Regenerated documentation

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Adam Sawicki 2021-06-09 17:03:10 +02:00
parent 2f4bc1bb20
commit 351cabafda
46 changed files with 16153 additions and 16645 deletions

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@ -84,18 +84,18 @@ Allocation user data</h1>
<div class="line">VkBuffer buffer;</div>
<div class="line"><a class="code" href="struct_vma_allocation.html">VmaAllocation</a> allocation;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;bufferInfo, &amp;allocCreateInfo, &amp;buffer, &amp;allocation, <span class="keyword">nullptr</span>);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a8259e85c272683434f4abb4ddddffe19"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">VmaAllocationCreateInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2920</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2889</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2879</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a8259e85c272683434f4abb4ddddffe19"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">VmaAllocationCreateInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2918</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2887</div></div>
<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2723</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2721</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>
</div><!-- fragment --><p>The pointer may be later retrieved as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a>:</p>
<div class="fragment"><div class="line"><a class="code" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> allocInfo;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a>(allocator, allocation, &amp;allocInfo);</div>
<div class="line">MyBufferMetadata* pMetadata = (MyBufferMetadata*)allocInfo.<a class="code" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">pUserData</a>;</div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3231</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_adc507656149c04de7ed95d0042ba2a13"><div class="ttname"><a href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3280</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3229</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_adc507656149c04de7ed95d0042ba2a13"><div class="ttname"><a href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3278</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a86dd08aba8633bfa4ad0df2e76481d8b"><div class="ttname"><a href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a></div><div class="ttdeci">void vmaGetAllocationInfo(VmaAllocator allocator, VmaAllocation allocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Returns current information about specified allocation and atomically marks it as used in current fra...</div></div>
</div><!-- fragment --><p>It can also be changed using function <a class="el" href="vk__mem__alloc_8h.html#af9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.</p>
<p>Values of (non-zero) allocations' <code>pUserData</code> are printed in JSON report created by <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format.">vmaBuildStatsString()</a>, in hexadecimal form.</p>
@ -116,9 +116,9 @@ Allocation names</h1>
<div class="line">VkImage image;</div>
<div class="line"><a class="code" href="struct_vma_allocation.html">VmaAllocation</a> allocation;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73">vmaCreateImage</a>(allocator, &amp;imageInfo, &amp;allocCreateInfo, &amp;image, &amp;allocation, <span class="keyword">nullptr</span>);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2883</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a02a94f25679275851a53e82eacbcfc73"><div class="ttname"><a href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73">vmaCreateImage</a></div><div class="ttdeci">VkResult vmaCreateImage(VmaAllocator allocator, const VkImageCreateInfo *pImageCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkImage *pImage, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Function similar to vmaCreateBuffer().</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2826</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2824</div></div>
</div><!-- fragment --><p>The value of <code>pUserData</code> pointer of the allocation will be different than the one you passed when setting allocation's name - pointing to a buffer managed internally that holds copy of the string.</p>
<div class="fragment"><div class="line"><a class="code" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> allocInfo;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a>(allocator, allocation, &amp;allocInfo);</div>

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@ -93,10 +93,10 @@ Usage</h1>
<div class="line">VkBuffer buffer;</div>
<div class="line"><a class="code" href="struct_vma_allocation.html">VmaAllocation</a> allocation;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;bufferInfo, &amp;allocInfo, &amp;buffer, &amp;allocation, <span class="keyword">nullptr</span>);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2889</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2879</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2887</div></div>
<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2723</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2721</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>
</div><!-- fragment --><h1><a class="anchor" id="choosing_memory_type_required_preferred_flags"></a>
Required and preferred flags</h1>
@ -109,10 +109,10 @@ Required and preferred flags</h1>
<div class="line">VkBuffer buffer;</div>
<div class="line"><a class="code" href="struct_vma_allocation.html">VmaAllocation</a> allocation;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;bufferInfo, &amp;allocInfo, &amp;buffer, &amp;allocation, <span class="keyword">nullptr</span>);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a7fe8d81a1ad10b2a2faacacee5b15d6d"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">VmaAllocationCreateInfo::preferredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags preferredFlags</div><div class="ttdoc">Flags that preferably should be set in a memory type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2899</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a9166390303ff42d783305bc31c2b6b90"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90">VmaAllocationCreateInfo::requiredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags requiredFlags</div><div class="ttdoc">Flags that must be set in a Memory Type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2894</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2883</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f">VMA_ALLOCATION_CREATE_MAPPED_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_MAPPED_BIT</div><div class="ttdoc">Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2800</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a7fe8d81a1ad10b2a2faacacee5b15d6d"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">VmaAllocationCreateInfo::preferredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags preferredFlags</div><div class="ttdoc">Flags that preferably should be set in a memory type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2897</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a9166390303ff42d783305bc31c2b6b90"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90">VmaAllocationCreateInfo::requiredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags requiredFlags</div><div class="ttdoc">Flags that must be set in a Memory Type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2892</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f">VMA_ALLOCATION_CREATE_MAPPED_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_MAPPED_BIT</div><div class="ttdoc">Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2798</div></div>
</div><!-- fragment --><p>A memory type is chosen that has all the required flags and as many preferred flags set as possible.</p>
<p>If you use <a class="el" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910" title="Intended usage of memory.">VmaAllocationCreateInfo::usage</a>, it is just internally converted to a set of required and preferred flags.</p>
<h1><a class="anchor" id="choosing_memory_type_explicit_memory_types"></a>
@ -127,7 +127,7 @@ Explicit memory types</h1>
<div class="line">VkBuffer buffer;</div>
<div class="line"><a class="code" href="struct_vma_allocation.html">VmaAllocation</a> allocation;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;bufferInfo, &amp;allocInfo, &amp;buffer, &amp;allocation, <span class="keyword">nullptr</span>);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a3bf940c0271d85d6ba32a4d820075055"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055">VmaAllocationCreateInfo::memoryTypeBits</a></div><div class="ttdeci">uint32_t memoryTypeBits</div><div class="ttdoc">Bitmask containing one bit set for every memory type acceptable for this allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2907</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a3bf940c0271d85d6ba32a4d820075055"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055">VmaAllocationCreateInfo::memoryTypeBits</a></div><div class="ttdeci">uint32_t memoryTypeBits</div><div class="ttdoc">Bitmask containing one bit set for every memory type acceptable for this allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2905</div></div>
</div><!-- fragment --><h1><a class="anchor" id="choosing_memory_type_custom_memory_pools"></a>
Custom memory pools</h1>
<p>If you allocate from custom memory pool, all the ways of specifying memory requirements described above are not applicable and the aforementioned members of <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> structure are ignored. Memory type is selected explicitly when creating the pool and then used to make all the allocations from that pool. For further details, see <a class="el" href="custom_memory_pools.html">Custom memory pools</a>.</p>

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@ -105,13 +105,13 @@ $(function() {
<div class="line"><a class="code" href="struct_vma_allocation.html">VmaAllocation</a> alloc;</div>
<div class="line"><a class="code" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> allocInfo;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;bufCreateInfo, &amp;allocCreateInfo, &amp;buf, &amp;alloc, &amp;allocInfo);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a6272c0555cfd1fe28bff1afeb6190150"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150">VmaAllocationCreateInfo::pool</a></div><div class="ttdeci">VmaPool pool</div><div class="ttdoc">Pool that this allocation should be created in.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2913</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2879</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a6272c0555cfd1fe28bff1afeb6190150"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150">VmaAllocationCreateInfo::pool</a></div><div class="ttdeci">VmaPool pool</div><div class="ttdoc">Pool that this allocation should be created in.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2911</div></div>
<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3231</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html"><div class="ttname"><a href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a></div><div class="ttdoc">Describes parameter of created VmaPool.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3049</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_a596fa76b685d3f1f688f84a709a5b319"><div class="ttname"><a href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">VmaPoolCreateInfo::memoryTypeIndex</a></div><div class="ttdeci">uint32_t memoryTypeIndex</div><div class="ttdoc">Vulkan memory type index to allocate this pool from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3052</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_ae41142f2834fcdc82baa4883c187b75c"><div class="ttname"><a href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c">VmaPoolCreateInfo::maxBlockCount</a></div><div class="ttdeci">size_t maxBlockCount</div><div class="ttdoc">Maximum number of blocks that can be allocated in this pool. Optional.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3077</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3229</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html"><div class="ttname"><a href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a></div><div class="ttdoc">Describes parameter of created VmaPool.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3047</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_a596fa76b685d3f1f688f84a709a5b319"><div class="ttname"><a href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">VmaPoolCreateInfo::memoryTypeIndex</a></div><div class="ttdeci">uint32_t memoryTypeIndex</div><div class="ttdoc">Vulkan memory type index to allocate this pool from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3050</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_ae41142f2834fcdc82baa4883c187b75c"><div class="ttname"><a href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c">VmaPoolCreateInfo::maxBlockCount</a></div><div class="ttdeci">size_t maxBlockCount</div><div class="ttdoc">Maximum number of blocks that can be allocated in this pool. Optional.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3075</div></div>
<div class="ttc" id="astruct_vma_pool_html"><div class="ttname"><a href="struct_vma_pool.html">VmaPool</a></div><div class="ttdoc">Represents custom memory pool.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a5c8770ded7c59c8caac6de0c2cb00b50"><div class="ttname"><a href="vk__mem__alloc_8h.html#a5c8770ded7c59c8caac6de0c2cb00b50">vmaCreatePool</a></div><div class="ttdeci">VkResult vmaCreatePool(VmaAllocator allocator, const VmaPoolCreateInfo *pCreateInfo, VmaPool *pPool)</div><div class="ttdoc">Allocates Vulkan device memory and creates VmaPool object.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>
@ -136,8 +136,8 @@ Choosing memory type index</h1>
<div class="line"><a class="code" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a> poolCreateInfo = {};</div>
<div class="line">poolCreateInfo.<a class="code" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">memoryTypeIndex</a> = memTypeIndex;</div>
<div class="line"><span class="comment">// ...</span></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2889</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2723</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2887</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2721</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ae790ab9ffaf7667fb8f62523e6897888"><div class="ttname"><a href="vk__mem__alloc_8h.html#ae790ab9ffaf7667fb8f62523e6897888">vmaFindMemoryTypeIndexForBufferInfo</a></div><div class="ttdeci">VkResult vmaFindMemoryTypeIndexForBufferInfo(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)</div><div class="ttdoc">Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.</div></div>
</div><!-- fragment --><p>When creating buffers/images allocated in that pool, provide following parameters:</p>
<ul>

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@ -129,15 +129,15 @@ Defragmenting CPU memory</h1>
<div class="line"> <a class="code" href="vk__mem__alloc_8h.html#a6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a>(allocator, allocations[i], buffers[i]);</div>
<div class="line"> }</div>
<div class="line">}</div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3231</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3229</div></div>
<div class="ttc" id="astruct_vma_allocator_html"><div class="ttname"><a href="struct_vma_allocator.html">VmaAllocator</a></div><div class="ttdoc">Represents main object of this library initialized.</div></div>
<div class="ttc" id="astruct_vma_defragmentation_context_html"><div class="ttname"><a href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a></div><div class="ttdoc">Represents Opaque object that represents started defragmentation process.</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html"><div class="ttname"><a href="struct_vma_defragmentation_info2.html">VmaDefragmentationInfo2</a></div><div class="ttdoc">Parameters for defragmentation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3630</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a3cf86ab32c1da779b4923d301a3056ba"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a3cf86ab32c1da779b4923d301a3056ba">VmaDefragmentationInfo2::allocationCount</a></div><div class="ttdeci">uint32_t allocationCount</div><div class="ttdoc">Number of allocations in pAllocations array.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3636</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a76d51a644dc7f5405d0cdd0025ecd0cc"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a76d51a644dc7f5405d0cdd0025ecd0cc">VmaDefragmentationInfo2::pAllocationsChanged</a></div><div class="ttdeci">VkBool32 * pAllocationsChanged</div><div class="ttdoc">Optional, output. Pointer to array that will be filled with information whether the allocation at cer...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3651</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a94c2c7223d52878445a8cccce396b671"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a94c2c7223d52878445a8cccce396b671">VmaDefragmentationInfo2::maxCpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxCpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on CPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3680</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_ab6d288f29d028156cf73542d630a2e32"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#ab6d288f29d028156cf73542d630a2e32">VmaDefragmentationInfo2::pAllocations</a></div><div class="ttdeci">const VmaAllocation * pAllocations</div><div class="ttdoc">Pointer to array of allocations that can be defragmented.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3645</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_af78e1ea40c22d85137b65f6b384a4d0a"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#af78e1ea40c22d85137b65f6b384a4d0a">VmaDefragmentationInfo2::maxCpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxCpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3675</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html"><div class="ttname"><a href="struct_vma_defragmentation_info2.html">VmaDefragmentationInfo2</a></div><div class="ttdoc">Parameters for defragmentation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3628</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a3cf86ab32c1da779b4923d301a3056ba"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a3cf86ab32c1da779b4923d301a3056ba">VmaDefragmentationInfo2::allocationCount</a></div><div class="ttdeci">uint32_t allocationCount</div><div class="ttdoc">Number of allocations in pAllocations array.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3634</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a76d51a644dc7f5405d0cdd0025ecd0cc"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a76d51a644dc7f5405d0cdd0025ecd0cc">VmaDefragmentationInfo2::pAllocationsChanged</a></div><div class="ttdeci">VkBool32 * pAllocationsChanged</div><div class="ttdoc">Optional, output. Pointer to array that will be filled with information whether the allocation at cer...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3649</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a94c2c7223d52878445a8cccce396b671"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a94c2c7223d52878445a8cccce396b671">VmaDefragmentationInfo2::maxCpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxCpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on CPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3678</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_ab6d288f29d028156cf73542d630a2e32"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#ab6d288f29d028156cf73542d630a2e32">VmaDefragmentationInfo2::pAllocations</a></div><div class="ttdeci">const VmaAllocation * pAllocations</div><div class="ttdoc">Pointer to array of allocations that can be defragmented.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3643</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_af78e1ea40c22d85137b65f6b384a4d0a"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#af78e1ea40c22d85137b65f6b384a4d0a">VmaDefragmentationInfo2::maxCpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxCpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3673</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a36ba776fd7fd5cb1e9359fdc0d8e6e8a"><div class="ttname"><a href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a">vmaDefragmentationBegin</a></div><div class="ttdeci">VkResult vmaDefragmentationBegin(VmaAllocator allocator, const VmaDefragmentationInfo2 *pInfo, VmaDefragmentationStats *pStats, VmaDefragmentationContext *pContext)</div><div class="ttdoc">Begins defragmentation process.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a6b0929b914b60cf2d45cac4bf3547470"><div class="ttname"><a href="vk__mem__alloc_8h.html#a6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a></div><div class="ttdeci">VkResult vmaBindBufferMemory(VmaAllocator allocator, VmaAllocation allocation, VkBuffer buffer)</div><div class="ttdoc">Binds buffer to allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a86dd08aba8633bfa4ad0df2e76481d8b"><div class="ttname"><a href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a></div><div class="ttdeci">void vmaGetAllocationInfo(VmaAllocator allocator, VmaAllocation allocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Returns current information about specified allocation and atomically marks it as used in current fra...</div></div>
@ -203,9 +203,9 @@ Defragmenting GPU memory</h1>
<div class="line"> <a class="code" href="vk__mem__alloc_8h.html#a6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a>(allocator, allocations[i], buffers[i]);</div>
<div class="line"> }</div>
<div class="line">}</div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a40d53d33e71ba0b66f844ed63c05a3f6"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a40d53d33e71ba0b66f844ed63c05a3f6">VmaDefragmentationInfo2::maxGpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxGpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on GPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3690</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a4ddbc898d0afe1518f863a3763628f08"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a4ddbc898d0afe1518f863a3763628f08">VmaDefragmentationInfo2::maxGpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxGpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3685</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a7f71f39590c5316771493d2333f9c1bd"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a7f71f39590c5316771493d2333f9c1bd">VmaDefragmentationInfo2::commandBuffer</a></div><div class="ttdeci">VkCommandBuffer commandBuffer</div><div class="ttdoc">Optional. Command buffer where GPU copy commands will be posted.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3699</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a40d53d33e71ba0b66f844ed63c05a3f6"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a40d53d33e71ba0b66f844ed63c05a3f6">VmaDefragmentationInfo2::maxGpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxGpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on GPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3688</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a4ddbc898d0afe1518f863a3763628f08"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a4ddbc898d0afe1518f863a3763628f08">VmaDefragmentationInfo2::maxGpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxGpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3683</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a7f71f39590c5316771493d2333f9c1bd"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a7f71f39590c5316771493d2333f9c1bd">VmaDefragmentationInfo2::commandBuffer</a></div><div class="ttdeci">VkCommandBuffer commandBuffer</div><div class="ttdoc">Optional. Command buffer where GPU copy commands will be posted.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3697</div></div>
</div><!-- fragment --><p>You can combine these two methods by specifying non-zero <code>maxGpu*</code> as well as <code>maxCpu*</code> parameters. The library automatically chooses best method to defragment each memory pool.</p>
<p>You may try not to block your entire program to wait until defragmentation finishes, but do it in the background, as long as you carefully fullfill requirements described in function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>.</p>
<h1><a class="anchor" id="defragmentation_additional_notes"></a>
@ -218,7 +218,7 @@ Additional notes</h1>
<p>Defragmentation of images created with <code>VK_IMAGE_TILING_OPTIMAL</code> or in any other layout may give undefined results.</p>
<p>If you defragment allocations bound to images, new images to be bound to new memory region after defragmentation should be created with <code>VK_IMAGE_LAYOUT_PREINITIALIZED</code> and then transitioned to their original layout from before defragmentation if needed using an image memory barrier.</p>
<p>While using defragmentation, you may experience validation layer warnings, which you just need to ignore. See <a class="el" href="general_considerations.html#general_considerations_validation_layer_warnings">Validation layer warnings</a>.</p>
<p>Please don't expect memory to be fully compacted after defragmentation. Algorithms inside are based on some heuristics that try to maximize number of Vulkan memory blocks to make totally empty to release them, as well as to maximimze continuous empty space inside remaining blocks, while minimizing the number and size of allocations that need to be moved. Some fragmentation may still remain - this is normal.</p>
<p>Please don't expect memory to be fully compacted after defragmentation. Algorithms inside are based on some heuristics that try to maximize number of Vulkan memory blocks to make totally empty to release them, as well as to maximize continuous empty space inside remaining blocks, while minimizing the number and size of allocations that need to be moved. Some fragmentation may still remain - this is normal.</p>
<h1><a class="anchor" id="defragmentation_custom_algorithm"></a>
Writing custom defragmentation algorithm</h1>
<p>If you want to implement your own, custom defragmentation algorithm, there is infrastructure prepared for that, but it is not exposed through the library API - you need to hack its source code. Here are steps needed to do this:</p>

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@ -3,9 +3,9 @@
<head>
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@ -90,7 +90,7 @@ Validation layer warnings</h1>
</ul>
</li>
<li><em>Non-linear image 0xebc91 is aliased with linear buffer 0xeb8e4 which may indicate a bug.</em><ul>
<li>It happens when you use lost allocations, and a new image or buffer is created in place of an existing object that bacame lost.</li>
<li>It happens when you use lost allocations, and a new image or buffer is created in place of an existing object that became lost.</li>
<li>It may happen also when you use <a class="el" href="defragmentation.html">defragmentation</a>.</li>
</ul>
</li>
@ -111,7 +111,7 @@ Allocation algorithm</h1>
Features not supported</h1>
<p>Features deliberately excluded from the scope of this library:</p>
<ul>
<li>Data transfer. Uploading (straming) and downloading data of buffers and images between CPU and GPU memory and related synchronization is responsibility of the user. Defining some "texture" object that would automatically stream its data from a staging copy in CPU memory to GPU memory would rather be a feature of another, higher-level library implemented on top of VMA.</li>
<li>Data transfer. Uploading (streaming) and downloading data of buffers and images between CPU and GPU memory and related synchronization is responsibility of the user. Defining some "texture" object that would automatically stream its data from a staging copy in CPU memory to GPU memory would rather be a feature of another, higher-level library implemented on top of VMA.</li>
<li>Allocations for imported/exported external memory. They tend to require explicit memory type index and dedicated allocation anyway, so they don't interact with main features of this library. Such special purpose allocations should be made manually, using <code>vkCreateBuffer()</code> and <code>vkAllocateMemory()</code>.</li>
<li>Sub-allocation of parts of one large buffer. Although recommended as a good practice, it is the user's responsibility to implement such logic on top of VMA.</li>
<li>Recreation of buffers and images. Although the library has functions for buffer and image creation (<a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>), you need to recreate these objects yourself after defragmentation. That's because the big structures <code>VkBufferCreateInfo</code>, <code>VkImageCreateInfo</code> are not stored in <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> object.</li>

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@ -117,16 +117,16 @@ $(function() {
<div class="line"> </div>
<div class="line"> <a class="code" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;bufCreateInfo, &amp;allocCreateInfo, &amp;m_Buf, &amp;m_Alloc, <span class="keyword">nullptr</span>);</div>
<div class="line">}</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2889</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2883</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2879</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2887</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a0d9f4e4ba5bf9aab1f1c746387753d77"><div class="ttname"><a href="vk__mem__alloc_8h.html#a0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a></div><div class="ttdeci">void vmaDestroyBuffer(VmaAllocator allocator, VkBuffer buffer, VmaAllocation allocation)</div><div class="ttdoc">Destroys Vulkan buffer and frees allocated memory.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a43d8ba9673c846f049089a5029d5c73a"><div class="ttname"><a href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a">vmaTouchAllocation</a></div><div class="ttdeci">VkBool32 vmaTouchAllocation(VmaAllocator allocator, VmaAllocation allocation)</div><div class="ttdoc">Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2723</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2721</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2">VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2813</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e">VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2820</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2">VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2811</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e">VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2818</div></div>
</div><!-- fragment --><p>When using lost allocations, you may see some Vulkan validation layer warnings about overlapping regions of memory bound to different kinds of buffers and images. This is still valid as long as you implement proper handling of lost allocations (like in the example above) and don't use them.</p>
<p>You can create an allocation that is already in lost state from the beginning using function <a class="el" href="vk__mem__alloc_8h.html#ae5c9657d9e94756269145b01c05d16f1" title="Creates new allocation that is in lost state from the beginning.">vmaCreateLostAllocation()</a>. It may be useful if you need a "dummy" allocation that is not null.</p>
<p>You can call function <a class="el" href="vk__mem__alloc_8h.html#a736bd6cbda886f36c891727e73bd4024" title="Marks all allocations in given pool as lost if they are not used in current frame or VmaPoolCreateInf...">vmaMakePoolAllocationsLost()</a> to set all eligible allocations in a specified custom pool to lost state. Allocations that have been "touched" in current frame or <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa" title="Maximum number of additional frames that are in use at the same time as current frame.">VmaPoolCreateInfo::frameInUseCount</a> frames back cannot become lost.</p>

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@ -116,18 +116,17 @@ Persistently mapped memory</h1>
<div class="line"> </div>
<div class="line"><span class="comment">// Buffer is already mapped. You can access its memory.</span></div>
<div class="line">memcpy(allocInfo.<a class="code" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">pMappedData</a>, &amp;constantBufferData, <span class="keyword">sizeof</span>(constantBufferData));</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2889</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2883</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3231</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a5eeffbe2d2f30f53370ff14aefbadbe2"><div class="ttname"><a href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">VmaAllocationInfo::pMappedData</a></div><div class="ttdeci">void * pMappedData</div><div class="ttdoc">Pointer to the beginning of this allocation as mapped data.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3275</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305cca40bdf4cddeffeb12f43d45ca1286e0a5"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cca40bdf4cddeffeb12f43d45ca1286e0a5">VMA_MEMORY_USAGE_CPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_CPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2733</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2879</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2887</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3229</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a5eeffbe2d2f30f53370ff14aefbadbe2"><div class="ttname"><a href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">VmaAllocationInfo::pMappedData</a></div><div class="ttdeci">void * pMappedData</div><div class="ttdoc">Pointer to the beginning of this allocation as mapped data.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3273</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305cca40bdf4cddeffeb12f43d45ca1286e0a5"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cca40bdf4cddeffeb12f43d45ca1286e0a5">VMA_MEMORY_USAGE_CPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_CPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2731</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f">VMA_ALLOCATION_CREATE_MAPPED_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_MAPPED_BIT</div><div class="ttdoc">Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2800</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f">VMA_ALLOCATION_CREATE_MAPPED_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_MAPPED_BIT</div><div class="ttdoc">Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2798</div></div>
</div><!-- fragment --><p>There are some exceptions though, when you should consider mapping memory only for a short period of time:</p>
<ul>
<li>When operating system is Windows 7 or 8.x (Windows 10 is not affected because it uses WDDM2), device is discrete AMD GPU, and memory type is the special 256 MiB pool of <code>DEVICE_LOCAL + HOST_VISIBLE</code> memory (selected when you use <a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cca9066b52c5a7079bb74a69aaf8b92ff67">VMA_MEMORY_USAGE_CPU_TO_GPU</a>), then whenever a memory block allocated from this memory type stays mapped for the time of any call to <code>vkQueueSubmit()</code> or <code>vkQueuePresentKHR()</code>, this block is migrated by WDDM to system RAM, which degrades performance. It doesn't matter if that particular memory block is actually used by the command buffer being submitted.</li>
<li>On Mac/MoltenVK there is a known bug - <a href="https://github.com/KhronosGroup/MoltenVK/issues/175">Issue #175</a> which requires unmapping before GPU can see updated texture.</li>
<li>Keeping many large memory blocks mapped may impact performance or stability of some debugging tools.</li>
</ul>
<h1><a class="anchor" id="memory_mapping_cache_control"></a>
@ -168,10 +167,10 @@ Finding out if memory is mappable</h1>
<div class="line"> <span class="comment">// Allocation ended up in non-mappable memory.</span></div>
<div class="line"> <span class="comment">// You need to create CPU-side buffer in VMA_MEMORY_USAGE_CPU_ONLY and make a transfer.</span></div>
<div class="line">}</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a7fe8d81a1ad10b2a2faacacee5b15d6d"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">VmaAllocationCreateInfo::preferredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags preferredFlags</div><div class="ttdoc">Flags that preferably should be set in a memory type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2899</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a7f6b0aa58c135e488e6b40a388dad9d5"><div class="ttname"><a href="struct_vma_allocation_info.html#a7f6b0aa58c135e488e6b40a388dad9d5">VmaAllocationInfo::memoryType</a></div><div class="ttdeci">uint32_t memoryType</div><div class="ttdoc">Memory type index that this allocation was allocated from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3236</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a7fe8d81a1ad10b2a2faacacee5b15d6d"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">VmaAllocationCreateInfo::preferredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags preferredFlags</div><div class="ttdoc">Flags that preferably should be set in a memory type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2897</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a7f6b0aa58c135e488e6b40a388dad9d5"><div class="ttname"><a href="struct_vma_allocation_info.html#a7f6b0aa58c135e488e6b40a388dad9d5">VmaAllocationInfo::memoryType</a></div><div class="ttdeci">uint32_t memoryType</div><div class="ttdoc">Memory type index that this allocation was allocated from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:3234</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a8701444752eb5de4464adb5a2b514bca"><div class="ttname"><a href="vk__mem__alloc_8h.html#a8701444752eb5de4464adb5a2b514bca">vmaGetMemoryTypeProperties</a></div><div class="ttdeci">void vmaGetMemoryTypeProperties(VmaAllocator allocator, uint32_t memoryTypeIndex, VkMemoryPropertyFlags *pFlags)</div><div class="ttdoc">Given Memory Type Index, returns Property Flags of this memory type.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2723</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2721</div></div>
</div><!-- fragment --><p>You can even use <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag while creating allocations that are not necessarily <code>HOST_VISIBLE</code> (e.g. using <a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a>). If the allocation ends up in memory type that is <code>HOST_VISIBLE</code>, it will be persistently mapped and you can use it directly. If not, the flag is just ignored. Example:</p>
<div class="fragment"><div class="line">VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
<div class="line">bufCreateInfo.size = <span class="keyword">sizeof</span>(ConstantBuffer);</div>

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@ -76,7 +76,7 @@ Project setup</h1>
<p>To do it properly:</p>
<ol type="1">
<li>Include "vk_mem_alloc.h" file in each CPP file where you want to use the library. This includes declarations of all members of the library.</li>
<li>In exacly one CPP file define following macro before this include. It enables also internal definitions.</li>
<li>In exactly one CPP file define following macro before this include. It enables also internal definitions.</li>
</ol>
<div class="fragment"><div class="line"><span class="preprocessor">#define VMA_IMPLEMENTATION</span></div>
<div class="line"><span class="preprocessor">#include &quot;vk_mem_alloc.h&quot;</span></div>
@ -104,11 +104,11 @@ Initialization</h1>
<div class="line"> </div>
<div class="line"><a class="code" href="struct_vma_allocator.html">VmaAllocator</a> allocator;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#a200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a>(&amp;allocatorInfo, &amp;allocator);</div>
<div class="ttc" id="astruct_vma_allocator_create_info_html"><div class="ttname"><a href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a></div><div class="ttdoc">Description of a Allocator to be created.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2415</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_a08230f04ae6ccf8a78150a9e829a7156"><div class="ttname"><a href="struct_vma_allocator_create_info.html#a08230f04ae6ccf8a78150a9e829a7156">VmaAllocatorCreateInfo::physicalDevice</a></div><div class="ttdeci">VkPhysicalDevice physicalDevice</div><div class="ttdoc">Vulkan physical device.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2420</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_a70dd42e29b1df1d1b9b61532ae0b370b"><div class="ttname"><a href="struct_vma_allocator_create_info.html#a70dd42e29b1df1d1b9b61532ae0b370b">VmaAllocatorCreateInfo::instance</a></div><div class="ttdeci">VkInstance instance</div><div class="ttdoc">Handle to Vulkan instance object.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2489</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_ad924ddd77b04039c88d0c09b0ffcd500"><div class="ttname"><a href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500">VmaAllocatorCreateInfo::device</a></div><div class="ttdeci">VkDevice device</div><div class="ttdoc">Vulkan device.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2423</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_ae0ffc55139b54520a6bb704b29ffc285"><div class="ttname"><a href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285">VmaAllocatorCreateInfo::vulkanApiVersion</a></div><div class="ttdeci">uint32_t vulkanApiVersion</div><div class="ttdoc">Optional. The highest version of Vulkan that the application is designed to use.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2498</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html"><div class="ttname"><a href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a></div><div class="ttdoc">Description of a Allocator to be created.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2413</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_a08230f04ae6ccf8a78150a9e829a7156"><div class="ttname"><a href="struct_vma_allocator_create_info.html#a08230f04ae6ccf8a78150a9e829a7156">VmaAllocatorCreateInfo::physicalDevice</a></div><div class="ttdeci">VkPhysicalDevice physicalDevice</div><div class="ttdoc">Vulkan physical device.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2418</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_a70dd42e29b1df1d1b9b61532ae0b370b"><div class="ttname"><a href="struct_vma_allocator_create_info.html#a70dd42e29b1df1d1b9b61532ae0b370b">VmaAllocatorCreateInfo::instance</a></div><div class="ttdeci">VkInstance instance</div><div class="ttdoc">Handle to Vulkan instance object.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2487</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_ad924ddd77b04039c88d0c09b0ffcd500"><div class="ttname"><a href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500">VmaAllocatorCreateInfo::device</a></div><div class="ttdeci">VkDevice device</div><div class="ttdoc">Vulkan device.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2421</div></div>
<div class="ttc" id="astruct_vma_allocator_create_info_html_ae0ffc55139b54520a6bb704b29ffc285"><div class="ttname"><a href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285">VmaAllocatorCreateInfo::vulkanApiVersion</a></div><div class="ttdeci">uint32_t vulkanApiVersion</div><div class="ttdoc">Optional. The highest version of Vulkan that the application is designed to use.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2496</div></div>
<div class="ttc" id="astruct_vma_allocator_html"><div class="ttname"><a href="struct_vma_allocator.html">VmaAllocator</a></div><div class="ttdoc">Represents main object of this library initialized.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a200692051ddb34240248234f5f4c17bb"><div class="ttname"><a href="vk__mem__alloc_8h.html#a200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a></div><div class="ttdeci">VkResult vmaCreateAllocator(const VmaAllocatorCreateInfo *pCreateInfo, VmaAllocator *pAllocator)</div><div class="ttdoc">Creates Allocator object.</div></div>
</div><!-- fragment --><p>Only members <code>physicalDevice</code>, <code>device</code>, <code>instance</code> are required. However, you should inform the library which Vulkan version do you use by setting <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> and which extensions did you enable by setting <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a> (like <a class="el" href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089">VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT</a> for VK_KHR_buffer_device_address). Otherwise, VMA would use only features of Vulkan 1.0 core with no extensions.</p>
@ -130,10 +130,10 @@ Resource allocation</h1>
<div class="line">VkBuffer buffer;</div>
<div class="line"><a class="code" href="struct_vma_allocation.html">VmaAllocation</a> allocation;</div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;bufferInfo, &amp;allocInfo, &amp;buffer, &amp;allocation, <span class="keyword">nullptr</span>);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2889</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2879</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2887</div></div>
<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2723</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2721</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>
</div><!-- fragment --><p>Don't forget to destroy your objects when no longer needed:</p>
<div class="fragment"><div class="line"><a class="code" href="vk__mem__alloc_8h.html#a0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a>(allocator, buffer, allocation);</div>

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@ -137,14 +137,14 @@ $(function() {
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#a5fea5518972ae9094b1526cbcb19b05f">vmaFreeMemory</a>(allocator, alloc);</div>
<div class="line">vkDestroyImage(allocator, img2, <span class="keyword">nullptr</span>);</div>
<div class="line">vkDestroyImage(allocator, img1, <span class="keyword">nullptr</span>);</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2881</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2889</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2879</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2887</div></div>
<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a3d3ca45799923aa5d138e9e5f9eb2da5"><div class="ttname"><a href="vk__mem__alloc_8h.html#a3d3ca45799923aa5d138e9e5f9eb2da5">vmaBindImageMemory</a></div><div class="ttdeci">VkResult vmaBindImageMemory(VmaAllocator allocator, VmaAllocation allocation, VkImage image)</div><div class="ttdoc">Binds image to allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a5fea5518972ae9094b1526cbcb19b05f"><div class="ttname"><a href="vk__mem__alloc_8h.html#a5fea5518972ae9094b1526cbcb19b05f">vmaFreeMemory</a></div><div class="ttdeci">void vmaFreeMemory(VmaAllocator allocator, const VmaAllocation allocation)</div><div class="ttdoc">Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2723</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2721</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_abf28077dbf82d0908b8acbe8ee8dd9b8"><div class="ttname"><a href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8">vmaAllocateMemory</a></div><div class="ttdeci">VkResult vmaAllocateMemory(VmaAllocator allocator, const VkMemoryRequirements *pVkMemoryRequirements, const VmaAllocationCreateInfo *pCreateInfo, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">General purpose memory allocation.</div></div>
</div><!-- fragment --><p>Remember that using resouces that alias in memory requires proper synchronization. You need to issue a memory barrier to make sure commands that use <code>img1</code> and <code>img2</code> don't overlap on GPU timeline. You also need to treat a resource after aliasing as uninitialized - containing garbage data. For example, if you use <code>img1</code> and then want to use <code>img2</code>, you need to issue an image memory barrier for <code>img2</code> with <code>oldLayout</code> = <code>VK_IMAGE_LAYOUT_UNDEFINED</code>.</p>
</div><!-- fragment --><p>Remember that using resources that alias in memory requires proper synchronization. You need to issue a memory barrier to make sure commands that use <code>img1</code> and <code>img2</code> don't overlap on GPU timeline. You also need to treat a resource after aliasing as uninitialized - containing garbage data. For example, if you use <code>img1</code> and then want to use <code>img2</code>, you need to issue an image memory barrier for <code>img2</code> with <code>oldLayout</code> = <code>VK_IMAGE_LAYOUT_UNDEFINED</code>.</p>
<p>Additional considerations:</p>
<ul>
<li>Vulkan also allows to interpret contents of memory between aliasing resources consistently in some cases. See chapter 11.8. "Memory Aliasing" of Vulkan specification or <code>VK_IMAGE_CREATE_ALIAS_BIT</code> flag.</li>

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<a href="#pub-attribs">Public Attributes</a> &#124;
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<div class="title">_ Struct Reference</div> </div>
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<p><code>#include &lt;<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:af6d5d67c61d2394656ca210d0d2b9b40"><td class="memItemLeft" align="right" valign="top"><a class="el" href="vk__mem__alloc_8h.html#a5225e5e11f8376f6a31a1791f3d6e817">VmaAllocationCreateFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct__.html#af6d5d67c61d2394656ca210d0d2b9b40">flags</a></td></tr>
<tr class="memdesc:af6d5d67c61d2394656ca210d0d2b9b40"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use <a class="el" href="vk__mem__alloc_8h.html#abf6bf6748c7a9fe7ce5b7835c0f56af4" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a> enum. <a href="struct__.html#af6d5d67c61d2394656ca210d0d2b9b40">More...</a><br /></td></tr>
<tr class="separator:af6d5d67c61d2394656ca210d0d2b9b40"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a11b2bf964ead1c04f043b9eca68d8807"><td class="memItemLeft" align="right" valign="top"><a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cc">VmaMemoryUsage</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct__.html#a11b2bf964ead1c04f043b9eca68d8807">usage</a></td></tr>
<tr class="memdesc:a11b2bf964ead1c04f043b9eca68d8807"><td class="mdescLeft">&#160;</td><td class="mdescRight">Intended usage of memory. <a href="struct__.html#a11b2bf964ead1c04f043b9eca68d8807">More...</a><br /></td></tr>
<tr class="separator:a11b2bf964ead1c04f043b9eca68d8807"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9985e0a1c36944cd1eeb38c9acccdd68"><td class="memItemLeft" align="right" valign="top">VkMemoryPropertyFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct__.html#a9985e0a1c36944cd1eeb38c9acccdd68">requiredFlags</a></td></tr>
<tr class="memdesc:a9985e0a1c36944cd1eeb38c9acccdd68"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags that must be set in a Memory Type chosen for an allocation. <a href="struct__.html#a9985e0a1c36944cd1eeb38c9acccdd68">More...</a><br /></td></tr>
<tr class="separator:a9985e0a1c36944cd1eeb38c9acccdd68"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeda060f3275a7d0308c4c688a37883cd"><td class="memItemLeft" align="right" valign="top">VkMemoryPropertyFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct__.html#aeda060f3275a7d0308c4c688a37883cd">preferredFlags</a></td></tr>
<tr class="memdesc:aeda060f3275a7d0308c4c688a37883cd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags that preferably should be set in a memory type chosen for an allocation. <a href="struct__.html#aeda060f3275a7d0308c4c688a37883cd">More...</a><br /></td></tr>
<tr class="separator:aeda060f3275a7d0308c4c688a37883cd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a531171590e30aa2ba2b8a50ee976b9d2"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct__.html#a531171590e30aa2ba2b8a50ee976b9d2">memoryTypeBits</a></td></tr>
<tr class="memdesc:a531171590e30aa2ba2b8a50ee976b9d2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Bitmask containing one bit set for every memory type acceptable for this allocation. <a href="struct__.html#a531171590e30aa2ba2b8a50ee976b9d2">More...</a><br /></td></tr>
<tr class="separator:a531171590e30aa2ba2b8a50ee976b9d2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac913e1c322e4782ac6114632a2dfb1e3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_pool.html">VmaPool</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct__.html#ac913e1c322e4782ac6114632a2dfb1e3">pool</a></td></tr>
<tr class="memdesc:ac913e1c322e4782ac6114632a2dfb1e3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pool that this allocation should be created in. <a href="struct__.html#ac913e1c322e4782ac6114632a2dfb1e3">More...</a><br /></td></tr>
<tr class="separator:ac913e1c322e4782ac6114632a2dfb1e3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a146a1894242756b1be7ac16901ba2bc0"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct__.html#a146a1894242756b1be7ac16901ba2bc0">pUserData</a></td></tr>
<tr class="memdesc:a146a1894242756b1be7ac16901ba2bc0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom general-purpose pointer that will be stored in <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, can be read as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a> and changed using <a class="el" href="vk__mem__alloc_8h.html#af9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>. <a href="struct__.html#a146a1894242756b1be7ac16901ba2bc0">More...</a><br /></td></tr>
<tr class="separator:a146a1894242756b1be7ac16901ba2bc0"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<h2 class="groupheader">Member Data Documentation</h2>
<a id="af6d5d67c61d2394656ca210d0d2b9b40"></a>
<h2 class="memtitle"><span class="permalink"><a href="#af6d5d67c61d2394656ca210d0d2b9b40">&#9670;&nbsp;</a></span>flags</h2>
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<td class="memname"><a class="el" href="vk__mem__alloc_8h.html#a5225e5e11f8376f6a31a1791f3d6e817">VmaAllocationCreateFlags</a> _::flags</td>
</tr>
</table>
</div><div class="memdoc">
<p>Use <a class="el" href="vk__mem__alloc_8h.html#abf6bf6748c7a9fe7ce5b7835c0f56af4" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a> enum. </p>
</div>
</div>
<a id="a531171590e30aa2ba2b8a50ee976b9d2"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a531171590e30aa2ba2b8a50ee976b9d2">&#9670;&nbsp;</a></span>memoryTypeBits</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">uint32_t _::memoryTypeBits</td>
</tr>
</table>
</div><div class="memdoc">
<p>Bitmask containing one bit set for every memory type acceptable for this allocation. </p>
<p>Value 0 is equivalent to <code>UINT32_MAX</code> - it means any memory type is accepted if it meets other requirements specified by this structure, with no further restrictions on memory type index. <br />
If <code>pool</code> is not null, this member is ignored. </p>
</div>
</div>
<a id="ac913e1c322e4782ac6114632a2dfb1e3"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ac913e1c322e4782ac6114632a2dfb1e3">&#9670;&nbsp;</a></span>pool</h2>
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<td class="memname"><a class="el" href="struct_vma_pool.html">VmaPool</a> _::pool</td>
</tr>
</table>
</div><div class="memdoc">
<p>Pool that this allocation should be created in. </p>
<p>Leave <code>VK_NULL_HANDLE</code> to allocate from default pool. If not null, members: <code>usage</code>, <code>requiredFlags</code>, <code>preferredFlags</code>, <code>memoryTypeBits</code> are ignored. </p>
</div>
</div>
<a id="aeda060f3275a7d0308c4c688a37883cd"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aeda060f3275a7d0308c4c688a37883cd">&#9670;&nbsp;</a></span>preferredFlags</h2>
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<div class="memproto">
<table class="memname">
<tr>
<td class="memname">VkMemoryPropertyFlags _::preferredFlags</td>
</tr>
</table>
</div><div class="memdoc">
<p>Flags that preferably should be set in a memory type chosen for an allocation. </p>
<p>Set to 0 if no additional flags are prefered. <br />
If <code>pool</code> is not null, this member is ignored. </p>
</div>
</div>
<a id="a146a1894242756b1be7ac16901ba2bc0"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a146a1894242756b1be7ac16901ba2bc0">&#9670;&nbsp;</a></span>pUserData</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">void* _::pUserData</td>
</tr>
</table>
</div><div class="memdoc">
<p>Custom general-purpose pointer that will be stored in <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, can be read as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a> and changed using <a class="el" href="vk__mem__alloc_8h.html#af9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>. </p>
<p>If <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a> is used, it must be either null or pointer to a null-terminated string. The string will be then copied to internal buffer, so it doesn't need to be valid after allocation call. </p>
</div>
</div>
<a id="a9985e0a1c36944cd1eeb38c9acccdd68"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9985e0a1c36944cd1eeb38c9acccdd68">&#9670;&nbsp;</a></span>requiredFlags</h2>
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<table class="memname">
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<td class="memname">VkMemoryPropertyFlags _::requiredFlags</td>
</tr>
</table>
</div><div class="memdoc">
<p>Flags that must be set in a Memory Type chosen for an allocation. </p>
<p>Leave 0 if you specify memory requirements in other way. <br />
If <code>pool</code> is not null, this member is ignored. </p>
</div>
</div>
<a id="a11b2bf964ead1c04f043b9eca68d8807"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a11b2bf964ead1c04f043b9eca68d8807">&#9670;&nbsp;</a></span>usage</h2>
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<td class="memname"><a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cc">VmaMemoryUsage</a> _::usage</td>
</tr>
</table>
</div><div class="memdoc">
<p>Intended usage of memory. </p>
<p>You can leave <a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd">VMA_MEMORY_USAGE_UNKNOWN</a> if you specify memory requirements in other way. <br />
If <code>pool</code> is not null, this member is ignored. </p>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -78,7 +78,7 @@ $(function() {
<p>The object also remembers its size and some other information. To retrieve this information, use function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a> and inspect returned structure <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a>.</p>
<p>Some kinds allocations can be in lost state. For more information, see <a class="el" href="lost_allocations.html">Lost allocations</a>. </p>
</div><hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -239,7 +239,7 @@ If <code>pool</code> is not null, this member is ignored. </p>
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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -206,7 +206,7 @@ Public Attributes</h2></td></tr>
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<hr/>The documentation for this struct was generated from the following file:<ul>
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<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -75,7 +75,7 @@ $(function() {
<p>Fill structure <a class="el" href="struct_vma_allocator_create_info.html" title="Description of a Allocator to be created.">VmaAllocatorCreateInfo</a> and call function <a class="el" href="vk__mem__alloc_8h.html#a200692051ddb34240248234f5f4c17bb" title="Creates Allocator object.">vmaCreateAllocator()</a> to create it. Call function <a class="el" href="vk__mem__alloc_8h.html#aa8d164061c88f22fb1fd3c8f3534bc1d" title="Destroys allocator object.">vmaDestroyAllocator()</a> to destroy it.</p>
<p>It is recommended to create just one object of this type per <code>VkDevice</code> object, right after Vulkan is initialized and keep it alive until before Vulkan device is destroyed. </p>
</div><hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -329,7 +329,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -141,7 +141,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -163,7 +163,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -74,7 +74,7 @@ $(function() {
<div class="textblock"><p>Represents Opaque object that represents started defragmentation process. </p>
<p>Fill structure <a class="el" href="struct_vma_defragmentation_info2.html" title="Parameters for defragmentation.">VmaDefragmentationInfo2</a> and call function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a> to create it. Call function <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process.">vmaDefragmentationEnd()</a> to destroy it. </p>
</div><hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -302,7 +302,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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</div>
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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -157,7 +157,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -140,7 +140,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
</ul>
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@ -75,7 +75,7 @@ $(function() {
<p>Fill structure <a class="el" href="struct_vma_pool_create_info.html" title="Describes parameter of created VmaPool.">VmaPoolCreateInfo</a> and call function <a class="el" href="vk__mem__alloc_8h.html#a5c8770ded7c59c8caac6de0c2cb00b50" title="Allocates Vulkan device memory and creates VmaPool object.">vmaCreatePool()</a> to create it. Call function <a class="el" href="vk__mem__alloc_8h.html#a5485779c8f1948238fc4e92232fa65e1" title="Destroys VmaPool object and frees Vulkan device memory.">vmaDestroyPool()</a> to destroy it.</p>
<p>For more information see <a class="el" href="choosing_memory_type.html#choosing_memory_type_custom_memory_pools">Custom memory pools</a>. </p>
</div><hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -223,7 +223,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -196,7 +196,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -120,7 +120,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -272,7 +272,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -129,7 +129,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -354,7 +354,7 @@ Public Attributes</h2></td></tr>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
<li>include/<a class="el" href="vk__mem__alloc_8h_source.html">vk_mem_alloc.h</a></li>
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@ -114,7 +114,7 @@ Direct access versus transfer</h2>
</ol>
<p>Which solution is the most efficient depends on your resource and especially on the GPU. It is best to measure it and then make the decision. Some general recommendations:</p>
<ul>
<li>On integrated graphics use (2) or (3) to avoid unnecesary time and memory overhead related to using a second copy and making transfer.</li>
<li>On integrated graphics use (2) or (3) to avoid unnecessary time and memory overhead related to using a second copy and making transfer.</li>
<li>For small resources (e.g. constant buffers) use (2). Discrete AMD cards have special 256 MiB pool of video memory that is directly mappable. Even if the resource ends up in system memory, its data may be cached on GPU after first fetch over PCIe bus.</li>
<li>For larger resources (e.g. textures), decide between (1) and (2). You may want to differentiate NVIDIA and AMD, e.g. by looking for memory type that is both <code>DEVICE_LOCAL</code> and <code>HOST_VISIBLE</code>. When you find it, use (2), otherwise use (1).</li>
</ul>

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@ -5,7 +5,7 @@
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<title>Vulkan Memory Allocator: vk_mem_alloc.h File Reference</title>
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@ -1126,7 +1130,7 @@ Functions</h2></td></tr>
</td></tr>
<tr><td class="fieldname"><a id="a4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878"></a>VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT&#160;</td><td class="fielddoc"><p>Enables usage of VK_KHR_dedicated_allocation extension. </p>
<p>The flag works only if <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>== VK_API_VERSION_1_0</code>. When it's <code>VK_API_VERSION_1_1</code>, the flag is ignored because the extension has been promoted to Vulkan 1.1.</p>
<p>Using this extenion will automatically allocate dedicated blocks of memory for some buffers and images instead of suballocating place for them out of bigger memory blocks (as if you explicitly used <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag) when it is recommended by the driver. It may improve performance on some GPUs.</p>
<p>Using this extension will automatically allocate dedicated blocks of memory for some buffers and images instead of suballocating place for them out of bigger memory blocks (as if you explicitly used <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag) when it is recommended by the driver. It may improve performance on some GPUs.</p>
<p>You may set this flag only if you found out that following device extensions are supported, you enabled them while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want them to be used internally by this library:</p>
<ul>
<li>VK_KHR_get_memory_requirements2 (device extension)</li>
@ -1647,7 +1651,7 @@ Functions</h2></td></tr>
<p>Binds buffer to allocation with additional parameters. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">allocationLocalOffset</td><td>Additional offset to be added while binding, relative to the beginnig of the <code>allocation</code>. Normally it should be 0. </td></tr>
<tr><td class="paramname">allocationLocalOffset</td><td>Additional offset to be added while binding, relative to the beginning of the <code>allocation</code>. Normally it should be 0. </td></tr>
<tr><td class="paramname">pNext</td><td>A chain of structures to be attached to <code>VkBindBufferMemoryInfoKHR</code> structure used internally. Normally it should be null.</td></tr>
</table>
</dd>
@ -1742,7 +1746,7 @@ Functions</h2></td></tr>
<p>Binds image to allocation with additional parameters. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">allocationLocalOffset</td><td>Additional offset to be added while binding, relative to the beginnig of the <code>allocation</code>. Normally it should be 0. </td></tr>
<tr><td class="paramname">allocationLocalOffset</td><td>Additional offset to be added while binding, relative to the beginning of the <code>allocation</code>. Normally it should be 0. </td></tr>
<tr><td class="paramname">pNext</td><td>A chain of structures to be attached to <code>VkBindImageMemoryInfoKHR</code> structure used internally. Normally it should be null.</td></tr>
</table>
</dd>
@ -3301,7 +3305,7 @@ Functions</h2></td></tr>
</div><div class="memdoc">
<p>Maps memory represented by given allocation and returns pointer to it. </p>
<p>Maps memory represented by given allocation to make it accessible to CPU code. When succeeded, <code>*ppData</code> contains pointer to first byte of this memory. If the allocation is part of bigger <code>VkDeviceMemory</code> block, the pointer is correctly offseted to the beginning of region assigned to this particular allocation.</p>
<p>Maps memory represented by given allocation to make it accessible to CPU code. When succeeded, <code>*ppData</code> contains pointer to first byte of this memory. If the allocation is part of bigger <code>VkDeviceMemory</code> block, the pointer is correctly offsetted to the beginning of region assigned to this particular allocation.</p>
<p>Mapping is internally reference-counted and synchronized, so despite raw Vulkan function <code>vkMapMemory()</code> cannot be used to map same block of <code>VkDeviceMemory</code> multiple times simultaneously, it is safe to call this function on allocations assigned to the same memory block. Actual Vulkan memory will be mapped on first mapping and unmapped on last unmapping.</p>
<p>If the function succeeded, you must call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> to unmap the allocation when mapping is no longer needed or before freeing the allocation, at the latest.</p>
<p>It also safe to call this function multiple times on the same allocation. You must call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.</p>

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@ -82,13 +82,13 @@ $(function() {
<div class="line"> </div>
<div class="line"><a class="code" href="vk__mem__alloc_8h.html#a200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a>(&amp;allocatorInfo, &amp;allocator);</div>
<div class="ttc" id="avk__mem__alloc_8h_html_a200692051ddb34240248234f5f4c17bb"><div class="ttname"><a href="vk__mem__alloc_8h.html#a200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a></div><div class="ttdeci">VkResult vmaCreateAllocator(const VmaAllocatorCreateInfo *pCreateInfo, VmaAllocator *pAllocator)</div><div class="ttdoc">Creates Allocator object.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878"><div class="ttname"><a href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</div><div class="ttdoc">Enables usage of VK_KHR_dedicated_allocation extension.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2264</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878"><div class="ttname"><a href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</div><div class="ttdoc">Enables usage of VK_KHR_dedicated_allocation extension.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:2262</div></div>
</div><!-- fragment --><p>That's all. The extension will be automatically used whenever you create a buffer using <a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a> or image using <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>.</p>
<p>When using the extension together with Vulkan Validation Layer, you will receive warnings like this: </p><pre class="fragment">vkBindBufferMemory(): Binding memory to buffer 0x33 but vkGetBufferMemoryRequirements() has not been called on that buffer.
</pre><p> It is OK, you should just ignore it. It happens because you use function <code>vkGetBufferMemoryRequirements2KHR()</code> instead of standard <code>vkGetBufferMemoryRequirements()</code>, while the validation layer seems to be unaware of it.</p>
<p>To learn more about this extension, see:</p>
<ul>
<li><a href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap44.html#VK_KHR_dedicated_allocation">VK_KHR_dedicated_allocation in Vulkan specification</a></li>
<li><a href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap50.html#VK_KHR_dedicated_allocation">VK_KHR_dedicated_allocation in Vulkan specification</a></li>
<li><a href="http://asawicki.info/articles/VK_KHR_dedicated_allocation.php5">VK_KHR_dedicated_allocation unofficial manual</a> </li>
</ul>
</div></div><!-- contents -->