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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Added function vmaCreateBufferWithAlignment
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@ -3966,6 +3966,17 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBuffer(
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VmaAllocation VMA_NULLABLE * VMA_NOT_NULL pAllocation,
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VmaAllocation VMA_NULLABLE * VMA_NOT_NULL pAllocation,
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VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
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VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
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/** \brief TODO
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*/
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBufferWithAlignment(
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VmaAllocator VMA_NOT_NULL allocator,
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const VkBufferCreateInfo* VMA_NOT_NULL pBufferCreateInfo,
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const VmaAllocationCreateInfo* VMA_NOT_NULL pAllocationCreateInfo,
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VkDeviceSize minAlignment,
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VkBuffer VMA_NULLABLE_NON_DISPATCHABLE * VMA_NOT_NULL pBuffer,
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VmaAllocation VMA_NULLABLE * VMA_NOT_NULL pAllocation,
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VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
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/** \brief Destroys Vulkan buffer and frees allocated memory.
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/** \brief Destroys Vulkan buffer and frees allocated memory.
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This is just a convenience function equivalent to:
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This is just a convenience function equivalent to:
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@ -19434,6 +19445,108 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBuffer(
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return res;
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return res;
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}
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}
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBufferWithAlignment(
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VmaAllocator allocator,
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const VkBufferCreateInfo* pBufferCreateInfo,
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const VmaAllocationCreateInfo* pAllocationCreateInfo,
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VkDeviceSize minAlignment,
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VkBuffer* pBuffer,
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VmaAllocation* pAllocation,
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VmaAllocationInfo* pAllocationInfo)
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{
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VMA_ASSERT(allocator && pBufferCreateInfo && pAllocationCreateInfo && VmaIsPow2(minAlignment) && pBuffer && pAllocation);
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if(pBufferCreateInfo->size == 0)
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{
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return VK_ERROR_VALIDATION_FAILED_EXT;
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}
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if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_COPY) != 0 &&
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!allocator->m_UseKhrBufferDeviceAddress)
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{
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VMA_ASSERT(0 && "Creating a buffer with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT is not valid if VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT was not used.");
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return VK_ERROR_VALIDATION_FAILED_EXT;
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}
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VMA_DEBUG_LOG("vmaCreateBufferWithAlignment");
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VMA_DEBUG_GLOBAL_MUTEX_LOCK
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*pBuffer = VK_NULL_HANDLE;
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*pAllocation = VK_NULL_HANDLE;
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// 1. Create VkBuffer.
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VkResult res = (*allocator->GetVulkanFunctions().vkCreateBuffer)(
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allocator->m_hDevice,
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pBufferCreateInfo,
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allocator->GetAllocationCallbacks(),
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pBuffer);
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if(res >= 0)
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{
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// 2. vkGetBufferMemoryRequirements.
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VkMemoryRequirements vkMemReq = {};
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bool requiresDedicatedAllocation = false;
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bool prefersDedicatedAllocation = false;
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allocator->GetBufferMemoryRequirements(*pBuffer, vkMemReq,
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requiresDedicatedAllocation, prefersDedicatedAllocation);
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// 2a. Include minAlignment
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vkMemReq.alignment = VMA_MAX(vkMemReq.alignment, minAlignment);
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// 3. Allocate memory using allocator.
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res = allocator->AllocateMemory(
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vkMemReq,
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requiresDedicatedAllocation,
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prefersDedicatedAllocation,
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*pBuffer, // dedicatedBuffer
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pBufferCreateInfo->usage, // dedicatedBufferUsage
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VK_NULL_HANDLE, // dedicatedImage
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*pAllocationCreateInfo,
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VMA_SUBALLOCATION_TYPE_BUFFER,
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1, // allocationCount
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pAllocation);
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#if VMA_RECORDING_ENABLED
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if(allocator->GetRecorder() != VMA_NULL)
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{
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VMA_ASSERT(0 && "Not implemented.");
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}
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#endif
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if(res >= 0)
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{
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// 3. Bind buffer with memory.
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if((pAllocationCreateInfo->flags & VMA_ALLOCATION_CREATE_DONT_BIND_BIT) == 0)
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{
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res = allocator->BindBufferMemory(*pAllocation, 0, *pBuffer, VMA_NULL);
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}
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if(res >= 0)
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{
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// All steps succeeded.
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#if VMA_STATS_STRING_ENABLED
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(*pAllocation)->InitBufferImageUsage(pBufferCreateInfo->usage);
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#endif
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if(pAllocationInfo != VMA_NULL)
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{
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allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
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}
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return VK_SUCCESS;
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}
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allocator->FreeMemory(
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1, // allocationCount
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pAllocation);
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*pAllocation = VK_NULL_HANDLE;
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(*allocator->GetVulkanFunctions().vkDestroyBuffer)(allocator->m_hDevice, *pBuffer, allocator->GetAllocationCallbacks());
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*pBuffer = VK_NULL_HANDLE;
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return res;
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}
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(*allocator->GetVulkanFunctions().vkDestroyBuffer)(allocator->m_hDevice, *pBuffer, allocator->GetAllocationCallbacks());
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*pBuffer = VK_NULL_HANDLE;
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return res;
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}
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return res;
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}
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VMA_CALL_PRE void VMA_CALL_POST vmaDestroyBuffer(
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VMA_CALL_PRE void VMA_CALL_POST vmaDestroyBuffer(
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VmaAllocator allocator,
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VmaAllocator allocator,
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VkBuffer buffer,
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VkBuffer buffer,
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