy);
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createAllocation(level - 1);
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createAllocation(level - 1);
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}
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// Test statistics.
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{
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uint32_t actualAllocCount = 0, statAllocCount = 0;
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VkDeviceSize actualAllocSize = 0, statAllocSize = 0;
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// Calculate actual statistics.
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for(uint32_t level = 0; level < LEVEL_COUNT; ++level)
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{
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for(size_t index = allocationsPerLevel[level].size(); index--; )
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{
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if(isVirtual)
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{
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VmaVirtualAllocationInfo allocInfo = {};
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vmaGetVirtualAllocationInfo(virtualBlock, allocationsPerLevel[level][index].virtualAlloc, &allocInfo);
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actualAllocSize += allocInfo.size;
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}
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else
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{
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VmaAllocationInfo allocInfo = {};
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vmaGetAllocationInfo(g_hAllocator, allocationsPerLevel[level][index].alloc, &allocInfo);
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actualAllocSize += allocInfo.size;
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}
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}
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actualAllocCount += (uint32_t)allocationsPerLevel[level].size();
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}
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// Fetch reported statistics.
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if(isVirtual)
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{
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VmaStatInfo info = {};
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vmaCalculateVirtualBlockStats(virtualBlock, &info);
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statAllocCount = info.allocationCount;
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statAllocSize = info.usedBytes;
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TEST(info.blockCount == 1);
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TEST(info.usedBytes + info.unusedBytes == blockSize);
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}
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else
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{
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VmaPoolStats stats = {};
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vmaGetPoolStats(g_hAllocator, pool, &stats);
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statAllocCount = (uint32_t)stats.allocationCount;
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statAllocSize = stats.size - stats.unusedSize;
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TEST(stats.blockCount == 1);
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TEST(stats.size == blockSize);
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}
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// Compare them.
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TEST(actualAllocCount == statAllocCount);
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TEST(actualAllocSize == statAllocSize);
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}
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// Test JSON dump - for manual inspection.
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{
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char* json = nullptr;
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if(isVirtual)
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{
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vmaBuildVirtualBlockStatsString(virtualBlock, &json, VK_TRUE);
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int I = 1; // Put breakpoint here to inspect `json`.
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vmaFreeVirtualBlockStatsString(virtualBlock, json);
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}
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else
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{
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vmaBuildStatsString(g_hAllocator, &json, VK_TRUE);
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int I = 1; // Put breakpoint here to inspect `json`.
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vmaFreeStatsString(g_hAllocator, json);
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}
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}
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// Free all remaining allocations
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for(uint32_t level = 0; level < LEVEL_COUNT; ++level)
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for(size_t index = allocationsPerLevel[level].size(); index--; )
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destroyAllocation(level, index);
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}
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vmaDestroyVirtualBlock(virtualBlock);
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vmaDestroyPool(g_hAllocator, pool);
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}
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}
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}
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static void ManuallyTestLinearAllocator()
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{
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VmaStats origStats;
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@ -7081,6 +7266,7 @@ void Test()
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TestLinearAllocator();
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ManuallyTestLinearAllocator();
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TestLinearAllocatorMultiBlock();
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TestAllocationAlgorithmsCorrectness();
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BasicTestTLSF();
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BasicTestBuddyAllocator();
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