From 30b122478fad568e94743f88e356d3a4641e0868 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Fri, 25 Feb 2022 19:18:49 +0100 Subject: [PATCH] Add Godot Engine to the list of known usages --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index acdefe1..cd7a619 100644 --- a/README.md +++ b/README.md @@ -149,6 +149,7 @@ See **[Documentation](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAll - **[Filament](https://github.com/google/filament)** - physically based rendering engine for Android, Windows, Linux and macOS, from Google. Apache License 2.0. - **[Atypical Games - proprietary game engine](https://developer.samsung.com/galaxy-gamedev/gamedev-blog/infinitejet.html)** - **[Flax Engine](https://flaxengine.com/)** +- **[Godot Engine](https://github.com/godotengine/godot/)** - multi-platform 2D and 3D game engine. License: MIT. - **[Lightweight Java Game Library (LWJGL)](https://www.lwjgl.org/)** - includes binding of the library for Java. License: BSD. - **[PowerVR SDK](https://github.com/powervr-graphics/Native_SDK)** - C++ cross-platform 3D graphics SDK, from Imagination. License: MIT. - **[Skia](https://github.com/google/skia)** - complete 2D graphic library for drawing Text, Geometries, and Images, from Google.