mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 04:10:06 +00:00
Minor fixes in documentation of defragmentation
This commit is contained in:
parent
6a63f2cb4e
commit
20b9bc5334
@ -70,7 +70,7 @@ $(function() {
|
||||
</div><!--header-->
|
||||
<div class="contents">
|
||||
<div class="textblock"><p >Interleaved allocations and deallocations of many objects of varying size can cause fragmentation over time, which can lead to a situation where the library is unable to find a continuous range of free memory for a new allocation despite there is enough free space, just scattered across many small free ranges between existing allocations.</p>
|
||||
<p >To mitigate this problem, you can use defragmentation feature. It doesn't happen automatically thought and needs your cooperation, because VMA is a low level library that only allocates memory. It cannot recreate buffers and images in a new place as it doesn't remember the contents of <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> structures. It cannot copy their contents as it doesn't record any commands to a command buffer.</p>
|
||||
<p >To mitigate this problem, you can use defragmentation feature. It doesn't happen automatically though and needs your cooperation, because VMA is a low level library that only allocates memory. It cannot recreate buffers and images in a new place as it doesn't remember the contents of <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> structures. It cannot copy their contents as it doesn't record any commands to a command buffer.</p>
|
||||
<p >Example:</p>
|
||||
<div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a> defragInfo = {};</div>
|
||||
<div class="line">defragInfo.<a class="code hl_variable" href="struct_vma_defragmentation_info.html#a18dd2097d8ab2976cdc7dd3e7b978bd4">pool</a> = myPool;</div>
|
||||
@ -96,7 +96,11 @@ $(function() {
|
||||
<div class="line"> }</div>
|
||||
<div class="line"> <span class="comment">//- Make sure the copy commands finished executing.</span></div>
|
||||
<div class="line"> <span class="comment">//- Update appropriate descriptors to point to the new places.</span></div>
|
||||
<div class="line"> <a class="code hl_function" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226">vmaEndDefragmentationPass</a>(allocator, defragCtx, &pass);</div>
|
||||
<div class="line"> res = <a class="code hl_function" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226">vmaEndDefragmentationPass</a>(allocator, defragCtx, &pass);</div>
|
||||
<div class="line"> <span class="keywordflow">if</span>(res == VK_SUCCESS)</div>
|
||||
<div class="line"> <span class="keywordflow">break</span>;</div>
|
||||
<div class="line"> <span class="keywordflow">else</span> <span class="keywordflow">if</span>(res != VK_INCOMPLETE)</div>
|
||||
<div class="line"> <span class="comment">// Handle error...</span></div>
|
||||
<div class="line"> }</div>
|
||||
<div class="line"> <span class="keywordflow">else</span></div>
|
||||
<div class="line"> <span class="comment">// Handle error...</span></div>
|
||||
|
@ -17939,7 +17939,7 @@ enough free space, just scattered across many small free ranges between existing
|
||||
allocations.
|
||||
|
||||
To mitigate this problem, you can use defragmentation feature.
|
||||
It doesn't happen automatically thought and needs your cooperation,
|
||||
It doesn't happen automatically though and needs your cooperation,
|
||||
because VMA is a low level library that only allocates memory.
|
||||
It cannot recreate buffers and images in a new place as it doesn't remember the contents of `VkBufferCreateInfo` / `VkImageCreateInfo` structures.
|
||||
It cannot copy their contents as it doesn't record any commands to a command buffer.
|
||||
@ -17971,7 +17971,11 @@ for(;;)
|
||||
}
|
||||
//- Make sure the copy commands finished executing.
|
||||
//- Update appropriate descriptors to point to the new places.
|
||||
vmaEndDefragmentationPass(allocator, defragCtx, &pass);
|
||||
res = vmaEndDefragmentationPass(allocator, defragCtx, &pass);
|
||||
if(res == VK_SUCCESS)
|
||||
break;
|
||||
else if(res != VK_INCOMPLETE)
|
||||
// Handle error...
|
||||
}
|
||||
else
|
||||
// Handle error...
|
||||
|
Loading…
Reference in New Issue
Block a user